Difference between revisions of "Dragon's Lair"
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{{Bob | {{Bob | ||
| bobscreen=DragonsLair title.png | | bobscreen=DragonsLair title.png | ||
− | | publisher=[[Sega]] | + | | publisher={{company|[[Sega]]|region=JP/EU}}, {{company|[[ReadySoft]]|region=US}} |
| developer=[[ReadySoft]] | | developer=[[ReadySoft]] | ||
+ | | licensor=[[Epicenter Interactive]], Bluth Group | ||
| system=[[Sega Mega-CD]] | | system=[[Sega Mega-CD]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Action | + | | genre=Action{{fileref|DragonsLair MCD JP Box Back Sleeve.jpg}}{{ref|https://web.archive.org/web/20200622192404/https://sega.jp/history/hard/mega-cd/software.html}} |
− | | | + | | originalsystem=Arcade boards<!-- called "Cinematronics Dragon's Lair system" by MAME" --> |
− | | | + | | releases={{releasesMCD |
− | | | + | | mcd_date_jp=1994-06-03{{ref|https://web.archive.org/web/20200622192404/https://sega.jp/history/hard/mega-cd/software.html}} |
− | | mcd_date_jp=1994-06-03 | ||
| mcd_rrp_jp=6,800 | | mcd_rrp_jp=6,800 | ||
| mcd_code_jp=G-6035 | | mcd_code_jp=G-6035 | ||
+ | | mcd_date_us=1993-12{{ref|https://groups.google.com/g/rec.games.video.sega/c/qeKIcUfxpHU/m/ybVHXn9hwUEJ}} | ||
+ | | mcd_code_us=T-121015 | ||
+ | | mcd_rating_us=ga | ||
+ | | mcd_rrp_us=59.99{{magref|gamepro|57|42}} | ||
+ | | mcd_date_eu=1994-03{{magref|mms|17|80}}{{magref|segamaguk|4|106}} | ||
| mcd_code_eu=4436-50 | | mcd_code_eu=4436-50 | ||
− | | | + | | mcd_date_uk=1994-08{{magref|segapro|36|8}}<!--1994-03{{magref|mms|17|80}}{{magref|segamaguk|4|106}}--> |
+ | | mcd_code_uk=4436-50 | ||
+ | | mcd_rrp_uk=49.99{{magref|segamaguk|4|106}}<!--44.99{{magref|gamesworld|1|23}}--> | ||
+ | | mcd_date_pt=1994 | ||
+ | | mcd_code_pt= | ||
+ | | mcd_date_au=1994 | ||
+ | | mcd_code_au= | ||
+ | | mcd_rating_au=g8 | ||
| mcd_date_br=199x | | mcd_date_br=199x | ||
| mcd_code_br=061030 | | mcd_code_br=061030 | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|Arcade|3DO|CDI|IBMPC|JAGCD|Mac}} |
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (ドラゴンズ・レア) is a [[full-motion video]] game released for numerous consoles including the [[Sega Mega-CD]] in 1993. It was revolutionary when first released in the arcades in 1983, and served as the first successful full-motion video game which relies solely on quick time events. |
+ | |||
+ | The game features animation from former Disney animator [[wikipedia:Don Bluth|Don Bluth]]. It was followed by a spiritual successor, ''[[Space Ace (Mega-CD)|Space Ace]]'', which was also ported to the Mega-CD | ||
− | The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. | + | The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. A [[Sega Saturn]] version was also planned{{magref|sv|25|38}} but never materialized. |
− | == | + | ==Story== |
− | + | The knight Dirk the Daring must find his way through the castle of a dark wizard to rescue Princess Daphne from the clutches of Singe the Dragon. | |
− | |||
− | |||
− | == | + | ===Characters=== |
− | + | {{gallery|widths=200|screens=yes| | |
− | + | {{ginfo|Dragon's Lair, Characters, Dirk the Daring.png|Dirk the Daring|A brave but clumsy knight who ventures into the castle to rescue Princess Daphne.}} | |
− | + | {{ginfo|Dragon's Lair, Characters, Princess Daphne.png|Princess Daphne|The damsel in distress, a beautiful princess that Dirk must rescue from the dragon's lair.}} | |
− | + | {{ginfo|Dragon's Lair, Characters, Singe the Dragon.png|Singe the Dragon|A fire-breathing dragon that sleeps on a pile of gold. He has kidnapped Princess Daphne.}} | |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
}} | }} | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is on rails, meaning the narrative is predetermined and the player has very limited influence on its progression. Comedic aspects of the game include bizarre-looking creatures and humorous death scenes, and the portrayal of the player character as a somewhat fearful and reluctant hero. The game consists of a sequence of challenges played in a partially randomized order. The player does not control Dirk's actions directly but controls his reflexes, with different animated segments playing for correct or incorrect choices. The player must execute an action at the correct time by selecting {{up}}, {{down}}, {{left}}, or {{right}} or pressing {{B}} to swing Dirk's sword. | ||
