Difference between revisions of "Captain America and the Avengers"

From Sega Retro

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==Gameplay==
 
==Gameplay==
The game employs a 2 button setup, which defaults to {{A}} for jumping and {{B}} fior attacking, although the controlls can be redefined. By holding down the attack button, it's possible guard attacks. Pushing jump and attack simultaneously fires a projectile attack. By attacking late or early during a jumpm either a dive attack or aerial shot can be performed.
+
The game employs a 2 button setup, which defaults to {{A}} for jumping and {{B}} for attacking, although the controls can be redefined. By holding down the attack button, it's possible to guard attacks. Pushing jump and attack simultaneously fires a projectile attack. By attacking late or early during a jump either a dive attack or an aerial shot can be performed.
 
Stages are littered with rocks, tires, scrap etc. These can be picked up and thrown, as well as downed opponents.
 
Stages are littered with rocks, tires, scrap etc. These can be picked up and thrown, as well as downed opponents.
 
Two stages feature auto scrolling sections that play like a shooting game.
 
Two stages feature auto scrolling sections that play like a shooting game.
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*Captain America
 
*Captain America
 
*Hawkeye
 
*Hawkeye
Vision and Iron Man having an aerial downward aimed projectile, while the other two character propell themselves downwards.
+
Vision and Iron Man have an aerial downward aimed projectile, while the other two characters propel themselves downwards.
  
 
==Trivia==
 
==Trivia==
For unknown reasons the game uses an unoptimized color palettes, with lots of details getting lost due to neightbouring colors having a too similar shade.  
+
For unknown reasons the game uses an unoptimized color palette, with lots of details getting lost due to neighboring colors having a too similar shade.  
  
 
==Version differences==
 
==Version differences==
The SNES version has more detailed graphics, but controll issues and lacks voice data. It was nit ported by Data Easy but by [[Mindscape]]. The [[Sega Mega Drive]] verison is also closer to the arcade's stage layout
+
The SNES version has more detailed graphics, but has control issues and lacks voice data. It was not ported by Data East but instead by [[Mindscape]]. The [[Sega Mega Drive]] version is also closer to the arcade version's stage layout.
  
 
==Production Credits==
 
==Production Credits==

Revision as of 08:07, 5 October 2015

n/a

CAatA title.png

Captain America and the Avengers
System(s): Sega Mega Drive, Sega Game Gear
Publisher:
Sega Mega Drive
Data East,
Sega Game Gear
Mindscape
Developer:
Genre: Action

















Number of players: 1-2
Release Date RRP Code

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Captain America and the Avengers is a beat-'em-up developed by Data East. Ports were made to the Sega Mega Drive and Sega Game Gear, as well as the competing SNES. Despite being developed by a Japanese team, it never saw a release in Japan. The music was arranged by Hitoshi Sakimoto, who is well regarded among Sega Mega Drive composers. Interestingly, the PAL version appears to have been optimized in both music speed and gameplay.

Gameplay

The game employs a 2 button setup, which defaults to A for jumping and B for attacking, although the controls can be redefined. By holding down the attack button, it's possible to guard attacks. Pushing jump and attack simultaneously fires a projectile attack. By attacking late or early during a jump either a dive attack or an aerial shot can be performed. Stages are littered with rocks, tires, scrap etc. These can be picked up and thrown, as well as downed opponents. Two stages feature auto scrolling sections that play like a shooting game.

Playable characters

  • Vision
  • Iron Man
  • Captain America
  • Hawkeye

Vision and Iron Man have an aerial downward aimed projectile, while the other two characters propel themselves downwards.

Trivia

For unknown reasons the game uses an unoptimized color palette, with lots of details getting lost due to neighboring colors having a too similar shade.

Version differences

The SNES version has more detailed graphics, but has control issues and lacks voice data. It was not ported by Data East but instead by Mindscape. The Sega Mega Drive version is also closer to the arcade version's stage layout.

Production Credits

Mega Drive Version

Producer: Mentaiko
Planner: E.Nishiyama, H.Iwano
Graphics: T.Ishiro, T.Sawajiri, Yorokin, H.Sasaki
Software: S.Miki, H.Fujiwara, Y.Mizutani
Sound: S.Shougo, Tom.Satoh, Ymoh.S
Marketing: K.Nakamura, S.Miller
P.R.: S.Takeuchi, D.Saitoh
Arcade Staff: H.Itoh, K.Miyazawa, H.Ohnuki, T.Haga, M.Tokoro
Special Thanks: M.Nakamura, K.Yokoyama, H.Yamaguchi
Director: E.Nishiyama, T.Ishiro
© 1992 Data East Corporation

Game Gear Version

Programming: Steve Ettinger
Backgrounds: Phil Knowles
Animations: Lance Hutto
Assistant Programmer: Cheryl Harada
Map Layouts: Alan Hickey
Music and Sounds: Eric Swanson
Producer for Realtime Associates: Dave Warhol
Producer for Software Toolworks: Steve Hutchins
Associate Producer for Realtime Associates: Ann Lediaev
Testing: Robert Arellano, Marty Lafleur, Wikian Tang, Rob Vance

