Difference between revisions of "Hyper Dunk: The Playoff Edition"
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Revision as of 10:10, 18 February 2024
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Hyper Dunk: The Playoff Edition | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Konami | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Konami | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Team Player | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[1] (basketball) | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-8 | |||||||||||||||||||||||||||||||||||||||||||||
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Hyper Dunk: The Playoff Edition (ハイパーダンク ザ・プレイオフエディション), released as Hyper Dunk in the PAL region and Double Dribble: The Playoff Edition in North America, is an arcade-style basketball game released by Konami for the Sega Mega Drive in 1994. It is the third console basketball game released under the Double Dribble branding in North America, following the original Double Dribble for the NES (released as Exciting Basket in Japan) and Double Dribble 5 on 5 for the Game Boy (Konamic Basket in Japan).
Hyper Dunk is notable for being one of the few Mega Drive games that allows up to eight players with the use of two Team Player adapters.
Contents
Gameplay
The game is a basketball game where two teams of five players each compete. Games are four quarters long, with each quarter being 4 minutes long (which can be changed to 2, 8, or 12 minutes). There is a 24-second shot clock (which can be changed to 30 or 45 seconds).
Teams and rosters are fictional, with every player rated on multiple characteristics:
- Height: How tall the player is, which affects his ability to block.
- Shot: How accurate the player is at shooting.
- Steal: How effective the player is at stealing the ball from opposing players.
- Speed: How fast the player runs.
- Jump: How high the player can jump.
- Power: How effective the player is at pushing opposing players away.
- Strength: The player's stamina, which decreases over the course of the game, reducing the player's effectiveness.
Each team has twelve total players. Before the game starts, the player can swap players in and out of the active positions (PF for Power Forward, SF for Small Forward, C for Center, PG for Point Guard, and SG for Shooting Guard).
Modes
There are three modes of play:
- Playoff: For one player. The player chooses a team and competes in an elimination tournament. The playoff tree can be edited by the player before starting the game. The first round is the best of five games, but subsequent rounds are best of seven. The game uses passwords for continuing.
- Exhibition: For one or two players. A single game for one player against the computer or two human players against each other.
- Multi-Play: For two to eight players (using one or two Team Player adapters as necessary). A single game between two teams. Players can be assigned to either team. Each player controls a different member of the team but can cycle control over the computer-controlled teammates.
Teams
Hyper Dunk lacks an official NBA license, so its teams represent US states and cities that have actual NBA franchises but with no names and fictional logos and players.
Conference | Team | Players |
---|---|---|
Western | DC | |
Portland | ||
Seattle | ||
Chicago | ||
Charlotte | ||
Phoenix | ||
Cleveland | ||
Atlanta | ||
Eastern | Utah | |
Minnesota | ||
New York | ||
San Antonio | ||
Houston | ||
New Jersey | ||
Boston |
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English (US) | Double Dribble: The Playoff Edition | Double Dribble: The Playoff Edition |
Japanese | ハイパーダンク ザ・プレイオフエディション | Hyper Dunk: The Playoff Edition |
English (Europe) | Hyper Dunk | Hyper Dunk |
Production credits
- Program: H.Nitta, M.Harada, N.Sakanaya
- Graphic Design: S.Kushibuchi, T.Nagisa, N.Shirasuboshi
- Sound Program: A.Fujio, O.Kasai
- Sound Effect & Music: M.Yanagisawa, M.Adachi
- Supervisor: Y.Haruki
- Director: H.Nitta
- Producer: T.Kirita
- Presented by Konami
Magazine articles
- Main article: Hyper Dunk: The Playoff Edition/Magazine articles.
Promotional material
Physical scans
64 | |
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Based on 40 reviews |
Mega Drive, PT |
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Technical information
- Main article: Hyper Dunk: The Playoff Edition/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "February 1994" (JP; 1994-01-08), page 7
- ↑ 3.0 3.1 3.2 Game Players, "Vol. 7 No. 4 April 1994" (US; 1994-0x-xx), page 42
- ↑ 4.0 4.1 4.2 Mega, "April 1994" (UK; 1994-03-17), page 43
- ↑ 5.0 5.1 Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 82
- ↑ Computer Trade Weekly, "" (UK; 1994-04-11), page 69
- ↑ Sega Pro, "Easter 1994" (UK; 1994-03-24), page 10
- ↑ 8.0 8.1 Computer & Video Games, "May 1994" (UK; 1994-04-15), page 58
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 37
- ↑ File:Hyper Dunk MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 62
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 138
- ↑ Aktueller Software Markt, "Juli 1994" (DE; 1994-06-06), page 28
- ↑ Beep! MegaDrive, "March 1994" (JP; 1994-02-08), page 20
- ↑ Console Mania, "Marzo 1994" (IT; 1994-0x-xx), page 64
- ↑ Consoles +, "Mai 1994" (FR; 1994-0x-xx), page 96
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 34
- ↑ Famitsu, "1994-03-11" (JP; 1994-02-25), page 1
- ↑ GameFan, "Volume 2, Issue 4: March 1994" (US; 1994-xx-xx), page 14
- ↑ GamePro, "June 1994" (US; 1994-xx-xx), page 79
- ↑ Gamers, "Mai/Juni 1994" (DE; 1994-05-06), page 34
- ↑ GamesMaster, "April 1994" (UK; 1994-03-17), page 61
- ↑ GamesMaster (UK) "Series 3, episode 22" (1994-02-01, 24:00) (+7:04)
- ↑ Game Informer, "May/June 1994" (US; 1994-0x-xx), page 20
- ↑ Hippon Super, "April 1994" (JP; 1994-03-03), page 62
- ↑ Joypad, "Juin 1994" (FR; 1994-0x-xx), page 98
- ↑ MAN!AC, "04/94" (DE; 1994-03-09), page 29
- ↑ Sega Mega Drive Advanced Gaming, "April 1994" (UK; 1994-xx-xx), page 34
- ↑ Mega Force, "Mai 1994" (FR; 1994-0x-xx), page 88
- ↑ Mega Fun, "04/94" (DE; 1994-03-23), page 46
- ↑ MegaTech, "March 1994" (UK; 1994-02-20), page 13
- ↑ Player One, "Mai 1994" (FR; 1994-0x-xx), page 106
- ↑ Play Time, "5/94" (DE; 1994-04-06), page 135
- ↑ Power Unlimited, "Jaargang 2, Nummer 6, Juni 1994" (NL; 1994-05-25), page 46
- ↑ Sega Power, "May 1994" (UK; 1994-03-31), page 40
- ↑ Sega Pro, "April 1994" (UK; 1994-02-24), page 68
- ↑ Sega Zone, "March 1994" (UK; 1994-02-24), page 40
- ↑ Sega Force, "3/94" (SE; 1994-03-29), page 12
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 55
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 58
- ↑ Todo Sega, "Abril 1994" (ES; 1994-0x-xx), page 40
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 74
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 121
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 110
- ↑ VideoGames, "June 1994" (US; 1994-0x-xx), page 86
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