Difference between revisions of "Sol-Feace"

From Sega Retro

(→‎Gameplay: tabs, reordered)
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*'''Special Thanks to:''' [[Kazuyuki Fukushima]]
 
*'''Special Thanks to:''' [[Kazuyuki Fukushima]]
 
*'''All Produced by:''' [[Wolf Team]]
 
*'''All Produced by:''' [[Wolf Team]]
 +
| source=In-game credits
 +
| pdf=Sol-Deace MD credits.pdf
 
| console=MD
 
| console=MD
 
}}
 
}}
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*'''Sound Editor:''' Mitomo
 
*'''Sound Editor:''' Mitomo
 
| source=In-game credits (JP)
 
| source=In-game credits (JP)
| pdf=SolFeace_MCD_JP_SSEnding.pdf
+
| pdf=SolFeace MCD JP SSEnding.pdf
 
| console=MCD
 
| console=MCD
 
}}
 
}}

Revision as of 16:28, 28 July 2022

n/a

  • Mega-CD
  • Mega Drive

SolFeace MegaCDTitleScreen.png

SolDeace MD US TitleScreen.png

Sol-Feace
System(s): Sega Mega Drive, Sega Mega-CD
Publisher:
Sega Mega Drive
Renovation Products
Sega Mega-CD
Wolf Team (JP)
Sega Mega-CD
Sega (US)
Developer:
Original system(s): X68000
Sound driver:
Sega Mega Drive
Wolf Team sound driver
Genre: Shooting[1]

















Number of players: 1-2
Release Date RRP Code
Sega Mega-CD
JP
¥6,8006,800 T-32024
Sega Mega-CD
US
Sega Mega Drive
US
$69.9969.99[4] 49206
Non-Sega versions

Sol-Feace (ソル・フィース) is a 1990 shoot-'em-up for the X68000 by Wolf Team. It was ported to the Sega Mega-CD and in North America, to the Sega Mega Drive by Renovation Products under the name Sol-Deace.

Story

In the year 3300, a supercomputer called GCS-WT is built to unite society (spread out over 300 solar systems) through diplomacy, but decides to spiral society into a dystopia it rules as a dictator. Only the scientist Edwin Feace was able to escape GCS-WT's reign — by leaving the solar system and settling a newly discovered planet, where he builds the Sol-Feace, a ship which, when mass produced, should form a sizable enough army to defeat GCS-WT. Unfortunately, GCS-WT finds out and kills Feace and the natives of the new planet who aid him, leaving only two soldiers and one Sol-Feace to stop GCS-WT.

Gameplay

Sol-Feace is a horizontally scrolling shoot-'em-up: A, B, and C all shoot and can be held down for rapid-fire. The player's ship has three weapons mounted at different points: top, middle, and bottom (relative to the player's perspective).

Power-ups can be found by shooting capsules. Weapon power-ups can be grabbed with the top, middle, or bottom of the ship, which determines where they are mounted. It is possible to have three different weapons mounted, each at a different position. The angle of the ship's outer weapons can be adjusted by moving without firing. Moving Up opens the bottom weapon and closes the top weapon. Moving Down opens the top weapon and closes the bottom weapon. Moving Left closes both weapons, and moving Right opens both weapons.

The player loses a life if the ship collides with an enemy or object. The game starts with four extra lives. The game ends if the player loses a life without any extra lives remaining.

There are two difficulty levels, Normal and Mania, and the player can choose between three speed levels before the game starts.

Items

Weapon change items are found in capsules. Shoot open and fly over to collect.

Sol-Feace, Items.png
Capsule
Shoot open to release a power-up item.
Sol-Feace, Items.png
Plasma Bullet
The standard weapon, initially equipped.
Sol-Feace, Items.png
Double Plasma Bullet
Two plasma bullet streams in parallel.
Sol-Feace, Items.png
Laser
Shoots long lasers.
Sol-Feace, Items.png
Missile
Shoots missiles that spread outward when mounted on the outer parts of the ship.

