Difference between revisions of "Kunitake Aoki"
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| dod= | | dod= | ||
+ | | employment={{Employment | ||
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | start=1987-04{{ref|https://archive.ph/tdHZb}} | ||
+ | | divisions=[[Sega R&D 1]] | ||
+ | }} | ||
+ | {{Employment | ||
| company=[[Sega of America]] | | company=[[Sega of America]] | ||
+ | | end=2001-09{{ref|https://archive.ph/tdHZb}} | ||
+ | | divisions=[[Sega Technical Institute]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Nintendo]] | ||
+ | | start=2001-09{{ref|https://archive.ph/tdHZb}} | ||
+ | | end=2014-07{{ref|https://archive.ph/tdHZb}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Recurrence | ||
+ | | start=2018-01{{ref|https://archive.ph/tdHZb}} | ||
+ | | end=2018-09{{ref|https://archive.ph/tdHZb}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=STEAM for Teens | ||
+ | | start=2017-03{{ref|https://archive.ph/tdHZb}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=EcoSystemOne | ||
+ | | start=2019-01{{ref|https://archive.ph/tdHZb}} | ||
+ | | notsega=yes | ||
+ | }} | ||
| role=Artist | | role=Artist | ||
− | | education= | + | | education=[[wikipedia:Tokyo Zokei University|Tokyo Zokei University]] (Bachelor of Arts (B.A.), Design Management, 1983-1987){{ref|https://archive.li/KxvL5}} |
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' is a former [[Sega of America]] artist who | + | {{sub-stub}}'''{{PAGENAME}}''' is a former [[Sega of Japan]] and [[Sega of America]] artist who began his career in 1987 with arcade games in Japan, switching to consoles with the [[Sega Genesis]] in 1992, working on a mix of arcade and console games between 1996 and 2001. He notably led the art team of ''[[Sonic the Hedgehog 3]]''{{ref|https://archive.li/KxvL5}} and is the original creator of [[sonic:Knuckles the Echidna|Knuckles the Echidna]]{{ref|https://archive.ph/tdHZb}}. |
+ | |||
+ | After leaving Sega in 2001, he was employed by the US-based Nintendo Software Technology Corporation, where he mainly produced artwork for [[Nintendo DS]] titles, most notably the ''[[wikipedia:Mario vs. Donkey Kong|Mario vs. Donkey Kong]]'' series which he developer for 11 years{{ref|https://archive.ph/tdHZb}}{{ref|https://web.archive.org/web/20231012133742/https://www.steamforteens.com/}}. He left Nintendo in 2014 and in 2017 founded STEAM for Teens, where he provides STEM courses to teenagers{{ref|https://archive.ph/tdHZb}}{{ref|https://web.archive.org/web/20231012133742/https://www.steamforteens.com/}}. | ||
− | + | ==Aliases== | |
+ | In the 80s, on the rare occasion he was credited for his work on an arcade game, {{PAGENAME}} used the name '''KAO'''. Years later he would incorporate these initials into his email address. | ||
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Kunitake Aoki | + | {{ProductionHistory|{{PAGENAME}}|K A O|KAO}} |
+ | |||
+ | [[Category:Uncredited role]] | ||
+ | [[Category:Use ProductionHistory template]] | ||
+ | *Voice chat for Dreamcast (2000){{ref|https://archive.ph/tdHZb}} [NOTE: A game that would have used the [[Dreamcast Microphone]]]<ref>LinkedIn message with Kunitake Aoki</ref> | ||
− | + | ==Gallery== | |
− | + | {{ArtGallery|{{PAGENAME}}}} | |
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− | |||
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==External links== | ==External links== | ||
− | *[https://www.linkedin.com/in/kunitake/ {{PAGENAME}}] | + | *[http://wasurete.com/index.html Kunitake's Resume] |
+ | *[https://www.linkedin.com/in/kunitake/ {{PAGENAME}}] on[https://www.linkedin.com/ LinkedIn] | ||
+ | *[https://www.facebook.com/kunitake.aoki {{PAGENAME}}] on [https://www.facebook.com/ Facebook] | ||
+ | *[https://realitynext.net/kunitake-aoki/ Profile on Reality Next] | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 07:12, 1 January 2024
Kunitake Aoki |
---|
Employment history: Sega Enterprises (1987-04[1] – )
Divisions:
Sega of America (?? – 2001-09[1])
Divisions:
STEAM for Teens (2017-03[1] – )
EcoSystemOne (2019-01[1] – )
|
Role(s): Artist |
Education: Tokyo Zokei University (Bachelor of Arts (B.A.), Design Management, 1983-1987)[2] |
This teeny-tiny article needs some work. You can help us by expanding it.
