Difference between revisions of "Dead or Alive 2"
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{{Bob | {{Bob | ||
| bobscreen=DoA2 title.png | | bobscreen=DoA2 title.png | ||
− | | publisher=[[Tecmo]] | + | | bobscreen2=Dead or Alive 2 DC, Title Screen US.png |
+ | | bobscreen3=Notavailable.svg | ||
+ | | bobscreen4=Notavailable.svg | ||
+ | | tab1=NAOMI | ||
+ | | tab2={{DC}} NTSC-U | ||
+ | | tab3={{DC}} NTSC-J | ||
+ | | tab4={{DC}} PAL | ||
+ | | publisher={{company|[[Tecmo]]}} | ||
+ | {{company|[[Acclaim Entertainment]]|system=DC|region=Europe}} | ||
| developer=[[Team Ninja]] | | developer=[[Team Ninja]] | ||
+ | | distributor={{company|[[Halifax]]||region=Italy}} | ||
+ | | support={{company|[[Aoni Production]]|role=voice acting}} | ||
| system=[[Sega NAOMI]], [[Sega Dreamcast]] | | system=[[Sega NAOMI]], [[Sega Dreamcast]] | ||
| romsize={{Arcade}} 213MB | | romsize={{Arcade}} 213MB | ||
| sounddriver= | | sounddriver= | ||
− | | peripherals={{DC}} [[Dreamcast VGA Box]], [[ | + | | peripherals={{DC}} [[Dreamcast VGA Box]], [[Jump Pack]], [[Dreamcast Arcade Stick]], [[Visual Memory Unit]] |
| players=1-4 | | players=1-4 | ||
− | | genre= | + | | genre=Action{{fileref|DoA2 DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20100601051035/http://sega.jp/dc/000911}}{{ref|https://web.archive.org/web/20200201225739/https://sega.jp/history/hard/dreamcast/software_l.html#tab01}} |
− | | releases={{ | + | | releases={{releasesArcade |
− | | | + | | naomi_date_jp=1999-10-16 |
− | |||
}} | }} | ||
{{releasesDC | {{releasesDC | ||
− | | dc_date_jp=2000-09-28 | + | | dc_date_jp=2000-09-28{{ref|https://web.archive.org/web/20100601051035/http://sega.jp/dc/000911}} |
| dc_code_jp=T-3602M | | dc_code_jp=T-3602M | ||
− | | dc_rrp_jp=6, | + | | dc_rrp_jp=6,800e{{ref|https://web.archive.org/web/20100601051035/http://sega.jp/dc/000911}} |
− | | dc_date_jp_1=2000-09-28 | + | | dc_rating_jp=all |
+ | | dc_date_jp_1=2000-09-28{{ref|https://web.archive.org/web/20100601051035/http://sega.jp/dc/000911}} | ||
| dc_code_jp_1=T-3601M | | dc_code_jp_1=T-3601M | ||
− | | dc_rrp_jp_1=6, | + | | dc_rrp_jp_1=6,800e{{ref|https://web.archive.org/web/20100601051035/http://sega.jp/dc/000911}} |
− | | dc_type_jp_1= | + | | dc_rating_jp_1=all |
− | | dc_date_us=2000- | + | | dc_type_jp_1=Shokai Genteiban |
+ | | dc_date_us=2000-03-14{{ref|https://groups.google.com/g/rec.games.video.sega/c/way3VvzFNQw/m/mQDuYmejL1UJ}}<!--2000-03-17{{ref|1=https://web.archive.org/web/20020206143532/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=167}}--> | ||
| dc_code_us=T-3601N | | dc_code_us=T-3601N | ||
− | | | + | | dc_rating_us=t |
− | | | + | | dc_rrp_us=44.99{{magref|gamepro|140|106}}<!--49.99{{magref|odmus|5|83}} 49.95{{magref|gw|2000-02-21|16}}--> |
− | | | + | |
+ | | dc_date_uk=2000-07-28{{ref|1=https://web.archive.org/web/20021114134750/http://www.chipsworld.co.uk/detProd.asp?ProductCode=2560}}{{ref|https://web.archive.org/web/20010211061743/http://amazon.co.uk/exec/obidos/tg/stores/feature/feature/-/videogames/50781}}{{ref|https://groups.google.com/g/uk.games.video.dreamcast/c/MniQ8OgpIn8/m/jGh8C5cx6QAJ}}<!--2000-08{{magref|dcuk|13|60}}--> | ||
| dc_code_uk=T-8116D-05 | | dc_code_uk=T-8116D-05 | ||
− | | dc_date_es=2000 | + | | dc_rating_uk=11 |
+ | | dc_rrp_uk=39.99{{magref|dmuk|8|52}}{{magref|dcuk|13|60}} | ||
+ | | dc_date_fr=2000-07-28{{ref|1=https://web.archive.org/web/20010420044840/http://www.micromania.fr/zooms/?ref=17065}} | ||