Stages

SolFeace MCD JP SS Stage1.png

SolFeace MCD JP SS Stage1Boss.png

SolFeace MCD JP SS Stage1Demo.png

  • SolFeace MCD JP SS Stage1.png

  • SolFeace MCD JP SS Stage1Boss.png

  • SolFeace MCD JP SS Stage1Demo.png

Stage 1

SolFeace MCD JP SS Stage2.png

SolFeace MCD JP SS Stage2Boss.png

SolFeace MCD JP SS Stage2Demo.png

  • SolFeace MCD JP SS Stage2.png

  • SolFeace MCD JP SS Stage2Boss.png

  • SolFeace MCD JP SS Stage2Demo.png

Stage 2

SolFeace MCD JP SS Stage3.png

SolFeace MCD JP SS Stage3Boss.png

SolFeace MCD JP SS Stage3Demo.png

  • SolFeace MCD JP SS Stage3.png

  • SolFeace MCD JP SS Stage3Boss.png

  • SolFeace MCD JP SS Stage3Demo.png

Stage 3

SolFeace MCD JP SS Stage4.png

SolFeace MCD JP SS Stage4Boss.png

SolFeace MCD JP SS Stage4Demo.png

  • SolFeace MCD JP SS Stage4.png

  • SolFeace MCD JP SS Stage4Boss.png

  • SolFeace MCD JP SS Stage4Demo.png

Stage 4

SolFeace MCD JP SS Stage5.png

SolFeace MCD JP SS Stage5Boss.png

SolFeace MCD JP SS Stage5Demo.png

  • SolFeace MCD JP SS Stage5.png

  • SolFeace MCD JP SS Stage5Boss.png

  • SolFeace MCD JP SS Stage5Demo.png

Stage 5

SolFeace MCD JP SS Stage6.png

SolFeace MCD JP SS Stage6Boss.png

SolFeace MCD JP SS Stage6Demo.png

  • SolFeace MCD JP SS Stage6.png

  • SolFeace MCD JP SS Stage6Boss.png

  • SolFeace MCD JP SS Stage6Demo.png

Stage 6

SolFeace MCD JP SS Stage7.png

SolFeace MCD JP SS Stage7Boss.png

SolFeace MCD JP SS Stage7Demo.png

  • SolFeace MCD JP SS Stage7.png

  • SolFeace MCD JP SS Stage7Boss.png

  • SolFeace MCD JP SS Stage7Demo.png

Stage 7

History

Sol-Feace was one of the Mega-CD launch titles to be released, debuting in Japan in December 1991 as one of two launch titles for the system (the other being Heavy Nova). It was also a launch title for the Mega-CD in Europe, sharing a box with Cobra Command and being bundled with launch units in the United Kingdom and Italy. It would also be bundled with launch North American Sega CD units, and as it was never given a stand-alone release, effectively went out of production when the redesigned Sega CD units went on sale.

During development the game was known as Hyper Attax.

Production credits

Mega Drive version

Source:
In-game credits
Sol-Deace MD credits.pdf
[5]

Mega-CD version

Source:
In-game credits (JP)
SolFeace MCD JP SSEnding.pdf
[6]

Magazine articles

Main article: Sol-Feace/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #32: "March 1992" (1992-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #34: "May 1992" (1992-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-12: "December 1991" (1991-11-08)
also published in:
Logo-pdf.svg

Physical scans

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
68
[8]
Beep! MegaDrive (JP) NTSC-J
70
[9]
Consoles + (FR)
87
[10]
Computer & Video Games (UK)
89
[11]
Computer & Video Games (UK)
85
[12]
Famitsu (JP) NTSC-J
58
[13]
Game Power (IT) PAL
70
[14]
GamePro (US) NTSC-U
90
[15]
Games-X (UK) NTSC-J
80
[16]
Game Zone (UK) NTSC-J
80
[17]
Hippon Super (JP) NTSC-J
60
[18]
Joystick (FR)
79
[19]
Sega Mega Drive Advanced Gaming (UK) PAL
55
[20]
Mega Drive Fan (JP) NTSC-J
71
[21]
Mega Fun (DE) NTSC-U
56
[22]
MegaTech (UK) NTSC
80
[23]
Sega Magazin (DE)
69
[24]
Sega Pro (UK) NTSC-J
84
[25]
Sega Pro (UK) NTSC-J
74
[26]
Sega Zone (UK) NTSC-J
85
[27]
Sega Saturn Magazine (JP) NTSC-J
66
[28]
Todo Sega (ES) PAL
73
[29]
Sega Mega-CD
74
Based on
22 reviews

