Difference between revisions of "Wonder Dog"
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*'''Graphics:''' Lee Pullen | *'''Graphics:''' Lee Pullen | ||
*'''Programming:''' Chris Long | *'''Programming:''' Chris Long | ||
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*'''Producer:''' Isamu Senda | *'''Producer:''' Isamu Senda | ||
*'''Executive Producer:''' Satoshi Honda | *'''Executive Producer:''' Satoshi Honda | ||
+ | |source=In-game credits | ||
+ | }} | ||
+ | }} | ||
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+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Core Design Staff}} | ||
+ | *'''Main Programmer:''' Chris Long | ||
+ | *'''Assistant Programmer:''' John Kirkland, Ged Keaveney | ||
+ | *'''Main Graphics:''' Lee Pullen | ||
+ | *'''Game and Map Design:''' Bob Churchill | ||
+ | *'''Intro Graphics:''' Billy Allison | ||
+ | *'''Intro Programming:''' Sean Dunlevy | ||
+ | *'''Music:''' Martin Iveson | ||
+ | *'''Play-testing:''' Mark and Darren Price | ||
+ | *'''Producer:''' Jeremy Smith | ||
+ | {{creditsheader|Victor M.I. Staff}} | ||
+ | *'''Executive Producer:''' Satoshi Honda | ||
+ | *'''Producer:''' Isamu Senda | ||
+ | *'''Director:''' Toshiyuki Nagai, Takeshi Minagawa | ||
+ | *'''Marketing:''' Katsumi Arai, Harunobu Komori, Toshimichi Kawamura, Shunji Nishizawa, Kouki Minami, Kaku Maetani, Yae Uchida, Katsura Iino | ||
+ | *'''Package Design:''' Victor Company of Japan, Ltd. Design Center | ||
+ | *'''Manual:''' Comix Brand (Takayuki Minegishi, Takuji Hikino), Etsuko Matsuoka | ||
+ | |source=JP manual{{fileref|Wonderdog mcd jp manual.pdf|page=14}} | ||
}} | }} | ||
}} | }} | ||
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| cvg_source_1={{num|140|page=108|pdf=CVG UK 140.pdf}} | | cvg_source_1={{num|140|page=108|pdf=CVG UK 140.pdf}} | ||
| ebrain=75 | | ebrain=75 | ||
− | | ebrain_source={{num|35|page=18|pdf= | + | | ebrain_source={{num|35|page=18|pdf=ElectricBrain UK 35.pdf}} |
| gamepro=100 | | gamepro=100 | ||
| gamepro_source={{num|42|page=68/69|pdf=GamePro US 042.pdf|pdfpage=72}} | | gamepro_source={{num|42|page=68/69|pdf=GamePro US 042.pdf|pdfpage=72}} | ||
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==References== | ==References== | ||
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<references/> | <references/> | ||
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Revision as of 00:12, 14 February 2017
This teeny-tiny article needs some work. You can help us by expanding it.
Wonder Dog | |||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||
Publisher: Victor Musical Industries | |||||||||||||||||||||||||
Developer: Core Design | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
|
Wonder Dog (ワンダードッグ) is a platform game for the Sega Mega-CD by Core Design featuring Wonder Dog, a mascot for Victor during the early 1990s. Core Design later ported it to the Amiga for a Europe-only release.