+ | | dc_code_fr=T-8116D-59 | ||
+ | | dc_rating_fr=12 | ||
+ | | dc_date_es=2000-07-28 | ||
| dc_code_es=T-8116D-06 | | dc_code_es=T-8116D-06 | ||
− | | dc_date_de=2000 | + | | dc_rating_es=11 |
+ | | dc_date_de=2000-07-28 | ||
| dc_code_de=T-8116D-18 | | dc_code_de=T-8116D-18 | ||
− | | dc_date_59=2000 | + | | dc_rating_de=16 |
+ | | dc_date_59=2000-07-28 | ||
| dc_code_59=T-8116D-59 | | dc_code_59=T-8116D-59 | ||
− | | dc_date_it=2000 | + | | dc_rating_59=12 |
+ | | dc_date_it=2000-07-28 | ||
| dc_code_it=T-8116D-13 | | dc_code_it=T-8116D-13 | ||
+ | | dc_rating_it=11 | ||
| dc_date_br=2000 | | dc_date_br=2000 | ||
| dc_code_br=197126 | | dc_code_br=197126 | ||
+ | | dc_rating_br=14 | ||
+ | | dc_date_au=2000-08-10{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}} | ||
+ | | dc_code_au=T-8116D-05 | ||
+ | | dc_rating_au=ma15 | ||
+ | }} | ||
+ | | otherformats={{NonSega|PS2}} | ||
+ | | properties={{Properties|DC|adx|flash}} | ||
+ | }} | ||
+ | {{stub}}'''''{{PAGENAME}}''''' (デッド オア アライブ2) is the sequel to ''[[Dead or Alive]]''. It was released for [[Sega NAOMI]] arcade hardware in 1999 before being ported to the [[Sega Dreamcast]] in 2000. The [[PlayStation 2]] version included English voice acting and other improvements. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ===Characters=== | ||
+ | {{InfoTable| | ||
+ | {{InfoRow| | ||
+ | | title=Kasumi | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Gen-Fu | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Tina | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Zack | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Jann-Lee | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Ayane | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=(Ryu) Hayabusa | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Helena | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Bass | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Leon | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Lei-Fang | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Ein | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Bayman | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Tengu | ||
+ | | image= | ||
+ | | desc=. | ||
+ | {{MoveListTable| | ||
+ | }} | ||
}} | }} | ||
− | |||
− | |||
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}} | }} | ||
− | + | ||
==Production credits== | ==Production credits== | ||
===Dreamcast version=== | ===Dreamcast version=== | ||
{{creditstable| | {{creditstable| | ||
− | {{ | + | {{multicol| |
*'''Producer & Director:''' Tomonobu Itagaki | *'''Producer & Director:''' Tomonobu Itagaki | ||
*'''Planner:''' Hiroaki Matsui | *'''Planner:''' Hiroaki Matsui | ||
Line 72: | Line 196: | ||
*'''Stage designers:''' Hideki Niimi, Akira Izumi, Takaaki Ebata, Kenichiro Nakajo, Katsuhiro Mukasa | *'''Stage designers:''' Hideki Niimi, Akira Izumi, Takaaki Ebata, Kenichiro Nakajo, Katsuhiro Mukasa | ||
*'''Realtime movie script:''' Yukihiro Fujita | *'''Realtime movie script:''' Yukihiro Fujita | ||
− | *'''Voice actors:''' Aoni Pro | + | *'''Voice actors:''' [[Aoni Pro]] |
**'''Kasumi:''' Sakura Tange | **'''Kasumi:''' Sakura Tange | ||
**'''Gen Fu:''' Takeshi Aono | **'''Gen Fu:''' Takeshi Aono | ||
Line 94: | Line 218: | ||
*'''Executive producer:''' Max Naka | *'''Executive producer:''' Max Naka | ||
