Difference between revisions of "Mortal Kombat II"

From Sega Retro

Line 242: Line 242:
 
| playerone_source={{num|45|page=30/31/32}}
 
| playerone_source={{num|45|page=30/31/32}}
 
| segamaguk=96
 
| segamaguk=96
| segamaguk_source={{num|3|page=74/75}}
+
| segamaguk_source={{num|9|page=74/75}}
 
| segapower=94
 
| segapower=94
 
| segapower_source={{num|58|page=45/46/47/48}}
 
| segapower_source={{num|58|page=45/46/47/48}}

Revision as of 10:34, 26 October 2014

This article needs description of controls..
This article needs to be edited to include a detailed description of the game's controls, possibly including button templates such as {{A}}.

n/a

MK2 Title.png

Mortal Kombat II
System(s): Sega Mega Drive, Sega 32X, Sega Saturn, Sega Master System, Sega Game Gear
Publisher: Acclaim
Developer:
Peripherals supported:
Sega Game Gear
Gear-to-Gear Cable
Genre: Action

















Release Date RRP Code

Mortal Kombat II, called Mortal Kombat II: Kyuukyoku Shinken (モータルコンバットII 究極神拳) in Japan, is the sequel to the critically acclaimed Mortal Kombat. It was originally released in 1993 as an arcade game before being ported to numerous platforms. It is considered by many to be the best fighter of the series. It sports a cast of twelve characters with numerous special moves including new finishers and new kinds of finishers.

Gameplay

The game plays almost identically to its prequel, Mortal Kombat. The game consists of fourteen fights that start against the other characters of the game, before moving onto one of two secret characters if certain conditions are met. From there, the player battles the monstrous Kintaro before fighting the game's final boss, Shao Kahn.

All characters share the same basic range of attacks, such as uppercuts, foot sweeps, and throws, although these moves vary in speed and power from character and character. When using a three button controller, not all of these moves will be available. What differentiates each character are several special moves that are performed by entering certain button combinations.

Fatalities can be performed like in the original game, and each character now has two of each. Two other kinds of finishing moves appeared in this game, Friendships, where instead of the winning character killing off the opponent, they would do something friendly, and Babalities, where the surviving character would transform the loser into an infant. These were put into the original arcade version of the game to poke fun at those who felt the original Mortal Kombat was too violent.

Unlike the Genesis version of its prequel, the game is completely uncensored from the start and no code is needed to unsensor the game.

Characters

Playable

  • Baraka
  • Jax
  • Johnny Cage
  • Kitana
  • Kung Lao
  • Liu Kang
  • Mileena
  • Rayden
  • Reptile
  • Scorpion
  • Shang Tsung
  • Sub-Zero

Non-Playable

  • Jade
  • Kintaro
  • Noob Saibot
  • Shao Kahn
  • Smoke

Versions

Mega Drive

The Mega Drive version was developed by Probe Entertainment. Differences from the Arcade version include a limited color pallette, reduced voice samples, and original game music. Gameplay speed is slightly increased. In the place of Goro's Lair is a slightly modified portal stage, which replaces the reds and oranges with blue. The game endings have also been reduced to text which scrolls across the screen as the winning player poses in Shao Kahns Arena. There are some easter eggs that are exclusive to this version such as the Oooh Nasty debug option which replaces the Dan Forden Toasty image with a kids drawing and gives Raiden a "Fergality" special move.

32X

Mortal Kombat II (known as Mortal Kombat II: Kyuukyoku Shinken in Japan) was ported to the 32X by Probe Entertainment, the same company behind the Genesis version of the same game. The original port was first released in the United States on December 4, 1994 in time for the Christmas season. A revision fixing minor programming issues and bugs that were most likely not addressed due to the Christmas deadline was released in January 1995. The game was released in Europe and Japan in 1995.

This port is built off of the Genesis version, but features enhanced graphics and utilizes a much greater color palette. Backgrounds, character sprites, and the health bars are among the few things that are much more detailed in this version.

It also boasted many enhanced sound effects that sounded very similar to the arcade version and added numerous sound effects missing in its Genesis counterpart, namely Shao Kahn's announcing of the rounds and various screaming noises. Due to the game's tight schedule, however, it retained the Genesis version's soundtrack.

The port received many lukewarm reviews due to its inferior soundtrack, but is preferred by some over the SNES version for it's tight controls.

Master System and Game Gear

Like other Sega Console versions, it was developed by Probe Entertainment. The Game Gear and Master System versions are identical aside from the screen size. Eight characters and Shao Kahn are present but several were removed such as Raiden, Baraka, Johnny Cage, Kung Lao, Noob Saibot, and Kintaro. Several levels are also missing and the only level with a stage fatality is the Kombat Tomb. Each character has one fatality removed along with friendships. As expected, the graphics and sound take a hit and voice samples are nonexistent.

