Difference between revisions of "Shinkichi Tanahashi"

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'''Shinkichi Tanahashi''' is a graphic artist, associated with the development of a few [[SEGA]] titles. He was originally employed at United Game Artists, but when the company merged with [[Sonic Team]] in 2004, he became a Sonic Team employee.  
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{{PersonBob
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| image=ShinkichiTanahashi UGA.jpg
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| birthplace=
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| dob=
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| dod=
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| divisions=[[Sega Software R&D Dept. 9]]
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}}
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{{Employment
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| company=[[United Game Artists]]
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}}
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{{Employment
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| company=[[Sonic Team (company)|Sonic Team]]
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}}
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{{Employment
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| divisions=[[Sega CS2 (2008-current)|Sega CS2]]
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}}
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{{Employment
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| company=[[Sega Games]]
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}}
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{{Employment
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| company=[[Sega Corporation (2020)|Sega]]
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}}
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| role=Artist, Lead Artist
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| education=
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}}
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{{sub-stub}}'''{{PAGENAME}}''' (棚橋 伸吉) is a graphic artist, associated with the development of a few [[SEGA]] titles. He was originally employed at [[United Game Artists]], but when the company merged with [[Sonic Team]] in 2004, he became a Sonic Team employee.
  
 
He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''.
 
He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''.
  
==Production History==
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==Production history==
* ''[[Space Channel 5]]'' (1999) — Character Modeling Unit
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{{ProductionHistory|Shinkichi Tanahashi|棚橋 伸吉}}
* ''Space Channel 5: Special Edition'' (2003) — Character Modeling Unit
 
* ''Space Channel 5: Part 2: Special Edition'' (2003) — Character Modeling
 
* ''Astro Boy'' (2004) — Character Modeler
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Character Artist
 
* ''[[Sonic Unleashed]]'' (PS3 & Xbox 360 Version) (2008) — Lead Character Artist
 
* ''[[Sonic Unleashed]]'' (Wii & PS2 Version) (2008)  — Artist
 
* ''[[Sonic Generations (3DS)|Sonic Generations]]'' (3DS Version) (2011) — Artist
 
* ''[[Sonic Lost World]]''  (Wii U Version) (2013) — Character Artist
 
  
[[Category:Unsorted Developers]]
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==External links==
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* Staff profile on ''[https://web.archive.org/web/20030403224246/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00130 www.u-ga.com]''
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* [http://sonic.sega.jp/SonicChannel/special/gamecontents/sonicforces/20171124_001498/ ''Sonic Channel | Special | Part 2: Character Part Leader - Shinkichi Tanahashi]
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==References==
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<references/>

Latest revision as of 09:37, 15 November 2023

ShinkichiTanahashi UGA.jpg
Shinkichi Tanahashi
Employment history:
Divisions:
Divisions:
Role(s): Artist, Lead Artist

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Shinkichi Tanahashi (棚橋 伸吉) is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.

He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.

Production history

External links

References