Difference between revisions of "Line of Fire (Master System)"

From Sega Retro

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{{sub-stub}}'''''{{PAGENAME}}''''' is a [[Sega Master System]] re-interpretation of the [[Sega X Board]] [[arcade]] game ''[[Line of Fire]]''. As the Master System cannot handle real-time scaling and rotations, the game is reduced to just being a vertical shoot-'em-up.
+
'''''Line of Fire''''' is a [[Sega Master System]] re-interpretation of the [[Sega X Board]] [[arcade]] game [[Line of Fire|of the same name]]. As the Master System cannot handle real-time scaling and rotations, the game is reduced to just being a vertical shoot-'em-up.
  
 
==Story==
 
==Story==
 
+
Jack, a solider of the Allied Forces, manages to infiltrate the enemy base and discovers a state-of-the-art assault rifle. Soon after however, he is detected and attacked by enemy soldiers. Hijacking an enemy jeep and later a boat and a helicopter, Jack must pass through enemy lines and reach Allied Headquarters.
Jack, a solider of the Allied Forces manages to infiltrate the enemy base and discovers a state of the art assault rifle. Soon after however, he is detected and attacked by enemy soldiers. Hijacking an enemy jeep and later a boat then a helicopter, Jack must pass through enemy lines and reach Allied Headquarters.
 
  
 
==Gameplay==
 
==Gameplay==
 +
''Line of Fire'' is a simplistic shoot-'em-up. Button {{1}} fires the guided missiles while button {{2}} fires machine guns. While machine guns can hit any enemies, the missiles' hit range depends on the vehicle the player is using. If they are using the jeep or the boat, missiles will hit air targets, and while in a helicopter they will only hit enemies on the ground. This arrangement seriously limits players' tactical options. Missiles, while having no homing ability, have limited guidance as they can be moved with the D-Pad after firing.
  
Line of Fire is a simplistic shoot 'em up. Button 1 fires the guided missiles while button 2 fires machineguns. While machineguns can hit any enemies, missiles' hit range depends on the vehicle you are using. If you are using Jeep or Boat, missiles will hit air targets and while in a helicopter they will hit only hit enemies on the ground. This arrangement seriously limits players' tactical options. Missiles while having no homing ability has limited guidance as they can be moved with D-pad after firing.
+
There are two types of power-ups: Medical kits increase the health of the vehicle while missile bundles increase the player's amount of missiles. Every level has a mid-boss and an end boss.
 
 
There are two types of power ups: Medical kits increase the health of the vehicle while missile bundle increases amount of missiles.  
 
 
 
Every level has a mid boss and level end boss.
 
  
 
===Levels===
 
===Levels===
Line 38: Line 34:
 
| title=Mission 1: Enemy Base
 
| title=Mission 1: Enemy Base
 
| image=Notavailable.svg
 
| image=Notavailable.svg
| desc=Enemies are hot on your tail. Jump on your hijacked jeep and engage rifle armed and grenade throwing enemy infantry. Defeat the gigantic soldier with shield to escape outside. Enemy gun emplacements and jeeps will make escape problematic. The Big Tank with two powerful artillery guns at the end of the level will be powerful adversary but at least you can evade its cannon fires by remaning mobile.
+
| desc=Enemies are hot on the player's tail. Jump on your hijacked jeep and engage rifle armed and grenade throwing enemy infantry. Defeat the gigantic soldier with shield to escape outside. Enemy gun emplacements and jeeps will make escape problematic. The Big Tank with two powerful artillery guns at the end of the level will be powerful adversary, but at least the player can evade its cannon fire by remaning mobile.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Mission 2: Jungle
 
| title=Mission 2: Jungle
 
| image=Notavailable.svg
 
| image=Notavailable.svg
| desc=This thick jungle is divided by many small rivers. Use ramps to jump over them. In addition to the soldiers, attack helicopters will start to harass you. Be on the look out for the supply trucks which will drop valuable supplies for you. At the end of the level, you will face a large dual rotor transport helicopter that will drop parachutes bombs on you. Bring it down with your missiles or machineguns when you jump over the ramps.
+
| desc=This thick jungle is divided by many small rivers, so the player should use ramps to jump over them. In addition to the soldiers, attack helicopters will start to harass the player. Be on the look out for the supply trucks which will drop valuable supplies. At the end of the level, the player will face a large dual rotor transport helicopter that will drop parachutes bombs on them. They should bring it down with missiles or machine guns while jumping over the ramps.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Mission 3: River
 
| title=Mission 3: River
 
| image=Notavailable.svg
 
| image=Notavailable.svg
| desc=It is time to switch to the boat. Watch out for the whirlpools which will damage and make you lose control momentarily. Avoid floating mines and falling bridges. Frogmen will appear out of nowhere to send you into the depths. In addition to the new attack helicopters and other small attack boats, propeller driven bombers will test their World War II era dive bombing techniques on you. As usual, sink supply boats for additional supplies. You will have to sink a destroyer and then a river submarine (?) to finish the level.
+
| desc=It is time to switch to the boat. The whirlpools will damage the boat and make the player lose control momentarily. Avoid floating mines and falling bridges. Frogmen will appear out of nowhere to send the player into the depths. In addition to the new attack helicopters and other small attack boats, propeller-driven bombers will test their World War II-era dive bombing techniques on the player. As usual, sink supply boats for additional supplies. The player will have to sink a destroyer and then a river submarine (?) to finish the level.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Mission 4: Canyon
 
