Difference between revisions of "Sega Lindbergh"

From Sega Retro

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====List of Games====
 
====List of Games====
*''[[Derby Owners Club 2008: Feel the Rush‏‎]]'' (2007)
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*''[[Derby Owners Club 2008: Feel the Rush‏‎]]'' (2008)
*''[[Derby Owners Club 2008: Feel the Rush‏‎ Ver.2.0]]'' (2008)
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*''[[Derby Owners Club 2009: Ride for the Live]]'' (2008)
 
*''[[World Club Champion Football: Intercontinental Clubs 2006-2007]]'' (2007)
 
*''[[World Club Champion Football: Intercontinental Clubs 2006-2007]]'' (2007)
 
*''[[World Club Champion Football: Intercontinental Clubs 2007-2008]]'' (2008)
 
*''[[World Club Champion Football: Intercontinental Clubs 2007-2008]]'' (2008)
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===Lindbergh Silver===
 
===Lindbergh Silver===
 
The Silver is supposedly the satellite terminal option, although it is exceedingly rare and may not have been produced in large numbers. It was never sold, instead being rented out by [[Sega]] to Japanese arcade operators, who must return the board after use. The Silver came with an IC card that went inside a reader inside the PCB set. This IC card contained information which identified the current user of the board, as well as a profit sharing device that allowed the operator to split the machine's profits with Sega.  
 
The Silver is supposedly the satellite terminal option, although it is exceedingly rare and may not have been produced in large numbers. It was never sold, instead being rented out by [[Sega]] to Japanese arcade operators, who must return the board after use. The Silver came with an IC card that went inside a reader inside the PCB set. This IC card contained information which identified the current user of the board, as well as a profit sharing device that allowed the operator to split the machine's profits with Sega.  

Revision as of 09:46, 5 May 2017

Lindbergh system upleft.jpg
Sega Lindbergh
Manufacturer: Sega
Variants: Yellow, Silver, Red, Red EX, Blue
Release Date RRP Code

The Sega Lindbergh is an arcade platform developed by Sega as a successor to the Sega NAOMI 2 arcade system. It was launched in 2005 and acted as Sega's "primary" arcade system until the release of the Sega RingEdge platform in 2009.

Unlike previous arcade platforms which had either been bespoke systems or based on home console technology, the Lindbergh family (and virtually all of its successors) mirror the architecture seen in standard PCs, with a Intel Pentium 4 as its main CPU and graphics cards supplied by NVIDIA. Sega had originally planned to use the Microsoft's Xbox 360 as the basis for the arcade board, but is thought to have opted for standard PC hardware as this proved more cost-effective.

According to Sega-AM2 president Hiroshi Kataoka, porting Lindbergh titles (such as Virtua Fighter 5) to Sony's PlayStation 3 was generally easier than porting to Xbox 360, because the Lindbergh and PS3 use a similar GPU. However, unlike prior systems (particualrly the NAOMI), very few Lindbergh games were brought to home platforms.

Variants

There are five variants of Lindbergh, each designated by colour, although the casing design is thought to be much the same across all of them.

Lindbergh Yellow

Yellow is the "standard" Lindbergh system, used for most of Sega's "big" games which do not need special requirements.

List of games

Gallery

Technical specifications

  • CPU: Intel Pentium 4 3.0G HT (800Mhz FSB - 1MB L2 Cache)
  • GFX: NVIDIA GeForce 6 Series GPU
  • GFX memory: 256MB (256 bit GDDR3)
  • OS: Montvista Linux
  • GFX capabilities: Vertex Shader 3.0, Pixel Shader 3.0
  • Audio: 3D audio synthesizer chip onboard, possible to have 64 sounds playing simultaneously, 5.1 surround output.
  • Video output: One analog D-Sub, two digital DVI outputs.
  • Display: Single or dual monitor support. Can output the same picture to each monitor or different pictures on each monitor, the resolution for each of the 2 monitors can also be different.
  • Sound output: The two front speakers have RCA connectors, SPDIF for full surround.
  • Resolution: HDTV (High Definition)
  • RAM: 1024MB 184pin DDR SD-RAM PC3200 (2x 512MB DDR 400 sticks)
  • LAN: 10/100/1000 TBase Gigabit Network
  • Other: DVD Drive Support, USB2.0 (x4) - Sega ALL.NET online support.
  • Connector format: JVS
  • Protection: A PIC microcontroller, looking similar to the one used on NAOMI/Triforce/Chihiro but containing considerably different information, locking both the HDD and Compact Flash Cards.

