Difference between revisions of "Generations Lost"

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{{sub-stub}}
 
 
{{Bob
 
{{Bob
 
| bobscreen=GenerationsLost title.png
 
| bobscreen=GenerationsLost title.png
| publisher=[[Time Warner Interactive]], [[HIC Infocomm]] (KR)
+
| bobscreen2=GenerationsLost MD JP TitleScreen.png
| developer=[[Time Warner Interactive]], [[Pacific SoftScape]]
+
| tab1=NTSC-U/PAL
 +
| tab2=NTSC-J
 +
| publisher={{company|[[Time Warner Interactive]]|region=US, EU, UK}}, {{company|[[HIC Infocomm]]|region=KR}}
 +
| distributor={{company|[[Sega OziSoft]]|region=AU}}, {{company|[[SF Interactive Media]]|region=SE rental}}
 +
| developer=[[Pacific SoftScape]]
 +
| support={{company|[[Pacific Coast Sound Works]]|role=audio}}, {{company|[[Time Warner Interactive]]|role=production, testing, some art}}
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=1MB
 
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]
 
| peripherals=
 
| peripherals=
| players=
+
| players=1
| genre=Action, Adventure
+
| genre=Action
 
| releases={{releasesMD
 
| releases={{releasesMD
| md_date_us=1994-12{{fileref|GamePlayers US 0712.pdf|page=12}}
+
| md_date_us=1994-12{{magref|gameplayers|0712|12}}
 
| md_code_us=T-48326
 
| md_code_us=T-48326
| md_date_eu=1994-11{{fileref|CVG UK 157.pdf|page=77}}
+
| md_rating_us=ma13
 +
| md_date_eu=1994-11{{magref|cvg|157|77}}{{magref|segamaguk|10|20}}
 
| md_code_eu=T-48326-50
 
| md_code_eu=T-48326-50
| md_rrp_uk=39.99{{fileref|CVG UK 157.pdf|page=77}}
+
| md_rating_eu=3
 +
| md_date_uk=1994-11{{magref|cvg|157|77}}{{magref|segamaguk|10|20}}
 +
| md_code_uk=T-48326-50
 +
| md_rating_uk=3
 +
| md_rrp_uk=39.99{{magref|cvg|157|77}}{{magref|mega|27|56}}
 
| md_date_kr=1994?
 
| md_date_kr=1994?
 
| md_code_kr=HIC-95002
 
| md_code_kr=HIC-95002
 +
| md_date_au=199x
 +
| md_rating_au=g
 +
| md_code_au=FGEN03SMC
 +
| md_date_se_r=199x
 +
| md_rating_se_r=3
 
}}
 
}}
| vrc=ma13
+
| savetype={{SaveType
 +
|MD|password
 
}}
 
}}
'''''Generations Lost''''' is a 1994 action game for the [[Sega Mega Drive]] by [[Pacific SoftScape]] and [[Time Warner Interactive]]. The title screen indicates a copyright of 1993 as well as 1994; however, whether or not this is a port of something or ties into something from 1993 is unknown.
+
}}
 +
'''''{{PAGENAME}}''''' is a [[Sega Mega Drive]] sci-fi platform game developed by [[Pacific SoftScape]] and published by [[Time Warner Interactive]] in November 1994. Created by the same team which previously made ''[[X-Men]]'', the game is an action-focused cinematic platformer in the vein of ''[[Flashback]]'', and was the only title ever produced by small software studio.
  
This was the only game developed by Pacific SoftScape.
+
==Story==
 +
{{quote|How can you arrive where you started, and yet know the place for the first time? That is the enigma of Monobe, of the blood of Keptan, bold lone adventurer of ''Generations Lost''. Your exploring will take you through many intricate levels, strung across the six sectors of a troubled world. What you possess are odd clues and strange powers that you must grow to understand. What you seek is the truth. ''Generations Lost''. It's a quest for the identity not just of one, but of all. A strategy adventure enfolded in a riddle. And a gaming experience that will intrigue you... thrill you... and reward you like no other.|''US box''|ref={{fileref|GenerationsLost MD US Box.jpg}}}}
 +
A young man named Monobe is trying to learn about the origins and destiny of his people. He is told by his tribal elder of the stories of old and given a set of technologically sophisticated armor and an arm-mounted gauntlet that projects a strange energy. He leaves his people behind and wanders through jungles and temple areas in search of answers.
  
