Difference between revisions of "Super Hang-On"
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| genre=Action (JP Mega Drive box), Racing ([http://sega.jp/archive/segahard/md/soft.html Sega of Japan master list for Mega Drive version]) | | genre=Action (JP Mega Drive box), Racing ([http://sega.jp/archive/segahard/md/soft.html Sega of Japan master list for Mega Drive version]) | ||
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Revision as of 19:59, 28 May 2011
Super Hang-On |
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System(s): Sega Space Harrier Hardware, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Sega Mega Drive, Sharp X68000, ZX Spectrum |
Publisher: Sega |
Developer: Sega AM2 |
Sound driver: pre-SMPS Z80 |
Genre: Action (JP Mega Drive box), Racing (Sega of Japan master list for Mega Drive version) |
Super Hang-On (スーパーハングオン), also known as Hang-On 2, is a 1987 arcade game developed by Sega AM2 and the successor to Hang-On. It was released in the full deluxe simulated-motorcycle cabinet later as Limited Edition Hang-On in 1991, but technically it was built on the arcade hardware that powered Space Harrier.
Ports were released for the Commodore Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Sega Mega Drive and ZX Spectrum. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and 6-Pak.
Contents
Gameplay
Being a successor to Hang-On, the object and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track.
The main difference in gameplay is that the player has 4 tracks to race on, each one having a different number of checkpoints, but in total, each stages is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (6 stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at 10 stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long.
When the player starts a race, they have their choice of 4 songs that will play during the race, a feature borrowed from OutRun.
Screenshots
Arcade
- Shochoose.png
Choose Track
- Shomusicselect.png
Music Select
- Shostrart.png
Race Start
- Shorace.png
Race Gameplay
Physical Scans
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Based on 0 reviews |
Arcade Version
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Mega Drive Version
Amstrad CPC Version
Amstrad CPC, EU |
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Sharp X68000 Version
Games in the Hang-On series | |
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Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013) | |
Spin-offs | |
Hang-On (1988) | |
Hang-On related media | |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015) | |
After Burner / Super Hang-On (1987) |
- Pages with broken file links
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- Hang-On (franchise)
- Space Harrier Hardware Games
- 1989 Mega Drive Games
- Mega Drive Games
- Mega Drive Action Games
- Mega Drive Racing Games
- Amiga Games
- Amstrad CPC Games
- Atari ST Games
- Commodore 64 Games
- DOS Games
- Sharp X68000 Games
- ZX Spectrum Games
- Mega-Tech Games