Difference between revisions of "Strike Fighter"
From Sega Retro
m |
|||
Line 10: | Line 10: | ||
| players=1 | | players=1 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
− | | releases={{ | + | | releases={{releasesArcade |
− | | | + | | ybd_date_jp=1991 |
}} | }} | ||
}} | }} | ||
Line 32: | Line 32: | ||
{{Clear}} | {{Clear}} | ||
{{AfterBurner}} | {{AfterBurner}} | ||
− | |||
− |
Revision as of 10:30, 9 December 2017
This short article is in need of work. You can help Sega Retro by adding to it.
Strike Fighter | |||||||||
---|---|---|---|---|---|---|---|---|---|
System(s): Sega Y Board | |||||||||
Publisher: Sega | |||||||||
Developer: Sega AM2 | |||||||||
Genre: Shoot-'em-Up | |||||||||
Number of players: 1 | |||||||||
|
Strike Fighter is an arcade game released for Sega Y Board hardware in 1991. It is a sequel to G-LOC: Air Battle, which itself is now seen as a spin-off of the After Burner franchise.
Strike Fighter, like G-LOC primarily takes place from a cockpit view, where the player is tasked with shooting down enemy planes (while making sure not to be shot down themselves). Also like G-LOC, the game pans out to a third-person perspective if an enemy is on your tail. The major difference between the two is that whereas G-LOC uses a goal-based mission system, Strike Fighter's levels are similar in design to After Burner's, simply finishing when the player reaches a certain distance.
Strike Fighter saw most of its content re-branded as After Burner III for the Sega Mega-CD. The main difference between the two from a gameplay perspective is that After Burner III always gives users the option of playing from a third-person perspective. Strike Fighter on its own has not been ported to any home consoles.
Promotional material
Physical scans
Y Board, JP | ||||
---|---|---|---|---|