Difference between revisions of "Maken X"

From Sega Retro

Line 13: Line 13:
 
| dc_code_jp=T-14401M
 
| dc_code_jp=T-14401M
 
| dc_rrp_jp=6,800e{{ref|https://web.archive.org/web/20090220174349/http://sega.jp/dc/990702/}}
 
| dc_rrp_jp=6,800e{{ref|https://web.archive.org/web/20090220174349/http://sega.jp/dc/990702/}}
| dc_date_us=1999-10-31
+
| dc_date_us=2000-04-29{{ref|https://web.archive.org/web/20020413185453/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=180}}
 
| dc_code_us=51050
 
| dc_code_us=51050
 
| dc_rating_us=m
 
| dc_rating_us=m
Line 219: Line 219:
  
 
==External links==
 
==External links==
 +
==External links==
 +
* Sega of America webpage: [https://web.archive.org/web/20020413185453/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=180 Dreamcast]
 
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/990702/ Dreamcast]
 
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/990702/ Dreamcast]
  

Revision as of 07:34, 29 November 2020

n/a

MakenX title.png

Maken X
System(s): Sega Dreamcast
Publisher: Sega (US, Europe), Atlus (Japan)
Developer:
Peripherals supported: Jump Pack, Visual Memory Unit, Dreamcast VGA Box
Genre: Adventure[1][2][3]

















Number of players: 1
Release Date RRP Code
Sega Dreamcast
JP
¥6,800 (7,140)6,800e[2] T-14401M
Sega Dreamcast
US
$49.9549.95[5] 51050
ESRB: Mature 17+
Sega Dreamcast
EU
MK-51050-50
ELSPA: 15+ OK
Sega Dreamcast
DE
DM 109109[8] MK-51050-50
USK: 16
Sega Dreamcast
FR
MK-51050-50
SELL: 12+
Sega Dreamcast
UK
£39.9939.99[7][6] MK-51050-50
ELSPA: 15+ OK
Sega Dreamcast
AU
$89.9589.95[9]

Maken X (魔剣X) is an adventure game for the Sega Dreamcast played in the first person perspective.

Story

Maken refers to the sword with special abilities that also allows the game's protagonist, Kay Sagami, to brainjack certain opponents to take control of them.

Gameplay

Maken X plays as a first person action adventure game with combat being the main focus. Your character will make use of a sword or sword-like weapon. You'll start off with Kay wielding the Maken sword. To progress through the story you will also run across other characters who can be "Brainjacked" which allows to not only take control of a character, but gain their memories as well as help unfold the story from a different character's viewpoint.

Characters

Each character has different stats as well as special attacks which also causes progress in stages to differ between playable characters. You can only Brain jack characters so long as your current Brainjack level matches or exceeds a target character. The previous host character will stay in a level they were list in should there be a need to go back to other characters.

World Map

You will have a choice to select a stage from the World Map that will also branch out to other possible paths depending on which character is being used and which order the levels are played in. The map also provides chances to save game progress and

History

Development

Much of the staff behind Maken X were responsible for one of Atlus' flagship series Shin Megami Tensei.

Legacy

Maken X was later released in an updated form for the PlayStation 2 under the name Maken Shao: Demon Sword which makes significant gameplay changes such as making the game play from a third person perspective. Sega was not involved with the PlayStation 2 version.

The story was also adapted for a manga series under the name Maken X Another.