 
==Gameplay==
 
==Gameplay==
The game seems to mix elements from ''[[Flashback]]'' and the Commodore 64 classic "Sacred Armor of Antiriad".
+
The game combines the methodical, puzzle-based gameplay of cinematic platformers such as ''[[Flashback]]'' with the faster pace and combat emphasis of action platformers such as ''[[X-Men]]''. The player takes on the role of Monobe, a young man who is searching for answers about the past of his people. Monobe is equipped with an arm-mounted device called an "E-Rad" and what is believed to be magic armor.
  
The game's option screen is well hidden on the low contrast teleporter screen right after the title screen, push {{right}} and {{start}} to access it. {{C}} is for jumping, {{B}} is for physical attacks while {{A}} uses the powersuit's glove to operate devices or release an electrical rope which can be used for climbing, descending or even as a projectile. Crouching and thereafter pushing {{left}} or {{right}} can be used for rolling.
+
Monobe moves with {{left}} and {{right}}. He crouches with {{down}} and stays crouched until he stands up with {{up}}. While crouching, he can roll with {{left}} and {{right}}, which is sometimes necessary to fit through tight spaces. He jumps with {{C}} and jumps off platforms with {{down}}+{{C}}. He punches with {{B}}, which can be done while crouching or jumping.
  
There are golden nodes throughout the game that activate special abilities. These include the power to swing on ropes as seen in ''[[Spiderman]]'' by pushing and holding {{C}} again in mid-air and a temporary length boost for the electrical rope. There's a glitch which makes it possible to pass through walls and doors by swinging through them.
+
Monobe uses the energy ability of his gauntlet with {{A}}. At the start of the game, this shoots an "E-Rad" blast projectile, which can be used to destroy enemies. The E-Rad can also be used to generate an electric rope with {{up}}+{{A}} or {{down}}+{{A}} to climb up or down platforms. Using an energy ability expends the energy meter in the top-right corner of the screen. The meter quickly recovers, but trying to use an energy ability while the meter is low can result in no ability or a weakened version of the ability being performed instead. Throughout the levels, Monobe uncovers vaults that give him additional capabilities for his gauntlet and armor, which can be enabled through the inventory screen (accessed by holding {{Start}}). He opens vaults or doors pressing {{A}} while holding the D-Pad toward them. Monobe continues to have use of the energy abilities of his gauntlet when a secondary item is selected.
  
Progress is recorded through checkpoints and passwords. Health is restored by standing on healing platforms. Special items such as homing projectiles, energy shields etc. can be found hidden throughout the stages behind heavy steel doors.
+
Monobe's armor can sustain multiple hits from enemies and hazards (including water, which shorts out his suit). Its status is depicted as a circle in the top-left of the screen. It is initially green but changes to yellow, orange, and red as it degrades. Levitating platforms found in the levels can restore his armor. Monobe loses a life when his armor fails, restarting at the beginning of the level or at a checkpoint. The game ends if he loses all of his lives. There is a password system for continuing.
  