Lindbergh Red

Red is a lower-end CPU and GPU model, although the specific changes are not currently known.

List of games

Digital manuals

Gallery

Artwork

Technical specifications

  • CPU: Intel Celeron 2.8ghz
  • GFX: NVIDIA GeForce 7600gs 256mb AGP
  • GFX Memory: 512MB (256 bit GDDR3)
  • OS: Montavista Linux
  • GFX Capabilities: Vertex Shader 3.0, Pixel Shader 3.0
  • Audio: 3D audio synthesizer chip onboard, possible to have 64 sounds playing simultaneously, 5.1 surround output.
  • Video output: One analog D-Sub, Two Digital DVI outputs.
  • Display: Single or dual monitor support. Can output the same picture to each monitor or different pictures on each monitor, the resolution for each of the 2 monitors can also be different.
  • Sound output: The two front speakers have RCA connectors, SPDIF for full surround.
  • Resolution: HDTV (High Definition)
  • RAM: 1024MB 184pin DDR SD-RAM PC3200 (2x 512MB DDR 400 sticks)
  • LAN: 10/100/1000 TBase Gigabit Network
  • Other: DVD Drive Support, USB2.0 (x4) - Sega ALL.NET online support.
  • Connector Format: JVS
  • Protection: PIC microcontroller

Lindbergh Red EX

The Red EX is thought to be identical to the Lindbergh Red but has twice as much RAM.

List of games

Gallery

Technical specifications

  • CPU: Intel Celeron 2.8ghz
  • GFX: NVIDIA GeForce 7600gs 256mb AGP
  • GFX Memory: 1GB(256 bit GDDR3)
  • OS: Montavista Linux
  • GFX Capabilities: Vertex Shader 3.0, Pixel Shader 3.0
  • Audio: PCI Sound Card - 3D audio synthesizer chip onboard, possible to have 64 sounds playing simultaneously, 5.1 surround output.
  • Video output: One analog D-Sub, Two Digital DVI outputs.
  • Display: Single or dual monitor support. Can output the same picture to each monitor or different pictures on each monitor, the resolution for each of the 2 monitors can also be different.
  • Sound output: The two front speakers have RCA connectors, SPDIF for full surround.
  • Resolution : HDTV (High Definition)
  • RAM : 1024MB 184pin DDR SD-RAM PC3200 (2x 512MB DDR 400 sticks)
  • LAN : 10/100/1000 TBase Gigabit Network
  • Other : DVD Drive Support, USB2.0 (x4) - Sega ALL.NET online support.
  • Connector Format: JVS (different baseboard from others)
  • Protection: PIC microcontroller

Lindbergh Blue

The Blue is also thought to be identical to the Red, but runs Microsoft Windows as its operating system instead of Linux.

List of Games

Gallery

Technical specifications

  • CPU: Intel Pentium 4 3.0G HT (800Mhz FSB - 1MB L2 Cache)
  • GFX: NVIDIA GeForce 6 Series GPU
  • GFX Memory: 256MB (256 bit GDDR3)
  • OS: Windows Embedded on additional CF Card
  • GFX Capabilities : Vertex Shader 3.0, Pixel Shader 3.0
  • Audio: PCI Sound Card - 3D audio synthesizer chip onboard, possible to have 64 sounds playing simultaneously, 5.1 surround output.
  • Video output: One analog D-Sub, Two Digital DVI outputs.
  • Display: Single or dual monitor support. Can output the same picture to each monitor or different pictures on each monitor, the resolution for each of the 2 monitors can also be different.
  • Sound output: The two front speakers have RCA connectors, SPDIF for full surround.
  • Resolution: HDTV (High Definition)
  • RAM: 1024MB 184pin DDR SD-RAM PC3200 (2x 512MB DDR 400 sticks)
  • LAN: 10/100/1000 TBase Gigabit Network
  • Other: DVD Drive Support, USB2.0 (x4) - Sega ALL.NET online support.
  • Connector Format: JVS
  • Protection: PIC microcontroller

Lindbergh Silver

The Silver is supposedly the satellite terminal option, although it is exceedingly rare and may not have been produced in large numbers. It was never sold, instead being rented out by Sega to Japanese arcade operators, who must return the board after use. The Silver came with an IC card that went inside a reader inside the PCB set. This IC card contained information which identified the current user of the board, as well as a profit sharing device that allowed the operator to split the machine's profits with Sega.

List of games

Gallery


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