Difference between revisions of "Teenage Mutant Ninja Turtles: The Hyperstone Heist"
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==Gameplay== | ==Gameplay== | ||
+ | |||
+ | While the arcade and SNES version follows a time travel theme, Hyperstone Heist follows an original storyline written for this port. Shredder uses an alien weapon from Dimension X to shrink the Manhattan island and Turtles attempt to bring the city to its original size. | ||
+ | |||
The gameplay is heavily based on the gameplay of ''Turtles in Time'', an arcade and Super NES game. There is an attack button and jump button. Run is also assigned to a button whereas it was done with a double tap of the dpad or when walking a certain distance. Pushing attack and jump together launches a desperation attack that consumes health, similar to other games in the genres such as ''[[Streets of Rage 2]]''. Default controls are: {{A}} attack, {{B}} jump and {{C}} dash. The player can still slam enemies back and forth on the ground but can no longer throw them towards the screen. Back attacks can be disabled in the options menu. Various objects around the level can sometimes be hit and knocked into enemies and some will even explode, damaging nearby enemies. Some levels feature traps such as holes or planks which hit the player when stepped on. | The gameplay is heavily based on the gameplay of ''Turtles in Time'', an arcade and Super NES game. There is an attack button and jump button. Run is also assigned to a button whereas it was done with a double tap of the dpad or when walking a certain distance. Pushing attack and jump together launches a desperation attack that consumes health, similar to other games in the genres such as ''[[Streets of Rage 2]]''. Default controls are: {{A}} attack, {{B}} jump and {{C}} dash. The player can still slam enemies back and forth on the ground but can no longer throw them towards the screen. Back attacks can be disabled in the options menu. Various objects around the level can sometimes be hit and knocked into enemies and some will even explode, damaging nearby enemies. Some levels feature traps such as holes or planks which hit the player when stepped on. | ||
+ | |||
+ | Unlike the original Arcade and SNES version, whose art style is closer to the 80s cartoon series, Mega Drive version's art style is closer to the original comic book series by Eastman and Laird. (No pupils, overblown muscles etc.) | ||
+ | |||
+ | Game has fewer levels and bosses than the arcade version but the levels are longer with multiple locations. | ||
===Stages=== | ===Stages=== | ||
* New York City: Features a boss fight with Leatherhead. | * New York City: Features a boss fight with Leatherhead. | ||
* The Mysterious Ghost Ship: Features a boss fight with Rocksteady. (no Bebop though) | * The Mysterious Ghost Ship: Features a boss fight with Rocksteady. (no Bebop though) | ||
− | * Shredder's Hideout: Features a boss fight with Tatsu. (His only video game appearance besides the | + | * Shredder's Hideout: Features a boss fight with Tatsu from the first two TMNT movies. (His only video game appearance besides the movies) |
− | * The Gauntlet: Features a boss | + | * The Gauntlet: Features a boss rush with all three previous bosses and human Baxter Stockman. (Stockman's sprites are recycled from the first game, unlike the arcade version which has his fly form) |
* Technodrome, The Final Shellshock!: Features a boss fight with Krang's Android and Super Shredder. | * Technodrome, The Final Shellshock!: Features a boss fight with Krang's Android and Super Shredder. | ||
Revision as of 12:26, 27 March 2020
Teenage Mutant Ninja Turtles: The Hyperstone Heist | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Konami | ||||||||||||||||||||||||||||||||||||||||
Developer: Konami | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Teenage Mutant Ninja Turtles: The Hyperstone Heist, known in Europe as Teenage Mutant Hero Turtles: The Hyperstone Heist and in Japan as Teenage Mutant Ninja Turtles: Return of the Shredder (T.M.N.T. リターン オブ ザ シュレッダー) is a beat-'em-up sidescroller by Konami and based on the TMNT franchise. It is based heavily off the game Turtles in Time which came out on the Super NES and arcade, though it also borrows elements from the first TMNT arcade game.
Contents
Gameplay
While the arcade and SNES version follows a time travel theme, Hyperstone Heist follows an original storyline written for this port. Shredder uses an alien weapon from Dimension X to shrink the Manhattan island and Turtles attempt to bring the city to its original size.
The gameplay is heavily based on the gameplay of Turtles in Time, an arcade and Super NES game. There is an attack button and jump button. Run is also assigned to a button whereas it was done with a double tap of the dpad or when walking a certain distance. Pushing attack and jump together launches a desperation attack that consumes health, similar to other games in the genres such as Streets of Rage 2. Default controls are: attack, jump and dash. The player can still slam enemies back and forth on the ground but can no longer throw them towards the screen. Back attacks can be disabled in the options menu. Various objects around the level can sometimes be hit and knocked into enemies and some will even explode, damaging nearby enemies. Some levels feature traps such as holes or planks which hit the player when stepped on.
Unlike the original Arcade and SNES version, whose art style is closer to the 80s cartoon series, Mega Drive version's art style is closer to the original comic book series by Eastman and Laird. (No pupils, overblown muscles etc.)
Game has fewer levels and bosses than the arcade version but the levels are longer with multiple locations.