*'''Presented by:''' [[Tecmo|Tecmo, Ltd.]] [[Team Ninja]] 2000 | *'''Presented by:''' [[Tecmo|Tecmo, Ltd.]] [[Team Ninja]] 2000 | ||
+ | }} | ||
+ | | console=DC | ||
}} | }} | ||
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==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
− | |{{galleryPrintAd| | + | |{{galleryPrintAd |
+ | |egm|127|36-37 | ||
+ | |gamepro|139|158 | ||
+ | }} | ||
+ | |{{galleryPrintAd|dmjp|2000-30ex|10}} | ||
+ | |{{galleryPrintAd|dmjp|2000-32|163}} | ||
+ | |{{galleryPrintAd | ||
+ | |dmuk|8|21 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |dmuk|8|23 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |nextlevelar|19|68 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |neopl|30|100 | ||
+ | |neopl|31|100 | ||
+ | |neopl|32|100 | ||
+ | |neopl|33|100 | ||
+ | |neopl|34|84 | ||
+ | |neopl|35|84 | ||
+ | }} | ||
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
+ | ===NAOMI version=== | ||
+ | {{ScanArcade | ||
+ | | console=NAOMI | ||
+ | | instructionstop=Notavailable.svg | ||
+ | | instructionslong=Notavailable.svg | ||
+ | | instructionslong2=Notavailable.svg | ||
+ | | cart=DoA2 NAOMI Cart.jpg | ||
+ | }} | ||
+ | |||
===Dreamcast version=== | ===Dreamcast version=== | ||
− | {{ratings | + | {{ratings|DC}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
− | |||
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− | |||
− | |||
| console=Dreamcast | | console=Dreamcast | ||
| region=JP | | region=JP | ||
Line 155: | Line 271: | ||
| spinemissing=yes | | spinemissing=yes | ||
| square=yes | | square=yes | ||
+ | | spinecard= | ||
| disc= | | disc= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
− | | region=JP ( | + | | region=JP (Shokai Genteiban) |
| front=DoA2 DC JP Box Front LE.jpg | | front=DoA2 DC JP Box Front LE.jpg | ||
| back=DoA2 DC JP Box Back LE.jpg | | back=DoA2 DC JP Box Back LE.jpg | ||
| square=yes | | square=yes | ||
− | | disc= | + | | spinecard=DoA2 DC JP Spine ShokaiGenteiban.jpg |
+ | | disc=DoA2 DC JP Disc ShokaiGenteiban.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=US | ||
+ | | front=DoA2 DC US Box Front.jpg | ||
+ | | back=DoA2 DC US Box Back.jpg | ||
+ | | square=yes | ||
+ | | disc=DoA2 DC US Disc.jpg | ||
+ | | manual=Doa2 dc us manual.pdf | ||
+ | | inlay=DOA2 dc us inlay.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
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| back=DoA2 DC IT back.jpg | | back=DoA2 DC IT back.jpg | ||
| spinemissing=yes | | spinemissing=yes | ||
+ | | square=yes | ||
+ | | disc=DOA2 DC EU Disc.jpg | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=PL | ||
+ | | front=DoA2 DC PL Box Front.png | ||
+ | | back=DoA2 DC PL Box Back.png | ||
+ | | spinemissing=yes | ||
+ | | square=yes | ||
+ | | disc=DOA2 DC EU Disc.jpg | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=AU | ||
+ | | front=DoA2 DC AU front.jpg | ||
+ | | back=DoA2 DC UK Box Back.jpg | ||
| square=yes | | square=yes | ||
| disc=DOA2 DC EU Disc.jpg | | disc=DOA2 DC EU Disc.jpg | ||
Line 208: | Line 352: | ||
| square=yes | | square=yes | ||
