Difference between revisions of "Masayoshi Yokoyama"
From Sega Retro
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* ''[[Yakuza 2]]'' (2006) — Story & Scenario Production | * ''[[Yakuza 2]]'' (2006) — Story & Scenario Production | ||
*''[[Ryu ga Gotoku Kenzan!]]'' (2008) — Orginal Concept/Planning, Script | *''[[Ryu ga Gotoku Kenzan!]]'' (2008) — Orginal Concept/Planning, Script | ||
− | *''[[Yakuza 3]]'' (2009) — | + | *''[[Yakuza 3]]'' (2009) — Script |
*''[[Yakuza 4]]'' (2010) — Script | *''[[Yakuza 4]]'' (2010) — Script | ||
*''[[Yakuza 5]]'' (2012) — Producer, Script | *''[[Yakuza 5]]'' (2012) — Producer, Script |
Revision as of 18:19, 27 August 2018
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Masayoshi Yokoyama |
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Role(s): Writer, director |
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Masayoshi Yokoyama (横山 昌義). Frequently works with Toshihiro Nagoshi. Migrated from Smilebit.
Production history
Games
- Jet Set Radio (Dreamcast; 2000) — Senior Planner
- De La Jet Set Radio (Dreamcast; 2001) — Senior Planner
- Jet Set Radio Future (Xbox; 2002) — Chief Planner
- Pro Yakyuu Team o Tsukurou! 2 (PlayStation 2; 2003) — スペシャルサンクス (as 横山 昌義)
- Ollie King (Chihiro; 2003) — Director
- Yakuza (PlayStation 2; 2005) — Scenario - Production
- Yakuza 2 (PlayStation 2; 2006) — Script
- Yakuza 2 (PlayStation 2; 2006) — Scenario/Storyline
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — 原案 (as 横山 昌義)
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — 脚本 / 演出 (as 横山 昌義)
- Yakuza 3 (PlayStation 3; 2009) — Script
- Yakuza 3 (PlayStation 3; 2009) — Sound/Continuity
- Yakuza 4 (PlayStation 3; 2010) — Script
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — スペシャルサンクス (as 横山 昌義)
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — スーパーバイザー (as 横山 昌義)
- Yakuza 5 (PlayStation 3; 2012) — Director & Script Writer
- Yakuza 5 (PlayStation 3; 2012) — Producer
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — 脚本・演出/構成 (as 横山 昌義)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — 脚本・演出/構成 (as 横山 昌義)
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — プロデューサー (as 横山 昌義)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — プロデューサー (as 横山 昌義)
- Yakuza 0 (PlayStation 3; 2015) — Storyboard and Script Writer
- Yakuza 0 (PlayStation 3; 2015) — Chief Producer
- Yakuza Kiwami (PlayStation 3; 2016) — Storyboard and Script Writer
- Yakuza Kiwami (PlayStation 4; 2016) — Storyboard and Script Writer
- Yakuza Kiwami (PlayStation 3; 2016) — Yakuza Development Staff
- Yakuza Kiwami (PlayStation 4; 2016) — Yakuza Development Staff
- Yakuza Kiwami (PlayStation 3; 2016) — Chief Producer
- Yakuza Kiwami (PlayStation 4; 2016) — Chief Producer
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Scriptwriter / Series Planner
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Chief Producer
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Storyboard and Script Writer
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Chief Producer
- Ryu ga Gotoku Online (iOS; 2018) — シナリオ総指揮 (as 横山 昌義)
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Storyboard & Production
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Chief Producer
- Ryu ga Gotoku Online (Android; 2018) — シナリオ総指揮 (as 横山 昌義)
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Storyboard and Script Writer
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Chief Producer
- Yakuza: Like a Dragon (Xbox One; 2020) — Storyboard and Script Writer
- Yakuza: Like a Dragon (Steam; 2020) — Storyboard and Script Writer
- Yakuza: Like a Dragon (Xbox One; 2020) — Chief Producer
- Yakuza: Like a Dragon (Steam; 2020) — Chief Producer
- Lost Judgment (PlayStation 4; 2021) — Production Cooperation
- Lost Judgment (PlayStation 5; 2021) — Production Cooperation
- Lost Judgment (Xbox One; 2021) — Production Cooperation
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Storyboard and Script Writer
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Storyboard and Script Writer
- Like a Dragon: Ishin! (Xbox One; 2023) — Storyboard and Script Writer
- Like a Dragon: Ishin! (Steam; 2023) — Storyboard and Script Writer
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Executive Producer and General Direction
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Executive Producer and General Direction
- Like a Dragon: Ishin! (Xbox One; 2023) — Executive Producer and General Direction
- Like a Dragon: Ishin! (Steam; 2023) — Executive Producer and General Direction
- Like a Dragon Gaiden: The Man Who Erased His Name (Steam; 2023) — Story and Overall Scene Direction
- Like a Dragon Gaiden: The Man Who Erased His Name (PlayStation 5; 2023) — Story and Overall Scene Direction
- Like a Dragon Gaiden: The Man Who Erased His Name (Xbox One; 2023) — Story and Overall Scene Direction
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Original Story and Total Direction
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Original Story and Total Direction
- Like a Dragon: Infinite Wealth (Steam; 2024) — Original Story and Total Direction
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Executive Director
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Executive Director
- Like a Dragon: Infinite Wealth (Steam; 2024) — Executive Director
- Super Monkey Ball Banana Rumble (Nintendo Switch; 2024) — Executive Management
Music
- Jet Set Radio Original Sound Tracks (CD; 2000) — Planner
- Ollie King Original Soundtrack (CD; 2004) — Director[1]
- Ryu ga Gotoku Series Best Soundtrack (CD; 2014) — producer (as 横山 昌義)
- Ryu ga Gotoku 8 Original Soundtrack (CD; 2024) — Executive Producer (as 横山 昌義)
- Ollie King (2004) — Director
- Yakuza (2005) — Story & Scenario Production
- Sonic Riders (2006) — Development Support
- Yakuza 2 (2006) — Story & Scenario Production
- Ryu ga Gotoku Kenzan! (2008) — Orginal Concept/Planning, Script
- Yakuza 3 (2009) — Script
- Yakuza 4 (2010) — Script
- Yakuza 5 (2012) — Producer, Script
- Ryu ga Gotoku Ishin! (2014) — Chief Producer, Script
- Yakuza 0 (2015) — Chief Producer, Script
- Yakuza Kiwami (2016) — Chief Producer, Script
- Yakuza 6: The Song of Life (2016) — Chief Producer, Script Supervision
- Hokuto ga Gotoku (2018) — Script