Contents
Production credits
- Graphics: Lee Pullen
- Programming: Chris Long
- Design: Bob Churchill
- Music and SFX: Martin Iveson
- Support Programmer: John Kirkland, Ged Keaveney
- Intro Animation: Billy Allison
- Intro Programmer: Sean Dunlevy
- Font Design: Simon Phipps
- Game Help: Rob Toone
- Extra Sound: Stew Perkins
- Directors: Takeshi Minagawa, Toshiyuki Nagai
- Mega-CD Help: Yoshiaki Iwasawa
- Promoter: Kaku Maetani
- Thanks to: Kaoru Tomiyama
- Big Boss: Jeremy Smith
- Producer: Isamu Senda
- Executive Producer: Satoshi Honda
Core Design Staff
- Main Programmer: Chris Long
- Assistant Programmer: John Kirkland, Ged Keaveney
- Main Graphics: Lee Pullen
- Game and Map Design: Bob Churchill
- Intro Graphics: Billy Allison
- Intro Programming: Sean Dunlevy
- Music: Martin Iveson
- Play-testing: Mark and Darren Price
- Producer: Jeremy Smith
Victor M.I. Staff
- Executive Producer: Satoshi Honda
- Producer: Isamu Senda
- Director: Toshiyuki Nagai, Takeshi Minagawa
- Marketing: Katsumi Arai, Harunobu Komori, Toshimichi Kawamura, Shunji Nishizawa, Kouki Minami, Kaku Maetani, Yae Uchida, Katsura Iino
- Package Design: Victor Company of Japan, Ltd. Design Center
- Manual: Comix Brand (Takayuki Minegishi, Takuji Hikino), Etsuko Matsuoka
Magazine articles
- Main article: Wonder Dog/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #41: "December 1992" (1992-xx-xx)
also published in:
also published in:
- Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)[7]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
78 | |
---|---|
Based on 30 reviews |
References
- ↑ File:SegaVisions US 10.pdf, page 93
- ↑ File:GamePro US 042.pdf, page 73
- ↑ File:SegaForceMega UK 07.pdf, page 8
- ↑ 4.0 4.1 4.2 File:CVG UK 140.pdf, page 38 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 140.pdf_p38" defined multiple times with different content - ↑ File:PlayTime DE Sonderheft 1994-01.pdf, page 22
- ↑ File:Wonderdog mcd jp manual.pdf, page 14
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 45
- ↑ 8.0 8.1 File:CVG UK 140.pdf, page 108 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 140.pdf_p108" defined multiple times with different content - ↑ 9.0 9.1 File:ElectricBrain UK 35.pdf, page 18 Cite error: Invalid
<ref>
tag; name ":File:ElectricBrain UK 35.pdf_p18" defined multiple times with different content - ↑ 10.0 10.1 File:GamePro US 042.pdf, page 72 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 042.pdf_p72" defined multiple times with different content - ↑ 11.0 11.1 File:Joypad FR 024.pdf, page 94 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 024.pdf_p94" defined multiple times with different content - ↑ 12.0 12.1 File:Joystick FR 032.pdf, page 164 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 032.pdf_p164" defined multiple times with different content - ↑ 13.0 13.1 File:Mega UK 03.pdf, page 54 Cite error: Invalid
<ref>
tag; name ":File:Mega UK 03.pdf_p54" defined multiple times with different content - ↑ 14.0 14.1 File:MegaFun DE 1993-09.pdf, page 38 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1993-09.pdf_p38" defined multiple times with different content - ↑ 15.0 15.1 File:PlayerOne FR 039.pdf, page 104 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 039.pdf_p104" defined multiple times with different content - ↑ 16.0 16.1 File:SegaForce UK 13.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 13.pdf_p76" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 266
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 35
- ↑ Consoles +, "Décembre 1992" (FR; 1992-1x-xx), page 100
- ↑ Famitsu, "1992-10-16" (JP; 1992-10-02), page 41
- ↑ GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
- ↑ Hippon Super, "September 1992" (JP; 1992-08-04), page 47
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 48
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 16
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 52
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 28
- ↑ Mega Action, "January 1994" (UK; 1993-12-30), page 42
- ↑ Mega Machines, "March 1994" (UK; 1994-02-03), page 54
- ↑ MegaTech, "December 1992" (UK; 1992-11-20), page 46
- ↑ Marukatsu Mega Drive, "September 1992" (JP; 1992-08-xx), page 121
- ↑ Sega Pro, "December 1992" (UK; 1992-11-12), page 64
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Sonic the Comic, "January 21st 1994" (UK; 1994-01-08), page 11
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 23
- ↑ Todo Sega, "Febrero 1994" (ES; 1994-0x-xx), page 44
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