Difference between revisions of "Toy Story"

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''Toy Story'' on the Mega Drive achieves several technical feats rarely seen on the console, the most notable being a stage played from a first-person perspective (using raycasting techniques similar to those found in ''Wolfenstein 3D''). It also features a sound driver capable of playing [[Amiga]] MOD music files, which is used for the title screen and end credits and also breaks presumed colour limitations in the cutscenes through clever use of the console's shadow/highlight mode.
 
''Toy Story'' on the Mega Drive achieves several technical feats rarely seen on the console, the most notable being a stage played from a first-person perspective (using raycasting techniques similar to those found in ''Wolfenstein 3D''). It also features a sound driver capable of playing [[Amiga]] MOD music files, which is used for the title screen and end credits and also breaks presumed colour limitations in the cutscenes through clever use of the console's shadow/highlight mode.
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===Levels===
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{{InfoTable|imagewidths=200|
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{{InfoRow
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| title=Andy's Room
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| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
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| title=Andy's Room, Part II
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| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
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| title=Pizza Planet
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| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
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| title=Sid's Room
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| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
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| title=Another Road Picture
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| screenshot=Notavailable.svg
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}}
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}}
  
 
==Production credits==
 
==Production credits==

Revision as of 14:55, 15 January 2019

n/a

ToyStory Title.png

Toy Story
System(s): Sega Mega Drive
Publisher: Disney Interactive
Developer:
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$59.9959.99[3] T-239046
Sega Mega Drive
EU
1193-50
Sega Mega Drive
PT
MDJSE0129 /
1193-50
Sega Mega Drive
AU
FTOY01SMC
Sega Mega Drive
BR
R$89.9989.99[4] 050020

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Toy Story (トイ・ストーリー) is a Sega Mega Drive game based on the film with the same name developed by Traveller's Tales and Psygnosis and published by Sega. Similar versions were also released for the Game Boy, Super Nintendo and Windows PCs.

Gameplay

In most levels, the controls are simple and consistent: A and C jumps and B whips enemies, stunning them for a brief amount of time. Each level has a predefined objective which you usually must complete in a set amount of time.

Toy Story on the Mega Drive achieves several technical feats rarely seen on the console, the most notable being a stage played from a first-person perspective (using raycasting techniques similar to those found in Wolfenstein 3D). It also features a sound driver capable of playing Amiga MOD music files, which is used for the title screen and end credits and also breaks presumed colour limitations in the cutscenes through clever use of the console's shadow/highlight mode.

Levels

Notavailable.svg

Andy's Room

Notavailable.svg

Andy's Room, Part II

Notavailable.svg

Pizza Planet

Notavailable.svg

Sid's Room

Notavailable.svg

Another Road Picture

Production credits

  • Published by: Disney Interactive
  • Program and Design: Jon Burton (Traveller's Tales)
  • Art Direction: Andy Ingram (Traveller's Tales)
  • Producer: Craig Annis (Disney Interactive)
  • Senior Producer: Steve Riding (Sony Psygnosis)
Traveller's Tales
  • Project Design and Development: Jon Burton, Andy Ingram
  • Backgrounds: Andy Ingram, Bev Bush
  • 3D Animation: Dave Burton, James Cunliffe, Andy Ingram
  • Additional Programming: David Dootson, Paul Hunter, Chris Stanforth
  • Production Support: Karen Roberts
Disney Interactive
  • Senior Producer: Patrick Gilmore
  • Associate Producer: Leila Chang
  • Music Adaptation: Patrick Collins
  • Project Manager: C. Steve Booth
  • Senior Software Production Administrator: Michael Clement
  • Pull-String Animation: Oliver Wade, Tamara Holcomb
  • Original Toy Story Music and Score: Randy Newman
  • Voice Artists: Corey Burton, R. Lee Ermey, Pat Fraley, Jim Hanks, Wallace Shawn
  • Manual Writer: Kevin G. Sullivan
  • Test Supervisor: Jeff Blattner
  • Lead Tester: William "Chip" Beaman
  • Testers: Andre Anguilar, Kristin Bachman, Roger Bray, John Castro, Kevin Cope, Paul Factora, Tim Garrity, Brian Larkin, Pat Larkin, Wes Lazara, Ronny Louie, Luigi Priore, Hugo Stevenson
  • Additional Test Support: Keith Higashihara
Sony Psygnosis
  • Music Supervisor: Phil Morris
  • Music Composition and Adaptation: Andy Blythe, Marten Joustra
  • Sound Design and Music Implementation: Allister Brimble
  • Production Support: John Rostron, Sara Lawrence, Greg Duddle
  • Quality Assurance Manager: Chris Rowley
Pixar
  • Technical Directors: Tony Apodaca, Kevin Bjorke - Lighting, David Valdez - Layout
  • Animation Department Manager: Triva von Klark
  • Animators: Ash Brannon, Dave Feiten, Mark Oftedal, Steve Segal
  • Special Thanks: Ralph Guggenheim, Bonnie Arnold, John Lasseter, Pam Kerwin, Monica Corbin
Walt Disney Feature Animation and Disney Animation Services
  • Production Support: Tamara Boutcher, Stephanie Parker
Source:
In-game credits

Magazine articles

Main article: Toy Story/Magazine articles.

