Difference between revisions of "Jaguar XJ220"
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Revision as of 08:36, 2 June 2019
Jaguar XJ220 | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||
Publisher: JVC (US), Sega (EU), Victor Musical Industries (JP) | |||||||||||||||||||||||||||||||||||
Developer: Core Design | |||||||||||||||||||||||||||||||||||
Peripherals supported: CD BackUp RAM Cart | |||||||||||||||||||||||||||||||||||
Genre: Racing | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Jaguar XJ220 (ジャガーXJ220) is a racing game developed by Core Design for the Sega Mega-CD. Similar to the Lotus series, the majority of the game is centered around one brand of car, in this case, the Jaguar XJ220, which at the time was the fastest supercar available for public purchase (it would be beaten by the McLaren F1 in 1994).
Contents
Gameplay
In the game the player races across 12 different countries in a Jaguar XJ220, which can be upgraded and tuned. It also features a track editor.
Core Design only had the rights to use the Jaguar name, but nevertheless includes vehicles by other manufacturers under slightly altered banners, including Ferrino (Ferrari), Bezantti (Bugatti), Sktuck and Felini.
Versions
Core Design released Jaguar XJ220 for the Amiga in 1992, but while it shares the same name and a similar concept to the Mega-CD version, the two are very different aesthetically. In addition to full motion video sequences and a CD audio soundtrack, the Mega-CD version uses hardware sprite scaling, more detailed graphics and adds qualifying laps to proceedings, as well as completely overhauling the menus.
On the Amiga, Core used real opponent supercars despite not having a license to do so. They are not referenced in game, but the Porsche 911, Lamborghini Countach, Ferrari F40 and Nissan Skyline are all visible, as are advertisements for Computer and Video Games magazine, all of which were removed in the Mega-CD version.
Production credits
- Producer: Jeremy Heath-Smith
- Programmer: Mark Avory
- Artist: Jason Gee
- Game Design: Mark Price
- Music: Martin Iveson
- Executive Producer: Satoshi Honda
- Producer: Isamu Senda
- Chief Director: Toshiyuki Nagai
- Director: Gaku Sato
- Marketing: Harunobu Komori, Katsumi Arai, Toshimichi Kawamura, Tatsuo Tateishi, Shunji Nishizawa, Kouki Minami, Kaku Maetani, Yae Uchida, Katsura Iino
- Illustration: Akio Nakamura
- Package and Manual Design: Mir (Y. Yajima)
- Manual: Etsuko Matsuoka
- Play Testing: Nobuaki Horie, Ryou Misawa
- Special Thanks: Takeshi Minagawa, Kaoru Tomiyama, Yasushi Endo, Kazuya Tominaga, Takashi Kimura
Track list
1. [data track] |
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2. Title (06:03) |
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Composed by: Martin Iveson |
3. Map (02:38) |
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Composed by: Martin Iveson |
4. Damage (03:03) |
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Composed by: Martin Iveson |
5. Podium (02:02) |
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Composed by: Martin Iveson |
6. Bm Happy (01:47) |
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Composed by: Martin Iveson |
7. Bm Mellow (02:10) |
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Composed by: Martin Iveson |
8. Bust! (02:37) |
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Composed by: Martin Iveson |
9. Speed E Boy (04:24) |
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Composed by: Martin Iveson |
10. Funky Fever (05:21) |
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Composed by: Martin Iveson |
11. Moody Breeze (04:42) |
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Composed by: Martin Iveson |
12. Indego (03:42) |
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Composed by: Martin Iveson |
13. Groovy Havok (05:48) |
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Composed by: Martin Iveson |
Magazine articles
- Main article: Jaguar XJ220/Magazine articles.
