Difference between revisions of "The King of Fighters '97"
From Sega Retro
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(→Gameplay: moves) |
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==Gameplay== | ==Gameplay== | ||
+ | {{ScreenThumb|King of Fighters 97 Saturn, Character Select.png|width=200|Character select}} | ||
===Modes=== | ===Modes=== | ||
+ | {{ScreenThumb|King of Fighters 97 Saturn, Gallery.png|width=200|Art gallery}} | ||
+ | The game has the following modes: | ||
+ | |||
+ | *'''Team Play:''' A single-player mode where the player forms a team of any three characters and fights three-on-three elimination matches against six randomly selected teams, then fights against a sub-boss (Orochi Iori or Orochi Leona), against the Awakened Orochi Team, and finally against Orochi, for a total of 9 matches. There are storyline intermissions throughout the game. This is the main mode. | ||
+ | *'''Team Vs:''' A two-player mode where each player forms a team of any three characters and fights a three-on-three elimination match. Players can choose a different team after each match, and the game keeps track of each player's wins and losses. | ||
+ | *'''Single Play:''' A single-player mode where the player chooses a character and then fights one-on-one matches against one character from six randomly selected teams, then fights against a sub-boss (Orochi Iori or Orochi Leona), against a character from the Awakened Orochi Team, and finally against Orochi, for a total of 9 matches. Matches are fought to the best of three rounds. There are storyline intermissions throughout the game. | ||
+ | *'''Single Vs:''' A two-player mode where each player chooses a single character and fights a one-on-one match to the best of three rounds. Players can choose a different character after each match, and the game keeps track of each player's wins and losses. | ||
+ | *'''Survivor:''' A single-player mode where the player chooses a character and then fights one-on-three matches against six randomly selected teams, then fights against a sub-boss (Orochi Iori or Orochi Leona), against the Awakened Orochi Team, and finally against Orochi, for a total of 9 matches. The character does not have any health restored between matches aside from the amount partially restored after each round (depending on the player's performance). | ||
+ | *'''Practice:''' A training mode where the player can choose any character and any opponent. There are options to set the behavior of the opponent (normal for active or stand, jump, or crouch for passive), whether the opponent guards or not, and whether the power gauge is permanently charged. There is no time limit, and the opponent has infinite health. Button inputs are shown on the side of the screen. | ||
+ | *'''Art Gallery:''' A bonus gallery containing 65 pieces of artwork for the game. | ||
+ | |||
+ | In any of the single-player modes, a second player can enter the game for a challenge match by pressing {{Start}} on a second control pad. There are eight difficulty levels (Beginner, Easy, Normal, Arcade, Hard, Very Hard, Hardest, Expert). There is an option to set the number of rounds for the single play modes (1, 3, or 5). | ||
===Characters=== | ===Characters=== | ||
{{MoveListNote|legend=NeoGeo}} | {{MoveListNote|legend=NeoGeo}} | ||
+ | In the options, players can set the function of the extra buttons on the Saturn control pad under the "Play Style" setting. Normal leaves them unassigned (which is the default setting), Simple assigns special mechanics to them that usually take multiple button presses (similar to the default assignments in ''[[King of Fighters '95]]''), and Special assigns special moves to them (which vary by character). The assignments for the Simple control scheme are {{Z}} for knockdown attacks, {{C}} for evasive rolls, {{L}} to power up or for a support attack, and {{R}} for taunting. | ||
====Shujinkou Team==== | ====Shujinkou Team==== | ||
{{InfoTable| | {{InfoTable| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=0}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=0}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Kyo Kusanagi.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Kyo Kusanagi.gif}} | ||
− | | desc= | + | | desc=The protagonist of the Orochi Saga. A Japanese high school student and heir of the Kusanagi clan, one of three clans that sealed away the legendary being known as Orochi. His clan possesses the Kusanagi Sword (草薙の剣). He has a nightmare in which he sees Goenitz, a member of the Hakkesshu, trying to revive Orochi, and he reassembles the team to defeat him. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | 114 Shiki: Aragami | {{QCF}} {{LP}} | Kyo lunges forward with an explosive hook punch using his following arm. While the move is being performed, it can be followed up by a fiery uppercut (128 Shiki: Kono Kizu) with {{QCF}} {{punch}} or an elbow smash (127 Shiki: Yano Sabi) with {{HCB}} {{punch}}. The follow-up move can be followed up with a downward punch (Ge Shiki: Migiri Ugachi) with {{punch}} or a side kick (125 Shiki: Nanase) with {{kick}}.}} | ||
+ | {{MoveListRow | 115 Shiki: Dokugami | {{QCF}} {{HP}} | Kyo steps forward with an explosive hook punch using his leading arm. While the move is being performed, it can be followed up by a backhand (401 Shiki: Tsumi Yomi) with {{HCB}} {{punch}} or a jumping attack (402 Shiki: Batsu Yomi) with {{right}}+{{punch}}.}} | ||
+ | {{MoveListRow | 100 Shiki Oni Yaki | {{DPF}} {{punch}} | Kyo twirls into the air while surrounded in a streak of red fire, which knocks down his opponent on impact. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 910 Shiki Nue Tumi | {{QCB}} {{punch}} | Kyo launches his opponent into the air with an uppercut.}} | ||
+ | {{MoveListRow | 75 Shiki Kai | {{QCF}} {{kick}} | Kyo hops forward with a front kick that knocks his opponent over. He slides before hopping when the move is performed with {{HK}}. It can be followed up with another kick by pressing {{kick}} again.}} | ||
+ | {{MoveListRow | 202 Shiki Koto Tsuki You | {{HCB}} {{kick}} | Kyo runs into his opponent with an elbow strike, then lifts the opponent into the air with his hand and causes an explosion of red fire.}} | ||
+ | {{MoveListRow | R.E.D. Kick | {{RDP}} {{kick}} | Kyo rolls through the air with a kick that knocks his opponent to the ground on impact. The move covers more horizontal distance when it is performed with {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Ge Shiki Naraku Otoshi | {{down}}+{{HP}} in midair | Kyo clasps his hands together and swings them down like a hammer.}} | ||
+ | {{MoveListRow | Ge Shiki Gou Fu You | {{right}}+{{LK}} | Kyo pulls his leg up high, then does axe kick that can hit twice. The second hit can hit opponents who are crouch blocking.}} | ||
+ | {{MoveListRow | 88 Shiki | {{downright}}+{{HK}} | Kyo kicks twice while crouched. The second hit knocks the opponent away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Ura 108 Shiki Orochi Nagi | {{down}} {{downleft}} {{HCF}} {{punch}} | Kyo holds a hand into the air and foments a flame while {{punch}} is held. When the button is released, he swipes his hand down, igniting the air around him, and slides forward while surrounded in flames.}} | ||
+ | {{MoveListRow | Saishuu Kessen Ougi "Mu Shiki" | {{QCF}} {{QCF}} {{punch}} | Kyo ignites his hand and throws a burst of fire onto the ground. He runs through the fire, setting himself ablaze, and performs several rapid punches.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=0}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=0}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Benimaru Nikaido.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Benimaru Nikaido.gif}} | ||
− | | desc= | + | | desc=A young model and Kyo's best friend. He is a professional fighter and the son of a multimillionaire family. He fights with shootboxing and electrokinetic abilities. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Raijin Ken | {{QCF}} {{punch}} | Benimaru jabs in front of him with an electrically charged fist, which hits up to three times and knocks down the opponent on impact. He punches straight ahead with {{LP}} or at an upward angle with {{HP}}. This move can be performed in midair (which is done at a downward angle regardless of the button used).}} | ||
+ | {{MoveListRow | Iai Geri | {{QCF}} {{kick}} | Benimaru does a rapid knee strike. If the player presses {{down}} {{up}}+{{kick}} during the move, Benimaru follows up with a hopping side kick, then an backflips into the air with an electrically charged kick that knocks his opponent over.}} | ||
+ | {{MoveListRow | Shinku Kakate Goma | {{HCB}} {{punch}} | Benimaru stands on one hand and spins his body around, kicking with both hands, knocking his opponent far back on impact.}} | ||
+ | {{MoveListRow | Super Inazuma Kick | {{DPF}} {{kick}} | Benimaru backflips into the air with an electrically charged kick that knocks his opponent over.}} | ||
+ | {{MoveListRow | Handou Sandan Geri | {{HCB}} {{kick}} | Benimaru hops forward with a roundhouse kick, a spinning heel kick, then an electrically charged backflip kick.}} | ||
+ | {{MoveListRow | Benimaru Coleda | {{HCB}} {{right}} {{punch}} (close) | Benimaru grabs and electrocutes his opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Spinning Knee Drop | {{left}}+{{HP}}/{{HK}}, {{right}}+{{HP}}/{{HK}}, or {{down}}+{{HP}} in midair (close) | Benimaru grabs and knees his opponent to the ground.}} | ||
+ | {{MoveListRow | Flying Drill | {{down}}+{{HK}} in midair | Benimaru dive kicks diagonally downwards while spinning like a drill.}} | ||
+ | {{MoveListRow | Jackknife Kick | {{right}}+{{LK}} | Benimaru skips forward with a front kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Raikou Ken | {{QCF}} {{QCF}} {{punch}} | Benimaru pulls his fist back to charge it, then jabs in front of him with an electrically charged fist that explodes in an orb of lightning, hitting multiple times.}} | ||
+ | {{MoveListRow | Electro Trigger | {{HCB}} {{HCB}} {{punch}} (close) | Benimaru grabs and shocks his opponent with bolts of lightning, then throws them.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=0}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=0}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Goro Daimon.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Goro Daimon.gif}} | ||
− | | desc= | + | | desc=A former Olympic gold medalist judoka who has geokinetic abilities. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Jirai Shin | {{DPF}} {{LP}}<br>{{DPF}} {{HP}} (fake) | Daimon lifts his hands above his head, then claps them down, shaking the ground and knocking over opponents not in the air.}} | ||
+ | {{MoveListRow | Tenchi Gaeshi | {{HCB}} {{right}} {{punch}} (close) | Daimon picks up and slams his opponent against the ground, then picks them back up and throws them through the air.}} | ||
+ | {{MoveListRow | Uru Nage | {{HCB}} {{right}} {{kick}} (close) | Daimon runs to the other side of his opponent, then grabs the opponent and falls backward with a slam.}} | ||
+ | {{MoveListRow | Kumo Tsukami Nage | {{HCF}} {{LP}} (close) | Daimon grabs an airborne opponent, then slams them against the ground.}} | ||
+ | {{MoveListRow | Kiri Kabu Gaeshi | {{HCF}} {{HP}} (close) | Daimon grabs a grounded opponent, then slams them against the ground.}} | ||
+ | {{MoveListRow | Chou Ousoto Gari | {{DPF}} {{kick}} (close) | Daimon grabs and trips his opponent.}} | ||
+ | {{MoveListRow | Chou Ukemi | {{QCB}} {{kick}} | Daimon rolls forwards. He rolls farther when the move is performed with {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Takra Tsubushi | {{right}}+{{LP}} | Daimon pulls his hand back, then smashes his fist down, which knocks down his opponent on impact.}} | ||
