Difference between revisions of "Captain Planet and the Planeteers"

From Sega Retro

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| releases={{releasesMD
 
| md_date_eu=1993-02-16{{fileref|GamesMaster UK 002.pdf|page=16}}
 
| md_date_eu=1993-02-16{{fileref|GamesMaster UK 002.pdf|page=16}}
 
| md_code_eu=1031
 
| md_code_eu=1031
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| front=CPatP MD AS Box.jpg
 
| front=CPatP MD AS Box.jpg
 
| cart=CaptainPlanet MD AS cart.jpg
 
| cart=CaptainPlanet MD AS cart.jpg
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}}
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==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|MD|sha1=b048f922db83802a4a78d1e8197a5ec52b73a89f|md5=4f95573c08f905466e01cf8e1bc59a73|crc32=7672efa5|size=512kB|date=1992-11|source=Cartridge (EU)|comments=|quality=good|prototype=}}
 +
{{rom|MD|sha1=750770bb43a2d1310b9011f7588cc91e0476826b|md5=0edcef2bc04f338a5c7362f3007be037|crc32=bf2cbd3a|size=512kB|date=1992-12|source=|comments=|quality=|prototype=yes}}
 
}}
 
}}
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 10:54, 24 July 2016


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CaptainPlanet title.png

Captain Planet and the Planeteers
System(s): Sega Mega Drive
Publisher: Sega
Developer:
Sound driver: GEMS
Genre: Action

















Release Date RRP Code
Sega Mega Drive
EU
1031
Sega Mega Drive
AU
Sega Mega Drive
BR
042550
Sega Mega Drive
AS
1031-40

Captain Planet and the Planeteers is a 1992 platformer for the Sega Mega Drive by Sega based on the Captain Planet and the Planeteers television series. The game has a total of 5 stages. The first 4 are played with a randomly chosen Planeteer, the last stage is played with Captain Planet.

Game design is very basic in design, with hit detection issues and sometimes unavoidable enemy attacks.

Gameplay

C jumps, B fires a weak shot, A fires a strong shot. As planet power is limited, one has to use it sparingly. When running out of planet power, shots can only be fired at a very low rate, similar to Rolling Thunder 2 Defeated enemies sometimes drop health items or planet power.

Each of the 4 first stages has it's own mission:

  • Destroy all computers
  • close all valves
  • Destroy the mining devices
  • Reach the end of the stage

A boss awaits at the end of each mission

The final stage is an extended boss fight. C button has no function as Captain Planet can levitate and is controlled with the arrow keys.

Rather than featuring a limited amount of continues, the game has an overal time limit. Remaining time is added to the total score at the end of the game.

Versions

The PAL version displays health and planet power through numbers, while the NTSC-U version uses symbols.

Physical scans

Sega Retro Average 
Publication Score Source
53 №19, p108/109
27 №140, p83
30 №11, p58/59
58 №10, p52
30 №2, p25
31 №9, p88-90[3]
56 №33, p98
44 №46, p56/57[4]
59 №21, p67
45 №1, p54/55[5]
Sega Mega Drive
43
Based on
10 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[6]
Consoles + (FR)
53
[7]
Computer & Video Games (UK)
27
[8]
Mean Machines: The Essential Sega Guide (UK)
30
[9]
Joypad (FR)
80
[10]
Sega Mega Drive Advanced Gaming (UK) PAL
30
[11]
Mega (UK) PAL
58
[12]
Mega Action (UK) NTSC-U
30
[13]
Mega Force (FR)
78
[14]
Mean Machines Sega (UK) PAL
31
[3]
Player One (FR)
56
[15]
Play Time (DE) PAL
71
[16]
Power Up! (UK)
65
[17]
Sega Power (UK) PAL
44
[4]
Sega Pro (UK) PAL
59
[18]
Sega Force Mega (UK) PAL
45
[5]
Tricks 16 bit (RU)
34
[19]
Sega Mega Drive
49
Based on
17 reviews

Captain Planet and the Planeteers

Mega Drive, EU
CPatP MD EU Box.jpg
Cover
CaptainPlanet MD EU Cart.jpg
Cart
Captain Planet MD EU Manual.pdf
Manual
Mega Drive, AU

Mega Drive, BR
Captainplanet md br cover.jpg
Cover
CPatP MD BR Cart.jpg
Cart
Mega Drive, Asia
CPatP MD AS Box.jpg
Cover
CaptainPlanet MD AS cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 7672efa5
MD5 4f95573c08f905466e01cf8e1bc59a73
SHA-1 b048f922db83802a4a78d1e8197a5ec52b73a89f
512kB 1992-11 Cartridge (EU)
Sega Mega Drive
 ?
CRC32 bf2cbd3a
MD5 0edcef2bc04f338a5c7362f3007be037
SHA-1 750770bb43a2d1310b9011f7588cc91e0476826b
512kB 1992-12 Page

References

  1. File:GamesMaster UK 002.pdf, page 16
  2. File:SegaForceMega UK 01.pdf, page 55
  3. 3.0 3.1 File:MeanMachinesSega09UK.pdf, page 88 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega09UK.pdf_p88" defined multiple times with different content
  4. 4.0 4.1 File:SegaPower UK 46.pdf, page 56 Cite error: Invalid <ref> tag; name ":File:SegaPower UK 46.pdf_p56" defined multiple times with different content
  5. 5.0 5.1 File:SegaForceMega UK 01.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:SegaForceMega UK 01.pdf_p54" defined multiple times with different content
  6. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 43
  7. Consoles +, "Avril 1993" (FR; 1993-0x-xx), page 108
  8. Computer & Video Games, "July 1993" (UK; 1993-06-15), page 83
  9. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 30
  10. Joypad, "Mars 1993" (FR; 1993-0x-xx), page 82
  11. Sega Mega Drive Advanced Gaming, "July 1993" (UK; 1993-05-27), page 58
  12. Mega, "July 1993" (UK; 1993-06-17), page 52
  13. Mega Action, "July 1993" (UK; 1993-06-17), page 25
  14. Mega Force, "Mars 1993" (FR; 1993-0x-xx), page 100
  15. Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 98
  16. Play Time, "9/93" (DE; 1993-08-04), page 108
  17. Power Up!, "Saturday, May 22, 1993" (UK; 1993-05-22), page 1
  18. Sega Pro, "July 1993" (UK; 1993-06-10), page 67
  19. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 38