Promotional material
also published in:
- Beep! MegaDrive (JP) #1993-04: "April 1993" (1993-03-08)[8]
also published in:
- AS Magazin-Video Igrice (YU) #13: "Jul-Avgust 1995" (1995-xx-xx)[9]
Physical scans
74 | |
---|---|
Based on 35 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
481,209,792 | CD (EU) | 4602 | ||||||||||
✔ |
|
481,209,792 | CD (JP) | T-60094 | ||||||||||
? |
|
481,212,144 | CD (US) | T-6406 |
References
- ↑ File:GamePro US 042.pdf, page 81
- ↑ File:GamePro US 044.pdf, page 141
- ↑ 3.0 3.1 Mean Machines Sega, "April 1993" (UK; 1993-03-26), page 40
- ↑ 4.0 4.1 Computer & Video Games, "August 1993" (UK; 1993-07-15), page 52
- ↑ File:SelectRound FR 01.pdf, page 2
- ↑ 6.0 6.1 6.2 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 16
- ↑ File:JaguarXJ220 MD jp manual.pdf, page 26
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 13
- ↑ AS Magazin-Video Igrice, "Jul-Avgust 1995" (YU; 1995-xx-xx), page 10
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 20 (22)
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ Computer & Video Games, "July 1993" (UK; 1993-06-15), page 107-108 (107)
- ↑ Computer & Video Games, "August 1993" (UK; 1993-07-15), page 52-53 (52)
- ↑ Computer & Video Games, "May 1994" (UK; 1994-04-15), page 111-113 (112)
- ↑ 15.0 15.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 121
- ↑ GamePro, "March 1993" (US; 1993-xx-xx), page 154-155 (140)
- ↑ 17.0 17.1 GamesMaster, "June 1993" (UK; 1993-05-20), page 76
- ↑ 18.0 18.1 Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 77
- ↑ 19.0 19.1 File:MegaForce FR Supplement 20.pdf, page 15 Cite error: Invalid
<ref>
tag; name ":File:MegaForce FR Supplement 20.pdf_p15" defined multiple times with different content - ↑ 20.0 20.1 File:MegaFun DE 1993-09.pdf, page 34 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1993-09.pdf_p34" defined multiple times with different content - ↑ Mean Machines Sega, "April 1993" (UK; 1993-03-26), page 40-42 (40)
- ↑ 22.0 22.1 Player One, "Septembre 1993" (FR; 1993-08-xx), page 55
- ↑ Sega Force, "July 1993" (UK; 1993-05-27), page 74-76 (74)
- ↑ 24.0 24.1 File:SegaForce SE 1993 06.pdf, page 24 Cite error: Invalid
<ref>
tag; name ":File:SegaForce SE 1993 06.pdf_p24" defined multiple times with different content - ↑ File:VideoGames DE 1993-09.pdf, page 40
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 99
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 22
- ↑ Computer & Video Games, "July 1993" (UK; 1993-06-15), page 107
- ↑ Computer & Video Games, "May 1994" (UK; 1994-04-15), page 112
- ↑ Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
- ↑ GameFan, "Volume 1, Issue 7: June 1993" (US; 1993-xx-xx), page 16
- ↑ Game Players, "Vol. 6 No. 8 August 1993" (US; 1993-0x-xx), page 122
- ↑ Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 46
- ↑ GamePro, "March 1993" (US; 1993-xx-xx), page 140
- ↑ Game Informer, "May/June 1993" (US; 1993-0x-xx), page 32
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 124
- ↑ Joypad, "1/1994" (HU; 1994-xx-xx), page 16
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 20
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 46
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 37
- ↑ MegaTech, "April 1993" (UK; 1993-03-20), page 31
- ↑ Power Unlimited, "Nummer 2, September 1993" (NL; 1993-08-19), page 60
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 25
- ↑ Sega Power, "June 1993" (UK; 1993-05-06), page 56
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 58
- ↑ Sega Force, "July 1993" (UK; 1993-05-27), page 74
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 46
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 92
- ↑ Video Games, "9/93" (DE; 1993-08-25), page 42
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