Stages
- New York City: Features a boss fight with Leatherhead.
- The Mysterious Ghost Ship: Features a boss fight with Rocksteady. (no Bebop though)
- Shredder's Hideout: Features a boss fight with Tatsu from the first two TMNT movies. (His only video game appearance besides the movies)
- The Gauntlet: Features a boss rush with all three previous bosses and human Baxter Stockman. (Stockman's sprites are recycled from the first game, unlike the arcade version which has his fly form)
- Technodrome, The Final Shellshock!: Features a boss fight with Krang's Android and Super Shredder.
Tips and tricks
- The respawning standard enemies during boss fights can be used to collect infinite score.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Teenage Mutant Hero Turtles: The Hyperstone Heist | Teenage Mutant Hero Turtles: The Hyperstone Heist |
English (US) | Teenage Mutant Ninja Turtles: The Hyperstone Heist | Teenage Mutant Ninja Turtles: The Hyperstone Heist |
Japanese | T.M.N.T. リターン オブ ザ シュレッダー | Teenage Mutant Ninja Turtles: Return of the Shredder |
Production credits
- Game Programmer: Y.Sasaki, A.Minakata, I.Akada, H.Yamane, O.Maruyama
- Character Designer: T.Miyoshi, T.Nishiwaki, Y.Takano, Y.Kambe, K.Fujioka
- Sound Designer: M.Ikariko, Y.Takamine, K.Kinouchi, H.Inoue
- Products Designer: H.Sumida, K.Nanba, K.Yoshihashi
Magazine articles
Promotional material
Physical scans
77 | |
---|---|
Based on 41 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1992-12 | Cartridge (US) | ||||||||||
? |
|
1MB | 1993-03 | Cartridge (EU) | ||||||||||
✔ |
|
1MB | 1992-12 | Cartridge (JP) |
References
- ↑ Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- ↑ GamePro, "November 1992" (US; 1992-xx-xx), page 62
- ↑ GamePro, "January 1993" (US; 199x-xx-xx), page 59
- ↑ 4.0 4.1 4.2 4.3 GamesMaster, "April 1993" (UK; 1993-03-18), page 64
- ↑ 5.0 5.1 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 69
- ↑ Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 28 (30)
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
- ↑ GamePro, "January 1993" (US; 199x-xx-xx), page 54/55 (58)
- ↑ Player One, "Avril/Mai 1993" (FR; 1993-04-10), page 64-67 (64)
- ↑ Sega Force, "May 1993" (UK; 1993-04-01), page 76-79 (76)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 239
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 239
- ↑ Aktueller Software Markt, "Mai 1993" (DE; 1993-04-08), page 47
- ↑ Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 30
- ↑ Consoles +, "Décembre 1992" (FR; 1992-1x-xx), page 68
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 229
- ↑ Electronic Games (1992-1995), "February 1993" (US; 1993-01-12), page 92
- ↑ Electronic Gaming Monthly, "January 1993" (US; 199x-xx-xx), page 28
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 200
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 5, "" (RU; 200x-xx-xx), page 248
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 106
- ↑ Famitsu, "1993-01-01" (JP; 1992-12-18), page 39
- ↑ GameFan, "Volume 1, Issue 2: December 1992" (US; 1992-xx-xx), page 8
- ↑ GamePro, "January 1993" (US; 199x-xx-xx), page 58
- ↑ Hippon Super, "January 1993" (JP; 1992-12-04), page 82
- ↑ Joypad, "Mars 1993" (FR; 1993-0x-xx), page 86
- ↑ Sega Mega Drive Advanced Gaming, "April 1993" (UK; 1993-xx-xx), page 58
- ↑ Mega Drive Fan, "March 1993" (JP; 1993-02-xx), page 59
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 34
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 45
- ↑ Mega Force, "Avril 1993" (FR; 1993-0x-xx), page 78
- ↑ Mega Fun, "11/92" (DE; 1992-10-xx), page 33
- ↑ MegaTech, "April 1993" (UK; 1993-03-20), page 46
- ↑ Marukatsu Mega Drive, "January 1993" (JP; 1992-12-xx), page 108
- ↑ Player One, "Avril/Mai 1993" (FR; 1993-04-10), page 64
- ↑ Power Up!, "Saturday, May 01, 1993" (UK; 1993-05-01), page 1
- ↑ Power Play, "3/93" (DE; 1993-02-10), page 106
- ↑ Power Unlimited, "Nummer 1, Juli 1993" (NL; 1993-0x-xx), page 24
- ↑ Sega Power, "May 1993" (UK; 1993-04-01), page 42
- ↑ Sega Pro, "March 1993" (UK; 1993-02-11), page 34
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Zone, "March 1993" (UK; 1993-02-11), page 18
- ↑ Sega Force, "4/93" (SE; 1993-07-08), page 10
- ↑ Sega Force, "May 1993" (UK; 1993-04-01), page 76
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Todo Sega, "Abril 1993" (ES; 1993-03-15), page 34
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 263
- ↑ Tricks Gold, "Sega dlya fantazerov" (RU; 2002-08-23), page 198
- ↑ Video Games, "3/93" (DE; 1993-02-24), page 86
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