Later on you gain the ability to warp between areas, making the game pseudo-nonlinear, although the game's short length doesn't allow to make extensive use of it.
+
===Items===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=E-Rad
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=0 | crop_y=0}}
 +
| desc=Shoots a projectile at enemies with {{A}}. It can also be used to generate an electric rope with {{up}}+{{A}} or {{down}}+{{A}} to climb up or down platforms. Monobe can hang from the bottom of platforms (including moving platforms) using the electric rope.
 +
}}
 +
{{InfoRow
 +
| title=Fast E-Rad
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=38 | crop_y=0}}
 +
| desc=Shoots a projectile at enemies with {{A}}. The recovery time for the energy meter is much faster compared to the standard E-Rad, so Monobe can fire multiple shots in quick succession, but the Fast E-Rad is limited in supply.
 +
}}
 +
{{InfoRow
 +
| title=Shield
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=19 | crop_y=0}}
 +
| desc=When selected, automatically defends against enemy attacks. It lasts until its bar is depleted from absorbing damage.
 +
}}
 +
{{InfoRow
 +
| title=Search and Destroy
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=133 | crop_y=0}}
 +
| desc=Surrounds Monobe in a circle of stars and seeks and destroys enemies. It lasts for a limited duration.
 +
}}
 +
{{InfoRow
 +
| title=Zapout
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=95 | crop_y=0}}
 +
| desc=Makes Monobe invisible for a limited duration.
 +
}}
 +
{{InfoRow
 +
| title=Door Key
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=57 | crop_y=0}}
 +
| desc=Opens locked doors.
 +
}}
 +
{{InfoRow
 +
| title=Extra Life
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=114 | crop_y=0}}
 +
| desc=Gives the player an extra life.
 +
}}
 +
{{InfoRow
 +
| title=Polyphase Conductor
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=76 | crop_y=0}}
 +
| desc=Collect 3 pieces to complete the third sector.
 +
}}
 +
{{InfoRow
 +
| title=Captain's Key
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Items.png | 2 | crop_width=19 | crop_height=19 | crop_x=152 | crop_y=0}}
 +
| desc=Collect 3 pieces to complete the fourth sector.
 +
}}
 +
}}
  
===Passwords===
+
===Objects===
*AGES
+
{{InfoTable|imagewidths=50|
*DUTY
+
{{InfoRow
*HOPE
+
| title=Recovery Platform
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | 2 | crop_width=48 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Restores Monobe's shields when he stands on it.
 +
}}
 +
{{InfoRow
 +
| title=Power-Up Platform
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | 2 | crop_width=48 | crop_height=32 | crop_x=0 | crop_y=16}}
 +
| desc=Increases the range and power of Monobe's energy gauntlet when he stands on it and charges up by holding {{down}}+{{A}}.
 +
}}
 +
{{InfoRow
 +
| title=Checkpoint
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=48}}
 +
| desc=Checkpoint where Monobe is revived after losing a life.
 +
}}
 +
{{InfoRow
 +
| title=Swing
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | 2 | crop_width=32 | crop_height=32 | crop_x=16 | crop_y=48}}
 +
| desc=Gives Monobe the ability to swing from an energy rope by holding {{C}} after jumping. He can make use of this ability until he passes another pyramid object.
 +
}}
 +
{{InfoRow
 +
| title=Vault Panel
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | crop_width=32 | 1.5 | crop_height=56 | crop_x=192 | crop_y=0}}
 +
| desc=Opens a vault if Monobe stands in front of it and presses {{A}} while holding the D-Pad toward it.
 +
}}
 +
{{InfoRow
 +
| title=Vault
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | crop_width=96 | 1.5 | crop_height=64 | crop_x=192 | crop_y=64}}
 +
| desc=Contains items for Monobe to collect but must be opened using its panel first.
 +
}}
 +
{{InfoRow
 +
| title=Teleporter
 +
| bgcolor=#000
 +
| sprite={{sprite | Generations Lost, Objects.png | crop_width=144 | 1.5 | crop_height=144 | crop_x=48 | crop_y=0}}
 +
| desc=Teleports Monobe to another sector. Activate by standing on top of it and holding {{Start}}.
 +
}}
 +
}}
  
==Versions==
+
===Sectors===
The game is identical in all regions an not region protected, it can therefore be played on unmodified systems. The only difference is not gameplay related: the title screen displays Sega Genesis or Sega Mega Drive depending on the console's region.
+
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Sector 1
 +
| screenshot=Generations Lost, Stage 1.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sector 2
 +
| password=AGES
 +
| screenshot=Generations Lost, Stage 2.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sector 3
 +
| password=DUTY
 +
| screenshot=Generations Lost, Stage 3-1.png
 +
| screenshot2=Generations Lost, Stage 3-2.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sector 4
 +
| password=WARM
 +
| screenshot=Generations Lost, Stage 4-1.png
 +
| screenshot2=Generations Lost, Stage 4-2.png
 +
| screenshot3=Generations Lost, Stage 4-3.png
 +
| screenshot4=Generations Lost, Stage 4-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
}}
  
