Difference between revisions of "Tomb Raider: Chronicles"
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==Gameplay== | ==Gameplay== | ||
− | Being tied to a yearly schedule of producing ''Tomb Raider'' games, ''Tomb Raider: Chronicles'' recycles the engine seen in ''The Last Revelation'', once again only making limited changes due to the strict development schedule. This would, however, be the last ''Tomb Raider'' game to use the engine dating back to the original ''[[Tomb Raider]]'' in 1996, as developers Core Design would employ a new engine for the [[PlayStation 2]] sequel, ''Tomb Raider: Angel of Darkness''. | + | Being tied to a yearly schedule of producing ''Tomb Raider'' games, ''Tomb Raider: Chronicles'' recycles the engine seen in ''The Last Revelation'', once again only making limited changes due to the strict development schedule. This would, however, be the last ''Tomb Raider'' game to use the engine dating back to the original ''[[Tomb Raider]]'' in 1996, as developers Core Design would employ a new engine for the [[PlayStation 2]] sequel, ''Tomb Raider: The Angel of Darkness''. |
As Lara Croft is presumed dead after the events of ''The Last Revelation'', ''Chronicles'' features four scenarios from Lara's past, which although are considered canon, are not directly tied to an overarching main plot like in the previous games. Much of ''Chronicles'' is reportedly made up of cut content and ideas from earlier ''Tomb Raider'' games. | As Lara Croft is presumed dead after the events of ''The Last Revelation'', ''Chronicles'' features four scenarios from Lara's past, which although are considered canon, are not directly tied to an overarching main plot like in the previous games. Much of ''Chronicles'' is reportedly made up of cut content and ideas from earlier ''Tomb Raider'' games. |
Revision as of 14:04, 9 July 2017
Tomb Raider: Chronicles | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | ||||||||||||||||||||||||||||||||||||||||
Publisher: Eidos Interactive | ||||||||||||||||||||||||||||||||||||||||
Developer: Core Design | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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Tomb Raider: Chronicles is the fifth game in the Tomb Raider series and a sequel to Tomb Raider: The Last Revelation. It was released, among other consoles, for the Sega Dreamcast.
Contents
Gameplay
Being tied to a yearly schedule of producing Tomb Raider games, Tomb Raider: Chronicles recycles the engine seen in The Last Revelation, once again only making limited changes due to the strict development schedule. This would, however, be the last Tomb Raider game to use the engine dating back to the original Tomb Raider in 1996, as developers Core Design would employ a new engine for the PlayStation 2 sequel, Tomb Raider: The Angel of Darkness.
As Lara Croft is presumed dead after the events of The Last Revelation, Chronicles features four scenarios from Lara's past, which although are considered canon, are not directly tied to an overarching main plot like in the previous games. Much of Chronicles is reportedly made up of cut content and ideas from earlier Tomb Raider games.
Chronicles adds hand-to-hand combat and stealth elements to the formula, tightropes and grabbing and swinging on horizontal bars, though at its heart retains the same core gameplay as previous entries in the series. Also included is a grappling gun.
History
Development
Members of Core Design have gone on record about their distaste for Chronicles, having attempted to kill off Lara at the end of The Last Revelation due to creative fatigue.
Magazine articles
- Main article: Tomb Raider: Chronicles/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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70 | |
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Based on 20 reviews |
References
- ↑ 1.0 1.1 1.2 File:ODCM US 12.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:ODCM US 12.pdf_p66" defined multiple times with different content - ↑ 2.0 2.1 File:ConsolesPlus FR 108.pdf, page 92 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 108.pdf_p92" defined multiple times with different content - ↑ 576 Konzol, "Május 2001" (HU; 2001-xx-xx), page 43
- ↑ Ação Games, "Janeiro 2001" (BR; 200x-xx-xx), page 54
- ↑ Consoles Max, "Janvier 2001" (FR; 200x-xx-xx), page 94
- ↑ Dreamcast Monthly, "January 2001" (UK; 2000-12-21), page 58
- ↑ DC-UK, "Christmas 2000" (UK; 2000-11-17), page 48
- ↑ Dreamcast Magazine, "No. 17" (UK; 2000-12-28), page 62
- ↑ Edge, "Christmas 2000" (UK; 2000-11-29), page 106
- ↑ Electronic Gaming Monthly, "February 2001" (US; 2001-01-09), page 133
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 276
- ↑ GamePro, "February 2001" (US; 2001-0x-xx), page 80
- ↑ MAN!AC, "02/2001" (DE; 2001-01-03), page 61
- ↑ Official Dreamcast Magazine, "January 2001" (UK; 2000-11-30), page 80
- ↑ Play, "Marzec 2001" (PL; 2001-xx-xx), page 22
- ↑ Power Unlimited, "Jaargang 9, Nummer 3, Maart 2001" (NL; 2001-0x-xx), page 48
- ↑ Revista Oficial Dreamcast, "Febrero 2001" (ES; 2001-xx-xx), page 28
- ↑ Strana Igr, "Dekabr 2000 2/2" (RU; 2000-xx-xx), page 58
- ↑ Master Games, "Yanuari 2001" (BG; 2001-xx-xx), page 38
- ↑ Video Games, "02/2001" (DE; 2001-01-03), page 78
Tomb Raider games for Sega systems | |
---|---|
Tomb Raider (1996) | Tomb Raider II (unreleased) | |
Tomb Raider: The Last Revelation (2000) | Tomb Raider: Chronicles (2000) | |
Sampler Discs | |
Tomb Raiders Taikenban Hibaihin (1997) |
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