| disc= | | disc= | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | In the Dreamcast version of ''Dead or Alive 2'', the backgrounds display [http://ic.pics.livejournal.com/dknute/11391488/142806/142806_320.png 30,748] to [http://ic.pics.livejournal.com/dknute/11391488/142924/142924_320.png 51,894] polygons per scene, while the characters display [http://s1056.photobucket.com/albums/t366/Esppiral/Polucounts/JAN-LEEjpg2_zpsc0fada0d.jpg 8416] to [http://s1056.photobucket.com/user/Esppiral/media/Polucounts/Helena-costume-9_zps87ff8b15.jpg.html 9246] polygons each. This was the highest character polygon count in any video game at the time, surpassing ''[[Virtua Fighter 3]]'' (about 7500 polygons per character), and it was significantly higher than the polygon counts in games for other consoles and PC at the time. In comparison, the highest polygon counts for PC games at the time were up to 15,000 polygons per scene (''[[Quake III Arena]]'') and 2500 polygons per character (''[[Half-Life]]'').{{ref|[https://forum.thegamecreators.com/thread/46032#msg477010 Acceptable polygon count for FPS characters]}} The polygon count of ''Dead or Alive 2'' was surpassed by the Dreamcast game ''[[Shenmue]]'', released several months after the arcade release of ''Dead or Alive 2''. | ||
+ | |||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (JP)|comments=|quality=|prototype=}} | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (JP)|comments=|quality=|prototype=}} | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (US)|comments=|quality=|prototype=}} | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=|source=GD-ROM (EU)|comments=|quality=|prototype=}} | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=2000-01-27|source=GD-R|comments=|quality=|prototype=yes|protoname=Dreamcast prototype; 2000-01-27}} | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=2000-02-17|source=GD-R|comments=|quality=|prototype=yes|protoname=Dreamcast prototype; 2000-02-17}} | ||
+ | {{rom|DC|sha1=|md5=|crc32=|size=|date=2000-06-11|source=GD-R|comments=|quality=|prototype=yes|protoname=Dreamcast prototype; 2000-06-11}} | ||
}} | }} | ||
==External links== | ==External links== | ||
− | *Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/000911/ Dreamcast] | + | * Sega of America webpage: [https://web.archive.org/web/20020206143532/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=167 Dreamcast] |
+ | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/000911/ Dreamcast] | ||
+ | * Sega.com Asia webpage: [https://web.archive.org/web/20020222213327/http://www.sega.com.hk/eng/info/sepgame/doa2.htm Dreamcast] | ||
+ | * Sega.com Asia webpage (Chinese): [https://web.archive.org/web/20020215070409/http://www.sega.com.hk/b5/info/sepgame/doa2.htm Dreamcast] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | {{DeadorAlive2Omni}} | ||
{{DOA}} | {{DOA}} | ||
− | |||
− |
Revision as of 16:19, 19 February 2024
Dead or Alive 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega NAOMI, Sega Dreamcast | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tecmo Acclaim Entertainment (Europe) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Team Ninja | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Aoni Production (voice acting) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Halifax (Italy) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Jump Pack, Dreamcast Arcade Stick, Visual Memory Unit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2][3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Dead or Alive 2 (デッド オア アライブ2) is the sequel to Dead or Alive. It was released for Sega NAOMI arcade hardware in 1999 before being ported to the Sega Dreamcast in 2000. The PlayStation 2 version included English voice acting and other improvements.