Saturn

This port is essentially an enhanced version of the Probe Entertainment-developed PlayStation port. Improvements from the PS1 port include the use of arranged CD-quality audio tracks over the console's sound processor, slightly better load times, and the ability to pre-load morphs for Shang Tsung (much like Mortal Kombat Trilogy).

Unlike the PlayStation port, however, there is no option to enable Shao Kahn's dialogue (such as his announcing of the rounds). Kitana's death screams are also missing.

Both of these ports, however, have been received negatively by many gamers. They're widely considered to be inferior to the 16-bit ports for their lack of certain sound effects, poor load times, and occasional slowdown. The Saturn version was also released almost 2.5 years after the original arcade version, so many found there to be no excuse for these issues.

Production Credits

Mega Drive Version

Midway Mortal Kombat Team: Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
For Probe Software:

Programmed By: David Leitch with the kind assistance of Paul Carruthers
Graphics By: Terry Ford
Music & SFX By: Matt Furniss & S. Hollingworth of Krisalis Software
Graphics Utilities: Gary Liddon, Carl Muller, Bob Armour
Compression Programming: Nick Pelling, Greg Michael
QA Manager: Tim Bradstock
QA Engineers: James Stewart, Ben O'Reilly, Nick McGee
Creative Director: Joe Bonar
Produced By: Rob O'Farrel (Barg)
Special Thanks To: Tiny 'Bubbles' Beckwith
Mr Leitch's Portrait By: Alan Seagrave

Acclaim Development By: The Gray Team

Producer: Rob Leingang
Associate Producer: Stacy Hendrickson
Analysts: John Cirabisi, James Johnson, Joe Libertella
Special Thanks To: Alex De Lucia, Billy Pidgeon, Diane Cambria, Eric Weiner, Steffan Levine, Shawn Rosen, Eric Kuby, Mark Mermelstein, Mike Hong, Eric Samulski

32X Version

Midway Mortal Kombat Team: Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
For Probe Entertainment Limited:

Programmed By: Cameron Sheppard, David Leitch
Graphics By: Terry Ford
Music & SFX By: Matt Furniss & S. Hollingworth of Krisalis Software
Samples By: PC Music
Samples Driver By: Ed Haynes
Compression Programming: Nick Pelling, Cameron Sheppard
QA Engineers: James Stewart, Nick McGee, Clifford Ramsey, Mark Viccary
QA Manager: Tim Bradstock
Produced By: Rob O'Farrel (Barg)
Executive Producer: Tony Porter

Acclaim Development By: The Gray Team

Producer: Rob Leingang
Associate Producer: Alex De Lucia
Analysts: Joey Libertella, Eric Weiner, Mark Hermelstein, Steffan Levine
Special Thanks To: Billy Pidgeon, Diane Cambria, Eric Kuby, David Sanchez, Eric Samulski
Thanks again Stacy. We'll miss you!!

Gallery

Mega Drive Version

32X Version

Saturn Version

Game Gear Version

Master System Version


Promotional Material

Physical Scans

Mega Drive Version

Sega Retro Average 
Publication Score Source
92 №35, p92/93
97 №154, p48/49/50/51/52
80 №13, p68/69/70
73
94 №21, p48/49/50
92
88 №34, p10/11
88 №25, p56/57
94 №23, p2-13 (Supp.)[1]
94 №45, p30/31/32
96 №9, p74/75
94 №58, p45/46/47/48
97 №36, p44/45
Sega Mega Drive
91
Based on
13 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
80
[2]
Beep! MegaDrive (JP) NTSC-J
70
[3]
Consoles + (FR)
92
[4]
Cool Gamer (RU)
90
[5]
Computer & Video Games (UK)
97
[6]
Edge (UK)
80
[7]
Electronic Gaming Monthly (US) NTSC-U
73
[8]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
80
[9]
Entsiklopediya luchshikh igr Sega. Vypusk 10 (RU)
100
[10]
Famitsu (JP) NTSC-J
73
[11]
Game Players (US)
92
[12]
Game Players (US) NTSC-U
92
[13]
GamePro (US) NTSC-U
88
[14]
GamePro (DE) PAL
67
[15]
GamesMaster (UK) PAL
94
[16]
Games World: The Magazine (UK) PAL
91
[17]
Game Informer (US) NTSC-U
78
[18]
Joker (SI)
94
[19]
Joypad (FR) PAL
88
[20]
MAN!AC (DE) PAL
80
[21]
Mega (UK) PAL
88
[22]
Mega Force (FR) PAL
91
[23]
Megazin (SI)
91
[24]
Mean Machines Sega (UK) PAL
94
[25]
Player One (FR)
94
[26]
Power Up! (UK)
93
[27]
Score (CZ)
78
[28]
Sega Magazine (UK) PAL
96
[29]
Sega Power (UK) PAL
94
[30]
Sega Pro (UK) PAL
97
[31]
Sega Mega Drive Review (RU)
92
[32]
Sega Saturn Magazine (JP) NTSC-J
80
[33]
Todo Sega (ES)
92
[34]
Tricks 16 bit (RU)
96
[35]
Video Games (DE) PAL
73
[36]
VideoGames (US) NTSC-U
70
[37]
Sega Mega Drive
87
Based on
36 reviews

