Difference between revisions of "Virtual Hydlide"
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{{stub}}'''''{{PAGENAME}}''''' (ヴァーチャル ハイドライド) is a 3D remake of the 1984 action RPG ''Hydlide'' released exclusively for the [[Sega Saturn]] in 1995. | {{stub}}'''''{{PAGENAME}}''''' (ヴァーチャル ハイドライド) is a 3D remake of the 1984 action RPG ''Hydlide'' released exclusively for the [[Sega Saturn]] in 1995. | ||
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==Gameplay== | ==Gameplay== | ||
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+ | ==History== | ||
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+ | This game has been criticised by the gaming press for having poor AI and a bad rendering pipeline, occasionally causing the game to dip to as low as 5FPS. | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 17:19, 30 September 2018
Virtual Hydlide | ||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||
Publisher: Sega, Atlus (US) | ||||||||||||||||||||||||||||||
Developer: T&E Soft | ||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (27 tracks) | ||||||||||||||||||||||||||||||
Genre: RPG | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Virtual Hydlide (ヴァーチャル ハイドライド) is a 3D remake of the 1984 action RPG Hydlide released exclusively for the Sega Saturn in 1995.
Contents
Gameplay
The game is played from a third-person perspective using polygonal environments with digitized sprites for the player and enemy characters. The game's worlds are somewhat randomly generated, with twenty different level layouts for each of the seven dungeons and the overworld, leading to 25.6 billion possible combinations, all but guaranteeing that each playthrough of Virtual Hydlide is different.
Production credits
- Game Design: Tokihiro Naito
- Directions Managements
- Maincode Programming: Kentaro Nishiwaki
- Code Managements
- Special Visual Effects: Toyokazu Hattori
- Equipments Modeling
- Photography
- Monsters Modeling: Yoshinori Kiritani
- 3D Rendering
- Special Sound Effects: Yumi Kinoshita
- Music compose
- Map Editor Programming: Shinsuke Miyamoto
- Subcode Programming
- Stage Create Supervise: Katsuhisa Ota
- Video Stream Supervise: Michihiko Matsui
- Stage Layouts: Kazuhiko Ogawa
- Assistant Ground Layouts: Hisashi Shimada
- Visual Data Managements: Ken Mizuno
- Texture and Object Create
- Assistant Visual Data Editing: Norie Suzuki
- Object Editor Programming: Katsuya Mizuta
- Tools Assistant Programming
- Subcode Programming: Hideaki Kazaoka
- The Supplier for Photo: PPS
- A Game by: Tokihiro Naito
- Produced by: T&E Soft
- Presented by: Sega
(C)Sega Enterprises, Ltd. 1995
(C)T&E Soft Inc. 1984,1995 All Rights Reserved.
History
Critical reception
This game has been criticised by the gaming press for having poor AI and a bad rendering pipeline, occasionally causing the game to dip to as low as 5FPS.
Magazine articles
- Main article: Virtual Hydlide/Magazine articles.
Promotional material
Physical scans
Sega Retro Average |
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62 | |
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Based on 34 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
377,521,872 | CD-ROM (EU) | MK81380-50 V1.000 | ||||||||||
✔ |
|
404,292,336 | 1995-03-24 | CD-ROM (JP) | GS-9012 V1.000 |
External links
- Sega of Japan catalogue page (Japanese): Sega Saturn
References
- ↑ 1.0 1.1 File:GamePro US 077.pdf, page 130 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 077.pdf_p130" defined multiple times with different content - ↑ 2.0 2.1 2.2 File:MeanMachinesSega37UK.pdf, page 91 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega37UK.pdf_p91" defined multiple times with different content - ↑ 3.0 3.1 3.2 File:CDPlayer DE 1996-01.pdf, page 21 Cite error: Invalid
<ref>
tag; name ":File:CDPlayer DE 1996-01.pdf_p21" defined multiple times with different content - ↑ 4.0 4.1 File:CVG UK 164.pdf, page 22 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 164.pdf_p22" defined multiple times with different content - ↑ 5.0 5.1 File:Joypad FR 046.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 046.pdf_p84" defined multiple times with different content - ↑ File:MeanMachinesSega33UK.pdf, page 62
- ↑ 7.0 7.1 File:PlayerOne FR 057.pdf, page 108 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 057.pdf_p108" defined multiple times with different content - ↑ 8.0 8.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 15 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p15" defined multiple times with different content - ↑ Consoles +, "Juillet/Août 1995" (FR; 1995-0x-xx), page 146
- ↑ Digitiser (UK) (1995-09-22)
- ↑ Electronic Entertainment, "August 1995" (US; 1995-0x-xx), page 76
- ↑ Famitsu, "1995-05-05" (JP; 1995-04-21), page 1
- ↑ Gambler, "11/1996" (PL; 1996-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 10 October 1995" (US; 1995-xx-xx), page 44
- ↑ Gamers, "November 1995" (DE; 1995-10-11), page 45
- ↑ GamesMaster, "July 1995" (UK; 1995-06-08), page 61
- ↑ Game Informer, "October 1995" (US; 1995-xx-xx), page 45
- ↑ Gry Komputerowe, "12/1996" (PL; 1996-xx-xx), page 1
- ↑ HiTech, "Junio 1995" (ES; 1995-0x-xx), page 72
- ↑ MAN!AC, "07/95" (DE; 1995-06-14), page 47
- ↑ MAN!AC, "11/95" (DE; 1995-10-11), page 63
- ↑ Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 120
- ↑ Mega Fun, "11/95" (DE; 1995-10-18), page 84
- ↑ Magazina Igrushek, "3/1995" (RU; 1995-xx-xx), page 54
- ↑ Mean Machines Sega, "July 1995" (UK; 1995-05-27), page 1
- ↑ Next Generation, "October 1995" (US; 1995-09-19), page 113
- ↑ Saturn Fan, "1995 July" (JP; 1995-06-08), page 50
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 62
- ↑ Secret Service, "Lipiec/Sierpień 1996" (PL; 1996-08-01), page 64
- ↑ Sega Magazine, "October 1995" (UK; 1995-09-12), page 64
- ↑ Sega Power, "November 1995" (UK; 1995-09-21), page 57
- ↑ Sega Pro, "November 1995" (UK; 1995-10-05), page 64
- ↑ Todo Sega, "Octubre 1995" (ES; 1995-xx-xx), page 42
- ↑ Ultimate Future Games, "July 1995" (UK; 1995-06-01), page 78
- ↑ Video Games, "9/95" (DE; 1995-08-30), page 92
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