 
==Production credits==
 
==Production credits==
Line 48: Line 192:
 
{{creditstable|
 
{{creditstable|
 
{{creditsheader|Pacific SoftScape}}
 
{{creditsheader|Pacific SoftScape}}
*'''Design:''' Bruce Straley
+
*'''Design:''' [[Bruce Straley]]
*'''Art:''' Bruce Straley, Michael Gates
+
*'''Art:''' [[Bruce Straley]], Michael Gates
*'''Programming:''' Raymond Frericks Jr, Jeff Fort
+
*'''Programming:''' [[Ray Frericks|Raymond Frericks Jr]], Jeff Fort
 
{{creditsheader|[[Pacific Coast Sound Works]]}}
 
{{creditsheader|[[Pacific Coast Sound Works]]}}
*'''Music, SFX:''' Josh Gabriel
+
*'''Music, SFX:''' [[Josh Gabriel]]
 
{{creditsheader|[[Time Warner Interactive]]}}
 
{{creditsheader|[[Time Warner Interactive]]}}
*'''Producer:''' Mitzi McGilvray
+
*'''Producer:''' [[Mitzi McGilvray]]
 
*'''Director of Product Development:''' Bill Hindorff
 
*'''Director of Product Development:''' Bill Hindorff
 
*'''Lead Tester:''' Mike Kruse
 
*'''Lead Tester:''' Mike Kruse
Line 60: Line 204:
 
*'''Special Thanks:''' Steve Calfee, Dan Van Elderen, Mike Klug, Linda Blanchard, Doug Gray
 
*'''Special Thanks:''' Steve Calfee, Dan Van Elderen, Mike Klug, Linda Blanchard, Doug Gray
 
| source=In-game credits
 
| source=In-game credits
|console=MD
+
| pdf=Generations Lost MD credits.pdf
 +
| console=MD
 
}}
 
}}
 
}}
 
}}
Line 70: Line 215:
 
{{gallery
 
{{gallery
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|EGM US 065.pdf|egm|65|155
+
|egm|65|155
 +
}}
 +
|{{galleryPrintAd
 +
|mms|26|121
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|MeanMachinesSega26UK.pdf|mms|26|121
+
|gamechamp|1995-03|22
 +
|gamechamp|1995-04|27
 
}}
 
}}
 
}}
 
}}
  
 
==Physical scans==
 
==Physical scans==
{{ratings
+
{{ratings|MD}}
| icon=MD
 
| cvg=79
 
| cvg_source={{num|157|page=77|pdf=CVG UK 157.pdf}}
 
| gamesworld=67
 
| gamesworld_source={{num|6|page=18}}
 
| mms=77
 
| mms_source={{num|26|page=96-98|pdf=MeanMachinesSega26UK.pdf|pdfpage=96}}
 
| mega=83
 
| mega_source={{num|27|page=56/57}}
 
| playerone=80
 
| playerone_source={{num|48|page=150}}
 
| segapower=75
 
| segapower_source={{num|63|page=79}}
 
| videogamesus=70
 
| videogamesus_source={{num|71|page=128|pdf=VideoGames US 71.pdf}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 104: Line 237:
 
| region=EU
 
| region=EU
 
| cover=GenerationsLost MD EU Box.jpg
 
| cover=GenerationsLost MD EU Box.jpg
 +
| cart=GenerationsLost MD EU Cart.jpg
 +
| manual=Generations Lost MD EU Manual.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=SE rental (SF)
 +
| cover=GenerationsLost MD SE rental cover.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=AU
 +
| front=GenerationsLost MD AU cover.jpg
 +
| back=GenerationsLost MD AU box back.png
 +
| spinemissing=yes
 +
| manual=Generations Lost MD EU Manual.jpg
 
| cart=GenerationsLost MD EU Cart.jpg
 
| cart=GenerationsLost MD EU Cart.jpg
 
}}{{Scanbox
 
}}{{Scanbox
Line 114: Line 260:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
+
 
