Difference between revisions of "Kazufumi Ohashi"
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| start=1993{{ref|1=https://web.archive.org/web/20050206113856/http://www.sega-am2.co.jp/jp/wam2/2001/2001_12_2.html#011206}} | | start=1993{{ref|1=https://web.archive.org/web/20050206113856/http://www.sega-am2.co.jp/jp/wam2/2001/2001_12_2.html#011206}} | ||
| divisions=[[Sega CS2]]{{magref|harmony|127|68}}, [[Sega AM2]] | | divisions=[[Sega CS2]]{{magref|harmony|127|68}}, [[Sega AM2]] | ||
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− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
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}} | }} | ||
| role=Artist, designer | | role=Artist, designer | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (大橋 一文) is a designer who joined [[Sega]] in 1993.{{ref|1=https://web.archive.org/web/20050206113856/http://www.sega-am2.co.jp/jp/wam2/2001/2001_12_2.html#011206}} | + | {{sub-stub}}'''{{PAGENAME}}''' (大橋 一文) is a designer who joined [[Sega]] in 1993.{{ref|1=https://web.archive.org/web/20050206113856/http://www.sega-am2.co.jp/jp/wam2/2001/2001_12_2.html#011206}} He was assigned to the [[Sega CS2]] department{{magref|harmony|127|68}} as a game designer, but a few years later, moved to [[Sega AM2]] where he became a graphic designer{{ref|1=https://www.youtube.com/watch?v=OrMqYVB5G-4}} |
==Production history== | ==Production history== |
Latest revision as of 04:46, 17 December 2023
Kazufumi Ohashi |
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Employment history: Sega Enterprises (1993[1] – )
Divisions:
Divisions:
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Role(s): Artist, designer |
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Kazufumi Ohashi (大橋 一文) is a designer who joined Sega in 1993.[1] He was assigned to the Sega CS2 department[2] as a game designer, but a few years later, moved to Sega AM2 where he became a graphic designer[3]
Production history
Games
- Puzzle & Action: Ichidant-R (Mega Drive; 1995) — Coordinator[4] (as K.Ohashi)
- Virtua Cop (Saturn; 1995) — Designers[5]
- Fighting Vipers (Saturn; 1996) — Assistant Graphic Designers[6]
- Virtua Fighter 3 (Model 3; 1996) — Stage Design
- Scud Race (Model 3; 1996) — Designers
- Scud Race Plus (Model 3; 1997) — Designers
- Virtua Fighter 3tb (Model 3; 1997) — Stage Design
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Course Side Design
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Scroll Design
- Virtua Fighter 3tb (Dreamcast; 1998) — Stage Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Course Side Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Scroll Design
- F355 Challenge (NAOMI Multiboard; 1999) — Designers (as Kazfumi Ohashi)
- F355 Challenge (Dreamcast; 2000) — Designers
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Designers
- Virtua Fighter 4 (NAOMI 2; 2001) — GUI & 2D Graphics (as Kazfumi Ohashi)
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Special Thanks (as Kazfumi Ohhashi)
- Virtua Fighter 4 (PlayStation 2; 2002) — 2D Graphics[7] (as 大橋 一文)
- Virtua Fighter 4 (PlayStation 2; 2002) — Original Movie[7] (as 大橋 一文)
- Virtua Fighter 5 R (Lindbergh; 2008) — Special Thanks (as Kazufumi Ohhashi)
Music
- Virtua Cop Soundtracks (CD; 1996) — CG Designers (as 大橋 一文)
- Daytona USA 2 Sound Tracks (CD; 1998) — Design Team
Interviews
References
- ↑ 1.0 1.1 http://www.sega-am2.co.jp/jp/wam2/2001/2001_12_2.html#011206 (Wayback Machine: 2005-02-06 11:38)
- ↑ 2.0 2.1 Harmony, "1994 4" (JP; 1994-04-01), page 68
- ↑ https://www.youtube.com/watch?v=OrMqYVB5G-4
- ↑ File:Puzzle & Action Ichidant-R MD credits.pdf
- ↑ File:VirtuaC1 Saturn JP SSEnding.pdf
- ↑ File:FightingV Saturn JP SSEnding.pdf
- ↑ 7.0 7.1 File:VirtuaFighter4_PS2_JP_SSCredits.pdf