Difference between revisions of "Spikeout: Final Edition"

From Sega Retro

 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{Bob
 
{{Bob
| bobscreen=Spikeout_FE_Title.png
+
| bobscreen=Spikeout FE Title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega Software R&D Dept. 4]]
+
| developer=[[Sega AM11]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=166}}
 +
| support=[[Digital Design Studio]]
 
| system=[[Sega Model 3 Step 2.1]]
 
| system=[[Sega Model 3 Step 2.1]]
| romsize=217MB{{ref|http://mamedb.com/game/spikeofe}}
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
Line 10: Line 10:
 
| genre=Action
 
| genre=Action
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| mod3_date_jp=1999
+
| mod3_date_jp=1999-01{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=166}}
 
| mod3_code_jp=837-13022-02{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/model3.cpp}}
 
| mod3_code_jp=837-13022-02{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/model3.cpp}}
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (スパイクアウト ファイナルエディション) is the 1999 update for ''[[Spikeout: Digital Battle Online]]'', and the second in the ''[[:Category:Spikeout|Spikeout]]'' series of arcade games.
+
{{sub-stub}}'''''{{PAGENAME}}''''' (スパイクアウト ファイナルエディション) is the 1999 update for ''[[Spikeout: Digital Battle Online]]'', and the second in the ''[[:Category:Spikeout|Spikeout]]'' series of arcade games. It replaces the game's attract sequence, balances out the characters, adds 2 new stages and bonus stages, and adds a cutscene explaining the backstory of the game's villain Mikhael.
  
==Production credits==
+
[[Sega Logistics Service]] announced it would end service on the machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}}
{{multicol|
+
 
{{creditstable|
+
==Gameplay==
*'''Chief Programmer:''' [[Tetsuya Kaku]]
+
Pressing '''S'''hift, '''B'''eat, '''C'''harge and '''J'''ump at the same time takes the player to the new 3 Minute Rush Mode, a single-player mode where you try to get the highest score within 3 minutes.
*'''Chief Designer:''' [[Toshihiro Nagoshi]]
+
 
{{creditsheader|Programmers}}
+
===Playable characters===
*'''Game Control & Motion System Programmer:''' [[Kota Matsumoto]]
+
{{InfoTable|imagewidths=200|
*'''Stage Progress System Programmer:''' [[Yutaka Ito]]
+
{{InfoRow
*'''Communication System Programmer:''' [[Masaya Takeshige]]
+
| title=Spike
*'''Texture Management Programmer:''' [[Naohiro Hirao]]
+
| screenshot=Notavailable.svg
*'''Collision System Programmer:''' [[Tetsu Yoshimitsu]]
+
| desc=
*'''Camera & Production Programmer:''' [[Hisashi Endo]]
+
}}
*'''Scroll & Sound Set Programmer:''' [[Jun Tokuhara]]
+
{{InfoRow
*'''Motion Set Programmer:''' [[Yasumasa Matsumori]]
+
| title=White
{{creditsheader|Designers}}
+
| screenshot=Notavailable.svg
*'''Chief Motion Designer:''' [[Kazuhiro Izaki]]
+
| desc=
*'''Motion Designers:''' [[Takayoshi Masuko]], [[Akira Morimoto]], [[Michio Shirako]], [[Sakae Osumi]], [[Michihiro Sato]], [[Hiromasa Kunimasa]]
+
}}
*'''Chief Character Designer:''' [[Mika Kojima]]
+
{{InfoRow
*'''Character Designers:''' [[Souichiro Kugo]], [[Masanori Onogi]]
+
| title=Linda
*'''Chief Stage Designer:''' [[Daisuke Sato]]
+
| screenshot=Notavailable.svg
*'''Stage Plan & Stage Designer:''' [[Junichi Yamada]]
+
| desc=
*'''Stage Designers:''' [[Kumiko Sakurai]], [[Scott Yu]]
+
}}
*'''Scroll Designer:''' [[Toshihiro Nagoshi]]
+
{{InfoRow
*'''Assistant Planner:''' [[Yukinobu Arikawa]]
+
| title=Tenshin
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
  
