Difference between revisions of "Fatal Fury Special"
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Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons. | Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons. | ||
− | Characters switch between lanes with {{A}}+{{B}} on a standard control pad or {{C}} on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with {{up}} or {{down}} or perform a low jumping attack across the lanes with {{LP}} or {{LK}} or a high jumping attack across the lanes with {{HP}} or {{HK}}. Characters can perform a "powerful blow" with {{C}}+{{Start}} on a standard control pad or {{Z}} on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background | + | Characters switch between lanes with {{A}}+{{B}} on a standard control pad or {{C}} on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with {{up}} or {{down}} or perform a low jumping attack across the lanes with {{LP}} or {{LK}} or a high jumping attack across the lanes with {{HP}} or {{HK}}. Characters can perform a "powerful blow" with {{C}}+{{Start}} on a standard control pad or {{Z}} on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background lane, such as electrified ropes or a stampede of bulls, and thus the player cannot change lanes but can knock the opponent to the other lane to cause extra damage. |
====Modes==== | ====Modes==== | ||
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===Game Gear version=== | ===Game Gear version=== | ||
{{ScreenThumb|Fatal Fury Special GG, Gameplay.png|width=160|Gameplay}} | {{ScreenThumb|Fatal Fury Special GG, Gameplay.png|width=160|Gameplay}} | ||
− | The game is a fighting game. It has simplified controls and omits several characters, but it retains all of the special moves of the remaining characters. Fights take place on a single | + | The game is a fighting game. It has simplified controls and omits several characters, but it retains all of the special moves of the remaining characters. Fights take place on a single lane and lack the lane-switching of the original game. |
Characters move with {{left}} and {{right}} and crouch with {{down}}. They can move forward while crouched with {{downright}} (or {{downleft}} when facing left). They backstep with {{left}} {{left}} (or {{right}} {{right}} when facing left). They jump upward with {{up}} and jump behind and ahead with {{upleft}} or {{upright}}. Characters can punch with {{1}} and kick with {{2}}. Punches and kicks only have one strength, but characters can perform a strong attack with {{1}}+{{2}}. | Characters move with {{left}} and {{right}} and crouch with {{down}}. They can move forward while crouched with {{downright}} (or {{downleft}} when facing left). They backstep with {{left}} {{left}} (or {{right}} {{right}} when facing left). They jump upward with {{up}} and jump behind and ahead with {{upleft}} or {{upright}}. Characters can punch with {{1}} and kick with {{2}}. Punches and kicks only have one strength, but characters can perform a strong attack with {{1}}+{{2}}. |
Revision as of 08:47, 8 March 2024
Fatal Fury Special | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: JVC Musical Industries (US/EU) Victor Entertainment (JP) Takara | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Funcom Gai Brain | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Aspect[1] (sound) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: SNK | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Neo Geo | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: SNK | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad Gear-to-Gear Cable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[2][3][4][5], Fighting Action/Kakutou Action (格闘アクション)[6] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fatal Fury Special, known as Garou Densetsu Special (餓狼伝説SPECIAL) in Japan, is an improved version of the one-on-one fighting game Fatal Fury 2. It was originally released on the Neo Geo by SNK, then it was ported to the Sega Game Gear by Gai Brain and Aspect in 1994 and to the Sega Mega-CD by Funcom in 1995.
Contents
Gameplay
Mega-CD version
Fatal Fury Special is an updated version of Fatal Fury 2. It adds a new combo system, a larger cast of selectable characters, and faster game speed. The graphics differ from the Mega Drive port of Fatal Fury 2 since the two games were ported by different developers.
Characters move with and and crouch with . They can move forward while crouched with (or when facing left). They backstep with (or when facing left). They jump upward with and jump behind and ahead with or . When using a standard control pad, characters can attack with a light punch with , a heavy punch with , a light kick with , and a heavy kick with START . When using a Six Button Control Pad, characters can attack with a light punch with , a heavy punch with , a light kick with , and a heavy kick with . Characters have different attacks depending on whether they are standing, crouching, or jumping. Every fighter has special techniques performed by inputting specific directions with an attack button. The game also introduces Desperation moves, which are powerful special moves that can causes massive damage but can only be used when the character's vitality gauge is low and flashing.
Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons.
Characters switch between lanes with + on a standard control pad or on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with or or perform a low jumping attack across the lanes with LP or LK or a high jumping attack across the lanes with HP or HK . Characters can perform a "powerful blow" with + START on a standard control pad or on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background lane, such as electrified ropes or a stampede of bulls, and thus the player cannot change lanes but can knock the opponent to the other lane to cause extra damage.
Modes
There is a single-player story mode that can be played as any character. The player faces ten opponents (and can choose the first opponent), then faces five boss characters (Billy Kane, Axel Hawk, Laurence Blood, Geese Howard, and Wolfgang Krauser). If the player wins every match without losing a round, Ryo Sakazaki from the Art of Fighting appears to challenge the player in a special "Dream Match." There is no dedicated two-player mode, but a second player can enter at any time by pressing START to challenge the first player. Both players have limited continues.
There are six difficulty levels for computer-controlled opponents (Beginner, Easy, Normal, Hard, Expert, and MVS).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
HK | Hard kick |
All of the characters return from Fatal Fury 2, and the four boss characters are now playable in the single-player mode without needing a cheat code. Three characters from the original Fatal Fury return (Duck King, Tung Fu Rue, and Geese Howard). Ryo Sakazaki from the Art of Fighting is a playable character and also appears as a hidden boss.
Terry Bogard | ||||||||||||||||||||||||||||||||||||
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Terry Bogard is an American street-fighting champion from South Town.
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Andy Bogard | ||||||||||||||||||||||||||||||||||||
Andy Bogard is a ninjutsu practitioner and Terry's younger brother.
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Joe Higashi | ||||||||||||||||||||||||||||||||||||
Joe Higashi is a Japanese Muay Thai champion and a friendly rival of the Bogard brothers. | ||||||||||||||||||||||||||||||||||||
Big Bear | ||||||||||||||||||||||||||||||||||||
Big Bear is an Australian face wrestler who was formerly a bodyguard of Geese Howard.
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Jubei Yamada | ||||||||||||||||||||||||||||||||||||
Jubei Yamada is an elderly Japanese judo sensei who wants to open his own training hall.
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Cheng Sinzan | ||||||||||||||||||||||||||||||||||||
Cheng Sinzan is a greedy rich man who enters tournaments to win prize money. | ||||||||||||||||||||||||||||||||||||
Kim Kaphwan | ||||||||||||||||||||||||||||||||||||
Kim Kaphwan is a taekwondo master from Korea who fights in the name of justice.
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Mai Shiranui | ||||||||||||||||||||||||||||||||||||
Mai Shiranui is a beautiful kunoichi who is the daughter of the Shiranui ninja clan's leader and the self-proclaimed "fiancée" of Andy Bogard.
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Duck King | ||||||||||||||||||||||||||||||||||||
Duck King is a young fighter who mixes breakdancing into his fighting style.
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Tung Fu Rue | ||||||||||||||||||||||||||||||||||||
Tung Fu Rue is a wise, old martial arts master who can "pump up" his body to massive size.
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Billy Kane | ||||||||||||||||||||||||||||||||||||
Billy Kane is a bojutsu master from the United Kingdom who is seeking revenge on both the Bogard brothers and Joe for the death of Geese Howard.
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Axel Hawk | ||||||||||||||||||||||||||||||||||||
Axel Hawk is a retired heavyweight boxing champion seeking to make his comeback.
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Laurence Blood | ||||||||||||||||||||||||||||||||||||
Laurence Blood is a former matador who uses a fighting style based on his bullfighting methods.
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Geese Howard | ||||||||||||||||||||||||||||||||||||
Geese Howard is a crime lord who rules over South Town. He has studied Japanese martial arts.
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Wolfgang Krauser | ||||||||||||||||||||||||||||||||||||
Wolfgang Krauser is a German nobleman seeking to defeat the man who was responsible for Geese's downfall.
