Difference between revisions of "Heavyweight Champ (8-bit)"
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Revision as of 09:30, 26 August 2024
- For other games with the same name, see Heavyweight Champ.
Heavyweight Champ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, SIMS (JP), Flying Edge (George Foreman) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sanritsu[1], The White Team (George Foreman) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[2][3][4][5] (boxing) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Heavyweight Champ (ヘビーウェイトチャンプ) is a boxing game released for the Sega System 16 arcade in 1987 and later ported to the Master System and Game Gear in 1991. The game has had an unusual history, having been tied to two professional boxing champions, George Foreman and James "Buster" Douglas.
For a brief period in North America, the game was titled James "Buster" Douglas Knockout Boxing (where it was released alongside the redesigned Master System II), to accompany the Sega Mega Drive game of the same name. It is, however, a very different game to the Mega Drive version, and is sometimes even seen as the superior product. In Europe and Brazil, it was titled George Foreman's KO Boxing, and is again unrelated to the Mega Drive game with the same name. In more recent releases the game has simply been titled as "Heavyweight Champ", presumably because SIMS and Sega no longer had the rights to pair it with those celebrity boxers.
Contents
Gameplay
Heavyweight Champ is more traditional fighting game, viewed from the side of the action and controlled using a standard control pad.
Production credits
Master System version (Heavyweight Champ)
Master System version (George Foreman)
- Acclaim Development by: "The White Team"
- Dan Feinstein, Tom Gibson, Donn Nauert, Joe Libertella, James Fink
- Planners: All Members
- Programmers: Machida
- Designers: Aoyama
- Sound Composer: Wada, Nishino
- Special Thanks: Fujioka, Hikita
Magazine articles
- Main article: Heavyweight Champ (8-bit)/Magazine articles.
Promotional material
also published in:
- Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)[21]
Physical scans
Master System version
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58 | |
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Based on 27 reviews |
Master System, BR (George Foreman) |
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Game Gear version
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63 | |
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Based on 28 reviews |
Game Gear, PT |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU) | (Alt) | ||||||||||
? |
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256kB | Cartridge (EU) | |||||||||||
? |
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256kB | Cartridge (US) | |||||||||||
? |
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128kB | Cartridge (JP) | |||||||||||
? |
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128kB | Cartridge (US/EU) |
References
- ↑ http://gdri.smspower.org/wiki/index.php/Sanritsu
- ↑ File:HWC GG JP Box Front.jpg
- ↑ File:HWC GG EU back.jpg
- ↑ 4.0 4.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ File:HWC SMS EU Box.jpg
- ↑ 6.0 6.1 Mean Machines, "April 1991" (UK; 1991-04-01), page 59
- ↑ 7.0 7.1 Raze, "July 1991" (UK; 1991-05-30), page 54
- ↑ Sega Power, "June 1991" (UK; 1991-05-02), page 35
- ↑ 9.0 9.1 Sega Pro, "May 1993" (UK; 1993-04-08), page 18
- ↑ 10.0 10.1 Sega Power, "June 1992" (UK; 1992-05-07), page 11
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 33
- ↑ Supergame, "Agosto 1991" (BR; 1991-08-xx), page 27
- ↑ 13.0 13.1 13.2 GamePro, "June 1992" (US; 1992-xx-xx), page 84
- ↑ Press release: 1992-05-19: ACCLAIM BEGINS SHIPMENT OF SEGA SOFTWARE
- ↑ 15.0 15.1 VideoGames & Computer Entertainment, "July 1992" (US; 1992-0x-xx), page 62
- ↑ Computer Trade Weekly, "" (UK; 1992-10-19), page 4
- ↑ 17.0 17.1 Sega Force, "December 1992" (UK; 1992-11-05), page 31
- ↑ Computer Trade Weekly, "" (UK; 1992-10-19), page 4
- ↑ 19.0 19.1 Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 34
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 89
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 5
- ↑ Aktueller Software Markt, "Juli 1991" (DE; 1991-06-28), page 116
- ↑ Buzz! Computers (UK) (+0:00)
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 94
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 141
- ↑ Computer & Video Games, "May 1991" (UK; 1991-04-14), page 74
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 138
- ↑ Game Power, "Febbraio 1992" (IT; 1992-0-xx), page 40
- ↑ Joypad, "Mars 1993" (FR; 1993-0x-xx), page 100
- ↑ Joystick, "Mai 1991" (FR; 1991-0x-xx), page 142
- ↑ Mega Force, "Mars 1993" (FR; 1993-0x-xx), page 108
- ↑ Micromanía (segunda época), "Junio 1991" (ES; 1991-0x-xx), page 55
- ↑ Mean Machines, "April 1991" (UK; 1991-04-01), page 58
- ↑ Player One, "Juin 1991" (FR; 1991-xx-xx), page 41
- ↑ Player One, "Octobre 1993" (FR; 1993-xx-xx), page 132
- ↑ Play Time, "6/92" (DE; 1992-05-06), page 97
- ↑ Power Play, "7/91" (DE; 1991-06-12), page 137
- ↑ Sega Power, "June 1991" (UK; 1991-05-02), page 34
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 57
- ↑ Sega Power, "January 1993" (UK; 1992-12-03), page 56
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 47
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 32
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Sega Zone, "January 1993" (UK; 1992-12-xx), page 60
- ↑ Todo Sega, "Julio 1993" (ES; 1993-0x-xx), page 68
- ↑ Video Games, "2/91" (DE; 1991-06-07), page 81
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 122
- ↑ Aktueller Software Markt, "Oktober 1992" (DE; 1992-09-11), page 132
- ↑ Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 84
- ↑ Consoles +, "Mars 1992" (FR; 1992-0x-xx), page 127
- ↑ Consoles +, "Janvier 1993" (FR; 199x-xx-xx), page 134
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 148
- ↑ Computer & Video Games, "April 1992 (Go! Issue 6)" (UK; 1992-03-15), page 18
- ↑ Computer & Video Games, "August 1994" (UK; 1994-07-15), page 111
- ↑ Famitsu, "1992-01-03" (JP; 1991-12-20), page 43
- ↑ Game Zone, "March 1992" (UK; 1992-02-21), page 56
- ↑ Game Zone, "August 1992" (UK; 1992-07-xx), page 50
- ↑ Hippon Super, "January 1992" (JP; 1991-12-04), page 93
- ↑ Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 76
- ↑ Joypad, "Mars 1992" (FR; 1992-02-1x), page 136
- ↑ Joypad, "Décembre 1992" (FR; 1992-1x-xx), page 154
- ↑ Joystick, "Février 1992" (FR; 1992-0x-xx), page 155
- ↑ Joystick, "Janvier 1993" (FR; 199x-xx-xx), page 229
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 143
- ↑ Player One, "Décembre 1992" (FR; 1992-12-10), page 130
- ↑ Play Time, "10/92" (DE; 1992-09-02), page 112
- ↑ Sega Power, "November 1992" (UK; 1992-10-01), page 63
- ↑ Sega Pro, "March 1992" (UK; 1992-02-20), page 64
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 27
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 78
- ↑ Supersonic, "Janvier 1993" (FR; 199x-xx-xx), page 28
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