+ | |||
+ | The player has limited lives with which to clear the game and returns to a checkpoint after losing a life. Some scenes are occasionally mirrored horizontally for additional challenge. | ||
+ | |||
+ | ===Levels=== | ||
+ | Levels 3, 4, 5, and 6 are played in a randomized order. The scenes in Levels 3, 4, 5, 6, and 7 are randomized. If the player loses a life, Dirk starts over at the beginning of the current level. | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Level 1 | ||
+ | | screenshot=Dragon's Lair, Scenes, Drawbridge.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, End of Corridor.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 2 | ||
+ | | screenshot=Dragon's Lair, Scenes, Drink Me.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Tentacles from Ceiling.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Bubbling Ooze in Kettle.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Snake Room.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 3 | ||
+ | | screenshot=Dragon's Lair, Scenes, Checkered Floor Knight.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, The Goons.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Rolling Balls.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Closing Wall.png | ||
+ | | screenshot5=Dragon's Lair, Scenes, Bats.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 4 | ||
+ | | screenshot=Dragon's Lair, Scenes, Large Wooden Platforms.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Sliding Stairs.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Metallic Flying Horse.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Metallic Ball.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 5 | ||
+ | | screenshot=Dragon's Lair, Scenes, The Lizard King.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Giant Spinning Batons.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, The Smithy.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Haunted Hallway.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 6 | ||
+ | | screenshot=Dragon's Lair, Scenes, Checkerboard Corridor.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Pool of Water.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Phantom Knight.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Room of Fire.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 7 | ||
+ | | screenshot=Dragon's Lair, Scenes, The Round Cage.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Lava Field of the Mudmen.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Whirlpool Rapids.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Dragon's Lair | ||
+ | | screenshot=Dragon's Lair, Scenes, Dragon's Lair 1.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Dragon's Lair 2.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Dragon's Lair 3.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Dragon's Lair 4.png | ||
+ | | tabs=yes | ||
+ | | desc=Final scene against Singe. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Sega Conversion}} | ||
+ | *'''Produced by:''' David Foster | ||
+ | *'''Directed by:''' Tony Bozek | ||
+ | *'''Programmed by:''' David Foster | ||
+ | *'''Computer Graphic Touchup:''' Mike Boulet, Tony Bozek, Carol Chan, Jackie Liew, David Magerman, Norice Millen, Shawn Moore, Jason Silverberg, Joe Verissimo, Nadia Yee | ||
+ | *'''Sound:''' David Foster, David Magerman | ||
+ | *'''End Music:''' Tony Bozek, Shawn Moore | ||
+ | *'''Additional Programming by:''' Anselm Hook | ||
+ | | source=In-game credits (JP) | ||
+ | | pdf=Dragon's Lair MCD JP SSEnding.pdf | ||
+ | | console=MCD | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |gameplayers|0612|117 | ||
+ | |sv|16|35 | ||
+ | |gamepro|54|101 | ||
+ | |sv|17|87 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |eg92|16|83 | ||
+ | }} | ||
+ | |{{GalleryPrintAd | ||
+ | |egm|57|173 | ||
+ | |egm2|1|125 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |gameplayers|0705|99 | ||