+ | {{MoveListRow | Zuju Barai | {{downright}}+{{HP}} | Daimon punches into the air with his back hand.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Jigoku Gokuraku Otoshi | {{HCB}} {{HCB}} {{punch}} (close) | Daimon grabs and trips his opponent, then picks up and slams them back and forth three times before throwing them high into the air.}} | ||
+ | {{MoveListRow | Arashi Noyama: Nekko Meki | {{HCF}} {{HCF}} {{kick}} (close) | Daimon grabs his opponent, then jumps backward toward the ground with a slam. This can be followed up by another slam (Arashi Noyama: Zuko Kiri Kabu Gaeshi) by pressing {{HCF}} {{kick}} (in the opposite direction since Daimon turned around) near the end of the move. This can be followed by a final explosive slam (Arashi Noyama: Bukko Meki Ura Nage) by pressing {{DPF}} {{kick}} (again in the opposite direction since Daimon turned around again) near the end of the follow-up move.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=176}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=176}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Terry Bogard.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Terry Bogard.gif}} | ||
− | | desc= | + | | desc=The protagonist of the ''Fatal Fury'' series. He enters the tournament to once again face his nemesis Geese Howard. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Burn Knuckle | {{QCB}} {{punch}} | Terry leaps forward with a burning fist, which knocks down his opponent on impact. He leaps farther when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Power Wave | {{QCF}} {{punch}} | Terry punches the ground, causing a wave of energy to roll a short distance across the ground. The projectile travels slightly further when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Power Dunk | {{DPF}} {{kick}} | Terry rises into the air with a knee strike, knocking his opponent over, then smashes downward with a burning fist at the peak of the jump. He ascends higher when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Rising Tackle | {{DPF}} {{punch}} | Terry spins into the air while upside down and holding an arm out. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Crack Shoot | {{QCB}} {{kick}} | Terry jumps forward while kicking in a circle. The move covers a wider arc when it is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Power Charge | {{HCF}} {{kick}} | Terry charges forward with a shoulder ram that knocks his opponent into the air.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Back Knuckle | {{right}}+{{LP}} | Terry steps forward with a backfist.}} | ||
+ | {{MoveListRow | Rising Upper | {{downright}}+{{HP}} | Terry does an uppercut.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Power Geyser | {{down}} {{downleft}} {{HCF}} {{punch}} | Terry punches the ground, causing a geyser of energy to erupt from the ground in front of him.}} | ||
+ | {{MoveListRow | High Angle Geyser | {{QCF}} {{QCF}} {{kick}} | Terry charges forward with a shoulder ram, then rises into the air with an uppercut and smashes downward with a burning fist.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=176}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=176}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Andy Bogard.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Andy Bogard.gif}} | ||
− | | desc= | + | | desc=Terry's brother and a ninja of the Shiranui-ryuu style. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hishou Ken | {{QCB}} {{punch}} | Andy throws a short-ranged burst of ki energy from his hand, which knocks the opponent back on impact. The burst is longer when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Shouryuu Dan | {{DPF}} {{punch}} | Andy jumps into the air while fanning his arms around him, which knocks down his opponent on impact. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Zan'ei Ken | Hold {{downleft}} for 2 seconds, then {{right}}+{{punch}} | Andy charges forward while ramming with his shoulder and knee. If the player presses {{QCF}} {{punch}} during the move, Andy follows up with an additional strike that knocks the opponent back.}} | ||
+ | {{MoveListRow | Kuuhaa Dan | {{HCF}} {{kick}} | Andy launches off the ground with his hands, flying feet-first toward his opponent. The move knocks the opponent down when performed with {{LK}} or hits twice when performed with {{HK}}.}} | ||
+ | {{MoveListRow | Gen'ei Shiranui | {{QCF}} {{kick}} in midair | Andy dives quickly to the ground. The move does no damage by itself, but it can be followed up by a crouching palm thrust that knocks his opponent over with {{punch}} or a rolling kick with {{kick}}.}} | ||
+ | {{MoveListRow | Geki Heki Haisui Shou | {{HCF}} {{HP}} | Andy slides forward with an elbow strike, then does palm strikes with each hand, ending with a double-handed palm thrust that knocks his opponent over.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Jou Agito | {{right}}+{{LK}} | Andy crouches and stands on a hand, then rolls forward with a kick that can hit opponents who are crouch blocking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Chou Reppa Dan | {{down}} {{downleft}} {{HCF}} {{kick}} | Andy launches off the ground with his hands, flying at his opponent with a flaming kick.}} | ||
+ | {{MoveListRow | Hisho Ryusei Ken | {{QCF}} {{QCF}} {{punch}} | Andy swings his hands around and channels his ki into a concentrated burst.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=176}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=176}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Joe Higashi.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Joe Higashi.gif}} | ||
− | | desc= | + | | desc=A Muay Thai kickboxing champion and a good friend of the Bogard brothers. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hurricane Upper | {{HCF}} {{punch}} | Joe punches into the air, generating a cyclone that moves a short distance across the ground. He steps forward and generates a second cyclone when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Baku Retsu Ken | {{repeat|{{punch}}}} | Joe punches rapidly while sliding forward slowly. If the player presses {{QCF}} {{punch}} during the move, Joe follows up with a downward elbow strike.}} | ||
+ | {{MoveListRow | Slash Kick | {{HCF}} {{kick}} | Joe turns and launches himself forward with a flying kick that knocks his opponent over. He flies farther when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Tiger Kick | {{DPF}} {{kick}} | Joe rises diagonally upward with a knee strike. He ascends higher when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Ougon no Kakato | {{QCB}} {{kick}} | Joe jumps forward while doing a rolling kick that can hit multiple times.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Slide Kick | {{downright}}+{{LK}} | Joe slides forward with a sweep kick.}} | ||
+ | {{MoveListRow | Low Kick | {{right}}+{{LK}} | Joe does a low roundhouse kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Screw Upper | {{QCF}} {{QCF}} {{punch}} | Joe punches into the air, generating a cyclone, then jumps into the air with an uppercut while generating a tall cyclone that covers the full height of the screen.}} | ||
+ | {{MoveListRow | Baku Retsu Hurricane Tiger Kakato | {{QCF}} {{QCB}} {{punch}} | Joe slides forward with salvo of punches, then does two uppercuts that send cyclones flying and a rising knee strike, finishing with a kick in the air.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=352}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=352}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Ryo Sakazaki.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Ryo Sakazaki.gif}} | ||
− | | desc= | + | | desc=The protagonist of the ''Art of Fighting'' series. He is a practitioner of Kyokugen-ryuu, a style of karate created by his father. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Ko Ou Ken | {{QCF}} {{punch}} | Ryo thrusts a short-ranged burst of ki energy from his hand, which knocks the opponent back on impact. He slides forward slightly when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Kohou | {{DPF}} {{punch}} | Ryo jumps into the air while performing an uppercut, which knocks down his opponent on impact. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Mouko Raijin Gou | {{QCB}} {{punch}} | Ryo slides forward with an uppercut that can hit multiple times. He slides slightly further when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Mouko Rai Jin Setsu | {{QCF}} {{kick}} | Ryo leaps forward with a hand chop that knocks down his opponent on impact. He leaps further when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Hien Shippu Kyaku | {{HCB}} {{kick}} | Ryo leaps ahead with a flying kick, which knocks down his opponent on impact. He follows up with an aerial roundhouse when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Kyokugen Ryu Ranbu Ken | {{HCF}} {{HP}} (close) | Ryo does a combo of three quick punches that knocks his opponent over.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Hyouchuu Wari | {{right}}+{{LP}} | Ryo draws his hand back, then steps forward with an hand chop that can hit opponents who are crouch blocking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Haoh Shoukou Ken | {{right}} {{HCF}} {{punch}} | Ryo channels and throws a large fireball from both hands. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Ryuuko Ranbu | {{down}} {{downright}} {{HCB}} {{punch}} | Ryo rushes forward and unleashes a flurry of punches and kicks, then finishes with a Kohou.}} | ||
+ | {{MoveListRow | Tenchi Haoh Ken | {{QCF}} {{QCF}} {{punch}} | Ryo performs a straight punch that sends his opponent flying away.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=352}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=352}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Robert Garcia.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Robert Garcia.gif}} | ||
− | | desc= | + | | desc=Ryo's best friend and friendly rival who fights using a kick-heavy version of Kyokugen-ryuu. He comes from a wealthy family. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Ryuu Geki Ken | {{QCF}} {{punch}} | Robert thrusts a short-ranged burst of ki energy from his hand, which knocks the opponent back on impact. He slides forward slightly when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Ryuu Ga | {{DPF}} {{punch}} | Robert jumps into the air while performing an uppercut. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Ryuu Zan Shou | {{DPF}} {{kick}} | Robert flips backward with a kick. He flips higher when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Hien Ryuu Jin Kyaku | {{QCB}} {{kick}} in midair | Robert dive kicks diagonally downwards. He travels a longer distance when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Hien Shippu Kyaku | {{HCB}} {{kick}} | Robert leaps ahead with multiple rotating kicks, which knock down his opponent on impact. He kicks two times when the move is performed with {{LK}} and four times when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Kyokugen Ryu Ranbu Kyaku | {{HCF}} {{HK}} (close) | Robert does a combo of four quick kicks that knock his opponent over.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Ryuu Han Shuu | {{right}}+{{LK}} | Robert does a high side kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Haoh Shoukou Ken | {{right}} {{HCF}} {{punch}} | Robert channels and throws a large fireball from both hands. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Ryuuko Ranbu | {{down}} {{downright}} {{HCB}} {{punch}} (close) | Robert rushes forward and unleashes a flurry of punches and kicks, then finishes with a Ryuu Ga.}} | ||
