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Revision as of 14:18, 26 September 2014
- For the Sega Master System game, see Enduro Racer (Master System)
This short article is in need of work. You can help Sega Retro by adding to it.
Enduro Racer | |||||
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System(s): Sega Hang-On hardware, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum | |||||
Publisher: Sega Activision | |||||
Developer: Sega AM2 Software Studios, Icon Design, Focus Software Studios, Giga Games, Focus | |||||
Genre: Racing | |||||
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Enduro Racer (エンデューロレーサー) is a 1986 racing arcade game designed by Yu Suzuki and developed by Sega AM2. It is extremely similar to Hang-On, using the same engine and base hardware (which is based on Space Harrier) but featuring dirt bikes. There are also numerous additions such as jumps and hills (the latter being used again in OutRun). Like Hang-On, sit-down arcade cabinets in the shape of bikes were produced, which if moved would control the player on-screen.
Like many of AM2's early arcade game, Enduro Racer was ported to the Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum, all with significant cutbacks and original music (except for the Spectrum and CPC ports, which used the original music and no music, respectively). Curiously, unlike most Sega arcade ports of this nature, no Amiga version was ever released - it is assumed one was planned at some stage, but it never surfaced.
Enduro Racer was also brought to the Sega Master System, albeit in a different form.
Contents
Production Credits
Atari ST Version
Presented by Activision
Programmed by Giga Games
Graphics by Focus
Enduro Racer ©Sega
The Computer Game © 1987 Activision
Commodore 64 Version
Presented by Activision
Programmed by Icon Design
Graphics by Focus
A Software Studios Production
Enduro Racer ©Sega
The Computer Game © 1987 Activision
ZX Spectrum Version
Presented by Activision
Programmed by Giga Games
Graphics by Focus
A Software Studios Production
Enduro Racer ©Sega
The Computer Game © 1987 Activision
Physical Scans
Arcade Version
Template:Scanflyer Template:Scanflyer
Amstrad CPC Version
Atari ST Version
Sega Retro Average | |||||||||||||||||||||||||||||
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|
55 | |
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Based on 5 reviews |
Commodore 64 Version
ZX Spectrum Verison
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
84 | |
---|---|
Based on 8 reviews |
- ↑ ACE, "March 1988" (UK; 1988-02-04), page 60
- ↑ The Games Machine, "March 1988" (UK; 1988-02-18), page 63
- ↑ Génération 4, "Mars/Avril 1988" (FR; 1988-0x-xx), page 65
- ↑ Popular Computing Weekly, "Vol. 7 No. 4" (UK; 1988-01-28), page 17
- ↑ Power Play, "Ausgabe 3" (DE; 1988-02-22), page 74
- ↑ Computer Gamer, "June 1987" (UK; 1987-xx-xx), page 38
- ↑ Crash, "August 1989" (UK; 1989-07-27), page 44
- ↑ Computer & Video Games, "May 1987" (UK; 1987-04-xx), page 14
- ↑ Micromanía, "Mayo 1987" (ES; 1987-xx-xx), page 29
- ↑ Microsete, "September 9, 1987" (PT; 1987-09-09), page 1
- ↑ Sinclair User, "March 1987" (UK; 1987-02-18), page 24
- ↑ Your Sinclair, "April 1987" (UK; 1987-xx-xx), page 33
- ↑ Your Sinclair, "November 1990" (UK; 1990-10-xx), page 80