Sol-Feace

Mega-CD, JP
SolFeace MCD JP Box Back.jpgSolFeace MCD JP Box Front.jpg
Cover
SolFeace MCD JP spinecard.jpg
Spinecard
SolFeace MCD JP Disc.jpg
Disc
Sol-Feace MCD JAP manual.pdf
Manual
Mega-CD, US
SolFeace MCD US Box Front.jpg
Cover
SolFeace MCD US Disc.jpg
Disc
Solfeace mcd us manual.pdf
Manual

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[30]
1700 igr dlya Sega (RU)
40
[31]
Electronic Gaming Monthly (US) NTSC-U
78
[32]
GamePro (US) NTSC-U
92
[4]
Mega Play (US) NTSC-U
70
[33]
Sega Pro (UK)
56
[34]
Supergame (BR) NTSC-U
89
[35]
Tricks 16 bit (RU)
77
[36]
Video Games (DE) NTSC-U
71
[37]
Sega Mega Drive
68
Based on
9 reviews

Sol-Feace

Mega Drive, US
SolDeace MD US Box.jpg
Cover
Soldeace md us cart.jpg
Cart
SolDeace MD US Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1992-02-03 Page
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
488,301,072 CD (EU) 4130
Sega Mega-CD
CRC32
MD5
SHA-1
564,534,096 CD (JP) T-32024

References

  1. 1.0 1.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  2. Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 52
  3. Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
  4. 4.0 4.1 GamePro, "May 1992" (US; 1992-xx-xx), page 44
  5. File:Sol-Deace MD credits.pdf
  6. File:SolFeace MCD JP SSEnding.pdf
  7. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 8
  8. Aktueller Software Markt, "März 1992" (DE; 1992-02-14), page 119
  9. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 82
  10. Consoles +, "Février 1992" (FR; 1992-0x-xx), page 62
  11. Computer & Video Games, "March 1992" (UK; 1992-02-15), page 70
  12. Computer & Video Games, "June 1994" (UK; 1994-05-15), page 111
  13. Famitsu, "1992-01-03" (JP; 1991-12-20), page 39
  14. Game Power, "Luigio/Agosto 1993" (IT; 1993-0x-xx), page 72
  15. GamePro, "February 1993" (US; 1993-xx-xx), page 62
  16. Games-X, "30th January-5th February 1992" (UK; 1992-01-30), page 25
  17. Game Zone, "March 1992" (UK; 1992-02-21), page 50
  18. Hippon Super, "February 1992" (JP; 1992-01-07), page 98
  19. Joystick, "Février 1992" (FR; 1992-0x-xx), page 154
  20. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 47
  21. Mega Drive Fan, "March 1992" (JP; 1992-02-08), page 83
  22. Mega Fun, "09/93" (DE; 1993-08-18), page 37
  23. MegaTech, "February 1992" (UK; 1992-01-20), page 20
  24. Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 22
  25. Sega Pro, "March 1992" (UK; 1992-02-20), page 60
  26. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  27. Sega Zone, "November 1992" (UK; 1992-10-28), page 42
  28. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  29. Todo Sega, "Octubre 1993" (ES; 1993-xx-xx), page 72
  30. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 212
  31. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 213
  32. Electronic Gaming Monthly, "April 1992" (US; 1992-xx-xx), page 28
  33. Mega Play, "March/April 1992" (US; 1992-0x-xx), page 60
  34. Sega Pro, "April 1993" (UK; 1993-03-11), page 67
  35. Supergame, "Junho 1992" (BR; 1992-06-xx), page 38
  36. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 166
  37. Video Games, "7/92" (DE; 1992-06-24), page 45
Sol-Feace

SolFeace MegaCDTitleScreen.png

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Sega Mega Drive
Prototypes: 1992-02-03