Difference between revisions of "Takaya Segawa"

From Sega Retro

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* [https://sega.jp/fb/creators/vol_9/1.html Takaya Segawa interview by Sega (January 16, 2003)]
 
* [https://sega.jp/fb/creators/vol_9/1.html Takaya Segawa interview by Sega (January 16, 2003)]
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* [https://www.4gamer.net/games/039/G003924/20090810018/ ''Pro Yakyuu Team o Tsukurou! Online 2'': Takaya Segawa and {{PAGENAME}} (August 1, 2007) by 4Gamer]
 
* [https://app.famitsu.com/20121220_117395/ Raid coverage of Dragon Coins' developers! Pressed for evelopment secrets and rumored mysteries from players!!'' by FamitsuApp (December 20, 2012)]
 
* [https://app.famitsu.com/20121220_117395/ Raid coverage of Dragon Coins' developers! Pressed for evelopment secrets and rumored mysteries from players!!'' by FamitsuApp (December 20, 2012)]
 
* [https://game.watch.impress.co.jp/docs/interview/626216.html ''iOS/Android Dragon Coins interview'' by GAME Watch (December 9, 2013)]
 
* [https://game.watch.impress.co.jp/docs/interview/626216.html ''iOS/Android Dragon Coins interview'' by GAME Watch (December 9, 2013)]

Revision as of 01:23, 12 November 2023

TakayaSegawa.jpg
Takaya Segawa
Date of birth: 1970 (age 53-54)
Employment history:
Divisions:
Divisions:
Sega Sapporo Studio (2021-12-01 – )
Role(s): Artist, director, producer

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Takaya Segawa (瀬川 隆哉) joined Sega in 1992 as a designer for Sega CS1, beginning his career with a pitch for a Mega Drive which was ultimately cancelled.[1] After starting up with the Sega Saturn title Kanzen Chuukei Pro Yakyuu Greatest Nine, he served as director for various baseball games aimed at a Japanese audience. Much later he was also involved in some mobile titles as well heading the Online R&D department.

Production history

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

References