Difference between revisions of "Tohru Murayama"

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| company=[[CSK Research Institute]]
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| start=2001{{ref|https://web.archive.org/web/20080222171822/http://sega.jp/segavoice/vol60/}}
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| divisions=[[AM2 of CRI]]
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]
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{{sub-stub}}'''{{PAGENAME}}'''.
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{{sub-stub}}'''{{PAGENAME}}''' (村山 亨) began working for [[Sega AM2]] in 1999 as a part-time planning assistant on ''[[Shenmue]]'', joining full-time in 2001 as a planner for console ports, such as ''[[Beach Spikers: Virtua Beach Volleyball]]'', ''[[Virtua Fighter 5]]'' and ''[[After Burner Climax]]''.{{ref|https://web.archive.org/web/20080222171822/http://sega.jp/segavoice/vol60/}}
  
 
==Production history==
 
==Production history==
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{{ProductionHistory|{{PAGENAME}}|村山 亨|むらやま とおる}}
{{ProductionHistory|Tohru Murayama}}
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}}
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==Interviews==
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* [https://web.archive.org/web/20050206121650/http://www.sega-am2.co.jp/jp/wam2/2002/2002_05_14.html {{PAGENAME}} & Hiroshi Kataoka interview by Weekly-AM2 (May 14, 2002)]
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* [https://web.archive.org/web/20080222171822/http://sega.jp/segavoice/vol60/ ''SEGA VOICE'' interview with Noriyuki Shimoda & {{PAGENAME}} (February 2, 2007)]
  
 
==References==
 
==References==
 
<references />
 
<references />

Latest revision as of 10:41, 26 November 2023

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Tohru Murayama
Employment history:
Divisions:
Divisions:
Role(s): Designer, director

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Tohru Murayama (村山 亨) began working for Sega AM2 in 1999 as a part-time planning assistant on Shenmue, joining full-time in 2001 as a planner for console ports, such as Beach Spikers: Virtua Beach Volleyball, Virtua Fighter 5 and After Burner Climax.[1]

Production history

Interviews

References

  1. 1.0 1.1 http://sega.jp/segavoice/vol60/ (Wayback Machine: 2008-02-22 17:18)