Difference between revisions of "Virtua Cop 2"
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'''Main Programmer:''' Shunsuke Sekikawa<br> | '''Main Programmer:''' Shunsuke Sekikawa<br> | ||
'''Main Designer:''' [[Akihito Hiroyoshi]]<br> | '''Main Designer:''' [[Akihito Hiroyoshi]]<br> | ||
− | '''Programmers:''' [[Goho Ogura]], Tadanobu Numata, [[Tetsu Yoshimitsu]]<br> | + | '''Programmers:''' [[Goho Ogura]], [[Tadanobu Numata]], [[Tetsu Yoshimitsu]]<br> |
'''Designers:''' [[Akira Morimoto]], [[Issei Tokuda]], Yoshiyuki Iwai, [[Masataka Aochi]], [[Jeffery Buchanan|Jeffery B Buchanan]]<br> | '''Designers:''' [[Akira Morimoto]], [[Issei Tokuda]], Yoshiyuki Iwai, [[Masataka Aochi]], [[Jeffery Buchanan|Jeffery B Buchanan]]<br> | ||
'''Music Composer:''' [[Hideaki Miyamoto]]<br> | '''Music Composer:''' [[Hideaki Miyamoto]]<br> | ||
'''Supporting Programmers:''' [[Kazutoshi Tozawa]], [[Masao Matsumoto]]<br> | '''Supporting Programmers:''' [[Kazutoshi Tozawa]], [[Masao Matsumoto]]<br> | ||
− | '''Supporting Designers:''' Shuichi Sahara, [[Takafumi Kagaya]]<br> | + | '''Supporting Designers:''' [[Shuichi Sahara]], [[Takafumi Kagaya]]<br> |
'''Cabinet Design:''' [[Masahiro Yoshino]]<br> | '''Cabinet Design:''' [[Masahiro Yoshino]]<br> | ||
'''Electrical Design:''' [[Ken Adachi]]<br> | '''Electrical Design:''' [[Ken Adachi]]<br> | ||
'''Mechanical Design:''' [[Makoto Saito]] (AM R&D Dept. #4)<br> | '''Mechanical Design:''' [[Makoto Saito]] (AM R&D Dept. #4)<br> | ||
− | '''Special Thanks:''' Satoshi Mifune, [[Masaki Yamashita]], [[Hiroyuki Nakagomi]]<br> | + | '''Special Thanks:''' [[Satoshi Mifune]], [[Masaki Yamashita]], [[Hiroyuki Nakagomi]]<br> |
'''Producer:''' [[Yu Suzuki]]<br> | '''Producer:''' [[Yu Suzuki]]<br> | ||
'''Created By:''' [[Sega AM2]]<br> | '''Created By:''' [[Sega AM2]]<br> |
Revision as of 15:42, 27 July 2012
Virtua Cop 2 | |||||
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System(s): Sega Model 2A CRX, Sega Saturn, Sega Dreamcast, PC | |||||
Publisher: Sega | |||||
Developer: Sega AM2 | |||||
Peripherals supported: Virtua Gun, Dreamcast Light Gun | |||||
Genre: Shoot-'em-Up | |||||
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Virtua Cop 2 (バーチャコップ2) is a light gun Sega Model 2A CRX game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to home systems on the Sega Saturn in 1996. It was released in PC in 1997 and Sega Dreamcast in 2000. It was later bundled with Virtua Cop in Virtua Cop: Elite Edition for PlayStation 2 in 2002.
This game was known as Virtua Squad 2 for the North American PC release. It was succeeded by Virtua Cop 3.
Contents
Gameplay
The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power-ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished.
Plot
Detective Janet Marshall is the new face on the force at the VCPD Special Investigations Unit. Her specialty is subject profiling - the analysis of every detail at a crime scene used to determine patterns of criminal behavior - and she has gained a considerable reputation by putting more than a few nasty criminals behind bars. But last year she lost her partner and mentor, Nick Anderson, while on a case.
During the events of the Virtua Cop, the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools, shut down the EVL Inc. criminal empire. Three of the head King and gang leader Boss Kong are all in the maximum security federal pen, and the final member of the EVL gang of four, international terrorist Joe Fang, is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of EVL Inc. a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank.
