Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Player chooses between three main characters, each with his own fighting style and attributes. Health gauges are displayed for both player and enemy characters. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area.
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Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Player can choose between three main characters, each with his own fighting style and attributes. Health gauges are displayed for both player and enemy characters. Characters move by pressing the D-pad in any direction and jump with {{A}} or {{C}}. Characters attack with {{B}}. Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go or throw them in another direction. Enemies can be thrown at each other for additional damage. All three characters also have a special attack, performed with {{A}}+{{B}} or {{B}}+{{C}}, that knocks away all opponents surrounding them. This attack costs a small amount of health if it connects and cannot be performed if the player does not have enough health.
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Characters are moved by pressing the D-pad in any direction, and {{A}} or {{C}} jumps. Characters attack with {{B}}. Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go or throw them in another direction. Enemies can be thrown at each other for additional damage. All three characters also have a special attack, performed with {{A}}+{{B}} or {{B}}+{{C}}, that knocks away all opponents surrounding them. This attack costs a small amount of health if it connects and cannot be performed if the player does not have enough health.
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Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. Weapons have limited uses and disappear if the player is disarmed by an enemy too much or when the player moves to a new area. Items are picked up by pressing {{B}} while standing over them.
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The game is split into six areas, representing a different part of Metro City. Rounds are split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing.
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The game is split into six areas, each representing a different part of Metro City. Rounds are split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing.
The game supports two-player simultaneous play. Exclusive to this version of the game is a Time Attack mode where players fight an onslaught of enemies for either 99 seconds or until they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
The game supports two-player simultaneous play. Exclusive to this version of the game is a Time Attack mode where players fight an onslaught of enemies for either 99 seconds or until they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
| desc=Haggar is the mayor of Metro City and a former pro wrestler. He has the highest attack power, although he has the slowest speed. His special ability is a spinning clothesline, and he uses the pipe more effectively than the other characters. He has three grapple moves: he can grab opponents and headbutt them as well as perform a suplex or a piledriver.
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| desc=Haggar is the mayor of Metro City and a former pro wrestler. He is Jessica's father. He has the highest attack power, although he has the slowest speed. His special ability is the double lariat (also called the spinning clothesline), and he uses the pipe more effectively than the other characters. He has three grapple moves: he can grab opponents and headbutt them as well as perform a suplex or a piledriver.
Final Fight CD (ファイナルファイトCD) is a Sega Mega-CD beat-'em-up game developed by A-Wave and published by Sega. An enhanced port of the titular 1989 Capcom arcade game Final Fight, it was first released in Japan in April 1993[2] to critical and commercial success. It has since developed a reputation as one of the best games for the Mega-CD.
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear Gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him.
Gameplay
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Player can choose between three main characters, each with his own fighting style and attributes. Health gauges are displayed for both player and enemy characters. Characters move by pressing the D-pad in any direction and jump with or . Characters attack with . Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go or throw them in another direction. Enemies can be thrown at each other for additional damage. All three characters also have a special attack, performed with + or +, that knocks away all opponents surrounding them. This attack costs a small amount of health if it connects and cannot be performed if the player does not have enough health.
Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. Weapons have limited uses and disappear if the player is disarmed by an enemy too much or when the player moves to a new area. Items are picked up by pressing while standing over them.
The game is split into six areas, each representing a different part of Metro City. Rounds are split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing.
The game supports two-player simultaneous play. Exclusive to this version of the game is a Time Attack mode where players fight an onslaught of enemies for either 99 seconds or until they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
Characters
Guy
Guy is a Bushido ninja and friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen and performs better with swords than the other characters. His special maneuver is the bushin senpuukyaku (武神旋風脚), a spinning whirlwind kick.
Cody
Cody is Jessica's boyfriend and street fighter, who has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and he fights better with them than the other characters. His special move is the crack kick, a jumping kick.
Haggar
Haggar is the mayor of Metro City and a former pro wrestler. He is Jessica's father. He has the highest attack power, although he has the slowest speed. His special ability is the double lariat (also called the spinning clothesline), and he uses the pipe more effectively than the other characters. He has three grapple moves: he can grab opponents and headbutt them as well as perform a suplex or a piledriver.
Rounds
The Slums
The Subway
Bonus Round 1
The West Side
Industrial Area
Bonus Round 2
Bay Area
Uptown
Versions
Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whopping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade.
When brought to the western market, the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version. The boss character Sodom was renamed to Katana.
The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast.
Production credits
Planner: Hiralinn, G. Taishi
Programmer: Yagiee, .NGI, Gyope
Character Design-Object: Hiralinn, Oya Bin
Character Design-Scroll: Minorin, M" Agodo, Satosa