Difference between revisions of "David Delia"

From Sega Retro

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* ''[[Eternal Champions]]'' (1993) — Sound Effects (as '''Dave Delia''')
 
* ''[[Eternal Champions]]'' (1993) — Sound Effects (as '''Dave Delia''')
 
* ''[[Home Alone 2: Lost in New York]]'' (Mega Drive Version) (1993) — Music & Effects (as '''Dave Delia''')
 
* ''[[Home Alone 2: Lost in New York]]'' (Mega Drive Version) (1993) — Music & Effects (as '''Dave Delia''')
* ''[[Sonic Spinball (8-bit)|Sonic Spinball]]'' (Master System and Game Gear Versions) (1993/1994) — Musical Composition/Sound Effects (as '''Dave Delia''')
 
 
* ''[[Bonkers]]'' (1994) — Music and Sound Effects (as '''Dave Delia''')
 
* ''[[Bonkers]]'' (1994) — Music and Sound Effects (as '''Dave Delia''')
* ''[[Eternal Champions: Challenge from the Dark Side]]'' (1994) — Game Sound Effects, Voice Actor
+
* ''[[sonic:Sonic Spinball (8-bit)|Sonic Spinball]]'' (Game Gear and Master System Versions) (1994/1995) — Musical Composition/Sound Effects (as '''Dave Delia''')
 
* ''[[Star Wars Arcade]]'' (32X Version) (1994) — Musician (as '''Dave Delia''')
 
* ''[[Star Wars Arcade]]'' (32X Version) (1994) — Musician (as '''Dave Delia''')
 +
* ''[[Eternal Champions: Challenge from the Dark Side]]'' (1995) — Game Sound Effects, Voice Actor
 
* ''[[Garfield: Caught in the Act]]'' (Mega Drive Version) (1995) — Sound Effects (as '''Dave Delia''')
 
* ''[[Garfield: Caught in the Act]]'' (Mega Drive Version) (1995) — Sound Effects (as '''Dave Delia''')
 
* ''[[Lose Your Marbles]]'' (1997) — Sound Effects
 
* ''[[Lose Your Marbles]]'' (1997) — Sound Effects
  
 
{{DEFAULTSORT:Delia, David}}
 
{{DEFAULTSORT:Delia, David}}

Revision as of 14:34, 7 July 2012

David Delia is a sound designer and former Sega of America employee usually involved with Sega Interactive's development division. During his employment at Sega he composed music for a few titles but mainly designed sound effects as part of the Sega Multimedia Studio (located in Redwood City, California). He later became a part of SegaSoft upon its inception in 1995, but left in late 1997 following his work on the PC title Lose Your Marbles.

He usually worked with Paul Gadbois.

Production History