Difference between revisions of "Hironao Takeda"
From Sega Retro
m (+Look at this Photographs) |
|||
Line 21: | Line 21: | ||
==Photographs== | ==Photographs== | ||
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
+ | |||
+ | ==Scholarly articles== | ||
+ | *[https://segaretro.org/File:Motion_Design_in_the_Experience_Theater.pdf "Motion design in the experience theater"] | ||
+ | *[https://segaretro.org/File:Amusement_on_the_Street_Corner.pdf "Amusement on the street corner"] | ||
+ | *[https://segaretro.org/File:VR_and_Amusement.pdf "VR and amusement"] | ||
+ | *[https://segaretro.org/File:10_Years_with_VR.pdf "10 years with VR"] | ||
+ | *[https://segaretro.org/File:Technological_Trends_in_Arcade_VR_Attractions.pdf "Technological trends in arcade VR attractions"] | ||
+ | *[https://segaretro.org/File:Sega,_VR_Technology_for_Large_Attractions.pdf "Sega, VR technology for large attractions"] | ||
==External links== | ==External links== | ||
− | *[https://web.archive.org/web/20210717004122/https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92 | + | *[https://web.archive.org/web/20210717004122/https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92 "VR Ougi Kaiden"] |
− | *[https://web.archive.org/web/20211011012010/https://blog.goo.ne.jp/lemon6868/e/e466f62db324c5a1b02f8915f796b1cf | + | *[https://web.archive.org/web/20211011012010/https://blog.goo.ne.jp/lemon6868/e/e466f62db324c5a1b02f8915f796b1cf "VR Ougi Kaiden (8½) New Series"] |
*[https://web.archive.org/web/20210507020730/https://blog.goo.ne.jp/lemon6868/e/f2cf26d65075b9d67628a104bd2ceaec "Once upon a time there was a company called Sega Enterprises"] | *[https://web.archive.org/web/20210507020730/https://blog.goo.ne.jp/lemon6868/e/f2cf26d65075b9d67628a104bd2ceaec "Once upon a time there was a company called Sega Enterprises"] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==References== | ==References== |
Revision as of 12:41, 30 October 2022
Hironao Takeda |
---|
Date of birth: 1961-01-07 (age 63) |
Employment history: Sega of Japan (1988-04 – 2011)
Divisions:
|
Role(s): Development Manager |
Education: Kobe University |
This short article is in need of work. You can help Sega Retro by adding to it.
Hironao Takeda (武田 博直) joined Sega in April 1988 after a five year stint at CSK.[1] Among the original developers of the Sega AM5 division alongside Hiroshi Uemura, one of the first projects Takeda was involved with was the AS-1 motion simulator.[2] At some point during his time in the division, he became a Development Manager.[3]
In 1993, Takeda contributed to a lecture about the history, current state, and potential future prospects of Sega.[4] After this, he wrote articles about attraction development based on his time at AM5 and work on projects like the AS-1.[5]
Since leaving Sega in 2011,[1] Takeda's writing about his time at the company and the projects he worked on has been republished publicly in a number of outlets, including his own blog.
Photographs
- Main article: Photos of Hironao Takeda
Scholarly articles
- "Motion design in the experience theater"
- "Amusement on the street corner"
- "VR and amusement"
- "10 years with VR"
- "Technological trends in arcade VR attractions"
- "Sega, VR technology for large attractions"
External links
- "VR Ougi Kaiden"
- "VR Ougi Kaiden (8½) New Series"
- "Once upon a time there was a company called Sega Enterprises"
References
- ↑ 1.0 1.1 https://www.facebook.com/hironao.takeda (archive.today)
- ↑ https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92 (Wayback Machine: 2021-07-17 00:41)
- ↑ https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_pdf/-char/ja (Wayback Machine: 2021-07-17 01:34)
- ↑ https://blog.goo.ne.jp/lemon6868/e/f2cf26d65075b9d67628a104bd2ceaec (Wayback Machine: 2021-05-07 02:07)
- ↑ https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_article/-char/ja/ (Wayback Machine: 2018-06-10 22:59)