Difference between revisions of "Hans van Veenendaal"
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| role=Motion Capture Designer{{ref|https://www.linkedin.com/in/hans-van-veenendaal-2a14612/}} | | role=Motion Capture Designer{{ref|https://www.linkedin.com/in/hans-van-veenendaal-2a14612/}} | ||
| education=[[wikipedia:Delft University of Technology|Delft University of Technology]] (1987-1992; MS, Applied Physics){{ref|https://www.linkedin.com/in/hans-van-veenendaal-2a14612/}} | | education=[[wikipedia:Delft University of Technology|Delft University of Technology]] (1987-1992; MS, Applied Physics){{ref|https://www.linkedin.com/in/hans-van-veenendaal-2a14612/}} | ||
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==Production history== | ==Production history== | ||
− | {{ProductionHistory|Hans van Veenendaal|Hans Van Veenendaal}} | + | {{ProductionHistory|Hans van Veenendaal|Hans Van Veenendaal|Hans Van Veenendall|VAN VEENENDAAL,Hans|ハンス ファン フェイネンダール}} |
==External links== | ==External links== |
Latest revision as of 12:47, 5 July 2024
Hans van Veenendaal |
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Employment history:
Divisions:
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Role(s): Motion Capture Designer[1] |
Education: Delft University of Technology (1987-1992; MS, Applied Physics)[1] |
This teeny-tiny article needs some work. You can help us by expanding it.
Hans van Veenendaal.
Production history
- World Series 99 (NAOMI; 1999) — SPECIAL THANKS (as VAN VEENENDAAL,Hans)
- Virtua Tennis (NAOMI; 1999) — Technical Advisor
- Dynamite Baseball '99 (NAOMI; 1999) — 協力 (as ハンス ファン フェイネンダール)
- Shenmue (Dreamcast; 1999) — Research and Development (as Hans Van Veenendaal)
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Technical Research Motion Capture System (as Hans Van Veenendaal)
- Rent A Hero No.1 (Dreamcast; 2000) — モーションキャプチャースタジオ
- NASCAR Arcade (Hikaru; 2000) — Special Thanks
- Virtua Tennis (Dreamcast; 2000) — Technical Advisor
- US Shenmue (Dreamcast; 2001) — Research And Development
- US Shenmue (Dreamcast; 2001) — Motion Capture System
- Virtua Fighter 4 (NAOMI 2; 2001) — Motion Capture Team (as Hans Van Veenendall)
- Shenmue II (Dreamcast; 2001) — Research and Development (as Hans Van Veenendaal)
- Shenmue II (Dreamcast; 2001) — Technical Research Dept. Motion Capture Section (as Hans Van Veenendaal)
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Motion Capture Team (as Hans Van Veenendaal)
- Space Channel 5: Part 2 (Dreamcast; 2002) — Sega-AM2 Motion Capture Studio
- Space Channel 5: Part 2 (PlayStation 2; 2002) — Sega-AM2 Motion Capture Studio
- Phantasy Star Online Episode I & II (GameCube; 2002) — Motion Capture (Lobby Action) (as Hans Van Veenendaal)
- Shinobi (PlayStation 2; 2002) — SEGA-AM2 Co.LTD. Motion Capture Studio
- Shinobi (PlayStation 2; 2002) — SEGA-AM2 Co.LTD. - Motion Capture Studio
- Phantasy Star Online Episode I & II (Xbox; 2003) — Motion Capture (Lobby Action) (as Hans Van Veenendaal)
- Virtua Cop 3 (Chihiro; 2003) — Motion Capture
- The King of Route 66 (PlayStation 2; 2003) — Motion Capture Team (as Hans Van Veenendaal)
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Sega-AM2 Motion Cature Studio (as Hans Van Veenendaal)
- Nightshade (PlayStation 2; 2003) — 株式会社セガ・ 制作局
- Nightshade (PlayStation 2; 2003) — Sega Motion Capture Studio