| title=Mission 4: Canyon
 
| image=Notavailable.svg
 
| image=Notavailable.svg
| desc=Back to the Jeep again. You will be fighting for your life in a very enclosed road. As you try to avoid the boulders, enemy jeeps will attack you from behind. Bazooka armed soldiers can turn your jeep into smoldering heap while gun batteries will distract you from the bombers from the air. Destroy the Jumbo Bomber at the end of the level with your missiles.
+
| desc=Back in the Jeep again, the player will be fighting for their life in a very enclosed road. As they try to avoid the boulders, enemy jeeps will attack them from behind. Bazooka-armed soldiers can turn the player's jeep into a smoldering heap while gun batteries will distract them from the bombers from the air. Destroy the Jumbo Bomber at the end of the level with missiles.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Mission 5: Desert
 
| title=Mission 5: Desert
 
| image=Notavailable.svg
 
| image=Notavailable.svg
| desc=You found an enemy helicopter but don't celebrate just yet. A massive desert and equally massive number of enemies are waiting for you in this level. Even more advanced attack helicopters, Fighter planes that look like F-14s will attempt to bring you down. From the ground you will be facing relentless SAM batteries, two different types of gun batteries, cannon mounts and tanks. Shoot down supply planes for supplies. At the end of the level you will be facing a massive flying fortress. Bring it down by eliminating engines, gun mounts, missile launchers and finally, cockpit.
+
| desc=The player has found an enemy helicopter but shouldn't celebrate just yet. A massive desert and equally massive number of enemies are waiting for them in this level. Even more advanced attack helicopters, fighter planes that look like F-14s will attempt to bring the player down. From the ground, the player will be facing relentless SAM batteries, two different types of gun batteries, cannon mounts and tanks. Shoot down supply planes for supplies. At the end of the level, the player will be facing a massive flying fortress. Bring it down by eliminating engines, gun mounts, missile launchers and finally, the cockpit.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Mission 6: Enemy Front Base
 
| title=Mission 6: Enemy Front Base
 
| image=Notavailable.svg
 
| image=Notavailable.svg
| desc=You are very close to the friendly lines but enemy is also equally desperate to stop you this time. Enemy commandos will hide in the forests and attempt to shoot you down with their MANPADS and a new type of gun battery and mobile battery will fill the sky with flak. From the air, you will be facing an even newer version of the enemy attack helicopter and three different types of fighter planes will attack you. Destroy the supply trains for much needed power-ups. At the end of the level you will stopped by a seemingly indestructable enemy fortress, complete with small fighter hangars, gun mounts, missile launchers, and laser guns. Destroy the control tower to end the mission.
+
| desc=The player is now very close to friendly lines, but the enemy is also equally desperate to stop them this time. Enemy commandos will hide in the forests and attempt to shoot the player down with their MANPADS, a new type of gun battery and mobile battery will fill the sky with flak. From the air, the player will be facing an even newer version of the enemy attack helicopter and three different types of fighter planes that will attack them. Destroy the supply trains for much needed power-ups. At the end of the level, the player will stopped by a seemingly-indestructable enemy fortress, complete with small fighter hangars, gun mounts, missile launchers, and laser guns. Destroy the control tower to end the mission.
 
}}
 
}}
 
}}
 
}}
 
  
 
==Production credits==
 
==Production credits==
Line 78: Line 73:
 
*'''Presented by:''' [[Sega]]
 
*'''Presented by:''' [[Sega]]
 
| console=SMS
 
| console=SMS
 +
| source=In-game credits
 
}}
 
}}
  

Revision as of 10:38, 16 June 2020

n/a

LineofFire SMS title.png

Line of Fire
System(s): Sega Master System
Publisher: Sega
Developer:
Peripherals supported: 3-D Glasses
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Sega Master System
EU
9006
Sega Master System
AU
Sega Master System
BR
Sega Master System
KR
GB-4011

Line of Fire is a Sega Master System re-interpretation of the Sega X Board arcade game of the same name. As the Master System cannot handle real-time scaling and rotations, the game is reduced to just being a vertical shoot-'em-up.

Story

Jack, a solider of the Allied Forces, manages to infiltrate the enemy base and discovers a state-of-the-art assault rifle. Soon after however, he is detected and attacked by enemy soldiers. Hijacking an enemy jeep and later a boat and a helicopter, Jack must pass through enemy lines and reach Allied Headquarters.

Gameplay

Line of Fire is a simplistic shoot-'em-up. Button 1 fires the guided missiles while button 2 fires machine guns. While machine guns can hit any enemies, the missiles' hit range depends on the vehicle the player is using. If they are using the jeep or the boat, missiles will hit air targets, and while in a helicopter they will only hit enemies on the ground. This arrangement seriously limits players' tactical options. Missiles, while having no homing ability, have limited guidance as they can be moved with the D-Pad after firing.