Mortal Kombat II

Mega Drive, US
MK2 MD US Box.jpg
Cover
MK2 MD US Cart.jpg
Cart
Mega Drive, EU
MK2 MD EU Box.jpg
Cover
MK2 MD EU Cart.jpg
Cart
Mega Drive, JP
MK2 MD JP Box.jpg
Cover
Mega Drive, AU
MortalKombatII MD AU cover.jpg
Cover
Mega Drive, AU (Sega Platinum Collection)
MK2 MD AU Box Platinum.jpg
Cover
Mega Drive, BR
MK2 MD BR Box.jpg
Cover
MK2 MD BR Cart.jpg
Cart

32X Version

Sega Retro Average 
Publication Score Source
48 №6, p104/105/106/107
93 №42, p100/101
93 №160
91
76
91 №12, p78
92 №29, p20/21/22/23/24/25
92 №52, p117
93 №15, p78/79
90 №65, p38/39
95 №43, p40/41
81 №5, p78/79
Sega 32X
86
Based on
12 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR) PAL
48
[38]
Consoles + (FR)
93
[39]
Computer & Video Games (UK) PAL
93
[40]
Digitiser (UK)
90
[41]
Electronic Games (1992-1995) (US) NTSC-U
100
[42]
Famitsu (JP) NTSC-J
55
[43]
GameFan (US) NTSC-U
91
[44]
Game Players (US) NTSC-U
76
[45]
GamePro (US) NTSC-U
58
[46]
Games World: The Magazine (UK) PAL
91
[47]
Game Informer (US) NTSC-U
89
[48]
HiTech (ES) PAL
70
[49]
Mega (UK) PAL
84
[50]
Mean Machines Sega (UK) PAL
92
[51]
Next Generation (US) NTSC-U
50
[52]
Player One (FR)
92
[53]
Saturn Fan (JP) NTSC-J
65
[54]
Sega Magazine (UK) PAL
93
[55]
Sega Power (UK) PAL
90
[56]
Sega Pro (UK) PAL
95
[57]
Sega Pro (UK) PAL
92
[58]
Sega Saturn Magazine (JP) NTSC-J
70
[59]
Todo Sega (ES)
93
[60]
Top Consoles (FR)
80
[61]
Ultimate Future Games (UK) PAL
81
[62]
VideoGames (US)
90
[63]
Sega 32X
82
Based on
26 reviews

Mortal Kombat II

32X, US
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> MK2 32X US Box Back.jpg320x120pxMK2 32X US Box Front.jpg
Cover
MK2 32X US Cart.jpg
Cart
Mortalkombatii 32x us manual.pdf
Manual
32X, EU
MK2 32X EU Box Back.jpgNospine.pngMK2 32X EU Box Front.jpg
Cover
MK2 32X EU Cart.jpg
Cart
32X, JP
MK2 32X JP Box Back.jpgNospine.pngMK2 32X JP Box Front.jpg
Cover
Mkii 32x jp manual.pdf
Manual
32X, BR
MK2 32X BR Box.jpg
Cover
MK2 32X BR Cart.jpg
Cart