{{rom|MD|sha1=86af34198a8c67bd92fb03241d14861b2a9e270a|md5=e91d85e82c9ab9770d86e00dbc78f7c5|crc32=131f36a6|size=1MB|date=1994-08|source=Cartridge (US/EU)|comments=|quality=good|prototype=}}
+
==External links==
}}
+
*''[http://www.hardcoregaming101.net/generations-lost/ {{PAGENAME}}]'' review by Brian Crimmins at [http://www.hardcoregaming101.net/ Hardcore Gaming 101]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{GenerationsLostOmni}}

Revision as of 09:46, 28 June 2024

n/a

  • NTSC-U/PAL
  • NTSC-J

GenerationsLost title.png

GenerationsLost MD JP TitleScreen.png

Generations Lost
System(s): Sega Mega Drive
Publisher: Time Warner Interactive (US, EU, UK), HIC Infocomm (KR)
Developer:
Supporting companies:
Distributor: Sega OziSoft (AU), SF Interactive Media (SE rental)
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
T-48326
Videogame Rating Council: MA-13
Sega Mega Drive
EU
T-48326-50
ELSPA: 3+ OK
Sega Mega Drive
UK
£39.9939.99[2][4] T-48326-50
ELSPA: 3+ OK
Sega Mega Drive
SE
(Rental)
ELSPA: 3+ OK
Sega Mega Drive
AU
FGEN03SMC
OFLC: G
Sega Mega Drive
KR
HIC-95002

Generations Lost is a Sega Mega Drive sci-fi platform game developed by Pacific SoftScape and published by Time Warner Interactive in November 1994. Created by the same team which previously made X-Men, the game is an action-focused cinematic platformer in the vein of Flashback, and was the only title ever produced by small software studio.

Story

How can you arrive where you started, and yet know the place for the first time? That is the enigma of Monobe, of the blood of Keptan, bold lone adventurer of Generations Lost. Your exploring will take you through many intricate levels, strung across the six sectors of a troubled world. What you possess are odd clues and strange powers that you must grow to understand. What you seek is the truth. Generations Lost. It's a quest for the identity not just of one, but of all. A strategy adventure enfolded in a riddle. And a gaming experience that will intrigue you... thrill you... and reward you like no other.

US box[5]


A young man named Monobe is trying to learn about the origins and destiny of his people. He is told by his tribal elder of the stories of old and given a set of technologically sophisticated armor and an arm-mounted gauntlet that projects a strange energy. He leaves his people behind and wanders through jungles and temple areas in search of answers.

Gameplay

The game combines the methodical, puzzle-based gameplay of cinematic platformers such as Flashback with the faster pace and combat emphasis of action platformers such as X-Men. The player takes on the role of Monobe, a young man who is searching for answers about the past of his people. Monobe is equipped with an arm-mounted device called an "E-Rad" and what is believed to be magic armor.

Monobe moves with Left and Right. He crouches with Down and stays crouched until he stands up with Up. While crouching, he can roll with Left and Right, which is sometimes necessary to fit through tight spaces. He jumps with C and jumps off platforms with Down+C. He punches with B, which can be done while crouching or jumping.

Monobe uses the energy ability of his gauntlet with A. At the start of the game, this shoots an "E-Rad" blast projectile, which can be used to destroy enemies. The E-Rad can also be used to generate an electric rope with Up+A or Down+A to climb up or down platforms. Using an energy ability expends the energy meter in the top-right corner of the screen. The meter quickly recovers, but trying to use an energy ability while the meter is low can result in no ability or a weakened version of the ability being performed instead. Throughout the levels, Monobe uncovers vaults that give him additional capabilities for his gauntlet and armor, which can be enabled through the inventory screen (accessed by holding  START ). He opens vaults or doors pressing A while holding the D-Pad toward them. Monobe continues to have use of the energy abilities of his gauntlet when a secondary item is selected.

