Difference between revisions of "X-Perts"
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==Production credits== | ==Production credits== | ||
{{creditstable| | {{creditstable| | ||
− | *[[Andy Armer]] | + | *'''Game Designers:''' [[Michael Latham]], [[Tony Van]] |
− | |source= | + | *'''Developed By:''' [[Abalone]] |
+ | *'''Lead Programmer:''' Glyn Anderson | ||
+ | *'''Programmers:''' Paul Taylor, David Goodenough, Lee Powell | ||
+ | *'''Character Animators:''' David Renneker, Czarina Liu, Linnea Wigren | ||
+ | *'''Background Artists:''' Michael Nagatani, Mike Gonzales, Rick Gonzales, Scott Harper, Lara Norman-Stowers | ||
+ | *'''Project Managers:''' Mark Dickenson, Michael Malizola | ||
+ | *'''Additional Character Animators:''' Metropolis Digital Inc., Rick Sevy, Jessi Chan, Stephanie Mulqueen | ||
+ | *'''Additional Artists:''' Karen Mangum, Barry T. Smith, Diane Mello, Susan Greene, Mary Patrician | ||
+ | *'''Motion Capture Actors:''' Donna Ng, Brian Reynolds, Mike Smith, Tina Valencia | ||
+ | *'''Motion Capture Facility:''' Metropolis Digital Inc. | ||
+ | *'''Sound Effects:''' [[Andy Armer|Andy Armor]], [[Fat Box|Fat Box Inc.]] | ||
+ | *'''Recom Voice:''' Pat Chaney | ||
+ | *'''Producers:''' [[Tony Van]], [[Greg Becksted]] | ||
+ | *'''Product Managers:''' [[Bill Onderdonk]], [[John Garner]] | ||
+ | *'''Assistant Producer:''' [[Erik Wahlberg]] | ||
+ | *'''Test Leads:''' [[Jeff Loney|Jeffrey L. Loney]], [[Rick Greer]] | ||
+ | *'''Assistant Test Leads:''' [[David Paniagua]], [[Zac Fuller]], [[Maya de Campos]] | ||
+ | *'''Testers:''' [[Mark Lerma]], [[Don Carmichael]], Joe Rousseau, [[Christina Hurley]], [[Marc Dawson]], [[Christopher Lucich]], [[Anthony Lynch]], [[Jeff Junio]], [[George Sandoval]], [[Tim McKnew]], [[Geoff Jones]], [[Lloyd Kinoshita]], [[Annette Dancel]], [[Ward Farris]], [[David Wood]], [[Wesley Ng]], [[Chris Johnson]], [[Louis Dribbin]], [[Kemrexx George]], [[Alfred Dutton]], [[Darren Nagtalon]], [[Marcus Montgomery]], [[Rolef Conlan]], [[Kathleen Silkworth]], [[Brian Thoroman]], [[Ernie Deakyne]], [[Tim Spengler|Timothy Spengler]], [[Todd Slepian]] | ||
+ | *'''Testing For Abalone:''' Mike Wiltse | ||
+ | *'''Special Thanks To:''' Janeen Anderson, Tom Batson, Donovan Green, Sandi Hull, Paul Kohler, [[Vy Nong]], [[David Platshon]] | ||
+ | |source=In-game credits?{{ref|https://www.mobygames.com/game/21777/x-perts/credits/genesis/}} | ||
|console=MD | |console=MD | ||
}} | }} |
Revision as of 09:32, 8 October 2023
X-Perts | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Abalone Entertainment | ||||||||||
Supporting companies: Fat Box (sound effects) | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
X-Perts is a sidescrolling action game for the Sega Mega Drive released exclusively in North America. It is a spin-off of Eternal Champions: Challenge from the Dark Side featuring Shadow Yamoto.
The initial run of X-Perts in North America incorrectly claimed on the box that the game had battery-back up saving. Later revisions covered up this error with a Deep Water sticker.
Contents
Story
In an alternate timeline in which she was not killed by the Black Orchid Corporation in 1993, the assassin Shadow Yamoto forms an ultra-secret counter-terrorist team called the X-Perts. A group of terrorists has taken over an undersea weapons factory. Unless the United Nations give into their demands, the terrorists will detonate a thermonuclear device that will destroy Earth. Shadow and her group must embark on a mission to avert the crisis.
Gameplay
The female ninja Shadow leads a team of two other fellow X-Perts in sabotage and other various missions. All three characters have character-specific special moves with differing attributes, along with three unique torture moves, which are used to interrogate various enemies. Players are able to switch characters mid-game in order to carry out different tasks.