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Ryo Sakazaki | ||||||||||||||||||||||||||||||||||||
Ryo is a master martial artist who is dedicated to improving himself and his students. He fights with the art of kyokugen karate, which he learned from his father.
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Stages
Each character has his or her own stage where matches take place.
Game Gear version
The game is a fighting game. It has simplified controls and omits several characters, but it retains all of the special moves of the remaining characters. Fights take place on a single lane and lack the lane-switching of the original game.
Characters move with and and crouch with . They can move forward while crouched with (or when facing left). They backstep with (or when facing left). They jump upward with and jump behind and ahead with or . Characters can punch with and kick with . Punches and kicks only have one strength, but characters can perform a strong attack with +.
Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Characters have special moves that can be performed with specific button combinations and can also perform Desperation attacks when their vitality gauge is low and flashing.
The "King of Fighters" mode is a single-player mode where the player faces every fighter in the game (with the first opponent being selectable), ending with fights against the boss characters Billy Kane and Geese Howard. If the player wins every match without losing a round, there is an additional final battle against Ryo Sakazaki from the Art of Fighting. There is a Vs Game mode that can be played against any opponent and a Survival Game mode where each player has five fighters and tries to eliminate all of the opposing player's characters. Both modes can be played against computer-controlled opponents and also support two-player battles using a Gear-to-Gear Cable. There are three difficulty levels for computer-controlled opponents (Easy, Normal, and Hard).
Characters
The Game Gear version cuts Big Bear, Jubei Yamada, Cheng Sinzan, Kim Kaphwan, Axel Hawk, Laurence Blood, and Wolfgang Krauser.
- Terry Bogard
- Andy Bogard
- Joe Higashi
- Mai Shiranui
- Duck King
- Tung Fu Rue
- Billy Kane
- Geese Howard
- Ryo Sakazaki
Stages
Each character has his or her own stage where matches take place. Most stages have recolored variants at later times of day for the second and third rounds.
History
Legacy
The inclusion of Ryo Sakazaki from Art of Fighting and the return of popular characters from the original Fatal Fury, including Geese Howard after his apparent death in the ending to the first game, was the first crossover of its kind in a fighting game and inspired the King of Fighters series.
Versions
The Mega-CD port is missing parallax scrolling and background details (such as the crowds in the stages for Big Bear and Joe Higashi). It also lacks the day/night variations for each stage. It has a Red Book recording of the original Neo Geo soundtrack.
Ryo Sakazaki only appears as a hidden opponent in the arcade version, but he is playable in all of the home versions (including the Neo Geo AES version).
Localised names
Language | Localised Name | English Translation |
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English | Fatal Fury Special | Fatal Fury Special |
English (US) | Fatal Fury Special | Fatal Fury Special |
Japanese | 餓狼伝説SPECIAL | Garou Densetsu Special |
Production credits
Mega-CD version
- Executive Producer: Makoto Orii
- Producer: Yoji Takenaka
- Game Testers: Aki Akaike, Jurio C.Arreygue, Jeremy Klein
- Executive Producer: Harunobu Komori
- Producer: Toshiyuki Nagai
- Director: Kazuya Tominaga
- Co Director: Gaku Sato
- Assistant: Ryo Misawa
- Main programmer: Anders Dybdahl
- Tools & Realtime Animation Decruncher: Eivind Eklund, Eivind Hagen, Johan Köhler, Morten B Ofstad
- Other Programming: Roar Flølo, Morten B Sfstad, Carl-Henrik Skàrstedt
- Graphic Artists: Joachim Barrum, Torkell Bernsen, Colin McMahon, Tommy Svensson
- Music and Sound: Kim M Jensen
- Animation Editing: VerJørn Strømmen
- Producer: Trond W Larsen
Game Gear version
- Director: T.Ikenoue, T.Ishigai
- Programmer: H.Koiso, Swan, T.Ishigai, Kaizer-S, T.M.Ninja Special
- Graphic Designer: Samaraki.Y, Katsutoshi.H, Takuya.S, Tsubura.N, J.Kawaura, T.M.Ninja Special
- Arrangement: T.M.Ninja Special, H.Koiso, A.Yamada
- Sound: K.Oikawa, K.Mikusa
- Special Thanks: Kumiko, Etsuko, T.Ohtsuka, and S.Takagi, D.Fowler
- SNK Co., Ltd
- All Takara Staffs
- Fatal Fury Special Original Game Design by: NeoGeo SNK
- Fatal Fury Special Game Gear version Produced by: Takara
Magazine articles
- Main article: Fatal Fury Special/Magazine articles.