*'''Game Regulation:''' [[Tetsuya Kaku]], [[Kota Matsumoto]], [[Yutaka Ito]]
+
===Stages===
*'''Sound Producer:''' Syunsuke Suzuki
+
{{InfoTable|imagewidths=200|
*'''Assistant Sound Producer:''' [[Sakae Osumi]]
+
{{InfoRow
*'''Sound Director:''' [[Hideaki Miyamoto]]
+
| title=Spiker's Camp (Stage 1)
*'''Assistant Sound Director:''' [[Hidenori Shoji|Hidenori Syoji]]
+
| screenshot=Notavailable.svg
*'''Recording Engineers:''' Apache Tanaka, Tsutomu Tohyama
+
| screenshot2=Notavailable.svg
*'''Recording Manager:''' Motoyoshi Tai
+
| screenshot3=Notavailable.svg
*'''Vocal:''' Nami Koizumi
+
| tabs=yes
*'''Voice Actors:''' Eiichiro Suzuki (Spike), Tessyo Genda (White), Satsuki Yukino (Linda), Jyoji Nakata (Tenshin)
+
| desc=New
*'''Publicity:''' [[Akemi Shimizutani]]
+
}}
*'''Publishing Designer:''' [[Mayumi Horisawa]]
+
{{InfoRow
*'''Cabinet Designer:''' [[Keisuke Tsukahara]]
+
| title=Diesel Town (Stage 2)
*'''Electrical Engineer:''' [[Nobuyuki Kadoi]]
+
| screenshot=Notavailable.svg
*'''Mechanical Engineers:''' [[Masayuki Yamada]], [[Otoh Yashima]]
+
| screenshot2=Notavailable.svg
*'''Special Thanks:''' [[Masae Otoshi]], Devilock - Noriaki Endoh, Algo-Nicus - Shunichi Baba, [[Digital Design Studio]] - [[Mitsunori Kabashima]], shun Rai sha
+
| screenshot3=Notavailable.svg
*'''Director & Producer:''' [[Toshihiro Nagoshi]]
+
| screenshot4=Notavailable.svg
| console=MOD3
+
| screenshot5=Notavailable.svg
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Ship Yard (Stage 3B)
 +
| screenshot=Notavailable.svg
 +
| screenshot2=Notavailable.svg
 +
| screenshot3=Notavailable.svg
 +
| screenshot4=Notavailable.svg
 +
| screenshot5=Notavailable.svg
 +
| tabs=yes
 +
| desc=New
 +
}}
 +
{{InfoRow
 +
| title=Astro Mall (Stage 3C)
 +
| screenshot=Notavailable.svg
 +
| screenshot2=Notavailable.svg
 +
| screenshot3=Notavailable.svg
 +
| screenshot4=Notavailable.svg
 +
| screenshot5=Notavailable.svg
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Imperial Opera (Stage 4)
 +
| screenshot=Notavailable.svg
 +
| screenshot2=Notavailable.svg
 +
| screenshot3=Notavailable.svg
 +
| screenshot4=Notavailable.svg
 +
| screenshot5=Notavailable.svg
 +
| tabs=yes
 +
| desc=
 
}}
 
}}
 
}}
 
}}
 +
 +
==History==
 +
===Development===
 +
Because of how long ''[[Spikeout: Digital Battle Online]]'' was designed to be, with each of the 3 stages often taking half an hour to clear, it was originally decided by the development team to cut 2 of their stage ideas. However, after the game proved popular, it was decided to reintroduce these ideas in an update.{{magref|dmjp|1999-05|171}}
 +
 +
==Production credits==
 +
{{mainArticle|{{PAGENAME}}/Production credits}}
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==References==
 
==References==

Latest revision as of 06:09, 7 June 2024

n/a

Spikeout FE Title.png

Spikeout: Final Edition
System(s): Sega Model 3 Step 2.1
Publisher: Sega
Developer:
Supporting companies:
Genre: Action

















Number of players: 1-4
Release Date RRP Code
Arcade (Model 3)
JP
¥? 837-13022-02[2]
























This teeny-tiny article needs some work. You can help us by expanding it.


Spikeout: Final Edition (スパイクアウト ファイナルエディション) is the 1999 update for Spikeout: Digital Battle Online, and the second in the Spikeout series of arcade games. It replaces the game's attract sequence, balances out the characters, adds 2 new stages and bonus stages, and adds a cutscene explaining the backstory of the game's villain Mikhael.

Sega Logistics Service announced it would end service on the machines on March 31, 2017.[3][4]

Gameplay

Pressing Shift, Beat, Charge and Jump at the same time takes the player to the new 3 Minute Rush Mode, a single-player mode where you try to get the highest score within 3 minutes.

Playable characters

Notavailable.svg

Spike

Notavailable.svg

White

Notavailable.svg

Linda

Notavailable.svg

Tenshin

Stages

Notavailable.svg

Notavailable.svg

Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

Spiker's Camp (Stage 1)
New

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

Diesel Town (Stage 2)

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

Ship Yard (Stage 3B)
New

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

Astro Mall (Stage 3C)

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

  • Notavailable.svg

Imperial Opera (Stage 4)

History

Development

Because of how long Spikeout: Digital Battle Online was designed to be, with each of the 3 stages often taking half an hour to clear, it was originally decided by the development team to cut 2 of their stage ideas. However, after the game proved popular, it was decided to reintroduce these ideas in an update.[5]

Production credits

Main article: Spikeout: Final Edition/Production credits.

Magazine articles

Main article: Spikeout: Final Edition/Magazine articles.

References



Games in the Spikeout series
Arcade
Spikeout: Digital Battle Online (1998) | Spikeout: Final Edition (1999) | Slashout (2000) | Spikers Battle (2001)
Xbox
Spikeout: Battle Street (2005)
Spikeout related media
Music
Spikeout Original Soundtrack (1998) | Fantasyscape Slashout: Original Soundtrack (2000) | Spikeout: Battle Street Original Sound Track (2005)