Difference between revisions of "Spirou"
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| md_code_nl=T-151026-55 | | md_code_nl=T-151026-55 |
Revision as of 13:37, 22 March 2023
Spirou | ||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||
Publisher: Infogrames | ||||||||||||||||||||
Developer: Infogrames | ||||||||||||||||||||
Licensor: Éditions Dupuis S.A. | ||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||
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Spirou is a 1995 action game for the Sega Mega Drive and Super NES by Infogrames based on the Spirou & Fantasio comic book series. It was only released in Europe.
Contents
Story
Spirou, a journalist who wears a bell boy's uniform, and his friend Fantasio visit New York for an international conference of scientific research. When the pair arrives at the conference, Count Champignac, their long-time friend and one of the inventors at the conference, has disappeared. It turns out that Cyanida, a maverick "gynoid" robot, has kidnapped the count. With Count Champignac's inventions, Cyanida's intention is to make robots rule the earth and make all humans into slaves. While Spirou tries to save Champignac and stop Cyanida, Fantasio gathers intel in order to help Spirou.
Gameplay
The game is a platformer played as Spirou, who is accompanied by his pet squirrel Spip. The goal of each level is to make it to the exit at the end. Spip occasionally points Spirou in the right direction or indicates important objects. Spirou walks with or and runs by holding . He can push objects by walking into them or pick up some items with . He ducks with while standing or slides with when running. He jumps with and leaps extra high with +. He enters doorways with and climbs ladders with and . He grabs the corners of ledges and high wires automatically (and jumps off with or pulls himself up to a platform with ).
After the third level, Spirou meets with Fantasio, who gives him a Micropulser, a gun resembling a hairdryer that shoots enemies to microscopic size. Spirou shoots the Micropulser with . The Micropulser can only be used when standing, not when ducking or jumping, but it can be aimed in diagonal directions with the D-Pad. He can shoot while on a ladder; he normally shoots away from the ladder, but he can shoot in a specific direction with + or +.
Spirou has a health bar, shown as bars behind his portrait in the top-left of the screen, which allows him to take six hits before he loses a life. If the player has extra lives left when losing a life, the level restarts completely; there are no checkpoints. If there are no extra lives left, the game is over.
The game has three difficulty levels (Easy, Medium, and Hard). It has a password system, but there is only one valid password (for halfway through the game).
Items
Platforming
Hat | |
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Collect 50 for an extra life. | |
Heart | |
Restores one health point to Spirou. | |
1 Up | |
Gives the player an extra life. |
Special
These are special items that appear in some levels.
Snuffletrump | |
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An unusual creature sent by Count Champignac and Fantasio to deliver items to Spirou in the Mountain and Jungle levels. | |
Zipline Pulley | |
Allows Spirou to use a zipline. Dropped by flying robots after they are destroyed. Found in the Roofs level. | |
Sandotron | |
Turns a stone door into sand. Found in the Mountain level. | |
Eye | |
Opens a door when two eyes are placed in a stone face. Found in the Catacombs level. | |
Bomb | |
Blows up a platform or a door. Found in the Cave level. | |
Phials of Zzi | |
Causes a plant to grow very quickly. Found in the Jungle level. |
Flying
These items are found in the Chase level.
Flying Fish Robot | |
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Shoot down to release an item. | |
Fuel | |
Refuels Spirou's flying machine. |
Levels
Production credits
Mega Drive version
- Programmed by: Frédéric Bibet, Lionel Laissus, Frederic O'Rourke
- Tools programmers: Yannic Turbé, Vincent Pourieux
- Graphics: Pascal Casolari, Frédéric Jaquemoud, David Hamblin, Laurence Billon, Céline Fillon, Delphine Personnaz, Etranges Libellules
- Sound & Music: Frédéric Mentzen, Thierry Caron
- Design: Rodolphe Furykiewicz
- Executive Producer: Edith Protière
- Production: Bruno Bonnel
- Thanks to : Patrick Pinchard, Stéphane Donnet et les Editions Dupuis, Stéphane Baudet, Nicolas Pothier, Nadège de Bergevin, Olivier Robin, Sylvain Branchu and all the testing department.
Game Gear version
- Production: Bruno Bonnell
- Executive Producer: Edith Protiere
- Production Assistant: Lionel Arnaud
- Design: Ruben Gomez, Rodolphe Furykiewicz
- Developed by Bit Managers and IWP: Isidro Gilabert, Alberto Gonzalez, Ruben Gomez, Ricardo Fernandez, Sergio Palacios, Daniel Lopez, Alberto Pleguezuelos
- Thanks to: Stephane Pradier and all the testing department.
Magazine articles
- Main article: Spirou/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 17 reviews |
Mega Drive, CZ (Datart) |
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Unreleased versions
Spirou |
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System(s): Sega Game Gear |
Publisher: Infogrames |
Developer: Bit Managers |
Genre: Action |
Number of players: 1 |
State before cancellation: Late in development |
Status of prototype(s): Prototype dumped |
A somewhat different Sega Game Gear version was also developed and completed by Bit Managers, slated for a 1996 release, but its release was cancelled by Infogrames; a late prototype ROM containing the full game circulates around the Internet; it is very similar to the 1996 released Game Boy version.
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1995-03 | Cartridge (EU) | ||||||||||
✔ |
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1MB | 1995-03 | EPROM cartridge[20] | Page | |||||||||
✔ |
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512kB | Source code[21] |
References
- ↑ 1.0 1.1 Games World: The Magazine, "September 1995" (UK; 1995-0x-xx), page 38
- ↑ File:Spirou MD EU Manual.pdf, page 59
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 220
- ↑ Consoles +, "Juillet/Août 1995" (FR; 1995-0x-xx), page 108
- ↑ Hobby Consolas, "Agosto 1995" (ES; 1995-xx-xx), page 76
- ↑ Joypad, "Juillet/Août 1995" (FR; 1995-0x-xx), page 59
- ↑ Mega Force, "Été 1995" (FR; 1995-0x-xx), page 82
- ↑ Mega Fun, "09/95" (DE; 1995-08-23), page 70
- ↑ Player One, "Septembre 1995" (FR; 1995-0x-xx), page 114
- ↑ Sega Magazin, "August 1995" (DE; 1995-07-12), page 28
- ↑ Sega Magazine, "August 1995" (UK; 1995-07-13), page 84
- ↑ Sega Pro, "September 1995" (UK; 1995-08-10), page 64
- ↑ Sega Megazone, "Summer '95/'96" (AU; 1995-xx-xx), page 38
- ↑ Super Juegos, "Agosto 1995" (ES; 1995-0x-xx), page 58
- ↑ Todo Sega, "Agosto 1995" (ES; 1995-0x-xx), page 52
- ↑ Top Consoles, "Julliet/Août 1995" (FR; 1995-0x-xx), page 112
- ↑ Top Secret, "Luty 1996" (PL; 1996-xx-xx), page 59
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 173
- ↑ Video Games, "9/95" (DE; 1995-08-30), page 98
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