Contents
Gameplay
Characters
Kasumi | |||
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Gen-Fu | |||
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Tina | |||
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Zack | |||
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Jann-Lee | |||
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Ayane | |||
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(Ryu) Hayabusa | |||
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Helena | |||
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Bass | |||
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Leon | |||
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Lei-Fang | |||
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Ein | |||
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Bayman | |||
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Tengu | |||
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Production credits
Dreamcast version
- Producer & Director: Tomonobu Itagaki
- Planner: Hiroaki Matsui
- Lead programmer: Takeshi Kawaguchi
- Game system designer: Katsunori Ehara
- Motion managers: Noriaki Kazama, Chitose Sasaki
- Motion design director: Masaki Koshikawa
- Assistant CG manager: Hideyuki Kato
- Character modeling: Yasushi Nakakura
- Character texture: Muneaki Kubota
- Stage design director: Hideyuki Takita
- Sound composers: Makoto Hosoi, Shigekiyo Okuda
- CG effect designer: Yasuo Egawa
- Programmers: Yasushi Maeda, Hiroaki Ozawa, Takeshi Sawatari, Junichi Araki, Shigeaki Ota, Mitsuo Osada, Kazuhiro Kosuge, Tetsuya Imamura, Takashi Watanabe, Taiyo Aramaki, Naoyuki Ohashi, Junichi Ueno, Tomonobu Kinugasa, Takuro Sasaki
- Planners: Masanori Sato, Yukiyoshi Amano, Motohiro Shiga, Hiroyasu Itakura
- Motion designers: Jitsuo Kondo, Hideki Saito, Yuki Naruse, Tomoo Hiraoka, Shigefumi Ishizuka, Ryuji Ikeda, Taro Matsushita, Takuji Otsuka, Koji Motoume
- Motion script: Sousuke Sameshima
- Character modeling: Yoshiki Horiuchi, Haruhiko Shikata
- Character texture: Hideaki Takahashi
- Stage designers: Hideki Niimi, Akira Izumi, Takaaki Ebata, Kenichiro Nakajo, Katsuhiro Mukasa
- Realtime movie script: Yukihiro Fujita
- Voice actors: Aoni Pro
- Kasumi: Sakura Tange
- Gen Fu: Takeshi Aono
- Tina: Yuko Nagashima
- Zack: Bin Shimada
- Jann Lee: Toshio Furukawa
- Ayane: Wakana Yamazaki
- Hayabusa: Hideyuki Hori
- Helena: Yuka Koyama
- Bass: Daisuke Gouri
- Leon: Koji Totani
- Lei Fang: Yumi Touma
- Ein: Hikaru Midorikawa
- Tengu: Osamu Saka
- Roland: Yuka Koyama
- System Voice: Miyako Endo
- Motion actors: Miho Iijima, Mako Kogiso, Japan Action Club (Tsutomu Kitagawa, Yoichi Nishimura, Jiro Okamoto)
- Translator: Hsiang-Lan Lee
- Publicity: Mitsuru Tsutsumi, Koji Harao, Simon Smith Wright (Acclaim), Steve Cross (Acclaim), Damien Ieah (Acclaim)
- Marketing executives: Isamu Fukada, Kazumi Fujita, Satoshi Kanematsu, Clyde Dickson (Acclaim), Ned Browning (Acclaim), Mary Bond (Acclaim)
- Executive producer: Max Naka
- Presented by: Tecmo, Ltd. Team Ninja 2000
Magazine articles
- Main article: Dead or Alive 2/Magazine articles.
