Difference between revisions of "Ryohei Kohno"
From Sega Retro
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===''[[maimai]]''=== | ===''[[maimai]]''=== | ||
− | * | + | * Dogs — Music & Arrangement |
* Endless World — Music & Arrangement | * Endless World — Music & Arrangement | ||
===''[[Ryu ga Gotoku: Ishin!]]''=== | ===''[[Ryu ga Gotoku: Ishin!]]''=== | ||
*{{rolloverText|必殺!天狗党|Hissatsu! Tengu Tou}} — Music & Arrangement | *{{rolloverText|必殺!天狗党|Hissatsu! Tengu Tou}} — Music & Arrangement | ||
+ | |||
+ | ===''[[maimai Finale]]''=== | ||
+ | * Dogs (Happy Singing Ver.) — Music & Arrangement | ||
}} | }} | ||
Revision as of 03:36, 18 March 2021
Ryohei Kohno |
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Place of birth: Yokohama, Japan[1] |
Company(ies): Sega of Japan |
Role(s): Composer, Musician |
Education: Nihon Kogakuin College[2] |
Ryohei Kohno (興野 亮平) is a musician at Sega. While still in school, he worked part-time for AM2, joining full-time under Sega Mechatronics in 2002.[3]
Contents
Production history
Games
- Shenmue (Dreamcast; 1999) — Voice Editors
- US Shenmue (Dreamcast; 2001) — Voice Editors
- Shenmue II (Dreamcast; 2001) — Voice Editors
- Soreike! Anpanman Popcorn Kojo 2 (NAOMI; 2003) — Sound
- Club Kart Prize (NAOMI 2; 2003)
- StarHorse Progress (NAOMI; 2003) — Sound Designer
- Gacha Mambo! (Medal game; 2004) — Sound Composer
- StarHorse 2 New Generation (Medal game; 2005) — Sound Designer
- Gacha Mambo! Saboten Carnival (Medal game; 2006) — Sound Composer
- Yakuza 4 (PlayStation 3; 2010) — Music Composer (as Ryohei Okino)
- StarHorse 3 Season I: A New Legend Begins (RingEdge 2; 2011) — Sound Designers
- Alexandria Bloodshow (iOS; 2012) — Music Composers
- Initial D Arcade Stage 7 AA X (RingEdge; 2012) — Supporters (as Ryouhei Kouno)
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — 音楽制作 (as 興野 亮平)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — 音楽制作 (as 興野 亮平)
- StarHorse 3 Season IV: Dream on the Turf (RingEdge 2; 2015) — Sound Designers
- StarHorse 3 Season VI: Full Throttle (RingEdge 2; 2017) — Sound Designers
- StarHorse 3 Season VII: Great Journey (RingEdge 2; 2018) — Sound Designers
- House of the Dead: Scarlet Dawn (ALLS UX; 2018) — Sound Staff
- Maimai Finale (RingEdge 2; 2018) — サウンド制作 (as 興野 亮平)
- StarHorse4 (Medal game; 2019) — Sound Designer
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Music Production
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Music Production
- Like a Dragon: Ishin! (Xbox One; 2023) — Music Production
- Like a Dragon: Ishin! (Steam; 2023) — Music Production
Music
- House of the Dead: Scarlet Dawn Original Sound Tracks (CD; 2019) — Sound Staff
- StarHorse Original Sound Track (CD; 2021) — Composed by
- StarHorse Progress (2003)
- UFO Catcher 7 Max Edition (2003)
- Gacha Mambo! (2004)
- StarHorse 2 New Generation (2005) — BGM, SE, Voice Edit, etc.
- Yakuza 4 (2010) — Music Composer ("Yakuza 4" Sound Team) (Staff) (as Ryohei Okino)
- Alexandria Bloodshow (2012)
- maimai (2012)
- Ryu ga Gotoku: Ishin! (2014) — Music Production (Sound Team)
Song credits
Yakuza 4
- Fighting Fighter — Music & Arrangement
Alexandria Bloodshow
- The battle to a glory — Music & Arrangement
maimai
- Dogs — Music & Arrangement
- Endless World — Music & Arrangement
Ryu ga Gotoku: Ishin!
- 必殺!天狗党 — Music & Arrangement
maimai Finale
- Dogs (Happy Singing Ver.) — Music & Arrangement