Promotional material

ToyStory MD Cling.jpg
US window cling
ToyStory MD Cling.jpg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #174: "May 1996" (1996-04-12)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Hyper (AU) #34: "August 1996" (1996-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
87 №53, p108-110[6]
92 №172, p48-51[2]
93 №40, p36-39
90 №46, p28-33[7]
76 №5/96, p81[8]
92 №41, p60-63[9]
75 №5/96, p92/93[10]
95 №63, p66-69[11]
85 №29, p16-18[12]
93 №77, p30-33
85 №77, p17/18
Sega Mega Drive
88
Based on
11 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
90
[13]
576 KByte (HU)
98
[14]
Consoles + (FR)
87
[6]
Cool Gamer (RU)
90
[15]
Computer & Video Games (UK)
92
[2]
Electronic Gaming Monthly (US) NTSC-U
69
[16]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
90
[17]
Entsiklopediya luchshikh igr Sega. Vypusk 2 (RU)
80
[18]
Freak (IL)
80
[19]
Game Players (US) NTSC-U
87
[20]
GamePro (US) NTSC-U
75
[3]
GamePro (UK)
71
[21]
Game Informer (US) NTSC-U
86
[22]
Joypad (FR)
93
[23]
MAN!AC (DE) NTSC-U
62
[24]
Mega Force (FR) NTSC-U
90
[7]
Mega Fun (DE) NTSC-U
76
[25]
Mean Machines Sega (UK) PAL
92
[9]
neXt Level (DE)
75
[10]
Player One (FR)
95
[11]
Power Up! (UK)
92
[26]
Secret Service (PL)
95
[27]
Sega Magazin (DE)
85
[12]
Sega News (CZ)
87
[28]
Sega Power (UK) PAL
93
[29]
Svet Kompjutera (YU)
91
[30]
Sonic the Comic (UK) PAL
85
[31]
Tricks (RU)
89
[32]
Tricks 16 bit (RU)
88
[33]
Sega Mega Drive
86
Based on
29 reviews

Toy Story

Mega Drive, US
ToyStory MD US Box Back.jpgToyStory MD US Spine.jpgToyStory MD US cover.jpg
Cover
Toystory md us cart.jpg
Cart
Toy Story MD US Manual (Alt).pdf
Manual
Mega Drive, US (big box)
ToyStory MD US Box Back Big.jpgNospine.pngToyStory MD US Box Front Big.jpg
Cover
Mega Drive, US (Majesco)

Toy Story MD US manual.pdf
Manual
Mega Drive, EU
ToyStory MD EU Box.jpg
Cover
ToyStory MD EU Cart.jpg
Cart
Toy Story MD EU Manual.pdf
Manual
Mega Drive, AU
ToyStory MD AU cover.jpg
Cover
Mega Drive, BR
ToyStory MD BR Box.jpg
Cover
ToyStory MD BR Cart.jpg
Cart
Toy Story MD BR Manual.pdf
Manual
Mega Drive, KR

Mega Drive, SE
ToyStory MD SE Box rental.jpg
Cover
Mega Drive, PT

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Manual
Mega Drive, ZA
ToyStory MD ZA Box.jpg
Cover

References

  1. File:CVG UK 174.pdf, page 64
  2. 2.0 2.1 2.2 File:CVG UK 172.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:CVG UK 172.pdf_p48" defined multiple times with different content
  3. 3.0 3.1 File:GamePro US 078.pdf, page 94 Cite error: Invalid <ref> tag; name ":File:GamePro US 078.pdf_p94" defined multiple times with different content
  4. 4.0 4.1 http://www.tectoy.com.br/releases/index.htm (Wayback Machine: 1998-06-25 19:48)
  5. File:AcaoGames BR 109.pdf, page 7
  6. 6.0 6.1 File:ConsolesPlus FR 053.pdf, page 108 Cite error: Invalid <ref> tag; name ":File:ConsolesPlus FR 053.pdf_p108" defined multiple times with different content
  7. 7.0 7.1 File:MegaForce FR 46.pdf, page 28 Cite error: Invalid <ref> tag; name ":File:MegaForce FR 46.pdf_p28" defined multiple times with different content
  8. File:MegaFun DE 1996-05.pdf, page 79
  9. 9.0 9.1 File:MeanMachinesSega41UK.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega41UK.pdf_p60" defined multiple times with different content
  10. 10.0 10.1 File:NextLevel DE 1996-05.pdf, page 92 Cite error: Invalid <ref> tag; name ":File:NextLevel DE 1996-05.pdf_p92" defined multiple times with different content
  11. 11.0 11.1 File:PlayerOne FR 063.pdf, page 66 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 063.pdf_p66" defined multiple times with different content
  12. 12.0 12.1 File:SegaMagazin DE 29.pdf, page 16 Cite error: Invalid <ref> tag; name ":File:SegaMagazin DE 29.pdf_p16" defined multiple times with different content
  13. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 250
  14. 576 KByte, "Május 1996" (HU; 1996-xx-xx), page 46
  15. Cool Gamer, "9" (RU; 2002-10-13), page 227
  16. Electronic Gaming Monthly, "January 1996" (US; 199x-xx-xx), page 39
  17. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 364
  18. Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 256
  19. Freak, "3/96" (IL; 1996-xx-xx), page 1
  20. Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 89
  21. GamePro, "March 1996" (UK; 1996-01-25), page 42
  22. Game Informer, "December 1995" (US; 1995-1x-xx), page 12
  23. Joypad, "Avril 1996" (FR; 1996-0x-xx), page 52
  24. MAN!AC, "02/96" (DE; 1996-01-10), page 35
  25. Mega Fun, "05/96" (DE; 1996-04-xx), page 81
  26. Power Up!, "Saturday, March 30, 1996" (UK; 1996-03-30), page 1
  27. Secret Service, "Lipiec/Sierpień 1996" (PL; 1996-08-01), page 68
  28. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 21
  29. Sega Power, "April 1996" (UK; 1996-02-15), page 30
  30. Svet Kompjutera, "Maj 1996" (YU; 1996-xx-xx), page 85
  31. Sonic the Comic, "10 May 1996" (UK; 1996-04-27), page 17
  32. Tricks, "Vypusk 7" (RU; 1996-xx-xx), page 29
  33. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 206

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