+ | |egm|58|163 | ||
+ | |egm|59|161 | ||
+ | }} | ||
+ | |{{galleryPrintAd|bemega|1994-05|4}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|MCD}} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=JP | ||
+ | | front=DragonsLair MCD JP Box Front Sleeve.jpg | ||
+ | | back=DragonsLair MCD JP Box Back Sleeve.jpg | ||
+ | | spine=DragonsLair MCD JP Box Spine.jpg | ||
+ | | square=yes | ||
+ | | jewelcase=yes | ||
+ | | jewelcasefront=DragonsLair MCD JP Box Front.jpg | ||
+ | | jewelcaseback=DragonsLair MCD JP JC Back.jpg | ||
+ | | disc=DragonsLair MCD JP Disc.jpg | ||
+ | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
| region=US | | region=US | ||
Line 63: | Line 199: | ||
| square=yes | | square=yes | ||
| disc=DragonsLair MCD EU Disc.jpg | | disc=DragonsLair MCD EU Disc.jpg | ||
+ | | manual=Dragons Lair MCD EU Manual.jpg | ||
+ | | spinecard=DragonsLair MCD EU spinecard.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=PT | ||
+ | | front= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
− | | region= | + | | region=AU |
− | | front= | + | | front= |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
Line 80: | Line 216: | ||
| spinemissing=yes | | spinemissing=yes | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{DragonsLairOmni}} | ||
+ | {{DonBluth}} | ||
+ | |||
+ | [[Category:Unreleased Saturn games]] |
Revision as of 20:51, 18 February 2024
Dragon's Lair | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega-CD | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega (JP/EU), ReadySoft (US) | ||||||||||||||||||||||||||||||||||||||||
Developer: ReadySoft | ||||||||||||||||||||||||||||||||||||||||
Licensor: Epicenter Interactive, Bluth Group | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
|
Dragon's Lair (ドラゴンズ・レア) is a full-motion video game released for numerous consoles including the Sega Mega-CD in 1993. It was revolutionary when first released in the arcades in 1983, and served as the first successful full-motion video game which relies solely on quick time events.
The game features animation from former Disney animator Don Bluth. It was followed by a spiritual successor, Space Ace, which was also ported to the Mega-CD
The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. A Sega Saturn version was also planned
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[9] but never materialized.
Contents
Story
The knight Dirk the Daring must find his way through the castle of a dark wizard to rescue Princess Daphne from the clutches of Singe the Dragon.
Characters
Gameplay
The game is on rails, meaning the narrative is predetermined and the player has very limited influence on its progression. Comedic aspects of the game include bizarre-looking creatures and humorous death scenes, and the portrayal of the player character as a somewhat fearful and reluctant hero. The game consists of a sequence of challenges played in a partially randomized order. The player does not control Dirk's actions directly but controls his reflexes, with different animated segments playing for correct or incorrect choices. The player must execute an action at the correct time by selecting , , , or or pressing to swing Dirk's sword.
The player has limited lives with which to clear the game and returns to a checkpoint after losing a life. Some scenes are occasionally mirrored horizontally for additional challenge.
Levels
Levels 3, 4, 5, and 6 are played in a randomized order. The scenes in Levels 3, 4, 5, 6, and 7 are randomized. If the player loses a life, Dirk starts over at the beginning of the current level.
Level 1 | |
---|---|
Level 2 | |
Level 3 | |
Level 4 | |
Level 5 | |
Level 6 | |
Level 7 | |
The Dragon's Lair | |
Final scene against Singe. |
Production credits
- Produced by: David Foster
- Directed by: Tony Bozek
- Programmed by: David Foster
- Computer Graphic Touchup: Mike Boulet, Tony Bozek, Carol Chan, Jackie Liew, David Magerman, Norice Millen, Shawn Moore, Jason Silverberg, Joe Verissimo, Nadia Yee
- Sound: David Foster, David Magerman
- End Music: Tony Bozek, Shawn Moore
- Additional Programming by: Anselm Hook
Magazine articles
- Main article: Dragon's Lair/Magazine articles.
