Difference between revisions of "Sega Chihiro"

From Sega Retro

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| system_date_world=2003
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| system_date_jp=2002
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| system_date_us=2003
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| system_date_uk=2003
 
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The '''Sega Chihiro''' is an arcade system produced by [[Sega]] in 2003. It is based upon the [[Xbox]], using the same Pentium III CPU and NVIDIA graphics card. Unlike the Xbox however it uses [[GD-ROM]] media instead of DVDs (with some exceptions; see below), has more RAM and an earlier revision chipset which is used in the Xbox debugging unit (MCPX2). Because of the similar hardware, it is in theory relatively easy to port Chihiro games to the Xbox and PC. The GD-ROM board can be configured to store up to 1GB of data from the GD-ROM like with the [[Triforce]].
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The '''Chihiro''' is an arcade system produced by [[Sega]] and [[Microsoft]] based on the [[Xbox]] home video game console{{ref|https://web.archive.org/web/20071118203705/http://sega.jp/corp/release/2002/0918/}}. It was the second such partnership, with Sega also siding with [[Namco]] and [[Nintendo]] with the [[Nintendo GameCube]]-powered [[Triforce]] system.
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''[[The House of the Dead III]]'' was the first game to launch for the platform in late 2002.  
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==Hardware==
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The Chihiro is based upon the [[Xbox]], using the same Pentium III CPU and NVIDIA graphics card. Unlike the Xbox however it uses [[GD-ROM]] media instead of DVDs (with some exceptions; see below), has more RAM and an earlier revision chipset which is used in the Xbox debugging unit (MCPX2). Because of the similar hardware, it is in theory relatively easy to port Chihiro games to the Xbox and PC. The GD-ROM board can be configured to store up to 1GB of data from the GD-ROM like with the [[Triforce]].
  
 
There was also a Satellite Terminal version of the Chihiro.
 
There was also a Satellite Terminal version of the Chihiro.
  
==Technical specifications==
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===Technical specifications===
 
* CPU: Intel Pentium III 733MHz (133MHz FSB)
 
* CPU: Intel Pentium III 733MHz (133MHz FSB)
 
* Graphics: [[NVIDIA]] XChip 200MHz (based on the NVIDIA GeForce 3) with NV2A architecture
 
* Graphics: [[NVIDIA]] XChip 200MHz (based on the NVIDIA GeForce 3) with NV2A architecture

Revision as of 08:00, 12 December 2020

Chihiro.png
Chihiro system.jpg
Sega Chihiro
Manufacturer: Sega
Variants: Chihiro Satellite Terminal
Release Date RRP Code
Arcade
JP
¥? ?
Arcade
US
$? ?
Arcade
UK
£? ?




































The Chihiro is an arcade system produced by Sega and Microsoft based on the Xbox home video game console[1]. It was the second such partnership, with Sega also siding with Namco and Nintendo with the Nintendo GameCube-powered Triforce system.

The House of the Dead III was the first game to launch for the platform in late 2002.

Hardware

The Chihiro is based upon the Xbox, using the same Pentium III CPU and NVIDIA graphics card. Unlike the Xbox however it uses GD-ROM media instead of DVDs (with some exceptions; see below), has more RAM and an earlier revision chipset which is used in the Xbox debugging unit (MCPX2). Because of the similar hardware, it is in theory relatively easy to port Chihiro games to the Xbox and PC. The GD-ROM board can be configured to store up to 1GB of data from the GD-ROM like with the Triforce.

There was also a Satellite Terminal version of the Chihiro.

Technical specifications

  • CPU: Intel Pentium III 733MHz (133MHz FSB)
  • Graphics: NVIDIA XChip 200MHz (based on the NVIDIA GeForce 3) with NV2A architecture
  • System Chipset: NVIDIA MCPX2
  • RAM: 128MB DDR SDRAM at 200MHz
  • Polygons: 125M polys/sec

List of games

Chihiro Games

Chihiro Satellite Terminal Games

Photo gallery

Promotional material

References

  1. http://sega.jp/corp/release/2002/0918/ (Wayback Machine: 2007-11-18 20:37)


Sega arcade boards
Originating in arcades









Console-based hardware








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