Monobe's armor can sustain multiple hits from enemies and hazards (including water, which shorts out his suit). Its status is depicted as a circle in the top-left of the screen. It is initially green but changes to yellow, orange, and red as it degrades. Levitating platforms found in the levels can restore his armor. Monobe loses a life when his armor fails, restarting at the beginning of the level or at a checkpoint. The game ends if he loses all of his lives. There is a password system for continuing.

Items

Generations Lost, Items.png
E-Rad
Shoots a projectile at enemies with A. It can also be used to generate an electric rope with Up+A or Down+A to climb up or down platforms. Monobe can hang from the bottom of platforms (including moving platforms) using the electric rope.
Generations Lost, Items.png
Fast E-Rad
Shoots a projectile at enemies with A. The recovery time for the energy meter is much faster compared to the standard E-Rad, so Monobe can fire multiple shots in quick succession, but the Fast E-Rad is limited in supply.
Generations Lost, Items.png
Shield
When selected, automatically defends against enemy attacks. It lasts until its bar is depleted from absorbing damage.
Generations Lost, Items.png
Search and Destroy
Surrounds Monobe in a circle of stars and seeks and destroys enemies. It lasts for a limited duration.
Generations Lost, Items.png
Zapout
Makes Monobe invisible for a limited duration.
Generations Lost, Items.png
Door Key
Opens locked doors.
Generations Lost, Items.png
Extra Life
Gives the player an extra life.
Generations Lost, Items.png
Polyphase Conductor
Collect 3 pieces to complete the third sector.
Generations Lost, Items.png
Captain's Key
Collect 3 pieces to complete the fourth sector.

Objects

Generations Lost, Objects.png
Recovery Platform
Restores Monobe's shields when he stands on it.
Generations Lost, Objects.png
Power-Up Platform
Increases the range and power of Monobe's energy gauntlet when he stands on it and charges up by holding Down+A.
Generations Lost, Objects.png
Checkpoint
Checkpoint where Monobe is revived after losing a life.
Generations Lost, Objects.png
Swing
Gives Monobe the ability to swing from an energy rope by holding C after jumping. He can make use of this ability until he passes another pyramid object.
Generations Lost, Objects.png
Vault Panel
Opens a vault if Monobe stands in front of it and presses A while holding the D-Pad toward it.
Generations Lost, Objects.png
Vault
Contains items for Monobe to collect but must be opened using its panel first.
Generations Lost, Objects.png
Teleporter
Teleports Monobe to another sector. Activate by standing on top of it and holding  START .

Sectors

Generations Lost, Stage 1.png

Sector 1

Generations Lost, Stage 2.png

Sector 2
Password: AGES 

Generations Lost, Stage 3-1.png

Generations Lost, Stage 3-2.png

  • Generations Lost, Stage 3-1.png

  • Generations Lost, Stage 3-2.png

Sector 3
Password: DUTY 

Generations Lost, Stage 4-1.png

Generations Lost, Stage 4-2.png

Generations Lost, Stage 4-3.png

Generations Lost, Stage 4-4.png

  • Generations Lost, Stage 4-1.png

  • Generations Lost, Stage 4-2.png

  • Generations Lost, Stage 4-3.png

  • Generations Lost, Stage 4-4.png

Sector 4
Password: WARM 

Production credits

Pacific SoftScape
  • Producer: Mitzi McGilvray
  • Director of Product Development: Bill Hindorff
  • Lead Tester: Mike Kruse
  • Cyborg Art: Fred Andrews
  • Special Thanks: Steve Calfee, Dan Van Elderen, Mike Klug, Linda Blanchard, Doug Gray
Source:
In-game credits
Generations Lost MD credits.pdf
[6]

