Difference between revisions of "Kazuhiro Fumoto"

From Sega Retro

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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| start=1998{{ref|https://web.archive.org/web/20211027031912/https://cedec.cesa.or.jp/2015/session/VA/5529.html}}{{ref|https://web.archive.org/web/20231029150957/https://area.autodesk.jp/column/tutorial/softimage_maniacs/}}
 
| start=1998{{ref|https://web.archive.org/web/20211027031912/https://cedec.cesa.or.jp/2015/session/VA/5529.html}}{{ref|https://web.archive.org/web/20231029150957/https://area.autodesk.jp/column/tutorial/softimage_maniacs/}}
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| divisions=[[Sega Software R&D Dept. 6]]
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}}
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{{Employment
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| company=[[Smilebit]]
 
}}
 
}}
 
{{Employment
 
{{Employment

Revision as of 08:38, 30 March 2024

KazuhiroFumoto SeniorEmployee.png
Kazuhiro Fumoto
Employment history:
Divisions:
Divisions:
第3事業部 第3開発2部
Role(s): Artist and Technical artist
Twitter: @FumotoKZ

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Kazuhiro Fumoto (麓 一博) is a technical artist at Sega. A self-taught CG artist[4], he has been with the company since the late 90's, having dealt in video production for the Sega Dreamcast's launch, including making the console's startup video.[2] He worked as an artist at Smilebit before being moved to Sega's library-building department, where he learned to program[4]. Fumoto is a committee member of the Computer Entertainment Developers Conference and the operator of the Sega Tech Blog website.[5]

Production history

Hardware

Photographs

Main article: Photos of Kazuhiro Fumoto

External links

References