Promotional material
also published in:
Physical scans
NAOMI version
Dreamcast version
88 | |
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Based on 48 reviews |
Technical information
In the Dreamcast version of Dead or Alive 2, the backgrounds display 30,748 to 51,894 polygons per scene, while the characters display 8416 to 9246 polygons each. This was the highest character polygon count in any video game at the time, surpassing Virtua Fighter 3 (about 7500 polygons per character), and it was significantly higher than the polygon counts in games for other consoles and PC at the time. In comparison, the highest polygon counts for PC games at the time were up to 15,000 polygons per scene (Quake III Arena) and 2500 polygons per character (Half-Life).[64] The polygon count of Dead or Alive 2 was surpassed by the Dreamcast game Shenmue, released several months after the arcade release of Dead or Alive 2.
ROM dump status
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2000-01-27 | GD-R | Page | ||||||||||
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2000-02-17 | GD-R | Page | ||||||||||
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2000-06-11 | GD-R | Page |
External links
- Sega of America webpage: Dreamcast
- Sega of Japan catalogue pages (Japanese): Dreamcast
- Sega.com Asia webpage: Dreamcast
- Sega.com Asia webpage (Chinese): Dreamcast
References
- ↑ File:DoA2 DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 2.3 2.4 http://sega.jp/dc/000911 (Wayback Machine: 2010-06-01 05:10)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/way3VvzFNQw/m/mQDuYmejL1UJ
- ↑ 5.0 5.1 GamePro, "May 2000" (US; 2000-0x-xx), page 106
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=2560 (Wayback Machine: 2002-11-14 13:47)
- ↑ http://amazon.co.uk/exec/obidos/tg/stores/feature/feature/-/videogames/50781 (Wayback Machine: 2001-02-11 06:17)
- ↑ https://groups.google.com/g/uk.games.video.dreamcast/c/MniQ8OgpIn8/m/jGh8C5cx6QAJ
- ↑ 9.0 9.1 Dreamcast Magazine, "No. 8" (UK; 2000-04-20), page 52
- ↑ 10.0 10.1 DC-UK, "September 2000" (UK; 2000-08-02), page 60
- ↑ http://www.micromania.fr/zooms/?ref=17065 (Wayback Machine: 2001-04-20 04:48)
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ GamePro, "April 2000" (US; 2000-0x-xx), page 158
- ↑ Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 100
- ↑ Neo Plus, "Maj 2001" (PL; 2001-xx-xx), page 100
- ↑ Neo Plus, "Czerwiec 2001" (PL; 2001-xx-xx), page 100
- ↑ Neo Plus, "Lipiec-Sierpień 2001" (PL; 2001-xx-xx), page 84
- ↑ Neo Plus, "Wrzesień 2001" (PL; 2001-xx-xx), page 84
- ↑ Ação Games, "Maio 2000" (BR; 2000-xx-xx), page 38
- ↑ Arcade, "August 2000" (UK; 2000-07-17), page 62
- ↑ Click!, "25-26/2000" (PL; 2000-12-07), page 14
- ↑ Consoles +, "Mai 2000" (FR; 2000-0x-xx), page 82
- ↑ Consoles +, "Septembre 2000" (FR; 2000-0x-xx), page 82
- ↑ Computer & Video Games, "June 2000" (UK; 2000-05-17), page 83
- ↑ Dreamcast Monthly, "May 2000" (UK; 2000-04-13), page 82
- ↑ Dreamcast Monthly, "October 2000" (UK; 2000-08-31), page 74
- ↑ Digitiser (UK) (2000-08-01)
- ↑ Dreamcast: Le Magazine Officiel, "Mai/Juin 2000" (FR; 2000-0x-xx), page 62