Magazine articles

Main article: Generations Lost/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)
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Logo-pdf.svg
Print advert in Mean Machines Sega (UK) #26: "December 1994" (1994-10-28)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Game Champ (KR) #1995-03: "xxxx" (199x-xx-xx)
also published in:
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[8]
Cool Gamer (RU)
60
[9]
Computer & Video Games (UK)
79
[2]
Digitiser (UK)
75
[10]
Electronic Games (1992-1995) (US) NTSC-U
91
[11]
Electronic Gaming Monthly (US) NTSC-U
64
[12]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[13]
GamePro (US) NTSC-U
73
[14]
Gamers (DE) PAL
53
[15]
Games World: The Magazine (UK) PAL
67
[16]
Game Informer (US) NTSC-U
83
[17]
Game Informer (US) NTSC-U
67
[18]
Joypad (FR)
80
[19]
MAN!AC (DE) PAL
60
[20]
Mega (UK) PAL
83
[4]
Mega Force (FR) PAL
70
[21]
Mega Fun (DE)
45
[22]
Mean Machines Sega (UK) PAL
77
[23]
Player One (FR)
80
[24]
Play Time (DE) PAL
60
[25]
Sega Power (UK) PAL
75
[26]
Sega Mega Drive Review (RU)
74
[27]
Todo Sega (ES)
77
[28]
Tricks 16 bit (RU)
73
[29]
VideoGames (US) NTSC-U
70
[30]
Sega Mega Drive
70
Based on
25 reviews

Generations Lost

Mega Drive, US
GenerationsLost MD US Box.jpg
Cover
Generationslost md us cart.jpg
Cart
Mega Drive, EU
GenerationsLost MD EU Box.jpg
Cover
GenerationsLost MD EU Cart.jpg
Cart
Generations Lost MD EU Manual.jpg
Manual
Mega Drive, SE rental (SF)
GenerationsLost MD SE rental cover.jpg
Cover
Mega Drive, AU
GenerationsLost MD AU box back.pngNospine.pngGenerationsLost MD AU cover.jpg
Cover
GenerationsLost MD EU Cart.jpg
Cart
Generations Lost MD EU Manual.jpg
Manual
Mega Drive, KR
GenerationsLost MD KR Box.jpg
Cover
GenerationsLost MD KR cartback.jpgGenerationsLost MD KR cart.jpg
Cart

Technical information

Main article: Generations Lost/Technical information.

External links

References

  1. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 12
  2. 2.0 2.1 2.2 2.3 Computer & Video Games, "December 1994" (UK; 1994-11-15), page 77
  3. 3.0 3.1 Sega Magazine, "October 1994" (UK; 1994-09-15), page 20
  4. 4.0 4.1 Mega, "December 1994" (UK; 1994-11-30), page 56
  5. File:GenerationsLost MD US Box.jpg
  6. File:Generations Lost MD credits.pdf
  7. Game Champ, "xxxx" (KR; 199x-xx-xx), page 27
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 86
  9. Cool Gamer, "9" (RU; 2002-10-13), page 90
  10. Digitiser (UK) (1995-02-10)
  11. Electronic Games (1992-1995), "December 1994" (US; 1994-1x-xx), page 160
  12. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 46
  13. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 317
  14. GamePro, "December 1994" (US; 1994-xx-xx), page 128
  15. Gamers, "Januar 1995" (DE; 1995-01-08), page 19
  16. Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 18
  17. Game Informer, "January 1995" (US; 199x-xx-xx), page 19
  18. Game Informer, "February 1995" (US; 1995-0x-xx), page 16
  19. Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 57
  20. MAN!AC, "12/94" (DE; 1994-11-09), page 67
  21. Mega Force, "Décembre 1994" (FR; 1994-12-02), page 82
  22. Mega Fun, "01/95" (DE; 1994-12-21), page 90
  23. Mean Machines Sega, "December 1994" (UK; 1994-10-28), page 96
  24. Player One, "Décembre 1994" (FR; 1994-1x-xx), page 150
  25. Play Time, "2/95" (DE; 1995-01-04), page 106
  26. Sega Power, "February 1995" (UK; 1994-12-15), page 79
  27. Sega Mega Drive Review, "2" (RU; 1996-01-03), page 72
  28. Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 50
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
  30. VideoGames, "December 1994" (US; 1994-1x-xx), page 128


Generations Lost

GenerationsLost title.png

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