Difference between revisions of "Virtua Racing/Production credits"

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*'''Package/Manual:''' [[Yoshiharu Sakuto]]
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*'''Package/Manual:''' [[Yoshihiro Sakuta]]
 
| source=Various sources{{ref|https://archive.ph/wip/z2DVl|https://twitter.com/Yoshihiro39ta}}
 
| source=Various sources{{ref|https://archive.ph/wip/z2DVl|https://twitter.com/Yoshihiro39ta}}
 
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Revision as of 14:03, 24 January 2024

Back to: Virtua Racing.

Arcade version

Source:
Developer mentions


Mega Drive version

Source:
In-game credits
Virtua Racing MD credits.pdf
[2]

Source:
Various sources[3]


In-game high score table

The game also contains a high score table which may reference the following developers.

Arcade version

Mega Drive version

Breakdown

Arcade version

Yukinobu Arikawa

  • Helped create the road marking graphics.[1]

Mega Drive version

Takenobu Mitsuyoshi

  • Composed all new music.[4]
  • Notated music (including timbres) of Model 1 version music to be used in porting.[5]
  • Created an unused phrase sampling rhythm for DEMONSTRATION music.[5]

Tohru Nakabayashi

  • Mainly sound programming.[5]
  • Synchronized an unused phrase sampling rhythm with the FM sound in DEMONSTRATION music.[5]

Tomoyuki Kawamura

  • Mainly sound effects.[5]

References


Virtua Racing

Virtua Racing Title.png

Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information


Books: Virtua Racing Hisshou Kouryaku Hou (1994) | Virtua Racing: Official Racing Guide (1994)
Music: Virtua Racing & OutRunners (1993) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998)
Videos: Virtua Racing: Virtua Video (199x)

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