Difference between revisions of "Masahiro Kumono"
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− | == | + | {{PersonBob |
− | + | | image=MasahiroKumono.jpg | |
− | + | | birthplace= | |
− | + | | dob=1969-06-05 | |
− | + | | dod= | |
− | + | | employment={{Employment | |
− | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | |
+ | | start=1992{{ref|https://web.archive.org/web/20160323022740/https://sega.jp/fb/creators/vol_8/1.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Overworks]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Global Entertainment R&D Dept. 1]]{{ref|http://sonic.sega.jp/SonicChannelOld/creators/008/index.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Cave]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Acquire | ||
+ | }} | ||
+ | | role=Artist, Producer, Director | ||
+ | | education= | ||
+ | }} | ||
+ | {{sub-stub}}'''{{PAGENAME}}''' (雲野 雅広) is a game planner. Having joined Sega in 1992{{ref|https://web.archive.org/web/20160323022740/https://sega.jp/fb/creators/vol_8/1.html}}, he worked as a designer on titles such as ''[[OutRunners]]'' on the Mega Drive and ''[[Tempo]]'' on the 32X before slowly shifting to CG-related work. He handled movie production on a series of family titles such as ''[[J.League Pro Soccer Club o Tsukurou! (Saturn)|J.League Pro Soccer Club o Tsukurou!]]'', ''[[NiGHTS into Dreams]]'', ''[[Panzer Dragoon Saga]]'' and ''[[Sonic Adventure]]'', and was the movie director for ''[[Sakura Wars 3]]'' and ''[[Sakura Wars 4|4]]''. In 2005 he left Sega and joined CAVE, working there from 2009 to 2010. A year later he joined Acquire and has been working there to this day. | ||
− | [[Category: | + | ==Production history== |
+ | {{ProductionHistory|Masahiro Kumono|Masahiro Unno|KumoPU|くもの まさひろ|雲野 雅広|雲野雅広}} | ||
+ | |||
+ | ==Interviews== | ||
+ | {{mirror}} | ||
+ | * [https://sega.jp/fb/creators/vol_8/1.html Masahiro Kumono interview by Sega (December 5, 2002)] | ||
+ | * [http://sonic.sega.jp/SonicChannelOld/creators/008/index.html Masahiro Kumono interview by Sonic Channel (December 1, 2006)] [[https://browniehideout.wordpress.com/2022/07/13/creators-interview-008-kumono-masahiro/ Translated]] | ||
+ | * [https://web.archive.org/web/20081007205442/http://sega.jp/segavoice/vol59/ ''SEGA VOICE'' interview with {{PAGENAME}} & Shun Nakamura (December 21, 2006)] | ||
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Latest revision as of 15:40, 11 January 2024
Masahiro Kumono |
---|
Date of birth: 1969-06-05 (age 55) |
Employment history: Sega Enterprises (1992[1] – )
Divisions:
Acquire
|
Role(s): Artist, Producer, Director |
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Masahiro Kumono (雲野 雅広) is a game planner. Having joined Sega in 1992[1], he worked as a designer on titles such as OutRunners on the Mega Drive and Tempo on the 32X before slowly shifting to CG-related work. He handled movie production on a series of family titles such as J.League Pro Soccer Club o Tsukurou!, NiGHTS into Dreams, Panzer Dragoon Saga and Sonic Adventure, and was the movie director for Sakura Wars 3 and 4. In 2005 he left Sega and joined CAVE, working there from 2009 to 2010. A year later he joined Acquire and has been working there to this day.
Production history
Games
- Panic! (Mega-CD; 1993) — グラフィックデザイン助っ人[3] (as 雲野 雅広)
- Panic! (Mega-CD; 1993) — Graphic Design[4] (as Masahiro Unno)
- OutRunners (Mega Drive; 1994) — Designer[5] (as KumoPU)
- Tempo (32X; 1995) — 32X Graphics[6]
- Iron Storm (Saturn; 1995) — ユニットデザイン[7] (as 雲野 雅広)
- Iron Storm (Saturn; 1995) — Unit Design (as Masahiro Unno)
- J.League Pro Soccer Club o Tsukurou! (Saturn; 1996) — オープニング エンディング[8] (as 雲野 雅広)
- NiGHTS into Dreams (Saturn; 1996) — CG Movie Artists[9]
- Panzer Dragoon Saga (Saturn; 1998) — キャラクター作成/アニメーション[10] (as 雲野 雅広)
- Panzer Dragoon Saga (Saturn; 1998) — 絵コンテ/演出[10] (as 雲野 雅広)
- Sonic Adventure (Dreamcast; 1998) — CG movie artists
- Guru Guru Onsen 2 (Dreamcast; 2001) — R&Dマネジメント (as 雲野 雅広)
- Guru Guru Onsen 3 (Dreamcast; 2002) — R&Dマネジメント (as 雲野 雅広)
- Sakura Taisen 4: Koi Seyo, Otome (Dreamcast; 2002) — アートコーディネーター (as 雲野 雅広)
- Panic! (PlayStation 2; 2002) — グラフィックデザイン助っ人 (as 雲野 雅広)
- Online Games: Dai Guru Guru Onsen (PlayStation 2; 2002) — R&Dマネジメント (as 雲野 雅広)
- Shinobi (PlayStation 2; 2002) — コンテ (as 雲野 雅広)
- Nightshade (PlayStation 2; 2003) — シニアディレクター (as 雲野 雅広)
- Nightshade (PlayStation 2; 2003) — Senior Director
- Sakura Taisen V Episode 0: Kouya no Samurai Musume (PlayStation 2; 2004) — スペシャルサンクス (as 雲野雅広)
- Sakura Taisen 3: Paris wa Moeteiru ka (PlayStation 2; 2005) — ムービー協力 (as 雲野雅広)
- The Rub Rabbits! (Nintendo DS; 2005) — Producer
- Doraemon: Nobita no Kyouryuu 2006 DS (Nintendo DS; 2006) — スペシャルサンクス (as くもの まさひろ)
- Sonic the Hedgehog (PlayStation 3; 2006) — Producer
- Sonic the Hedgehog (Xbox 360; 2006) — Producer
- NiGHTS into Dreams (PlayStation 2; 2008) — Special Thanks
Music
- Shinobi Original Soundtrack (CD; 2002) — Game Director[11]
- Akadoko & Kimishine♥Ai no Densetsu CD♥ (CD; 2005) — Voice Actor
- Akadoko & Kimishine♥Ai no Densetsu CD♥ (CD; 2005) — Producer
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Masahiro Kumono interview by Sega (December 5, 2002)
- Masahiro Kumono interview by Sonic Channel (December 1, 2006) [Translated]
- SEGA VOICE interview with Masahiro Kumono & Shun Nakamura (December 21, 2006)
Photographs
- Main article: Photos of Masahiro Kumono
References
- ↑ 1.0 1.1 https://sega.jp/fb/creators/vol_8/1.html (Wayback Machine: 2016-03-23 02:27)
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/008/index.html
- ↑ File:Switch MCD credits.pdf
- ↑ File:Panic MCD credits.pdf
- ↑ File:OutRunners MD credits.pdf
- ↑ File:Tempo 32X credits.pdf
- ↑ File:World Advanced Daisenryaku Koutetsu no Senpuu Saturn credits.pdf
- ↑ File:J.League Pro Soccer Club o Tsukurou! Saturn credits.pdf
- ↑ File:NiGHTS into Dreams Saturn credits.pdf
- ↑ 10.0 10.1 File:Azel Panzer Dragoon RPG Saturn credits.pdf
- ↑ File:ShinobiOST CD JP Booklet.pdf, page 11