+ | {{MoveListRow | Muei Shippuu Juudan Kyaku | {{QCF}} {{QCF}} {{kick}} | Robert jumps in the air with a blur of rapid kicks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=352}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=352}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Yuri Sakazaki.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Yuri Sakazaki.gif}} | ||
− | | desc= | + | | desc=The younger sister of Ryo, who fights with an unorthodox take on Kyokugen-ryuu. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Ko Ou Ken | {{QCF}} {{punch}} | Yuri thrusts a short-ranged burst of ki energy from his hand, which knocks the opponent back on impact. He slides forward slightly when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Rai'oh Ken | {{QCF}} {{kick}} | Yuri jumps into the air and swings her arms downward with a burst of ki. She jumps higher when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Kuu Ga | {{DPF}} {{punch}} | Yuri jumps into the air while performing an uppercut, which knocks down her opponent on impact. She ascends higher when the move is performed with {{HP}}. While the move is being performed, it can be followed up by a second jumping uppercut (Ura Kuu Ga) with {{DPF}} {{punch}} again.}} | ||
+ | {{MoveListRow | Hien Senpuu Ken | {{QCB}} {{punch}} | Yuri leaps forward with a flying punch that knocks her opponent over. She leaps farther when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Hien Senpuu Kyaku | {{QCB}} {{kick}} | Yuri jumps into the air and rotates on an axis while kicking her leg out, which knocks down her opponent on impact. She jumps higher and farther when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Hyaku Retsu Binta | {{HCB}} {{punch}} | Yuri rushes forward and grabs her opponent, then slaps them repeatedly.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Tsubame Otoshi | {{left}}+{{HP}}/{{HK}}, {{right}}+{{HP}}/{{HK}}, or {{down}}+{{HP}}/{{HK}} in midair (close) | Yuri grabs and slams her opponent to the ground.}} | ||
+ | {{MoveListRow | En Yoku | {{right}}+{{LK}} | Yuri throws herself forward while striking with her rear.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Haoh Shokou Ken | {{right}} {{HCF}} {{punch}} | Yuri channels and throws a large fireball from both hands. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Hien Hou'ou Kyaku | {{down}} {{downright}} {{HCB}} {{kick}} | Yuri dashes forward, then runs up her opponent with a series of stomps.}} | ||
+ | {{MoveListRow | Hien Rekkou | {{QCF}} {{QCF}} {{kick}} | Yuri advances forward with two low jumping uppercuts, then a final, high jumping uppercut.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=528}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=528}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Leona.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Leona.gif}} | ||
− | | desc= | + | | desc=A new recruit to the squad. He was found and adopted by Heidern, who found her after her village was destroyed and her family was murdered by the Hakkesshu. She has lost her memory but resolves to take revenge upon Goenitz. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Baltic Launcher | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Leona throws her hands back and generates a large energy sphere in front of her that can hit her opponent multiple times. She hovers in the air and the sphere moves forward a short distance when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Moon Slasher | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Leona slashes the air around her in a circle, which knocks down her opponent on impact.}} | ||
+ | {{MoveListRow | Grand Saber | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Leona runs forward while low to the ground, then slashes with her hand, knocking the opponent over on impact. While the move is being performed, it can be followed up by a somersault kick (Gliding Buster) with {{right}}+{{HK}}.}} | ||
+ | {{MoveListRow | I-Slasher | {{QCB}} {{punch}} | Leona flips backwards, landing in a crouched position, then throws a crescent-shaped projectile that returns to her like a boomerang. Leona cannot perform another action until the projectile returns to her. The projectile travels further when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | X-Calibur | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Leona flips into the air, then slashes her hands in an X pattern on the way down.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Critical Dive | {{left}}+{{HP}}/{{HK}}, {{right}}+{{HP}}/{{HK}}, or {{down}}+{{HP}}/{{HK}} in midair (close) | Leona mounts her opponent like a surfboard, then kicks them away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | V-Slasher | {{down}} {{downright}} {{HCB}} {{punch}} in midair | Leona dives down with a hand chop, then cuts back into the air, forming a V-shaped explosion.}} | ||
+ | {{MoveListRow | Gravity Storm | {{QCF}} {{QCF}} {{punch}} | Leona pulls her leg back, then swings it high up, turns around, and swings her leg back, rolling into a cartwheel and launching her opponent into the air. As the opponent is falling, she catches the opponent with two rising punches to the back.}} | ||
+ | {{MoveListRow | Rebel Spark | {{down}} {{downleft}} {{HCF}} {{kick}} | Leona runs to her opponent and stabs them, causing sparks to fly out and then explode.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=528}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=528}} | ||
| sprite={{sprite | King of Fighters 95 Saturn, Sprites, Ralf Jones.gif}} | | sprite={{sprite | King of Fighters 95 Saturn, Sprites, Ralf Jones.gif}} | ||
− | | desc= | + | | desc=The protagonist of the ''Ikari Warriors'' series. He is a mercenary whose fighting style is based on hard punches. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Vulcan Punch | {{repeat|{{punch}}}} | Ralf does a series of rapid upward punches that toss his opponent back. He can move forward with {{right}} while doing this.}} | ||
+ | {{MoveListRow | Gatling Attack | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Ralf slides forward with an elbow strike, a spinning backhand, and an uppercut. He slides further when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Kyukoka Bakudan Punch | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} or<br>{{QCF}} {{punch}} in midair | Ralf jumps in the air, then drops down with an explosive dive punch.}} | ||
+ | {{MoveListRow | Ralf Kick | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Ralf leaps through the air with a dropkick that knocks his opponent back. He leaps further when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Super Argentine Back Breaker | {{HCF}} {{kick}} (close) | Ralf tosses his opponent high into the air, then catches them with a backbreaker and slams them to the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Bari Bari Vulcan Punch | {{down}} {{downright}} {{HCB}} {{punch}} | Ralf slides forward with an elbow strike, a spinning backhand, and a series of rapid explosive punches, then finishes with an uppercut.}} | ||
+ | {{MoveListRow | Unamori Vulcan Punch | {{down}} {{downright}} {{HCB}} {{kick}} | Ralf runs forward and pushes down his opponent, then pummels them with a series of explosive punches.}} | ||
+ | {{MoveListRow | Galactica Phantom | {{QCF}} {{QCF}} {{punch}} | Ralf pulls his arm back and winds up for a powerful, unblockable punch.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=528}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=528}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Clark Still.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Clark Still.gif}} | ||
− | | desc= | + | | desc=Ralf's best friend and a former spy before joining the Ikari Warriors. He fights with a wrestling-based fighting style. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Vulcan Punch | {{repeat|{{punch}}}} | Clark does a series of rapid upward punches that toss his opponent back. He can move forward with {{right}} while doing this.}} | ||
+ | {{MoveListRow | Napalm Stretch | {{DPF}} {{punch}} | Clark jumps into the air and catches an airborne opponent, then grabs them and rolls to the ground with a slam. He can follow up the move with an elbow drop by pressing {{QCF}} {{punch}} after he hits the ground with the opponent.}} | ||
+ | {{MoveListRow | Rolling Cradler | {{HCF}} {{punch}} | Clark runs forward, then grabs the opponent and rolls backward with them, finishing with a slam. He can follow up the move with an elbow drop by pressing {{QCF}} {{punch}} after he slams the opponent.}} | ||
+ | {{MoveListRow | Frankensteiner | {{DPF}} {{kick}} (close) | Clark grabs his opponent by the neck with his legs and slams them to the ground. He can follow up the move with an elbow drop by pressing {{QCF}} {{punch}} after he turns around and throws the opponent.}} | ||
+ | {{MoveListRow | Super Argentine Back Breaker | {{HCF}} {{kick}} (close) | Clark tosses his opponent high into the air, then catches them with a backbreaker and slams them to the ground. He can follow up the move with an elbow drop by pressing {{QCF}} {{punch}} after he turns around and throws the opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Death Lake Driver | {{left}}+{{HP}}/{{HK}}, {{right}}+{{HP}}/{{HK}}, or {{down}}+{{HP}}/{{HK}} in midair (close) | Clark grabs and throws his opponent to the ground.}} | ||
+ | {{MoveListRow | Stomp Kick | {{right}}+{{LK}} | Clark stomps his leg forward.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Ultra Argentine Back Breaker | {{HCB}} {{HCB}} {{punch}} (close) | Clark tosses his opponent high into the air and catches them with a backbreaker three times, then slams the opponent into the ground.}} | ||
+ | {{MoveListRow | Running Three | {{HCF}} {{HCF}} {{kick}} (close) | Clark grabs his opponent, turns around, points ahead, and runs to the end of the stage while carrying and then slamming the opponent.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=704}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=704}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Athena Asamiya.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Athena Asamiya.gif}} | ||
− | | desc= | + | | desc=The protagonist of ''Psycho Soldier''. She is a pop idol with powerful psychic abilities and kung fu training (with a greater emphasis on the former). |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Psycho Ball | {{QCB}} {{punch}} | Athena generates and throws a ball of psychic energy. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Phoenix Arrow | {{QCB}} {{punch}} in midair | Athena curls into a ball and dives diagonally downwards while glowing like a meteor. She finishes with a sweep kick after landing when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Psycho Sword | {{DPF}} {{punch}} | Athena rises upward while her hand slices the air with psychic power. She ascends higher when the move is performed with {{HP}}. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Nu Psycho Reflector | {{HCB}} {{kick}} | Athena holds her palms out and generates a shield of psychic power. It knocks back opponents that touch it and also reflects projectiles. She leaps forward before generating the shield when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Psycho Teleport | {{QCF}} {{kick}} | Athena runs forward at high speed. She can be hit while doing this but can pass through opponents.}} | ||
+ | {{MoveListRow | Super Psychic Throw | {{HCF}} {{HP}} (close) | Athena psychically throws her opponent into the air.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Sankaku Tobi | {{upright}} when jumping onto the edge of the screen | Athena can jump off the edges of the screen.}} | ||