Saturn Version

Sega Retro Average 
Publication Score Source
75 №51, p138/139
58
46
83 №48, p44
89 №75, p48/49
93 №1, p78/79
Sega Saturn
74
Based on
6 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
60
[64]
Consoles + (FR)
75
[65]
Electronic Gaming Monthly (US) NTSC-U
58
[66]
Famitsu (JP) NTSC-J
48
[67]
GameFan (US)
46
[68]
GamePro (US) NTSC-U
75
[69]
GamePro (UK)
82
[70]
Game Informer (US) NTSC-U
67
[71]
Hobby Consolas (ES) PAL
82
[72]
Intelligent Gamer's Fusion (US) NTSC-U
67
[73]
Joypad (FR)
83
[74]
Mean Machines Sega (UK) PAL
88
[75]
Next Generation (US) NTSC-U
50
[76]
Saturn Fan (JP) NTSC-J
64
[77]
Saturn+ (UK) PAL
90
[78]
Sega Power (UK) PAL
89
[79]
Sega Saturn Magazine (UK) PAL
93
[80]
Sega Saturn Magazine (JP) NTSC-J
63
[81]
Sega Saturn Magazine (JP) NTSC-J
58
[82]
Todo Sega (ES)
85
[83]
Ultimate Gamer (US)
80
[84]
Última Generación (ES)
76
[85]
VideoGames (US) NTSC-U
60
[86]
Sega Saturn
71
Based on
23 reviews

Mortal Kombat II

Saturn, US
Mortalkombatii sat us backcover.jpgMK2 Saturn US Box.jpg
Cover
Mortalkombatii sat us disc.jpg
Disc
Mkii sat us manual.pdf
Manual
Saturn, EU
MK2 Saturn EU Box.jpg
Cover
MK2 Saturn EU Disc.jpg
Disc
Saturn, JP
MK2 Saturn JP Box Back.jpgMK2 Saturn JP Box.jpg
Cover

Master System Version

Sega Retro Average 
Publication Score Source
82 №39, p156
80 №25, p98
85 №60, p54
Sega Master System
82
Based on
3 reviews
Sega Retro Average 
Publication Version Score
Sega Master System
N/A
Based on
0 reviews

Mortal Kombat II

Master System, EU
MK2 SMS EU Box.jpg
Cover
MK2 SMS EU Cart.jpg
Cart
Master System, AU
MK2 SMS AU Box.jpg
Cover
MK2 SMS AU Cart Silver.jpg
Cart
Master System, BR
MK2 SMS BR Box.jpg
Cover
Mk2 sms br cart.jpg
Cart
MK2 SMS BR Manual.pdf
Manual
MortalKombatIIBrPosterFront.jpg
Poster (front)
MortalKombatIIBrPosterBack.jpg
Poster (back)

Game Gear Version

Sega Retro Average 
Publication Score Source
88 №154, p48/49/50/51/52
70
45
90
93 №23, p14-15 (Supp.)[87]
92 №9, p76
82 №59
95 №36, p60/61
Sega Game Gear
82
Based on
8 reviews
Sega Retro Average 
Publication Version Score
Sega Game Gear
N/A
Based on
0 reviews

Mortal Kombat II

Game Gear, US
MK2 GG US Box Back.jpgNospine.pngMK2 GG US Box Front.jpg
Cover
MK2 GG US Cart.jpg
Cart
Game Gear, EU
MK2 GG EU Box Front.jpg
Cover
MK2 GG EU Cart.jpg
Cart
Game Gear, JP
MK2 GG JP Box Front.jpg
Cover
MK2 GG JP Cart.jpg
Cart