Production credits
- Game Designers: Michael Latham, Tony Van
- Developed By: Abalone
- Lead Programmer: Glyn Anderson
- Programmers: Paul Taylor, David Goodenough, Lee Powell
- Character Animators: David Renneker, Czarina Liu, Linnea Wigren
- Background Artists: Michael Nagatani, Mike Gonzales, Rick Gonzales, Scott Harper, Lara Norman-Stowers
- Project Managers: Mark Dickenson, Michael Malizola
- Additional Character Animators: Metropolis Digital Inc., Rick Sevy, Jessi Chan, Stephanie Mulqueen
- Additional Artists: Karen Mangum, Barry T. Smith, Diane Mello, Susan Greene, Mary Patrician
- Motion Capture Actors: Donna Ng, Brian Reynolds, Mike Smith, Tina Valencia
- Motion Capture Facility: Metropolis Digital Inc.
- Sound Effects: Andy Armor, Fat Box Inc.
- Recom Voice: Pat Chaney
- Producers: Tony Van, Greg Becksted
- Product Managers: Bill Onderdonk, John Garner
- Assistant Producer: Erik Wahlberg
- Test Leads: Jeffrey L. Loney, Rick Greer
- Assistant Test Leads: David Paniagua, Zac Fuller, Maya de Campos
- Testers: Mark Lerma, Don Carmichael, Joe Rousseau, Christina Hurley, Marc Dawson, Christopher Lucich, Anthony Lynch, Jeff Junio, George Sandoval, Tim McKnew, Geoff Jones, Lloyd Kinoshita, Annette Dancel, Ward Farris, David Wood, Wesley Ng, Chris Johnson, Louis Dribbin, Kemrexx George, Alfred Dutton, Darren Nagtalon, Marcus Montgomery, Rolef Conlan, Kathleen Silkworth, Brian Thoroman, Ernie Deakyne, Timothy Spengler, Todd Slepian
- Testing For Abalone: Mike Wiltse
- Special Thanks To: Janeen Anderson, Tom Batson, Donovan Green, Sandi Hull, Paul Kohler, Vy Nong, David Platshon
Magazine articles
- Main article: X-Perts/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #84: "July 1996" (1996-xx-xx)[6]
Artwork
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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50 | |
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Based on 10 reviews |
Mega Drive, US |
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50x50px Manual |
Mega Drive, US (reprint) |
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50x50px Manual |
Technical information
- Main article: X-Perts/Technical information.
External links
- Sega of America webpage: Mega Drive
References
- ↑ Electronic Gaming Monthly, "June 1996" (US; 1996-xx-xx), page 64
- ↑ https://groups.google.com/g/rec.games.video.sega/c/SEFSrXb6KfE/m/IhaE7hN2el0J
- ↑ 3.0 3.1 VideoGames, "May 1996" (US; 1996-04-23), page 61
- ↑ 4.0 4.1 Game Players, "Vol. 9 No. 9 September 1996" (US; 1996-08-06), page 71
- ↑ https://www.mobygames.com/game/21777/x-perts/credits/genesis/
- ↑ Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 3
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 272
- ↑ Electronic Gaming Monthly, "June 1996" (US; 1996-xx-xx), page 20
- ↑ GamePro, "September 1996" (US; 1996-xx-xx), page 78
- ↑ MAN!AC, "09/96" (DE; 1996-08-14), page 69
- ↑ Mega Force, "Été 1996" (FR; 1996-0x-xx), page 68
- ↑ Mega Fun, "07/96" (DE; 1996-06-19), page 72
- ↑ Next Generation, "September 1996" (US; 1996-08-20), page 164
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 233
X-Perts | |
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Main page | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Prototypes: Prototype
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Games in the Eternal Champions Series | |
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Eternal Champions (1993) | Chicago Syndicate (1995) | Eternal Champions: Challenge from the Dark Side (1995) | X-Perts (1996) | Eternal Champions (LCD) (1994) | Eternal Champions: The Final Chapter (unreleased) | |
Eternal Champions related media | |
Eternal Champions Special (1994) | Eternal Champions: Sega Genesis Official Power Guide (1994) | Eternal Champions Adventure Gamebook 1: The Cyber Warriors (1994) | Eternal Champions Adventure Gamebook 2: Citadel of Chaos (1994) | Eternal Champions Official Sticker Album (1993) |