Difference between revisions of "Masami Ishikawa"

From Sega Retro

 
(7 intermediate revisions by 3 users not shown)
Line 4: Line 4:
 
| dob=
 
| dob=
 
| dod=
 
| dod=
 +
| employment={{Employment
 
| company=[[Sega of Japan]]
 
| company=[[Sega of Japan]]
 +
| divisions=[[Sega AM4]],[[Sega Mechatro]],[[Product R&D]],[[N. Pro. R&D]]
 +
| start=1979
 +
}}
 
| role=Engineer
 
| role=Engineer
 
| education=
 
| education=
Line 10: Line 14:
 
{{stub}}'''{{PAGENAME}}''' (石川 雅美) is a Japanese engineer and developer. He joined [[Sega]] in 1979, initially becoming a part of the [[Sega Production and Engineering Department]] for amusement machine engineering.{{ref|https://web.archive.org/web/20190716084701/https://prtimes.jp/main/html/rd/p/000001184.000005397.html}} He then moved to the home console R&D division, developing all major consoles released by the company in the 80s and playing a crucial role in the design of the [[Mega Drive]].{{magref|harmony|130|18}}
 
{{stub}}'''{{PAGENAME}}''' (石川 雅美) is a Japanese engineer and developer. He joined [[Sega]] in 1979, initially becoming a part of the [[Sega Production and Engineering Department]] for amusement machine engineering.{{ref|https://web.archive.org/web/20190716084701/https://prtimes.jp/main/html/rd/p/000001184.000005397.html}} He then moved to the home console R&D division, developing all major consoles released by the company in the 80s and playing a crucial role in the design of the [[Mega Drive]].{{magref|harmony|130|18}}
  
The early 1990s saw Ishikawa return to amusement development, re-joining what had now became [[Sega AM4]].{{ref|https://web.archive.org/web/20150204030747/https://www.polygon.com/features/2015/2/3/7952705/sega-genesis-masami-ishikawa}} Despite continuing to accumulate considerable experience in successful products and hardware; he did not take higher profile positions alongside his former colleagues, instead tending to stay behind the scenes and develop arcade boards including the [[Sega Titan Video]] and [[Hikaru]].{{ref|https://web.archive.org/web/20190716084701/https://prtimes.jp/main/html/rd/p/000001184.000005397.html}}
+
The early 1990s saw Ishikawa return to amusement development, re-joining what had now became [[Sega AM4]].{{ref|https://web.archive.org/web/20150204030747/https://www.polygon.com/features/2015/2/3/7952705/sega-genesis-masami-ishikawa}} Despite continuing to accumulate considerable experience in successful products and hardware; he did not take higher profile positions alongside his former colleagues, instead tending to stay behind the scenes and develop arcade boards including the [[Sega Titan Video]] and [[Hikaru]].{{ref|https://web.archive.org/web/20160519140208/https://sega.jp/topics/160513_soft_1/}}
  
 
He remained as a veteran of Sega R&D up to the late 2010s, briefly moving from AM4/[[Mechatro]] successor [[Product R&D]] to the short-lived [[N. Pro. R&D]] team{{ref|https://web.archive.org/web/20130818192544/https://www.famitsu.com/news/201308/12038274.html}} and participating in interviews concerning his work on the Mega Drive in ''[[Sega Mega Drive/Genesis: Collected Works]]'' and ''[[Famitsu]]''.{{ref|https://web.archive.org/web/20181030160433/https://www.famitsu.com/news/201810/30166747.html}}
 
He remained as a veteran of Sega R&D up to the late 2010s, briefly moving from AM4/[[Mechatro]] successor [[Product R&D]] to the short-lived [[N. Pro. R&D]] team{{ref|https://web.archive.org/web/20130818192544/https://www.famitsu.com/news/201308/12038274.html}} and participating in interviews concerning his work on the Mega Drive in ''[[Sega Mega Drive/Genesis: Collected Works]]'' and ''[[Famitsu]]''.{{ref|https://web.archive.org/web/20181030160433/https://www.famitsu.com/news/201810/30166747.html}}
  
 
==Production history==
 
==Production history==
 +
{{ProductionHistory|{{PAGENAME}}|M.Ishikawa|石川 雅美}}
 +
 +
[[Category:Use ProductionHistory template]]
 
{{multicol|
 
{{multicol|
*''[[Othello Multivision]]'' (1983)
 
 
*''[[Pioneer TV Video Game Pack SD-G5]]'' (1983)
 
*''[[Pioneer TV Video Game Pack SD-G5]]'' (1983)
*''[[SG-1000 II]]'' (1984)
 
*''[[Sega Mark III]]'' (1985) — Team Leader
 
*''[[Sega Master System]]'' (1986) — Team Leader
 
*''[[Sega Mega Drive]]'' (1988) — Team Leader
 
*''[[Sega Teradrive]]'' (1991) — Team Leader
 
*''[[Sega Titan Video]]'' (1994)
 
 
*''[[Sega Hikaru]]'' (1999)
 
*''[[Sega Hikaru]]'' (1999)
 
}}
 
}}

Latest revision as of 06:49, 10 November 2023

Masami Ishikawa.png
Masami Ishikawa
Employment history:
Sega of Japan (1979 – )
Divisions:
Role(s): Engineer

This short article is in need of work. You can help Sega Retro by adding to it.


Masami Ishikawa (石川 雅美) is a Japanese engineer and developer. He joined Sega in 1979, initially becoming a part of the Sega Production and Engineering Department for amusement machine engineering.[1] He then moved to the home console R&D division, developing all major consoles released by the company in the 80s and playing a crucial role in the design of the Mega Drive.[2]

The early 1990s saw Ishikawa return to amusement development, re-joining what had now became Sega AM4.[3] Despite continuing to accumulate considerable experience in successful products and hardware; he did not take higher profile positions alongside his former colleagues, instead tending to stay behind the scenes and develop arcade boards including the Sega Titan Video and Hikaru.[4]

He remained as a veteran of Sega R&D up to the late 2010s, briefly moving from AM4/Mechatro successor Product R&D to the short-lived N. Pro. R&D team[5] and participating in interviews concerning his work on the Mega Drive in Sega Mega Drive/Genesis: Collected Works and Famitsu.[6]

Production history

Hardware

Photographs

Main article: Photos of Masami Ishikawa

External links

References