Promotional Material

Physical Scans

Mega Drive Version

Sega Retro Average 
Publication Score Source
31 №138, p72
46 №4, p81
72 №16
50 №34, p238
35 №6, p65
62 №2, p46/47/48[1]
57 №14, p38/39/40
67 №5, p52-54[2]
25 №33, p92
61 №41, p44
41 №19, p63
37 №18, p64
52 №4, p56
82 №14, p72-74[3]
78 №12, p32
Sega Mega Drive
53
Based on
15 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[4]
Cool Gamer (RU)
30
[5]
Computer & Video Games (UK)
31
[6]
Digitiser (UK) PAL
40
[7]
Electronic Games (1992-1995) (US) NTSC-U
78
[8]
Entsiklopediya luchshikh igr Sega. Vypusk 10 (RU)
80
[9]
Mean Machines: The Essential Sega Guide (UK)
67
[10]
Game Power (IT)
60
[11]
GamePro (US) NTSC-U
83
[12]
GamesMaster (UK) PAL
46
[13]
Game Informer (US) NTSC-U
80
[14]
Joypad (FR)
72
[15]
Joystick (FR) NTSC-U
50
[16]
Mega (UK) NTSC-U
62
[1]
Mega Force (FR)
64
[17]
Mega Fun (DE) NTSC-U
27
[18]
MegaTech (UK) NTSC-U
57
[19]
Mean Machines Sega (UK) NTSC-U
67
[2]
Player One (FR)
25
[20]
Play Time (DE)
28
[21]
Power Up! (UK)
60
[22]
Power Play (DE)
40
[23]
Sega Power (UK) NTSC-U
61
[24]
Sega Pro (UK) PAL
37
[25]
Sega Pro (UK) PAL
41
[26]
Sega Zone (UK) NTSC-U
52
[27]
Sega Force (UK) PAL
82
[3]
Supersonic (FR)
78
[28]
Tricks 16 bit (RU)
32
[29]
VideoGames & Computer Entertainment (US) NTSC-U
60
[30]
Video Games (DE) PAL
54
[31]
Sega Mega Drive
54
Based on
31 reviews

Captain America and the Avengers

Mega Drive, US
CAatA MD US Box.jpg
Cover
Captainamerica md us cart.jpg
Cart
Mega Drive, EU
CAatA MD EU Box.jpg
Cover
CaptainAmerica MD EU Cart.jpg
Cart
Mega Drive, EU
(Classic Mega Drive)
CAatA MD EU Box Classic.jpg
Cover
CaptainAmerica MD EU Cart.jpg
Cart
Mega Drive, BR
CAatA MD BR Box.jpg
Cover
Captainamerica md br manual.pdf
Manual
Mega Drive, KR

Game Gear Version

Game Gear, US
CAatA GG US Box Back.jpgNospine.pngCAatA GG US Box Front.jpg
Cover
CAatA GG US Cart.jpg
Cart
  1. 1.0 1.1 File:Mega UK 02.pdf, page 46 Cite error: Invalid <ref> tag; name ":File:Mega UK 02.pdf_p46" defined multiple times with different content
  2. 2.0 2.1 File:MeanMachinesSega05UK.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega05UK.pdf_p52" defined multiple times with different content
  3. 3.0 3.1 File:SegaForce UK 14.pdf, page 72 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 14.pdf_p72" defined multiple times with different content
  4. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 42
  5. Cool Gamer, "9" (RU; 2002-10-13), page 47
  6. Computer & Video Games, "May 1993" (UK; 1993-04-15), page 72
  7. Digitiser (UK) (1993-02-08)
  8. Electronic Games (1992-1995), "January 1993" (US; 1992-12-10), page 76
  9. Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 36
  10. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 29
  11. Game Power, "Ottobre 1992" (IT; 1992-xx-xx), page 36
  12. GamePro, "February 1993" (US; 1993-xx-xx), page 42
  13. GamesMaster, "April 1993" (UK; 1993-03-18), page 81
  14. Game Informer, "November/December 1992" (US; 1992-1x-xx), page 6
  15. Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 68
  16. Joystick, "Janvier 1993" (FR; 199x-xx-xx), page 238
  17. Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 112
  18. Mega Fun, "11/92" (DE; 1992-10-xx), page 42
  19. MegaTech, "February 1993" (UK; 1993-01-20), page 38
  20. Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 92
  21. Play Time, "5/93" (DE; 1993-04-07), page 104
  22. Power Up!, "Saturday, July 03, 1993" (UK; 1993-07-03), page 1
  23. Power Play, "2/93" (DE; 1993-01-xx), page 142
  24. Sega Power, "April 1993" (UK; 1993-03-04), page 44
  25. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  26. Sega Pro, "May 1993" (UK; 1993-04-08), page 63
  27. Sega Zone, "February 1993" (UK; 1993-01-20), page 56
  28. Supersonic, "Juillet/Août 1993" (FR; 1993-xx-xx), page 32
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 38
  30. VideoGames & Computer Entertainment, "January 1993" (US; 199x-xx-xx), page 86
  31. Video Games, "2/93" (DE; 1993-01-27), page 97