Promotional material
- Main article: Fatal Fury Special/Promotional material.
Artwork
Physical scans
Mega-CD version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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67 | |
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Based on 23 reviews |
Mega-CD, BR |
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Mega-CD, AU |
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Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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78 | |
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Based on 16 reviews |
Technical information
- Main article: Fatal Fury Special/Technical information.
References
- ↑ http://www.asp-net.co.jp/product/index.html (Wayback Machine: 2001-12-19 05:35)
- ↑ File:FatalFurySpecial GG EU Box Back.jpg
- ↑ File:FatalFurySpecial GG JP Box Front.jpg
- ↑ 4.0 4.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ 5.0 5.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
- ↑ File:FatalFurySpecial MCD JP Box Back.jpg
- ↑ ', "" (; ), page 8
- ↑ https://groups.google.com/g/rec.games.video.sega/c/J83H7KYctCk/m/qIGKRx7sEW0J
- ↑ ', "" (; ), page 26
- ↑ ', "" (; ), page 16
- ↑ ', "" (; ), page 88
- ↑ 12.0 12.1 12.2 ', "" (; ), page 87
- ↑ File:FatalFurySpecial MCD JP SSCredit.pdf
- ↑ File:Fatal Fury Special GG credits.pdf
- ↑ ', "" (; ), page 146
- ↑ 16.0 16.1 ', "" (; ), page 77
- ↑ 17.0 17.1 17.2 ', "" (; ), page 88
- ↑ 18.0 18.1 ', "" (; ), page 36
- ↑ ', "" (; ), page 1
- ↑ ', "" (; ), page 54
- ↑ ', "" (; ), page 76
- ↑ ', "" (; ), page 59
- ↑ ', "" (; ), page 16
- ↑ ', "" (; ), page 58
- ↑ ', "" (; ), page 40
- ↑ ', "" (; ), page 11
- ↑ ', "" (; ), page 84
- ↑ ', "" (; ), page 66
- ↑ ', "" (; ), page 131
- ↑ 30.0 30.1 ', "" (; ), page 87
- ↑ ', "" (; ), page 42
- ↑ ', "" (; ), page 120
- ↑ ', "" (; ), page 28
- ↑ ', "" (; ), page 71
- ↑ 35.0 35.1 ', "" (; ), page 82
- ↑ ', "" (; ), page 26
- ↑ ', "" (; ), page 140
- ↑ ', "" (; ), page 43
- ↑ ', "" (; ), page 160
- ↑ ', "" (; ), page 19
- ↑ ', "" (; ), page 112
- ↑ ', "" (; ), page 56
- ↑ ', "" (; ), page 106
- ↑ ', "" (; ), page 64
- ↑ ', "" (; ), page 37
- ↑ ', "" (; ), page 48
- ↑ ', "" (; ), page 115
NEC Retro has more information related to Garou Densetsu Special
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Fatal Fury Special | |
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Main page | Comparisons | Magazine articles | Reception | Promotional material | Technical information
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Fatal Fury/Garou Densetsu games for Sega systems | |
---|---|
Fatal Fury (1993) | Fatal Fury 2 (1994) | |
Fatal Fury Special (1994) | |
Fatal Fury Special (1995) | |
Garou Densetsu 3: Road to the Final Victory (1996) | Real Bout Garou Densetsu (1996) | Real Bout Garou Densetsu Special (1997) | Real Bout Garou Densetsu Best Collection (1998) | |
Fatal Fury: Mark of the Wolves (2001) |
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