Difference between revisions of "Zoop"
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Revision as of 01:15, 20 April 2023
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Zoop | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear, Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Viacom New Media (US/EU) Media Quest | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Hookstone PanelComp | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (6 tracks) | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action Puzzle[1], Puzzle[2] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Zoop (ズープ) is a puzzle game developed by Hookstone for the Sega Mega Drive, Sega Saturn, Sega Game Gear, Atari Jaguar, IBM PC, Game Boy, PlayStation and Super NES. It is similar to the arcade game Plotting, but runs in real time.
Contents
Gameplay
You are a colored triangle standing in a 4x4 square in the center of the screen. Lines of different colored objects appear from the four rows on each side of the box. The goal is to destroy those objects before they go on your square. ,
, and
shoot. If you shoot an object of the same color as you, the object will be destroyed and you will move on to the next object in that row. When you have depleted the row, you will move back to the square (facing the opposite direction). If you hit an object of a different color, you swap colors with that object and return to your square, allowing you to shoot different-colored objects. Therefore, the keys to success are timely color swapping and fast reaction (especially since you come back to the square facing the opposite direction).
Production credits
Mega Drive version
- Designed in the UK by: Hookstone Ltd.
- Programmed in the UK by: PanelComp Ltd.
- Programmer: John Rocke
- Graphic Artists: Peter Tattersall, Malcolm Cooper, Ian Bowden
- Hookstone Worldwide Representation: John Cook, Bad Management
- Executive Producer: I. Kenneth Miller
- Managing Producer: N. Matthew Welton
- Producing Coordinator: Amanda P. Herman
- Technical Director: Jim Hanson
- Sound Producer: Steve Boyer
- Sound Coordinator: Cliff Falls
- Sound Support Software: Brian Schmidt
- Music Composition: Bobby Scumaci
- Additional Music Composition: Mark Davis
- Graphic Design: Higashi Glaser Design
- Additional Art and Animation: Jarod Pranno
- Development Support: Baki Allen, Greg Colton, Tom Hanson, Scott Lawrence, Gus Peterson, John Podlasek
- Packaging Design: Doublespace
- Manual Design: Beeline Group
- Special Thanks: Eugene Evans, Stephen Gass
Magazine articles
- Main article: Zoop/Magazine articles.
Promotional material
- Main article: Zoop/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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75 | |
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Based on 21 reviews |
Mega Drive, PT |
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Mega Drive, SE (Rental) |
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Saturn version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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61 | |
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Based on 6 reviews |
Game Gear version
Sega Retro Average | |||||||||
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59 | |
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Based on 1 review |
Technical information
- Main article: Zoop/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1995-10 | Cartridge (US) | ||||||||||
✔ |
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512kB | 1995-11 | Cartridge (EU) | ||||||||||
? |
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1MB | EPROM cartridge | Page | ||||||||||
✔ |
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128kB | Cartridge (US) | |||||||||||
✔ |
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128kB | EPROM cartridge | Page | ||||||||||
✔ |
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263,960,256 | 1996-10-08 | CD-ROM (JP) | T-26406G V3.220 |
References
- ↑ File:Zoop Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ 3.0 3.1 GamePro, "December 1995" (US; 1995-xx-xx), page 88
- ↑ 4.0 4.1 Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 86
- ↑ Sega Saturn Magazine, "1996-14 (1996-08-23)" (JP; 1996-08-09), page 15
- ↑ File:Zoop MD US Manual.pdf, page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 276
- ↑ Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 136
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 246
- ↑ Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 66
- ↑ Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 42
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 79
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 78
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 102
- ↑ Power Up!, "Saturday, December 02, 1995" (UK; 1995-12-02), page 1
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 14
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 38
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 55
- ↑ Sega Megazone, "Summer '95/'96" (AU; 1995-xx-xx), page 26
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 236
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 92
- ↑ Sonic the Comic, "8 December 1995" (UK; 1995-11-25), page 12
- ↑ Todo Sega, "Diciembre 1995" (ES; 1995-1x-xx), page 40
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 310
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 86
- ↑ Famitsu, "1996-12-06" (JP; 1996-11-22), page 1
- ↑ Fusion, "Volume 1, Number 5: December 1995" (US; 1995-1x-xx), page 116
- ↑ Saturn Fan, "1996 No. 24" (JP; 1996-11-15), page 187
- ↑ Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 70
- ↑ Sega Saturn Magazine, "1996-18 (1996-10-25)" (JP; 1996-10-11), page 225
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
- ↑ Electronic Gaming Monthly, "November 1995" (US; 1995-xx-xx), page 52
Zoop | |
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