+ | {{MoveListRow | Psychic Shoot | {{left}}+{{HP}}/{{HK}}, {{right}}+{{HP}}/{{HK}}, or {{down}}+{{HP}}/{{HK}} in midair (close) | Athena grabs and throws her opponent in midair.}} | ||
+ | {{MoveListRow | Phoenix Bomb | {{down}}+{{HK}} in midair | Athena drops back-first at her opponent. She bounces off her opponent if she hits.}} | ||
+ | {{MoveListRow | Renkan Tai | {{right}}+{{LK}} | Athena hops forward with a high kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Shining Crystal Bit | {{left}} {{HCB}} {{punch}} | Athena hovers in the air and channels psychic energy while orbs revolve around her. The move can be canceled by pressing {{LP}}+{{HP}}+{{LK}}+{{HK}}. If the player presses {{QCB}} {{punch}} during the move, Athena points forward and shoots an energy orb across the screen (Crystal Shoot). She throws the orb straight ahead with {{LP}} or at an upward angle with {{HP}}.}} | ||
+ | {{MoveListRow | Phoenix Fang Arrow | {{QCF}} {{QCF}} {{punch}} in midair | Athena curls into a ball and repeatedly dives diagonally downwards while glowing like a meteor.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=704}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=704}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Sie Kensou.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Sie Kensou.gif}} | ||
− | | desc= | + | | desc=The self-proclaimed love interest of Athena, who has the same psychic abilities and kung fu training as Athena (though his fighting style emphasizes the latter). |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Chou Kyuu Dan | {{QCB}} {{punch}} | Kensou generates and throws a ball of psychic energy. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Ryu Renda | {{DPF}} {{repeat|{{punch}}}} | Kensou leans forward on one leg while swinging repeatedly with alternating arms.}} | ||
+ | {{MoveListRow | Ryuu Ren Ga Chi | {{HCF}} {{LP}} | Kensou leaps forward with an elbow strike. If it hits, he follows up with a knee strike and a turning kick while moving forward.}} | ||
+ | {{MoveListRow | Ryuu Ren Ga Gen | {{HCF}} {{HP}} | Kensou leaps forward with an elbow strike. If it hits, he follows up with a knee strike and a turning kick while moving diagonally up into the air.}} | ||
+ | {{MoveListRow | Ryuu Sou Geki | {{QCB}} {{punch}} in midair | Kensou dives diagonally downwards with a palm strike that hits multiple times.}} | ||
+ | {{MoveListRow | Ryuu Gaku Sai | {{RDP}} {{kick}} | Kensou stands on his hands and propels himself into the air with a split-leg kick. He ascends higher when the move is performed with {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Kobokushu | {{right}}+{{LP}} | Kensou pulls both arms into the air, then slaps down with both of them.}} | ||
+ | {{MoveListRow | Kousentai | {{right}}+{{LK}} | Kensou hops forward with a turning kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Shinryuu Seiou Kyaku | {{down}} {{downright}} {{HCB}} {{LK}} | Kensou leaps forward with a flying kick, followed by a front kick and a turning kick, then stands on his hands and propels himself into the air with a split-leg kick.}} | ||
+ | {{MoveListRow | Shinryuu Tenbu Kyaku | {{down}} {{downright}} {{HCB}} {{HK}} | Kensou leaps forward with a flying kick, followed by a front kick and a turning kick while juggling the opponent into the air, then stands on his hands after landing and propels himself into the air with a split-leg kick.}} | ||
+ | {{MoveListRow | Sen Ki Hakkei | {{QCF}} {{QCF}} {{punch}} (close) | Kensou thrusts his palms out and hits his opponent with an orb of psychic energy.}} | ||
+ | {{MoveListRow | Niku Man O Kuu | {{QCB}} {{QCB}} {{punch}} | Kensou eats a meat bun, which restores a small portion of his health.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=704}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=704}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Chin Gentsai.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Chin Gentsai.gif}} | ||
− | | desc= | + | | desc=The master of Athena and Kensou and a master of various styles of kung fu, though he fights primarily with drunken boxing. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hyoutan Geki Jaku | {{QCB}} {{LP}} | Chin whips a gourd through the air in front of him.}} | ||
+ | {{MoveListRow | Hyoutan Geki Kyou | {{QCB}} {{HP}} | Chin whips a gourd through the air in front of him twice, once high and once low.}} | ||
+ | {{MoveListRow | Ryuu Rin Hou Rai | {{DPF}} {{punch}} | Chin leaps through the air with a rolling body attack. He stumbles forward with multiple spinning elbow strikes before leaping when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Suikan Kan Ou | {{QCF}} {{punch}} | Chin leaps forward with a falling body attack.}} | ||
+ | {{MoveListRow | Kaiten Tekikuu Totsu Ken | {{HCF}} {{kick}} | Chin rolls along the ground, then does an upward hand strike that knocks his opponent over.}} | ||
+ | {{MoveListRow | Bugetsu Sui | {{QCB}} {{kick}} | Chin falls back, flat on the ground, for a duration before standing back up again. While he is in this state, he can fly forward with a kick (Ryuu Ja Hanhou) with {{up}}+{{LK}}, cartwheel backward (Rigyo Hanhou) with {{up}}+{{HK}}, or roll forward with an upward hand strike (Kaiten Tekikuu Totsu Ken) with {{HCF}} {{kick}}. Or he can stand back up by pressing {{LP}}+{{HP}}+{{LK}}+{{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Suiho Hyoutan Shuu | {{right}}+{{LP}} | Chin falls on his back while swinging his gourd.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Gou Ran Enpou | {{QCF}} {{QCF}} {{punch}} | Chin takes a drink from his gourd, then breathes a stream of fire. He breathes the stream diagonally upwards with {{LP}} or straight ahead with {{HP}}.}} | ||
+ | {{MoveListRow | Gou En Shourai | {{down}} {{downright}} {{HCB}} {{punch}} | Chin takes a drink from his gourd, infusing himself with fire, then stumbles drunkenly forward.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=880}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=880}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Chizuru Kagura.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Chizuru Kagura.gif}} | ||
− | | desc= | + | | desc=The heiress of the Yata clan, one of the three clans to seal away Orochi. She hosts the tournament in order to bring the descendants of the three clans together in order to prevent Orochi from being revived by the Hakkesshu. Her clan possesses the Yata Mirror (八汰鏡). She fights with dance-like motions and open-handed strikes and can create mirror images of herself. She is harmed if one of her mirror images is attacked. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | 108 Katsu Tamayura no Shitsune | {{HCF}} {{punch}} | Chizuru swipes an arm down, creating an energy orb that knocks down her opponent on impact. She twirls forward a short distance when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 100 Katso Tenjin no Kotowari | {{DPF}} {{punch}} | Chizuru creates a mirror image that spins upward with her arms outstretched.}} | ||
+ | {{MoveListRow | 202 Katsu Otsu Shiki Choumon no Isshin | {{QCF}} {{punch}} or {{kick}} | Chizuru creates a mirror image that leaps forward with an open-handed strike. She leaps farther when the move is performed with {{HP}} or {{HK}}. She takes the place of the mirror image after the move is complete when the move is performed with {{kick}}.}} | ||
+ | {{MoveListRow | 212 Katsu Shinsoku no Noroti | {{HCB}} {{punch}} or {{kick}} | Chizuru creates a mirror image that runs forward and hits her opponent with an upward palm strike when it is performed with {{punch}}, which knocks the opponent back, or a lateral palm swipe when it is performed with {{kick}}, which knocks the opponent down. It can be followed up by a jumping strike with {{QCB}} {{punch}} or by a downward palm strike with {{QCB}} {{kick}}. She takes the place of the mirror image after the move is complete when the move is performed with {{HP}} or {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Ichimen Ikatsu San Rai no Fui Jin | {{QCB}} {{QCB}} {{kick}} | Chizuru creates a mirror image that twirls forward with her arms outstretched.}} | ||
+ | {{MoveListRow | Ichimen 85 Katsu Reigi no Ishizue | {{down}} {{downleft}} {{HCF}} {{punch}} | Chizuru slides forward with a low strike. If it hits, the opponent glows and cannot perform special moves for a duration.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=880}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=176 | crop_y=880}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Mai Shiranui.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Mai Shiranui.gif}} | ||
− | | desc= | + | | desc=A kunoichi who practices her family's own martial art, Shiranui-ryuu Ninjutsu. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Ka Chou Sen | {{QCF}} {{punch}} | Mai throws her folding fan at her opponent. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Ryuu En Bu | {{QCB}} {{punch}} | Mai twirls around, whipping her opponent with the sash around her waist, which is set alight and knocks her opponent over on impact.}} | ||
+ | {{MoveListRow | Hishou Ryuu'en Jin | {{DPF}} {{kick}} | Mai does a backflip while tailed by the sash around her waist, which is set alight and knocks her opponent over on impact. She flips higher when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Hissatsu Shinobi Bachi | {{HCF}} {{kick}} | Mai performs a cartwheel, then drops to the ground with an elbow strike. The move travels more distance when it is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Musasabi no Mai (Chijou) | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Mai jumps to the back edge of the screen. She can jump to the front edge of the screen by pressing {{upright}} instead of {{up}}. If the player continues to hold {{punch}} after performing the move, Mai dives diagonally downward with her arms spread out. The move covers more horizontal distance when it is performed with {{HP}} (for the first button press).}} | ||
+ | {{MoveListRow | Musasabi no Mai (Kuuchuu) | {{QCB}} {{punch}} in midair | Mai dives diagonally downward with her arms spread out. The move covers more horizontal distance when it is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Hakuro no Mai | {{DPF}} {{punch}} | Mai twirls forward while swinging her fans around her.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Sankaku Tobi | {{upright}} when jumping onto the edge of the screen | Mai can jump off the edges of the screen.}} | ||
+ | {{MoveListRow | Yume Zakura | {{left}}+{{HP}}/{{HK}}, {{right}}+{{HP}}/{{HK}}, or {{down}}+{{HP}}/{{HK}} in midair (close) | Mai grabs and stomps her opponent to the ground.}} | ||
+ | {{MoveListRow | Benitsuru no Mai | {{downright}}+{{LK}} | Mai slides forward with a low kick, then rolls back with a high kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Chou Hissatu Shinobibachi | {{down}} {{downleft}} {{HCF}} {{kick}} | Mai does a cartwheel kick, then flies through the air with an elbow strike while flames radiate from her body.}} | ||
+ | {{MoveListRow | Hou'ou no Mai | {{QCB}} {{QCB}} {{punch}} | Mai flips into the air, then spins downward in a ball while tailed by the sash around her waist, which is set alight.}} | ||
+ | {{MoveListRow | Sui Chou no Mai | {{QCF}} {{QCF}} {{punch}} | Mai throws three folding fans at her opponent.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=880}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=352 | crop_y=880}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, King.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, King.gif}} | ||