There are two types of power-ups: Medical kits increase the health of the vehicle while missile bundles increase the player's amount of missiles. Every level has a mid-boss and an end boss.

Levels

Notavailable.svg Mission 1: Enemy Base
Enemies are hot on the player's tail. Jump on your hijacked jeep and engage rifle armed and grenade throwing enemy infantry. Defeat the gigantic soldier with shield to escape outside. Enemy gun emplacements and jeeps will make escape problematic. The Big Tank with two powerful artillery guns at the end of the level will be powerful adversary, but at least the player can evade its cannon fire by remaning mobile.
Notavailable.svg Mission 2: Jungle
This thick jungle is divided by many small rivers, so the player should use ramps to jump over them. In addition to the soldiers, attack helicopters will start to harass the player. Be on the look out for the supply trucks which will drop valuable supplies. At the end of the level, the player will face a large dual rotor transport helicopter that will drop parachutes bombs on them. They should bring it down with missiles or machine guns while jumping over the ramps.
Notavailable.svg Mission 3: River
It is time to switch to the boat. The whirlpools will damage the boat and make the player lose control momentarily. Avoid floating mines and falling bridges. Frogmen will appear out of nowhere to send the player into the depths. In addition to the new attack helicopters and other small attack boats, propeller-driven bombers will test their World War II-era dive bombing techniques on the player. As usual, sink supply boats for additional supplies. The player will have to sink a destroyer and then a river submarine (?) to finish the level.
Notavailable.svg Mission 4: Canyon
Back in the Jeep again, the player will be fighting for their life in a very enclosed road. As they try to avoid the boulders, enemy jeeps will attack them from behind. Bazooka-armed soldiers can turn the player's jeep into a smoldering heap while gun batteries will distract them from the bombers from the air. Destroy the Jumbo Bomber at the end of the level with missiles.
Notavailable.svg Mission 5: Desert
The player has found an enemy helicopter but shouldn't celebrate just yet. A massive desert and equally massive number of enemies are waiting for them in this level. Even more advanced attack helicopters, fighter planes that look like F-14s will attempt to bring the player down. From the ground, the player will be facing relentless SAM batteries, two different types of gun batteries, cannon mounts and tanks. Shoot down supply planes for supplies. At the end of the level, the player will be facing a massive flying fortress. Bring it down by eliminating engines, gun mounts, missile launchers and finally, the cockpit.
Notavailable.svg Mission 6: Enemy Front Base
The player is now very close to friendly lines, but the enemy is also equally desperate to stop them this time. Enemy commandos will hide in the forests and attempt to shoot the player down with their MANPADS, a new type of gun battery and mobile battery will fill the sky with flak. From the air, the player will be facing an even newer version of the enemy attack helicopter and three different types of fighter planes that will attack them. Destroy the supply trains for much needed power-ups. At the end of the level, the player will stopped by a seemingly-indestructable enemy fortress, complete with small fighter hangars, gun mounts, missile launchers, and laser guns. Destroy the control tower to end the mission.

Production credits

Source:
In-game credits


Magazine articles

Main article: Line of Fire (Master System)/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
80 [3]
55 [4]
42 №45
81 №53, p186
46 [5]
50 [6]
62 [7]
82
70 [2]
Sega Master System
63
Based on
9 reviews
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
40
[8]
Console XS (UK) PAL
82
[9]
Mean Machines: The Essential Sega Guide (UK) PAL
46
[10]
FX (UK)
80
[11]
Gamers (DE) PAL
33
[12]
Hobby Consolas (ES)
60
[13]
Joystick (FR) PAL
55
[4]
Mega Force (FR) PAL
55
[14]
Micromanía (segunda época) (ES)
42
[15]
Micro News (FR)
65
[16]
Mean Machines (UK) PAL
46
[17]
Mean Machines Sega (UK) PAL
46
[18]
Player One (FR) PAL
50
[6]
Play Time (DE)
27
[19]
Sega Power (UK) PAL
62
[20]
Sega Pro (UK) PAL
82
[2]
Sega Pro (UK) PAL
82
[21]
Video Games (DE)
53
[22]
Sega Master System
56
Based on
18 reviews

Line of Fire (Master System)

Master System, EU
LineofFire SMS EU Box.jpg
Cover
LineofFire SMS EU Cart.jpg
Cart
Master System, AU

LineofFire SMS AU Cart.jpg
Cart
Master System, BR
LineOfFire SMS BR Box.jpg
Cover
LineofFire SMS BR Cart.jpg
Cart
Master System, KR
LineOfFire SMS KR cover.jpg
Cover
LineofFire SMS KR cart.jpg
Cart
Master System, Benelux Union
LineofFire SMS BX Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 cb09f355
MD5 1597ad705990a66e90262ef7b1141b64
SHA-1 985f78bcaf64bb088d64517f80b0acc7f5034b24
512kB Cartridge (EU)

References