Mortal Kombat II, Dragon.png
Mortal Kombat games for Sega systems
Sega Mega Drive
Mortal Kombat (1993) | Mortal Kombat II (No results?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996)
Sega Master System
Sega Game Gear
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996)
Sega Mega-CD
Mortal Kombat (1994)
Sega 32X
Mortal Kombat II (No results?)
Sega Saturn
Mortal Kombat II (No results?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997)
Sega Dreamcast
Mortal Kombat Gold (1999)
Unlicensed Mortal Kombat games for Sega systems
Mortal Kombat 5 (1999)
  1. File:Issue23MMSMK2Review.pdf, page 2
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 135
  3. Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 19
  4. Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 92
  5. Cool Gamer, "9" (RU; 2002-10-13), page 130
  6. Computer & Video Games, "September 1994" (UK; 1994-08-15), page 48
  7. Edge, "October 1994" (UK; 1994-08-25), page 68
  8. Electronic Gaming Monthly, "October 1994" (US; 1994-xx-xx), page 32
  9. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 334
  10. Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 91
  11. Famitsu, "1994-09-16" (JP; 1994-09-02), page 38
  12. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 52
  13. Game Players, "Vol. 7 No. 9 September 1994" (US; 1994-0x-xx), page 100
  14. GamePro, "October 1994" (US; 1994-xx-xx), page 40
  15. GamePro, "Oktober 1994" (DE; 1994-09-30), page 54
  16. GamesMaster, "September 1994" (UK; 1994-08-25), page 48
  17. Games World: The Magazine, "October 1994" (UK; 1994-08-25), page 12
  18. Game Informer, "September/October 1994" (US; 1994-0x-xx), page 14
  19. Joker, "Oktober 1994" (SI; 1994-xx-xx), page 27
  20. Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 10
  21. MAN!AC, "11/94" (DE; 1994-10-12), page 54
  22. Mega, "October 1994" (UK; 1994-09-29), page 56
  23. Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 78
  24. Megazin, "Letnik 2, Številka 14, Oktober 1994" (SI; 1994-xx-xx), page 27
  25. Mean Machines Sega, "Mortal Kombat II Exclusive Review Guide" (UK; 1994-07-30), page 2
  26. Player One, "Septembre 1994" (FR; 1994-0x-xx), page 29
  27. Power Up!, "Saturday, September 10, 1994" (UK; 1994-09-10), page 1
  28. Score, "Únor 1995" (CZ; 1995-02-01), page 26
  29. Sega Magazine, "September 1994" (UK; 1994-08-xx), page 74
  30. Sega Power, "September 1994" (UK; 1994-08-04), page 45
  31. Sega Pro, "September 1994" (UK; 1994-08-11), page 44
  32. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 101
  33. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  34. Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 30
  35. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 117
  36. Video Games, "11/94" (DE; 1994-10-26), page 88
  37. VideoGames, "October 1994" (US; 1994-xx-xx), page 65
  38. CD Consoles, "Avril 1995" (FR; 1995-xx-xx), page 104
  39. Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 100
  40. Computer & Video Games, "March 1995" (UK; 1995-02-15), page 58
  41. Digitiser (UK) (1995-04-21)
  42. Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 83
  43. Famitsu, "1995-05-26" (JP; 1995-05-12), page 1
  44. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 25
  45. Game Players, "Vol. 8 No. 4 April 1995" (US; 1995-0x-xx), page 42
  46. GamePro, "April 1995" (US; 1995-xx-xx), page 60
  47. Games World: The Magazine, "June 1995" (UK; 1995-0x-xx), page 78
  48. Game Informer, "May 1995" (US; 1995-0x-xx), page 34
  49. HiTech, "Marzo 1995" (ES; 1995-02-24), page 66
  50. Mega, "March 1995" (UK; 1995-02-28), page 36
  51. Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 20
  52. Next Generation, "May 1995" (US; 1995-04-18), page 92
  53. Player One, "Avril 1995" (FR; 1995-0x-xx), page 117
  54. Saturn Fan, "1995 August" (JP; 1995-07-07), page 70
  55. Sega Magazine, "March 1995" (UK; 1995-02-15), page 78
  56. Sega Power, "April 1995" (UK; 1995-02-16), page 38
  57. Sega Pro, "April 1995" (UK; 1995-02-23), page 40
  58. Sega Pro, "April 1996" (UK; 1996-02-28), page 27
  59. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
  60. Todo Sega, "Abril 1995" (ES; 1995-0x-xx), page 42
  61. Top Consoles, "Mai 1995" (FR; 1995-0x-xx), page 100
  62. Ultimate Future Games, "April 1995" (UK; 1995-03-02), page 78
  63. VideoGames, "April 1995" (US; 1995-0x-xx), page 70
  64. CD Consoles, "Décembre 1995" (FR; 1995-xx-xx), page 118
  65. Consoles +, "Février 1996" (FR; 1996-0x-xx), page 138
  66. Electronic Gaming Monthly, "March 1996" (US; 1996-xx-xx), page 29
  67. Famitsu, "1996-04-05" (JP; 1996-03-22), page 1
  68. GameFan, "Volume 4, Issue 3: March 1996" (US; 1996-xx-xx), page 13
  69. GamePro, "April 1996" (US; 1996-xx-xx), page 80
  70. GamePro, "May 1996" (UK; 1996-04-xx), page 24
  71. Game Informer, "March 1996" (US; 1996-0x-xx), page 54
  72. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 116
  73. Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 74
  74. Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 44
  75. Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 92
  76. Next Generation, "April 1996" (US; 1996-03-12), page 88
  77. Saturn Fan, "1996 No. 12" (JP; 1996-05-24), page 70
  78. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 44
  79. Sega Power, "Christmas 1995" (UK; 1995-12-21), page 48
  80. Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 78
  81. Sega Saturn Magazine, "1996-06 (1996-04-12)" (JP; 1996-03-22), page 235
  82. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
  83. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 52
  84. Ultimate Gamer, "November 1995" (US; 1995-1x-xx), page 86
  85. Última Generación, "Marzo 1996" (ES; 1996-0x-xx), page 72
  86. VideoGames, "March 1996" (US; 1996-02-20), page 83
  87. File:Issue23MMSMK2Review.pdf, page 14