− | | desc= | + | | desc=A bar owner who fights with her own kick-heavy take on Muay Thai. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Venom Strike | {{QCF}} {{kick}} | King performs a jumping kick, lobbing a fireball through the air. The projectile moves faster and further when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Double Strike | {{QCF}} {{QCF}} {{kick}} | King performs two jumping kicks in quick succession, lobbing two fireballs through the air. The projectiles move faster and further when the move is performed with {{HK}}. The second projectile always travels the full width of the screen.}} | ||
+ | {{MoveListRow | Trap Shot | {{DPF}} {{kick}} | King performs a somersault kick. If it hits, she follows up with a barrage of fast kicks.}} | ||
+ | {{MoveListRow | Tornado Kick | {{HCB}} {{kick}} | King climbs into the air with multiple rotating kicks. She kicks more times when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Mirage Kick | {{HCF}} {{kick}} | King runs forward, then hits her opponent with alternating high and low kicks.}} | ||
+ | {{MoveListRow | Surprise Rose | {{DPF}} {{punch}} | King rolls into the air, then comes down with a stomping kick that can hit multiple times. The move covers more horizontal distance when it is performed with {{HP}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Slide Kick | {{downright}}+{{HK}} | King slides forward with a sweep kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Illusion Dance | {{down}} {{downright}} {{HCB}} {{kick}} | King does a backflip, then performs a series of rapid kicks, ending with a somersault kick and two leaping kicks.}} | ||
+ | {{MoveListRow | Silent Flash | {{QCB}} {{QCB}} {{kick}} | King performs a somersault kick. If it hits, she follows up with a knee strike, then flies upward with an upside-down kick that launches her opponent into the air.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=0}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=0}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Kim Kaphwan.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Kim Kaphwan.gif}} | ||
− | | desc= | + | | desc=A taekwondo master with a strong sense of justice who formed the Korea Justice Team in order to rehabilitate the two criminals on his team. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Han Getsu Zan | {{QCB}} {{kick}} | Kim rolls forward with a somersaulting crescent kick, which knocks down his opponent on impact. The move covers a wider arc when it is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Kuusa Jin | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Kim spins diagonally upward while kicking. He ascends higher and hits an additional time when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Hien Zan | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Kim flips backward, slicing through the air with a circular kick, which knocks down his opponent on impact. When the move is performed with {{HK}}, he ascends higher and hits additional times, and the move can be followed up with another kick (Ten Sou Zan) by pressing {{down}}+{{HK}}.}} | ||
+ | {{MoveListRow | Hishou Kyaku | {{QCF}} {{kick}} in midair | Kim dives diagonally downward while stomping repeatedly.}} | ||
+ | {{MoveListRow | Ryuusei Ranku | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Kim slides forward with a sweep kick, then jumps in the air and performs an axe kick. He slides further when the move is performed with {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Neri Chagi | {{right}}+{{LK}} | Kim lifts his leg high and comes down with an axe kick, which hits up to two times and can hit opponents who are crouch blocking.}} | ||
+ | {{MoveListRow | Dora Yup Chagi | {{right}}+{{LP}} | Kim hops forward with a turnaround kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Hou'ou Kyaku | {{down}} {{downleft}} {{HCF}} {{kick}} | Kim performs a series of rapid kicks, then finishes with a backflip kick. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Hou'ou Tenbu Kyaku | {{down}} {{downright}} {{HCB}} {{kick}} in midair | Kim dives diagonally downward with a stomp, then flips in circles while kicking, ending with a heel kick in midair.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=0}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=0}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Chang Koehan.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Chang Koehan.gif}} | ||
− | | desc= | + | | desc=A very large criminal who fights with a big metal ball attached to a chain. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Tekkyuu Dai Kaiten | {{repeat|{{punch}}}} | Chang swings his ball by its chain over his head, which knocks down his opponent on impact. He swings the ball for a duration or until the player presses {{LP}}+{{HP}}+{{LK}}+{{HK}}, and he can move with {{left}} or {{right}} while doing this.}} | ||
+ | {{MoveListRow | Tekkyuu Funsai Geki | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Chang flings his ball by its chain in front of him, which knocks down his opponent on impact. He slides forward slightly when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Tekkyu Hien Zan | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Chang flips backwards through the air with a kick, falling on his back. He ascends higher when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Dai Hakai Nage | {{HCB}} {{right}} {{HP}} | Chang grabs and slams his opponent back and forth multiple times.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Hiki Nige | {{downright}}+{{LP}} | Chang slides along the ground, holding his ball out in front of him.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Tekkyuu Dai Bousou | {{down}} {{downright}} {{HCB}} {{punch}} | Chang charges forward with a series of strikes, then swings his ball by its chain over his head and flips backwards through the air with a kick, falling on his back.}} | ||
+ | {{MoveListRow | Tekkyu Dai Assatsu | {{QCF}} {{QCF}} {{punch}} | Chang flies diagonally upward, then falls with a body attack.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=0}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=0}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Choi Bounge.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Choi Bounge.gif}} | ||
− | | desc= | + | | desc=A very small criminal who fights with two clawed hands (resembling the horror movie villain Freddy Krueger). |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Kaiten Hien Zuki | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Choi runs forward, then jumps while slashing his claws when he is near his opponent. He jumps higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Tatsumaki Shippuu Zan | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Choi spirals upward in a tornado while slashing around him with his claws. He slides forward a short distance and ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Hishou Kuuretsu Zan | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Choi jumps to the back edge of the screen. He can jump to the front edge of the screen by pressing {{upright}} instead of {{up}}. If the player continues to hold {{kick}} after performing the move, Choi immediately does a spinning attack with his claws after hitting the wall. He spins diagonally downwards with {{LK}} or straight ahead with {{HK}}.}} | ||
+ | {{MoveListRow | Hishou Kyaku | {{QCF}} {{kick}} in midair | Choi dives diagonally downward, then stomps repeatedly on his opponent.}} | ||
+ | {{MoveListRow | Senpuu Hien Shitotsu | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Choi flies ahead head-first while spinning like a drill with his claws in front of him. He flies faster and further when the move is performed with {{HK}}. He can follow up with another drill spin by holding the D-Pad in any direction while pressing any attack button.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Sankaku Tobi | {{upright}} when jumping onto the edge of the screen | Choi can jump off the edges of the screen.}} | ||
+ | {{MoveListRow | Nidan Giri | {{right}}+{{LP}} | Choi rolls forwards, then slashes upwards.}} | ||
+ | {{MoveListRow | Toorima Geri | {{right}}+{{LK}} | Choi somersaults forward with a kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Shin! Chouzetsu Tatsumaki Shinkuu Zan | {{HCB}} {{HCB}} {{punch}} | Choi spins on one leg, producing a large tornado that covers the full height of the screen. He can move with {{left}} or {{right}} while doing this.}} | ||
+ | {{MoveListRow | Hou'ou Kyaku | {{down}} {{downright}} {{HCB}} {{punch}} | Choi slides forward with a series of claw slashes, ending with a somersault kick.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=176}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=176}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Yashiro Nanakase.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Yashiro Nanakase.gif}} | ||
− | | desc= | + | | desc=Yashiro |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Upper Duel | {{DPF}} {{punch}} | Yashiro swings his fist inward. If it hits, he follows up with a jumping uppercut. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Sledgehammer | {{QCB}} {{punch}} | Yashiro leaps forward while swinging his fist down to the ground like a hammer. The move knocks down the opponent on impact and can hit opponents who are crouch blocking.}} | ||
+ | {{MoveListRow | Missile Might Bash | {{HCB}} {{punch}} | Yashiro moves forward while swinging his arms back and forth, finishing with a hit that knocks the opponent back.}} | ||
+ | {{MoveListRow | Jet Counter | {{HCF}} {{punch}} | Yashiro dashes forward with a punch that knocks his opponent back.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Step Side Kick | {{right}}+{{LK}} | Yashiro does a side kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Million Bash Stream | {{down}} {{downleft}} {{HCF}} {{punch}} | Yashiro moves forward while swinging his arms back and forth, finishing with an uppercut that knocks the opponent into the air.}} | ||
+ | {{MoveListRow | Final Impact | {{QCF}} {{QCF}} {{punch}} | Yashiro hits with a powerful punch that sends the opponent flying back. Holding {{punch}} charges the punch to do more damage.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=176}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=176}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Shermie.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Shermie.gif}} | ||
− | | desc= | + | | desc=Shermie |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Shermie Whip | {{DPF}} {{kick}} | Shermie stands on a hand and rolls backward while kicking through the air in a circle. If it connects, she grabs the opponent with her legs for a takedown, followed by a suplex throw.}} | ||
+ | {{MoveListRow | Axle Spin Kick | {{QCB}} {{kick}} | Shermie does an axle spin through the air, followed by a crescent kick when she lands. She jumps slightly farther when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Shermie Shoot | {{HCF}} {{kick}} | Shermie rushes forward, then does a handstand on top of her opponent and takes them down with her knees. She runs slightly farther when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Shermie Spiral | {{HCF}} {{punch}} (close) | Shermie does a handstand on top of her opponent, wraps her legs around their head, then spins their body to the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Shermie Stand | {{right}}+{{LK}} | Shermie does a front walkover while kicking, which can hit opponents who are crouch blocking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Shermie Flash | {{HCB}} {{HCB}} {{punch}} (close) | Shermie does a handstand on top of her opponent, then grabs them for a suplex slam.}} | ||