Kunitake Aoki is a former Sega of Japan and Sega of America artist who began his career in 1987 with arcade games in Japan, switching to consoles with the Sega Genesis in 1992, working on a mix of arcade and console games between 1996 and 2001. He notably led the art team of Sonic the Hedgehog 3[2] and is the original creator of Knuckles the Echidna[1].
After leaving Sega in 2001, he was employed by the US-based Nintendo Software Technology Corporation, where he mainly produced artwork for Nintendo DS titles, most notably the Mario vs. Donkey Kong series which he developer for 11 years[1][3]. He left Nintendo in 2014 and in 2017 founded STEAM for Teens, where he provides STEM courses to teenagers[1][3].
Aliases
In the 80s, on the rare occasion he was credited for his work on an arcade game, Kunitake Aoki used the name KAO. Years later he would incorporate these initials into his email address.
Production history
Games
- Heavyweight Champ (System 16; 1987) — Designers (as K A O)
- Sonic Boom (System 16; 1987) — Artist (as KAO)
- Hot-Rod (System 24; 1988) — Artist
- Gain Ground (System 24; 1988) — Graphic Design By (as KAO)
- Shadow Dancer (System 18; 1989) — Artist
- Bonanza Bros. (System 24; 1990) — Artist[4] (as KAO)
- Ribbit! (System C2; 1991) — Artist
- Sonic & Knuckles (Mega Drive; 1994) — C.G. Artist[5]
- Sonic & Knuckles (Mega Drive; 1994) — Scene Artists[5]
- Comix Zone (Mega Drive; 1995) — Backgrounds[6]
- Comix Zone (Windows PC; 1995) — Backgrounds[6]
- Die Hard Arcade (Sega Titan Video; 1996) — Chief Artist
- Die Hard Arcade (Saturn; 1997) — Chief Artists[7]
- Sega Smash Pack Volume 1 (Dreamcast; 2001) — Lead Artist[8]
- Sega Smash Pack Volume 1 (Dreamcast; 2001) — Artist[9]
- Alien Front Online (Dreamcast; 2001) — Senior Artists[10]
- Alien Front (NAOMI; 2001) — Senior Artists
- Frog Pond (Dreamcast; unreleased) — Artist
- Geist Force (Dreamcast; unreleased) — Artist
- I'Q Sang 21 (Arcade; unreleased) — Artist
- Sonic X-treme (Saturn; unreleased) — 3D Modeler
- Tornado (Arcade; unreleased) — Artist
Music
- Virtual Sonic (CD; 1996) — Cover Art[11]
- Voice chat for Dreamcast (2000)[1] [NOTE: A game that would have used the Dreamcast Microphone][12]
Gallery
External links
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 https://archive.ph/tdHZb
- ↑ 2.0 2.1 https://archive.li/KxvL5
- ↑ 3.0 3.1 https://www.steamforteens.com/ (Wayback Machine: 2023-10-12 13:37)
- ↑ File:BonanzaBros System24 SuperGangs.png
- ↑ 5.0 5.1 File:Sonic & Knuckles MD credits.pdf
- ↑ 6.0 6.1 File:Comix Zone MD credits.pdf
- ↑ File:Die Hard Arcade Saturn credits.pdf
- ↑ File:Sega Smash Pack Volume 1 DC emulator credits.png
- ↑ File:Sega Smash Pack Volume 1 DC credits.png
- ↑ File:Alienfrontonline dc us manual.pdf, page 24
- ↑ File:VirtualSonic CD US back.jpg
- ↑ LinkedIn message with Kunitake Aoki