Difference between revisions of "Dragon's Lair"

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Revision as of 03:11, 19 August 2018

n/a

DragonsLair title.png

Dragon's Lair
System(s): Sega Mega-CD
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥6,8006,800 G-6035
Sega Mega-CD
US
$59.9959.99[2] T-121015
Sega Mega-CD
EU
4436-50
Sega Mega-CD
BR
061030

This short article is in need of work. You can help Sega Retro by adding to it.


Dragon's Lair (ドラゴンズ・レア) is a full motion video game released for numerous consoles including the Sega Mega-CD in 1993. It was revolutionary when first released in the arcades in 1983, and served as the first successful full motion video game which relies solely on quick time events.

The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. A Sega Saturn version was also planned[4].

Production credits

Sega Conversion
  • Produced by: David Foster
  • Directed by: Tony Bozek
  • Programmed by: David Foster
  • Computer Graphic Touchup: Mike Boulet, Tony Bozek, Carol Chan, Jackie Liew, David Magerman, Norice Millen, Shawn Moore, Jason Silverberg, Joe Verissimo, Nadia Yee
  • Sound: David Foster, David Magerman
  • End Music: Tony Bozek, Shawn Moore
  • Additional Programming by: Anselm Hook
Source:
In-game credits (JP)
Dragon's Lair MCD JP SSEnding.pdf
[5]

Magazine articles

Main article: Dragon's Lair/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Games (1992-1995) (US) #16: "January 1994" (1993-12-21)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #57: "April 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #1: "July 1994" (1994-07-19)[9]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Game Players (US) #0705: "Vol. 7 No. 5 May 1994" (1994-0x-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-05: "May 1994" (1994-04-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
90 №57, p40[2]
46 №16, p68
80 №18, p32/33
85 №26
67 №17, p80-83[1]
75 №43, p90/91
63 №52, p36
90 №27, p24/25/26
Sega Mega-CD
75
Based on
8 reviews
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
68
[12]
Consoles + (FR)
82
[13]
Digitiser (UK)
32
[14]
Electronic Gaming Monthly (US) NTSC-U
62
[15]
GamePro (US) NTSC-U
90
[2]
Gamers (DE)
7
[16]
GamesMaster (UK) NTSC-U
46
[17]
Games World: The Magazine (UK) PAL
29
[18]
Hippon Super (JP) NTSC-J
40
[19]
Hyper (AU)
44
[20]
Joypad (FR) PAL
87
[21]
MAN!AC (DE) PAL
42
[22]
Mega (UK) NTSC-U
80
[23]
MegaTech (UK) NTSC-U
67
[24]
Magazina Igrushek (RU)
50
[25]
Mean Machines Sega (UK) NTSC-U
67
[1]
Player One (FR)
75
[26]
Play Time (DE)
48
[27]
Play Time (DE)
30
[28]
Sega Power (UK) NTSC-U
63
[29]
Sega Pro (UK) NTSC-U
90
[30]
Sega Zone (UK) PAL
45
[31]
Sega Saturn Magazine (JP) NTSC-J
69
[32]
Todo Sega (ES)
75
[33]
Video Games (DE) NTSC-U
69
[34]
Sega Mega-CD
58
Based on
25 reviews

Dragon's Lair

Mega-CD, US
DragonsLair MCD US Box Back.jpgDragonsLair MCD US Box Front.jpg
Cover
Dragonslair mcd us disc.png
Disc
Dragonslair mcd us manual.pdf
Manual
Mega-CD, EU
DragonsLair MCD EU Box Back.jpgDragonsLair MCD EU Box Front.jpg
Cover
DragonsLair MCD EU spinecard.jpg
Spinecard
DragonsLair MCD EU Disc.jpg
Disc
Mega-CD, JP
DragonsLair MCD JP Box Back Sleeve.jpgDragonsLair MCD JP Box Spine.jpgDragonsLair MCD JP Box Front Sleeve.jpg
Cover
DragonsLair MCD JP Disc.jpg
Disc
DragonsLair MCD JP JC Back.jpgDragonsLair MCD JP Box Front.jpg
Jewel Case
Mega-CD, BR
DragonsLair MCD BR Box Back.jpgNospine.pngDragonsLair MCD BR Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
609,457,296 CD (JP) G-6035
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
212,178,624 CD (US) T-121015

References

  1. 1.0 1.1 1.2 File:MeanMachinesSega17UK.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega17UK.pdf_p80" defined multiple times with different content
  2. 2.0 2.1 2.2 File:GamePro US 057.pdf, page 42 Cite error: Invalid <ref> tag; name ":File:GamePro US 057.pdf_p42" defined multiple times with different content
  3. File:Mega UK 16.pdf, page 105
  4. File:SegaVisions US 25.pdf, page 38
  5. File:Dragon's Lair MCD JP SSEnding.pdf
  6. Sega Visions, "December/January 1993/1994" (US; 1993-xx-xx), page 35
  7. GamePro, "January 1994" (US; 199x-xx-xx), page 101
  8. Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 87
  9. EGM², "July 1994" (US; 1994-07-19), page 125
  10. Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 163
  11. Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 161
  12. Beep! MegaDrive, "June 1994" (JP; 1994-05-07), page 20
  13. Consoles +, "Juin 1994" (FR; 1994-0x-xx), page 146
  14. Digitiser (UK) (1994-02-22)
  15. Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 42
  16. Gamers, "Juli/August 1994" (DE; 1994-07-01), page 44
  17. GamesMaster, "April 1994" (UK; 1994-03-17), page 68
  18. Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 23
  19. Hippon Super, "June 1994" (JP; 1994-04-30), page 60
  20. Hyper, "May 1994" (AU; 1994-xx-xx), page 57
  21. Joypad, "Juin 1994" (FR; 1994-0x-xx), page 134
  22. MAN!AC, "07/94" (DE; 1994-06-08), page 59
  23. Mega, "March 1994" (UK; 1994-02-17), page 32
  24. MegaTech, "February 1994" (UK; 1994-01-20), page 20
  25. Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 62
  26. Player One, "Juin 1994" (FR; 1994-0x-xx), page 90
  27. Play Time, "3/95" (DE; 1995-02-08), page 104
  28. Play Time, "7/94" (DE; 1994-06-08), page 138
  29. Sega Power, "March 1994" (UK; 1994-02-03), page 36
  30. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 24
  31. Sega Zone, "March 1994" (UK; 1994-02-24), page 56
  32. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  33. Todo Sega, "Abril 1994" (ES; 1994-0x-xx), page 52
  34. Video Games, "3/94" (DE; 1994-02-23), page 76