+ | {{MoveListRow | Shermie Carnival | {{HCF}} {{HCF}} {{punch}} (close) | Shermie grabs her opponent and performs three suplexes in alternating directions.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=176}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=176}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Chris.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Chris.gif}} | ||
− | | desc= | + | | desc=Chris |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Slide Touch | {{QCF}} {{punch}} | Chris does an underhand palm strike that knocks the opponent back on impact. A duplicate of him slides forward to perform the strike when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Glider Stomp | {{QCF}} {{kick}} in midair | Chris zooms downward with a dive kick.}} | ||
+ | {{MoveListRow | Hunting Air | {{DPF}} {{kick}} | Chris crouches, and a duplicate of him rises into the air with a knee strike and a high kick. The duplicate appears higher (and can pass through his opponent) when the move is performed with {{HK}}.}} | ||
+ | {{MoveListRow | Shooting Dancer Thrust | {{HCB}} {{punch}} | Chris dashes forward, then slides to the ground with a low kick when the move is performed with {{LP}} or a jumps into the air with a spinning heel kick when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Shooting Dancer Step | {{HCB}} {{kick}} | Chris dashes forward, then leaps into the air and comes down with a stomping kick that can hit opponents who are crouch blocking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Spinning Array | {{right}}+{{LP}} | Chris lunges forward with a punch that spins his body around.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Chain Slide Touch | {{QCF}} {{QCF}} {{punch}} | Chris produces multiple advancing duplicates that hold their hands out for palm strikes that knock the opponent back.}} | ||
+ | {{MoveListRow | Twister Drive | {{QCB}} {{QCB}} {{kick}} | Chris jumps into the air with multiple backflip kicks.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=352}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=352}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Ryuji Yamazaki.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Ryuji Yamazaki.gif}} | ||
− | | desc= | + | | desc=Ryuji |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Sabaki no Aikuchi | {{DPF}} {{punch}} | Ryuji slides forward while slashing with his knife. He slides further when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Hebi Tsukai Gedan | {{QCB}} {{LP}} | Ryuji charges his arm. When {{LP}} is released, he performs a fast punch diagonally upwards. The longer the button is held, the more damage the punch does if it connects. The move can be canceled by pressing {{HK}}.}} | ||
+ | {{MoveListRow | Hebi Tsukai Uwadan | {{QCB}} {{HP}} | Ryuji charges his arm. When {{LP}} is released, he performs a fast punch diagonally downwards. The longer the button is held, the more damage the punch does if it connects. The move can be canceled by pressing {{HK}}.}} | ||
+ | {{MoveListRow | Hebi Tsukai Chuudan | {{QCB}} {{LK}} | Ryuji charges his arm. When {{LP}} is released, he performs a fast punch straight ahead. The longer the button is held, the more damage the punch does if it connects. The move can be canceled by pressing {{HK}}.}} | ||
+ | {{MoveListRow | Bai Gaeshi | {{QCF}} {{HP}} | Ryuji swings his arm up, which can damage a nearby opponent or grab a projectile out of the air and throw it back toward the caster.}} | ||
+ | {{MoveListRow | Suna Kake | {{QCF}} {{HP}} | Ryuji does a high kick that kicks up dust from the ground.}} | ||
+ | {{MoveListRow | Sadomazo | {{HCF}} {{kick}} | Ryuji taunts his opponent. If his opponent attacks him while he is doing this, he counters with a charging punch.}} | ||
+ | {{MoveListRow | Badukan Pachiki | {{HCB}} {{right}} {{punch}} | Ryuji grabs and hits his opponent with an explosive headbutt.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Bussashi | {{right}}+{{LP}} | Ryuji punches downward, which hits up to two times and can attack opponents who are crouch-blocking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Power moves | | ||
+ | {{MoveListRow | Guillotine | {{QCF}} {{QCF}} {{punch}} | Ryuji leaps forward, coming down with a flaming fist. If it connects, he drags his opponent along the ground with it before throwing them into the air.}} | ||
+ | {{MoveListRow | Yondan Drill Driller | {{HCB}} {{HCB}} (close) | Ryuji grabs and throws his opponent into the air, then pummels them with multiple strikes upon landing.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=352}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=352}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Blue Mary.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Blue Mary.gif}} | ||
− | | desc= | + | | desc=Blue Mary |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Spin Fall | {{QCF}} {{kick}} | Mary leaps forward and falls with an axe kick.}} | ||
+ | {{MoveListRow | Vertical Arrow | {{DPF}} {{kick}} | Mary jumps and kicks diagonally upward. It can be interrupted with a scissor takedown (Mary Snatcher) by pressing {{DPF}} {{kick}} again during the move.}} | ||
+ | {{MoveListRow | Mary Spider | {{QCF}} {{punch}} | Mary flips over her opponent, then takes them down with a neck hold.}} | ||
+ | {{MoveListRow | Straight Slicer | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Mary crouches and slides forward with a sweep kick. She can follow up with a grab, slam, and hold (Mary Crab Clutch) by pressing {{QCF}} {{kick}} during the move.}} | ||
+ | {{MoveListRow | Mary Reverse Facelock | {{QCB}} {{LK}} | Mary holds a defensive posture. If she is hit by an attack from an airborne opponent while doing this, she catches the attack and locks the opponent in a hold.}} | ||
+ | {{MoveListRow | Mary Head Buster | {{QCB}} {{HK}} | Mary holds a defensive posture. If she is hit by a high or mid attack from a grounded opponent during this, she catches the attack, rolls backward, and throws the opponent high into the air.}} | ||
+ | {{MoveListRow | Back Drop | {{HCF}} {{punch}} (close) | Mary grabs her opponent and performs a suplex.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Hammer Arc | {{right}}+{{LP}} | Mary hops forward while swinging his fists down.}} | ||
+ | {{MoveListRow | Climbing Arrow | {{downright}}+{{kick}} | Mary does a donkey kick into the air.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Power moves | | ||
+ | {{MoveListRow | Mary Typhoon | {{HCB}} {{HCB}} {{kick}} (close) | Mary climbs onto her opponent's shoulders, grabs their head between her feet, and slams them with her legs.}} | ||
+ | {{MoveListRow | Mary Splash Rose | {{down}} {{downright}} {{HCB}} {{punch}} | Mary dashes back and forward in front of her opponent, then does a jumping kick and knocks them into the air with multiple hand swipes.}} | ||
+ | {{MoveListRow | Mary Dynamite Swing | {{QCF}} {{QCF}} {{kick}} | Mary knocks her opponent into the air with a knee strike, grabs them in midair and drives them back to the ground, then grabs them again after they stand up and swings them around multiple times by the neck before letting go.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=352}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=352}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Billy Kane.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Billy Kane.gif}} | ||
− | | desc= | + | | desc=The right-hand man of Geese Howard, who joins the tournament to avenge his master after his defeat at the hands of the Bogard brothers. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Senpuu Kon | {{repeat|{{LP}}}} | Billy twirls his cudgel in front of him rapidly.}} | ||
+ | {{MoveListRow | Shuuten Ren Ha Kon | {{repeat|{{HP}}}} | Billy stabs his cudgel in front of him rapidly.}} | ||
+ | {{MoveListRow | Sansetsu Kon Chuudan Uchi | {{HCF}} {{punch}} | Billy whips his cudgel in front of him, and it expands across the screen.}} | ||
+ | {{MoveListRow | Kyoushuu Hishoukon | {{DPF}} {{kick}} | Billy vaults into the air with his cudgel, then drops back to the ground with a kick.}} | ||
+ | {{MoveListRow | Ka Ryuu Tsuigeki Kon | {{HCB}} {{LK}} | Billy holds his staff upwards in a defensive stance. If the opponent hits it, Billy responds with a cudgel strike.}} | ||
+ | {{MoveListRow | Sui Ryuu Tsuigeki Kon | {{HCB}} {{HK}} | Billy holds his staff forwards in a defensive stance. If the opponent hits it, Billy responds with a cudgel strike.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Dai Kaiten Geri | {{right}}+{{LP}} | Billy hops forward, striking with his cudgel, then spinning with a kick.}} | ||
+ | {{MoveListRow | Boukou Tobi Geri | {{right}}+{{LK}} | Billy vaults on his cudgel and does a side kick that knocks his opponent over.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Chou Kaen Senpuukon | {{down}} {{downright}} {{HCB}} {{punch}} | Billy twirls his cudgel in front of him while the ends are on fire, creating a circle of flame that rolls forward a short distance. It rolls a longer distance when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | Dai Senpuu | {{QCF}} {{QCF}} {{punch}} | Billy swings his cudgel in a circle around him as it expands, then swings it down like a bat.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
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| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=528}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=528}} | ||
| sprite={{sprite | King of Fighters 96 Saturn, Sprites, Iori Yagami.gif}} | | sprite={{sprite | King of Fighters 96 Saturn, Sprites, Iori Yagami.gif}} | ||
− | | desc= | + | | desc=The last heir to the Yagami clan (formerly known as the Yasakani Clan) one of the three clans that sealed away Orochi, and the rival of Kyo. His clan possesses the Yasakani Jewel (八尺瓊曲玉). |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | 108 Shiki Yami Barai | {{QCF}} {{punch}} | Iori throws fiery purple sparks across the ground. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 127 Shiki Aoi Hana | {{QCB}} {{punch}} (up to 3 times) | Iori advances with an uppercut. The motion can be repeated up to three times, in which case he follows up with an additional uppercut, then jumps and comes down with a double axe-handle punch.}} | ||
+ | {{MoveListRow | 100 Shiki Oniyaki | {{DPF}} {{punch}} | Iori twirls into the air while surrounded in a streak of purple fire, which knocks down his opponent on impact. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 212 Shiki Kototsuki In | {{HCB}} {{kick}} | Iori runs forward and tries to grab his opponent by the head. If he succeeds, he takes the opponent down, then causes an explosion of purple fire.}} | ||
+ | {{MoveListRow | Kuzukaze | {{HCF}} {{punch}} (close) | Iori grabs and shoves his opponent away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Ge Shiki Yumebiki | {{hold|{{right}}|{{LP}} {{LP}}}} | Iori claws with an open hand, then swings it back in a fist.}} | ||
+ | {{MoveListRow | Ge Shiki Gou Fu In Shinigami | {{right}}+{{LK}} | Iori pulls his leg up high, then does axe kick that can hit twice. The second hit can hit opponents who are crouch blocking.}} | ||
+ | {{MoveListRow | Ge Shiki Yuri Ori | {{left}}+{{LK}} in midair | Iori kicks behind him.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Kin 1211 Shiki Ya Otome | {{down}} {{downright}} {{HCB}} {{punch}} | Iori dashes forward and performs a series of hand strikes, ending by grabbing the opponent and creating an explosion of purple fire.}} | ||
+ | {{MoveListRow | Ura 108 Shiki Ya Sakazuki | {{down}} {{downleft}} {{HCF}} {{punch}} | Iori throws fiery purple sparks that slide along the ground, then explode in a pillar of purple fire. If it hits, the opponent is trapped in a stasis effect until knocked out of it. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoFighter| | {{InfoFighter| | ||