Promotional material
also published in:
- Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[11]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="sv" and `cargo__issuenames`.`num`="16" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-6a3.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
- GamePro (US) #54: "January 1994" (199x-xx-xx)[12]
- Sega Visions (US) #17: "February/March 1994" (199x-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[13]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="sv" and `cargo__issuenames`.`num`="17" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-6b0.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
also published in:
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[15]
- Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[16]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="egm" and `cargo__issuenames`.`num`="59" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-6cf.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
58 | |
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Based on 25 reviews |
Mega-CD, PT |
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Mega-CD, AU |
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Technical information
- Main article: Dragon's Lair/Technical information.
References
- ↑ File:DragonsLair MCD JP Box Back Sleeve.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/qeKIcUfxpHU/m/ybVHXn9hwUEJ
- ↑ 4.0 4.1 GamePro, "April 1994" (US; 1994-xx-xx), page 42
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 80
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 106
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 8
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 106
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 38
- ↑ File:Dragon's Lair MCD JP SSEnding.pdf
- ↑ ', "Vol. 6 No. 12 December 1993" (; 1993-1x-xx), page 35
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 101
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 87
- ↑ EGM², "July 1994" (US; 1994-07-19), page 125
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 163
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 161
- ↑ ', "May 1994" (; 1994-04-08), page 20
- ↑ ', "May 1994" (; 1994-04-08), page 146
- ↑ Digitiser (UK) (1994-02-22)
- ↑ ', "May 1994" (; 1994-04-08), page 42
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 44
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 68
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 23
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 60
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 57
- ↑ Joypad, "Juin 1994" (FR; 1994-0x-xx), page 134
- ↑ Joypad, "Juin 1994" (FR; 1994-0x-xx), page 59
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 32
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 20
- ↑ Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 62
- ↑ Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 80
- ↑ Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 90
- ↑ Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 104
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 138
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 36
- ↑ Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 24
- ↑ Sega Zone, "March 1994" (UK; 1994-02-24), page 56
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 52
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 76
Dragon's Lair | |
---|---|
Main page | Hidden content | Magazine articles | Video coverage | Reception | Technical information
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Dragon's Lair" and `cargo__relationships`.`relationshiptype`="book" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-74a.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diMusic: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Dragon's Lair" and `cargo__relationships`.`relationshiptype`="music" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-74d.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diAudiobooks: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Dragon's Lair" and `cargo__relationships`.`relationshiptype`="audiobook" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-750.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diVideos: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Dragon's Lair" and `cargo__relationships`.`relationshiptype`="video" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-753.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diEvents: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `eventname`,`cargo__events`.`startdate` AS `startdate` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__events` ON ((`cargo__relationships`.`name`=`cargo__events`.`name`)) WHERE `cargo__relationships`.`relatedto`="Dragon's Lair" and `cargo__relationships`.`relationshiptype`="event" GROUP BY `cargo__events`.`name` ORDER BY `cargo__events`.`startdate` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-756.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diA database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__demos`.`name` AS `name`,`cargo__codeformat`.`code` AS `code`,`cargo__releases`.`date` AS `date` FROM `cargo__releases` LEFT OUTER JOIN `cargo__demos` ON ((`cargo__releases`.`name`=`cargo__demos`.`name`)) LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__demos`.`format`=`cargo__codeformat`.`format`)) WHERE `cargo__demos`.`game`="Dragon:sqm:s Lair" GROUP BY `cargo__demos`.`name` ORDER BY `cargo__demos`.`name`,`cargo__codeformat`.`code`,`cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-14ffd87-75a.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) |
Don Bluth games for Sega systems | |
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Dragon's Lair (1993) | Space Ace (1994) | Dragon's Lair: The Adventure Continues (unreleased) | Dragon's Lair II: Time Warp (unreleased) |
- 1 player games
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- All EU games
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- All BR games
- Mega-CD games
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- Dragon's Lair
- Don Bluth
- Unreleased Saturn games