- ↑ Dreamcast: Das Offizielle Magazin, "Mai 2000" (DE; 2000-04-13), page 82
- ↑ Dreamcast Magazine, "2000-31 (2000-10-06)" (JP; 2000-09-22), page 23
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 33
- ↑ Edge, "May 2000" (UK; 2000-04-24), page 80
- ↑ Electronic Gaming Monthly, "May 2000" (US; 2000-04-04), page 146
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 40
- ↑ Famitsu, "2000-10-06" (JP; 2000-09-22), page 36
- ↑ Fun Generation, "05/2000" (DE; 2000-04-19), page 62
- ↑ GameFan, "Volume 8, Issue 4: April 2000" (US; 2000-xx-xx), page 15
- ↑ Game Informer, "April 2000" (US; 2000-0x-xx), page 54
- ↑ GameWEEK, "February 21, 2000" (US; 2000-02-21), page 16
- ↑ Incite Video Gaming, "April 2000" (US; 2000-0x-xx), page 45
- ↑ Joypad, "Septembre 2000" (FR; 2000-xx-xx), page 132
- ↑ MAN!AC, "05/2000" (DE; 2000-04-05), page 34
- ↑ MAN!AC, "06/2000" (DE; 2000-05-03), page 56
- ↑ MAN!AC, "10/2000" (DE; 2000-09-06), page 81
- ↑ Man!ak, "Grudzień 1999" (PL; 1999-xx-xx), page 38
- ↑ Mega Fun, "05/2000" (DE; 2000-04-05), page 46
- ↑ Mega Fun, "10/2000" (DE; 2000-09-06), page 57
- ↑ Mr. Dreamcast, "June 2000" (UK; 2000-04-27), page 72
- ↑ Neo Plus, "Wrzesień 2000" (PL; 2000-xx-xx), page 39
- ↑ Next Generation, "April 2000" (US; 2000-03-21), page 82
- ↑ Official Dreamcast Magazine, "September 2000" (UK; 2000-08-03), page 62
- ↑ Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 82
- ↑ Playmag, "Septembre 2000" (FR; 2000-xx-xx), page 134
- ↑ Play, "Grudzień 2000" (PL; 2000-xx-xx), page 32
- ↑ Play, "Lipiec 2001" (PL; 2001-xx-xx), page 19
- ↑ PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 39
- ↑ Power Unlimited, "Jaargang 8, Nr. 8, Augustus 2000" (NL; 2000-0x-xx), page 30
- ↑ Sega Magazin, "Mai 2000" (DE; 2000-04-05), page 20
- ↑ Sega Magazin, "October 2000" (DE; 2000-09-04), page 21
- ↑ Strana Igr, "Aprel 2000 2/2" (RU; 2000-xx-xx), page 59
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 19
- ↑ Video Games, "06/2000" (DE; 2000-05-04), page 72
- ↑ Video Games, "10/2000" (DE; 2000-09-06), page 116
- ↑ Acceptable polygon count for FPS characters
Dead or Alive 2 | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Bootlegs
|
Dead or Alive series of games | |
---|---|
Dead or Alive (1996) | Dead or Alive 2 (1999) | Dead or Alive 2 Millennium (2000) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive (1997) | |
Dead or Alive 2 (2000) | |
Dead or Alive 5 (2012) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive 5 (2012) | Dead or Alive 5+ & Dead or Alive 5 (2013) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive 5 (2012) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive 5+ (2013) | Dead or Alive 5+ & Dead or Alive 5 (2013) | |
Dead or Alive 5 Last Round (2015) | |
Sampler Discs | |
Dead or Alive 2 Taikenban (xxxx) | Dead or Alive 2 Demo CD (xxxx) | Dead or Alive 2 / Fur Fighters (xxxx) | |
Dead or Alive related media | |
Dead or Alive Perfect Guide Book (1997) | Prima's Official Strategy Guide: Dead or Alive 2 (2000) | Dead or Alive 2 Perfect Guide Dreamcast Ban (2000) |
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