Line 239: | Line 688: | ||
| portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=528}} | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=528}} | ||
| sprite={{sprite | King of Fighters 97 Saturn, Sprites, Shingo Yabuki.gif}} | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Shingo Yabuki.gif}} | ||
− | | desc= | + | | desc=Shingo |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | 114 Shiki: Aragami Mikansei | {{QCF}} {{LP}} | Shingo lunges forward with a hook punch using his following arm.}} | ||
+ | {{MoveListRow | 115 Shiki: Dokugami Mikansei | {{QCF}} {{HP}} | Shingo steps forward with a hook punch using his following arm, then a hook punch with his leading arm that knocks the opponent over.}} | ||
+ | {{MoveListRow | 100 Shiki Oni Yaki Mikansei | {{DPF}} {{punch}} | Shingo does an elbow strike, then twirls into the air while holding his arms out, which knocks down his opponent on impact. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 101 Shiki Oboro Guruma Mikansei | {{QCB}} {{kick}} | Shingo hops forward with a front kick that knocks his opponent over. When the move is performed with {{HK}}, he follows up with another hop and front kick, then a high jump and an axe kick.}} | ||
+ | {{MoveListRow | Shingo Kick | {{RDP}} {{kick}} | Shingo does a jumping turnaround kick that knocks his opponent to the ground on impact. The move covers more horizontal distance when it is performed with {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Ge Shiki Gou Fu Nage Fukanzen | {{right}}+{{LK}} | Shingo pulls his leg up high, then does axe kick that can hit twice. The second hit can hit opponents who are crouch blocking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Burning Shingo | {{down}} {{downleft}} {{HCF}} {{punch}} | Shingo lunges forward with a hook punch using his following arm, then an uppercut, a downward punch, and a final uppercut that knocks his opponent back.}} | ||
+ | {{MoveListRow | Ge Shiki Kake Hou Rin | {{QCF}} {{QCF}} {{punch}} | Shingo steps forward with a shoulder ram that knocks his opponent back.}} | ||
+ | }} | ||
+ | }} | ||
+ | }} | ||
+ | ====Bosses==== | ||
+ | =====Sub-bosses===== | ||
+ | {{InfoTable| | ||
+ | {{InfoFighter| | ||
+ | | name=Orochi Iori | ||
+ | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=528 | crop_y=704}} | ||
+ | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Orochi Iori.gif}} | ||
+ | | desc=Orochi Iori uses the same moves as normal Iori but moves faster. | ||
+ | }} | ||
+ | {{InfoFighter| | ||
+ | | name=Orochi Leona | ||
+ | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=704 | crop_y=704}} | ||
+ | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Orochi Leona.gif}} | ||
+ | | desc=Orochi Leona uses the same moves as normal Leona but moves faster. | ||
}} | }} | ||
}} | }} | ||
− | ====Awakened Orochi Team==== | + | =====Awakened Orochi Team===== |
{{InfoTable| | {{InfoTable| | ||
{{InfoFighter| | {{InfoFighter| | ||
Line 263: | Line 742: | ||
}} | }} | ||
}} | }} | ||
− | ==== | + | =====Final boss===== |
{{InfoTable| | {{InfoTable| | ||
{{InfoFighter| | {{InfoFighter| | ||
− | | name=Orochi | + | | name=Orochi |
− | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x= | + | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=880 | crop_y=704}} |
− | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Orochi | + | | sprite={{sprite | King of Fighters 97 Saturn, Sprites, Orochi.gif}} |
| desc= | | desc= | ||
}} | }} | ||
+ | }} | ||
+ | ====Hidden==== | ||
+ | {{InfoTable| | ||
{{InfoFighter| | {{InfoFighter| | ||
− | | name= | + | | name=EX Kyo Kusanagi |
− | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x= | + | | portrait={{sprite | King of Fighters 97 Saturn, Characters.png | crop_width=176 | crop_height=176 | crop_x=0 | crop_y=0}} |
− | | sprite={{sprite | King of Fighters | + | | sprite={{sprite | King of Fighters 95 Saturn, Sprites, Kyo Kusanagi.gif}} |
− | | desc= | + | | desc=This is a special alternative version of Kyo that uses his moveset from ''The King of Fighters '94''. He can be selected by holding {{Start}} when selecting Kyo in any mode. |
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | 108 Shiki Yami Barai | {{QCF}} {{punch}} | Kyo throws fiery red sparks across the ground. The projectile moves faster when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 100 Shiki Oni Yaki | {{DPF}} {{punch}} | Kyo twirls into the air while surrounded in a streak of red fire, which knocks down his opponent on impact. He ascends higher when the move is performed with {{HP}}.}} | ||
+ | {{MoveListRow | 101 Shiki Oboro Guruma | {{RDP}} {{kick}} | Kyo flies through the air with a spinning back kick, which knocks down his opponent on impact. He kicks once when the move is performed with {{LK}} and three times when the move is performed with {{HK}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Ge Shiki Naraku Otoshi | {{down}}+{{HP}} in midair | Kyo clasps his hands together and swings them down like a hammer.}} | ||
+ | {{MoveListRow | Ge Shiki Gou Fu You | {{right}}+{{LK}} | Kyo pulls his leg up high, then does axe kick that can hit twice. The second hit can hit opponents who are crouch blocking.}} | ||
+ | {{MoveListRow | 88 Shiki | {{downright}}+{{HK}} | Kyo kicks twice while crouched. The second hit trips the opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Desperation moves | | ||
+ | {{MoveListRow | Ura 108 Shiki Orochi Nagi | {{down}} {{downleft}} {{HCF}} {{punch}} | Kyo holds a hand into the air and foments a flame while {{punch}} is held. When the button is released, he swipes his hand down, igniting the air around him, and slides forward while surrounded in flames.}} | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
}} | }} |
Revision as of 04:37, 2 April 2024
The King of Fighters '97 | |||||||||||||||
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System(s): Sega Saturn | |||||||||||||||
Publisher: SNK | |||||||||||||||
Developer: TUG[1], Yumekobo[2] | |||||||||||||||
Original system(s): Neo Geo | |||||||||||||||
Developer(s) of original games: SNK | |||||||||||||||
Sound driver: SCSP/CD-DA (40 tracks) | |||||||||||||||
Peripherals supported: Extended RAM Cartridge (1MB/4MB) | |||||||||||||||
Genre: Fighting Action/Kakutou Action (格闘アクション)[3], Action[4] | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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The King of Fighters '97 (ザ・キング・オブ・ファイターズ’97) is an entry in The King of Fighters series, released for the Sega Saturn by SNK. It is the fourth in the series, following The King of Fighters '96. Like its prequel, the Saturn release was delayed, so much so that the game was not released until 1998.
It requires a 1MB RAM cartridge for use, though, unlike The King of Fighters '96, it is also compatible with 4MB cartridges.
Contents
- 1 Story
- 2 Gameplay
- 2.1 Modes
- 2.2 Characters
- 2.3 Stages
- 3 History
- 4 Production credits
- 5 Magazine articles
- 6 Physical scans
- 7 Technical information
- 8 References
Story
Gameplay
Modes
The game has the following modes:
- Team Play: A single-player mode where the player forms a team of any three characters and fights three-on-three elimination matches against six randomly selected teams, then fights against a sub-boss (Orochi Iori or Orochi Leona), against the Awakened Orochi Team, and finally against Orochi, for a total of 9 matches. There are storyline intermissions throughout the game. This is the main mode.
- Team Vs: A two-player mode where each player forms a team of any three characters and fights a three-on-three elimination match. Players can choose a different team after each match, and the game keeps track of each player's wins and losses.
- Single Play: A single-player mode where the player chooses a character and then fights one-on-one matches against one character from six randomly selected teams, then fights against a sub-boss (Orochi Iori or Orochi Leona), against a character from the Awakened Orochi Team, and finally against Orochi, for a total of 9 matches. Matches are fought to the best of three rounds. There are storyline intermissions throughout the game.
- Single Vs: A two-player mode where each player chooses a single character and fights a one-on-one match to the best of three rounds. Players can choose a different character after each match, and the game keeps track of each player's wins and losses.
- Survivor: A single-player mode where the player chooses a character and then fights one-on-three matches against six randomly selected teams, then fights against a sub-boss (Orochi Iori or Orochi Leona), against the Awakened Orochi Team, and finally against Orochi, for a total of 9 matches. The character does not have any health restored between matches aside from the amount partially restored after each round (depending on the player's performance).
- Practice: A training mode where the player can choose any character and any opponent. There are options to set the behavior of the opponent (normal for active or stand, jump, or crouch for passive), whether the opponent guards or not, and whether the power gauge is permanently charged. There is no time limit, and the opponent has infinite health. Button inputs are shown on the side of the screen.
- Art Gallery: A bonus gallery containing 65 pieces of artwork for the game.
In any of the single-player modes, a second player can enter the game for a challenge match by pressing START on a second control pad. There are eight difficulty levels (Beginner, Easy, Normal, Arcade, Hard, Very Hard, Hardest, Expert). There is an option to set the number of rounds for the single play modes (1, 3, or 5).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
HK | Hard kick |
In the options, players can set the function of the extra buttons on the Saturn control pad under the "Play Style" setting. Normal leaves them unassigned (which is the default setting), Simple assigns special mechanics to them that usually take multiple button presses (similar to the default assignments in King of Fighters '95), and Special assigns special moves to them (which vary by character). The assignments for the Simple control scheme are for knockdown attacks, for evasive rolls, to power up or for a support attack, and for taunting.
Shujinkou Team
Garou Densetsu Team
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Terry Bogard | ||||||||||||||||||||||||||||||||||||||
The protagonist of the Fatal Fury series. He enters the tournament to once again face his nemesis Geese Howard.
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Andy Bogard | ||||||||||||||||||||||||||||||||||||||
Terry's brother and a ninja of the Shiranui-ryuu style.
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Joe Higashi | ||||||||||||||||||||||||||||||||||||||
A Muay Thai kickboxing champion and a good friend of the Bogard brothers.
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Ryuuko no Ken Team
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Ryo Sakazaki | |||||||||||||||||||||||||||||||||||||||||
The protagonist of the Art of Fighting series. He is a practitioner of Kyokugen-ryuu, a style of karate created by his father.
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Robert Garcia | |||||||||||||||||||||||||||||||||||||||||
Ryo's best friend and friendly rival who fights using a kick-heavy version of Kyokugen-ryuu. He comes from a wealthy family.
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Yuri Sakazaki | |||||||||||||||||||||||||||||||||||||||||
The younger sister of Ryo, who fights with an unorthodox take on Kyokugen-ryuu.