The GamesMaster Challenge
In 1997, former Games World Videator and future videogames journalist Martin Mathers appeared on the British videogames television show GamesMaster and participated in a challenge to complete a stage on two separate Virtua Cop 2 cabinets at the same time. Mathers performed admirably, but ultimately failed the challenge after shooting a bystander and losing a life. After the camera captured him venting his frustrations (although inaudible, he can clearly be seen to be mouthing expletives), he cut a post-challenge promo stating that he had, in fact, taken pity on the bystander and performed a mercy killing, due to the apparent likeness to British pop flop Peter Andre. This challenge can be seen on the GamesMaster DVD given away on the tenth anniversary issue of GamesMaster magazine in 2003
Game characters
Michael Hardy (Rage)
Two years later, this cop has grown up with his partner, James Cools, and a newcomer cop, Janet Marshall. He could do better than anyone else, including his part-time job and his duty training. He is known to be a quick draw when things get underfire. Rage is an all-around character in the game.
James Cools (Smarty)
Like his partner, Michael, who worked the same side for the good as well as he does, this doesn't stop him from beating by some bad guys. Although Rage is quicker on the draw in a gunfight, Smarty is known to be the top shot in the police force.
Janet Marshall (Janet)
A newly-installed special VCPD detective in the Virtua Cop special investigations squad (although the only female cop in the squad), Janet fights for her deceased partner.
Note: Sega Saturn Magazine (published in the UK) put up a friendly competition to give Janet Marshall a tag name. The name chosen was Janet "Hubcaps" Marshall.
Production Credits
Arcade Version
Director: Wataru Kawashima
Main Programmer: Shunsuke Sekikawa
Main Designer: Akihito Hiroyoshi
Programmers: Goho Ogura, Tadanobu Numata, Tetsu Yoshimitsu
Designers: Akira Morimoto, Issei Tokuda, Yoshiyuki Iwai, Masataka Aochi, Jeffery B Buchanan
Music Composer: Hideaki Miyamoto
Supporting Programmers: Kazutoshi Tozawa, Masao Matsumoto
Supporting Designers: Shuichi Sahara, Takafumi Kagaya
Cabinet Design: Masahiro Yoshino
Electrical Design: Ken Adachi
Mechanical Design: Makoto Saito (AM R&D Dept. #4)
Special Thanks: Satoshi Mifune, Masaki Yamashita, Hiroyuki Nakagomi
Producer: Yu Suzuki
Created By: Sega AM2
Presented By: Sega
Saturn Version
Director / Main Programmer: Masayuki Sumi
Chief Designers: Hideki Miyake, Masakazu Takizawa
Programmers: Goho Ogura, Hiroki Okajima, Hiroyuki Tsuzuki, Junichiro Matsuura, Takayuki Muramatsu
Designers: Nobuhisa Tajiri, Yoshiyuki Iwai
Supporting Programmers: Takayuki Yamaguchi, Takeshi Iwasaki, Takeshi Matsuda
Supporting Designers: Ryoya Yui, Saori Nishikawa, Norimasa Yoshizawa
Music Composer: Hideaki Miyamoto
S.E. Support: Hidenori Syouji
Publicity: Jun Kasahara, AM#2 Publicity Section
Special Thanks: Five G music technology
Producer: Yu Suzuki
PC Version
Program Director: Ken-ichi Yokoo
Main-Programmer: Kazuhisa Hasuoka
Network-System Programmer: Yoshihiko Toyoshima
Sound-System Programmer: Takashi Atsu
Graphic Designers: Hisato Fukumoto, Yumi Morikawa
Sound Composer: Maki Morrow
Technical Advisors: Naohiro Warama, Osamu Ogata, Kei Takashima
Testers: Takahiko Kobayashi, Youichiro Inoue, Kazuyuki Hagiwara, Noriko Hori
Director: Jun-etsu Kakuta
Special Thanks To: AM R&D Dept. #2, Virtua Cop Arcade Team, Virtua Cop Saturn Team, AM#2 Sound Section, AM#2 Publicity Section, PC Division, Technical Division Design Team #2
Assistant Producer: Shun Arai
Producer: Toshinori Asai
Supervisor: Yu Suzuki
Gallery
Physical Scans
Arcade version
Sega Retro Average | ||||||
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60 | |
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Based on 1 review |
Saturn Version
Sega Retro Average | ||||||
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80 | |
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Based on 1 review |
Saturn, EU (Virtua Gun bundle) |
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Saturn, BR |
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320x120px![]() Cover
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Dreamcast Version
PC Version
PC, EU (Xplosiv) |
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External Links
- Sega of Japan catalogue pages: Dreamcast,