Difference between revisions of "Kenichiro Yasutomi"
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− | {{sub-stub}}'''{{PAGENAME}}''' (安冨 健一郎) is a former stage designer at [[Sega of Japan]]. His last credits with Sega are in 2006, and a year later he began working on the ''Gran Turismo'' series for Polyphony Digital, beginning with Gran Turismo 5: Prologue''. | + | {{sub-stub}}'''{{PAGENAME}}''' (安冨 健一郎) is a former stage designer at [[Sega of Japan]]. His last credits with Sega are in 2006, and a year later he began working on the ''Gran Turismo'' series for Polyphony Digital, beginning with ''Gran Turismo 5: Prologue''. |
==Production history== | ==Production history== |
Latest revision as of 07:02, 29 December 2023
Kenichiro Yasutomi |
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Employment history:
Sega (?? – 2007)
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Role(s): Designer |
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Kenichiro Yasutomi (安冨 健一郎) is a former stage designer at Sega of Japan. His last credits with Sega are in 2006, and a year later he began working on the Gran Turismo series for Polyphony Digital, beginning with Gran Turismo 5: Prologue.
Production history
- Virtua Striker 3 (NAOMI 2; 2001) — designers
- Virtua Striker 3 Ver. 2002 (Triforce; 2002) — Designers
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Stadium Designers
- Super Monkey Ball 2 (GameCube; 2002) — Stage Designers (as Ken-ichiro Yasutomi)
- F-Zero AX (Triforce; 2003) — Stage Designers (as Ken-Ichiro Yasutomi)
- F-Zero GX (GameCube; 2003) — Stage Designers
- Virtua Striker 4 (Triforce; 2004) — Stadium Designer (as Ken-ichiro Yasutomi)
- Yakuza (PlayStation 2; 2005) — Stage Design
- Virtua Striker 4 Ver. 2006 (Triforce; 2006) — Stadium Designers (as Ken-ichiro Yasutomi)
- Yakuza 2 (PlayStation 2; 2006) — Background Production