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Ikari Team
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Leona | |||||||||||||||||||||||||||||||||||
A new recruit to the squad. He was found and adopted by Heidern, who found her after her village was destroyed and her family was murdered by the Hakkesshu. She has lost her memory but resolves to take revenge upon Goenitz.
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Ralf Jones | |||||||||||||||||||||||||||||||||||
The protagonist of the Ikari Warriors series. He is a mercenary whose fighting style is based on hard punches.
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Clark Still | |||||||||||||||||||||||||||||||||||
Ralf's best friend and a former spy before joining the Ikari Warriors. He fights with a wrestling-based fighting style.
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Athena Team
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Athena Asamiya | ||||||||||||||||||||||||||||||||||||||||||||
The protagonist of Psycho Soldier. She is a pop idol with powerful psychic abilities and kung fu training (with a greater emphasis on the former).
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Sie Kensou | ||||||||||||||||||||||||||||||||||||||||||||
The self-proclaimed love interest of Athena, who has the same psychic abilities and kung fu training as Athena (though his fighting style emphasizes the latter).
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Chin Gentsai | ||||||||||||||||||||||||||||||||||||||||||||
The master of Athena and Kensou and a master of various styles of kung fu, though he fights primarily with drunken boxing.
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Shin Josei Kakutouka Team
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Chizuru Kagura | |||||||||||||||||||||||||||||||||||||||||||||||
The heiress of the Yata clan, one of the three clans to seal away Orochi. She hosts the tournament in order to bring the descendants of the three clans together in order to prevent Orochi from being revived by the Hakkesshu. Her clan possesses the Yata Mirror (八汰鏡). She fights with dance-like motions and open-handed strikes and can create mirror images of herself. She is harmed if one of her mirror images is attacked.
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Mai Shiranui | |||||||||||||||||||||||||||||||||||||||||||||||
A kunoichi who practices her family's own martial art, Shiranui-ryuu Ninjutsu.
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King | |||||||||||||||||||||||||||||||||||||||||||||||
A bar owner who fights with her own kick-heavy take on Muay Thai.
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Kim Team
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Kim Kaphwan | ||||||||||||||||||||||||||||||||||||||
A taekwondo master with a strong sense of justice who formed the Korea Justice Team in order to rehabilitate the two criminals on his team.
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Chang Koehan | ||||||||||||||||||||||||||||||||||||||
A very large criminal who fights with a big metal ball attached to a chain.
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Choi Bounge | ||||||||||||||||||||||||||||||||||||||
A very small criminal who fights with two clawed hands (resembling the horror movie villain Freddy Krueger).
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New Faces Team
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Yashiro Nanakase | ||||||||||||||||||||||||||||||||
Yashiro
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Shermie | ||||||||||||||||||||||||||||||||
Shermie
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Chris | ||||||||||||||||||||||||||||||||
Chris
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'97 Special Team
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Ryuji Yamazaki | ||||||||||||||||||||||||||||||||||||||||||||
Ryuji
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Blue Mary | ||||||||||||||||||||||||||||||||||||||||||||
Blue Mary
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Billy Kane | ||||||||||||||||||||||||||||||||||||||||||||
The right-hand man of Geese Howard, who joins the tournament to avenge his master after his defeat at the hands of the Bogard brothers.
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Single-Entry Fighters
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Iori Yagami | ||||||||||||||||||||||||||||||||||||||
The last heir to the Yagami clan (formerly known as the Yasakani Clan) one of the three clans that sealed away Orochi, and the rival of Kyo. His clan possesses the Yasakani Jewel (八尺瓊曲玉).
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Shingo Yabuki | ||||||||||||||||||||||||||||||||||||||
Shingo
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Bosses
Sub-bosses
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Orochi Iori |
Orochi Iori uses the same moves as normal Iori but moves faster. | |
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Orochi Leona |
Orochi Leona uses the same moves as normal Leona but moves faster. |
Awakened Orochi Team
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Orochi Yashiro |
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Orochi Shermie |
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Orochi Chris |
Final boss
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Orochi |
Hidden
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EX Kyo Kusanagi | |||||||||||||||||||||||||||||
This is a special alternative version of Kyo that uses his moveset from The King of Fighters '94. He can be selected by holding START when selecting Kyo in any mode.
|
Special Edit Teams
Stages
The game is the first entry of the series where stages are chosen randomly rather than associated with teams.
History
Legacy
This was the last entry in the series to be released on the Saturn. The sequel, The King of Fighters '98, was ported to the Sega Dreamcast as The King of Fighters: Dream Match 1999.
Production credits
- Producer: T・Nishiyama
- Chief Director: Toyohisa.Tanabe
- Sub Director: Haruo.Tomita, Tomoko, Namaan-Hiroto, T.Hosokawa, K."Yanya"Hikida
- System Editor: K・Mac・Nagashima
- Front Designer: 8Shiro-7Kase, C.Yamasaki, Wormhead Hagi, Mina Kawai, Shio Shio Shio, M.Asakura, Miho Uematsu, Akiko Yukawa, S.Yamamoto, Mitsuru Kawasaki, Hiroto Kittaka, T.I-no-u-e, 44Oka, Aska Tahara
- Back Designer: Sahori, Pal Co.,Ltd., Manoru, Kusunoki, Takamori.Souzi, K, M.Yokoyama, Raishi, Kanamaru
- Special Effect: T Shin, Mika Nishida, Isomura, ・・・・・・・M・・・・・・・・, Kohrin
- Program: S.Fujinuki, Cyber.Kondo, Souta Ichino
- Sound: Sha-V, Shimizm, Jojouha-Kitapy, Yamapy-1, Tate-Norio, Ackey, Kyo-Chan, Zoe, Marimo
- Voice: Masahiro Nonaka, Monster Maetsuka, Masaki Usui, Satoshi Hashimoto, Keiichi Nanba, Nobuyuki Hiyama, Koichi Mantaro, Kaori Horie, Masae Yumi, Yoshinori Shima, Yukina Kurisu, Eiji Yano, Toshikazu Nishimura, Akiko Saito, Akoya Sogi, Harumi Ikoma, Hiroyuki Arita, Makoto Awane, Hazuki Nishikawa, Rio Ogata, Kouji Ishii, Atushi Yamanishi, Kunihiko Yasui, Takehito Koyasu, Tomoko Kojima
- Adjuster: Kiyoshi Asai, Tubolin-Sawa, Nwo-Melon
- Bug Checker: Anne, Y.Gushiken?, Sanpo, Y.Kabashima, Hanyao, Tomo Chan
- Special Thanks to: Hiroyuki Kawano, Y・Inui, Team Galapagos, Kamio.Tomonori, H.Aoyama, Tohru.Nakanishi, (株)アスキー 週間ファミ通, (株)新声社 ゲーメスト, (株)芸文社 月刊ネオジオフリーク
- SNK Consumer Staff: H.Miyakami, T.Hata, Y.Gushiken, Y.Kabashita
- Yumekobo Staff: Shinichi Furuoka, Hidemitsu Hosono, Mitsuo Akaike, Kazutoshi Inoue, Masayuki Fukushima, Masato Hayashi, Daisuke Nakada, Masahiro Kohiyama, Hirotaka Inokuchi, Takehiro Okayasu, Takashi Awashima, Minoru Aritaka, Takayuki Katsuta, Yukiyoshi Asai, Hiroshi Udagawa, Satoshi Doiguchi, Manabu Suzuki, Takeshige Kojima
- TUG Staff: T.Hayashi, Amo "Elen", M.Kurokawa, M.Horikoshi, Y.Suzuki
- And All SNK Staff
- Produced by: SNK
Magazine articles
- Main article: The King of Fighters '97/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
84 | |
---|---|
Based on 11 reviews |
Technical information
- Main article: The King of Fighters '97/Technical information.
References
- ↑ http://gdri.smspower.org/wiki/index.php/TUG
- ↑ http://gdri.smspower.org/wiki/index.php/Yumekobo
- ↑ File:KoF97 Saturn JP Box Back.jpg
- ↑ 4.0 4.1 https://sega.jp/history/hard/segasaturn/software_l.html#tab04 (Wayback Machine: 2019-12-07 02:59)
- ↑ File:KOF97 Saturn JP SSEnding.pdf
- ↑ Ação Games, "Junho 1998" (BR; 1998-xx-xx), page 11
- ↑ Consoles +, "Mai 1998" (FR; 1998-0x-xx), page 103
- ↑ Famitsu, "1998-04-03" (JP; 1998-03-20), page 1
- ↑ Joypad, "Mai 1998" (FR; 1998-xx-xx), page 84
- ↑ MAN!AC, "06/98" (DE; 1998-05-06), page 60
- ↑ Saturn Fan, "1998 No. 6" (JP; 1998-03-13), page 151
- ↑ Saturn Fan, "1998 No. 10" (JP; 1998-05-15), page 116
- ↑ SuperGamePower, "Maio 1998" (BR; 1998-xx-xx), page 26
- ↑ Sega Saturn Magazine, "July 1998" (UK; 1998-06-17), page 64
- ↑ Sega Saturn Magazine, "1998-10 (1998-04-03)" (JP; 1998-03-20), page 194
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
The King of Fighters '97 | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information
Demos: The King of Fighters '97 Sample Hibaihin (1997) |
The King of Fighters games for Sega systems or published by Sega | |
---|---|
The King of Fighters '95 (1996) | The King of Fighters '96 (1996) | The King of Fighters '96 + '95: Gentei KOF Double Pack ( ?) | The King of Fighters '97 (1998) | The King of Fighters Best Collection (1998) | |
The King of Fighters: Dream Match 1999 (1999) | The King of Fighters: Evolution (2000) | The King of Fighters 2000 (2002) | The King of Fighters 2001 (2002) | The King of Fighters 2002 (2003) | |
The King of Fighters Neowave (2004) | The King of Fighters XI (2005) | |
The King of Fighters XIV (2016) | |
Unlicensed The King of Fighters games for Sega systems | |
King of Fighters 98' (1998) | The King of Fighters '99 (1999) | |
Related games | |
Capcom vs. SNK: Millennium Fight 2000 (2000) | Capcom vs. SNK Millennium Fight 2000 Pro (2000) | Capcom vs. SNK 2 Millionaire Fighting 2001 (2001) | NeoGeo Battle Coliseum (2005) | SNK Heroines: Tag Team Frenzy (2018) |