Difference between revisions of "Deadly Moves"
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*Due to the ability to rechallenge opponents, the score system can be exploited easily | *Due to the ability to rechallenge opponents, the score system can be exploited easily | ||
*The final boss can be easily defeated by fully leveling up your character and throwing projectiles from the other side of the screen. Ranker will block all of them, slowly succumbing to the block damage taken. | *The final boss can be easily defeated by fully leveling up your character and throwing projectiles from the other side of the screen. Ranker will block all of them, slowly succumbing to the block damage taken. | ||
+ | *Ranker is only playable in this version using codes. You can not play whit him in the Super Nintendo version. | ||
==Production Credits== | ==Production Credits== |
Revision as of 10:07, 12 April 2015
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Power Athlete/Deadly Moves | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Kaneko | |||||
Developer: Kaneko | |||||
Genre: Action | |||||
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Power Athlete (パワーアスリート) is a 1992 fighting game for the Sega Mega Drive and SNES by Kaneko released in Japan and the US. In the US, the Mega Drive version was renamed Deadly Moves and the SNES version Power Moves. The versions are identical in terms of gameplay & graphics are also very similar.
The protagonist Joe aims to become the world’s strongest fighter by challenging Ranker, the game’s final boss. Joe is the only playable character in single player mode.
The game feels like a typical pre Street Fighter 2 era fighting game.
Gameplay
punches, kicks, and jumps. Pushing and moves the character to a higher or lower plane, similar to side scrolling games like Streets of Rage. Special moves don’t cause any block damage unless your character is highly leveled up. Combos akin to e.g. Street Fighter 2 aren’t possible. In RPG fashion, enemies can be challenged multiple times to level your character up. There are two long bonus stages that can be used to collect extra points.
Progress is recorded through a password system.
Trivia
- Due to the ability to rechallenge opponents, the score system can be exploited easily
- The final boss can be easily defeated by fully leveling up your character and throwing projectiles from the other side of the screen. Ranker will block all of them, slowly succumbing to the block damage taken.
- Ranker is only playable in this version using codes. You can not play whit him in the Super Nintendo version.
Production Credits
Produce: Akihiko Uto
Director: Takahiro Shima
Programmer: Hisato Shirochika, Hideki Suzuki
Charactor Design: Kuzira.MK2
Designer: Kuzira.MK2, T.K, Shikanosuke, Dogrou, Aki.Misuzu, Betty.Black, Dember Sato
Voice: Kuzira.MK2, Misako.S
Sound: Hideki Suzuki
Special Thanks: Kato Dappe, Rika Shima, Takayuki Shoji, Koji Naya, Inter State Co., Ltd., System Vision
Promotional Material
- DeadlyMoves MD US PrintAdvert.jpg
US print advert
Physical Scans
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63 | |
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Based on 25 reviews |
- ↑ 1.0 1.1 File:MeanMachinesSega06UK.pdf, page 40 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega06UK.pdf_p40" defined multiple times with different content - ↑ File:SegaForce15UK.pdf, page 72
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 22
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 56
- ↑ Beep! MegaDrive, "December 1992" (JP; 1992-11-07), page 30
- ↑ Electronic Games (1992-1995), "March 1993" (US; 1993-02-09), page 64
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 291
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 305
- ↑ Famitsu, "1992-11-27" (JP; 1992-11-13), page 43
- ↑ Game Power, "Febbraio 1993" (IT; 1993-0x-xx), page 45
- ↑ GamesMaster, "April 1993" (UK; 1993-03-18), page 81
- ↑ Hippon Super, "January 1993" (JP; 1992-12-04), page 84
- ↑ Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 82
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 186
- ↑ Mega Drive Fan, "March 1993" (JP; 1993-02-xx), page 59
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 56
- ↑ Mega, "July 1993" (UK; 1993-06-17), page 35
- ↑ MegaTech, "April 1993" (UK; 1993-03-20), page 56
- ↑ Play Time, "5/93" (DE; 1993-04-07), page 106
- ↑ Sega Power, "April 1993" (UK; 1993-03-04), page 34
- ↑ Sega Pro, "March 1993" (UK; 1993-02-11), page 60
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Zone, "June 1993" (UK; 1993-05-xx), page 28
- ↑ Sega Force, "March 1993" (UK; 1993-02-04), page 72
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 48
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