Production credits

  • Art Director: Kazuma Kaneko
  • Director: Katsura Hashino
Planner
  • Sub System Planner / Stage Planner: Takashi Miyasaka
  • Stage Planner: Nobutaka Shimizu, Kazuyuki Yamai, Kiyoshi Shin
  • Enemy Algorithm Planner: Kazuya Usui, Daisuke Kanada
  • Scenario Writer / Event Planner: Kazunori Sakai
  • Event Planner: Azusa Kido
Programmer
  • Leader / Main Programmer: Tai Yamaguchi
  • Sub-System Programmer: Masaya Takano
  • Enemy Algorithm Programmer: Tomohiro Hosoya, Tamotsu Sekiguchi
  • Event Programmer: Masahiro Horikoshi
  • Tool Programmer / 3D Effect Programmer: Takahiro Akiyama
  • 2D Effect Programmer / Sound Programmer: Kazuya Mukae
Designer
  • Leader / Event Designer: Tatsuya Igarashi
  • Stage Designer: Eri Nishimura, Makoto Kitano, Masahumi Hondou, Tetsuya Murakami, Masakatsu Suzuki, Eisuke Matsuda, Maki Kurimoto, Yoshiharu Hayakawa
  • Character Model Designer: Eiji Ishida, Masaaki Sato, Fumihiro Kimura, Satoshi Kasahara
  • Event Designer: Kazuhisa Wada, Hiroaki Izutsu, Akira Noguchi, Homi Hada
  • Effect Designer: Satoshi Shio, Towako Kajiie
  • Window Designer: Ayako Fukuzawa, Mayuko Kokubo, Masayuki Doi
  • Publishing Designer: Megumi Shiraishi
Sound Composer
  • Leader / 3D-Sound Designer: Takahiro Ogata
  • Composer: Shoji Meguro
  • CG Cooperate: Links Corporation
  • CG Supervisor: Ikuo Nishii
  • CG Producer: Mikitaka Kurasawa
  • CG Chief Animator: Masaru Matsumoto
  • CG Animator: Miyuki Uetsuki
  • CG Assistant Animator: Tarou Mizoguchi
  • CG Technical Adviser: Yoshihisa Hirano
  • Product Manager: Jun-Ichi Murakami
  • Cast: Mayumi Iizuka (Yaegaki Jimusho), Tsutomu Takakura (81 Produce), Kujira (81 Produce), Shinichi Nakamura (Artsvision), Isshin Chiba (Artsvision), Mami Kusuge (Artsvision), Miki Ito (Osawa Office), Chikara Watanabe (Osawa Office), Mitsuaki Hoshino (Ezaki Production), Osamu Saka (Aoni Production)
  • Recording Studio: Space Velio
Debug Team
  • Manager: Kazufumi Honma
  • Chief: Kazuhito Aragane
  • Test Player: Atsushi Watanabe, Yuji Kimura, Juntaro Tanaka, Tetsuya Oomoto, Masaru Watanabe, Mayumi Ishizuka, Kei Saito, Hirokazu Ito, Keitaro Waku, Haruka Nakahira, Kazuyoshi Saito, Tetsuo Saito, Eiichi Sato, Yasuhiro Tanaka
  • Special Thanks: Masami Sato, Kiyomi Yuhara, Yuuko Sekine, Kouichi Nakamura, Emi Kanamori, Yasushi Yamashita (Sega Enterprises, Ltd.), Ken-Ei Unoki (Sega Enterprises, Ltd.), And Other Sega Staffs, All R&D1 Staffs
  • General Producer: Hideyuki Yokoyama
  • Exective Producer: Naoya Harano
  • Produced by: Cozy Okada
  • Presented by: R&D1 Reserch And Development, Atlus
Source:
In-game credits (JP)


Source:
US manual

Magazine articles

Main article: Maken X/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Dreamcast Magazine (JP) #1999-37: "1999-37 (1999-12-03)" (1999-11-19)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Neo Plus (PL) #30: "Marzec 2001" (2001-xx-xx)
also published in:
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
40 [15]
88 [16]
65 [17]
40 [7]
83 [18]
85 [19]
75 [20]
60 [21]
80 №572, p30
Sega Dreamcast
68
Based on
9 reviews
Sega Retro Average 
Publication Version Score
576 Konzol (HU)
67
[22]
Arcade (UK) PAL
25
[15]
Bonus (YU) PAL
83
[23]
Consoles + (FR) PAL
65
[24]
Consoles + (FR) NTSC-J
88
[25]
Computer & Video Games (UK)
25
[7]
Dreamcast Monthly (UK) PAL
70
[26]
DC-UK (UK) PAL
80
[27]
Dreamcast: Le Magazine Officiel (FR) PAL
50
[28]
Dreamcast Magazine (JP) NTSC-J
83
[18]
Dreamcast Magazine (UK) PAL
85
[6]
Dreamcast Magazine (UK) NTSC-J
75
[20]
Dorimaga (JP) NTSC-J
85
[19]
Dreamzone (FR) NTSC-J
88
[29]
Edge (UK) NTSC-J
60
[21]
Electronic Gaming Monthly (US) NTSC-U
58
[30]
Entsiklopediya igr dlya Dreamcast (RU)
83
[31]
Famitsu (JP) NTSC-J
80
[32]
Fun Generation (DE) PAL
72
[33]
GamePro (US) NTSC-U
88
[34]
Game Informer (US) NTSC-U
75
[35]
Gamers' Republic (US) NTSC-U
83
[36]
Hyper (AU) PAL
75
[9]
Incite Video Gaming (US) NTSC-U
80
[37]
Joypad (FR) PAL
50
[38]
Joypad (IT) NTSC-J
70
[39]
MAN!AC (DE) PAL
58
[40]
MAN!AC (DE) NTSC-J
45
[41]
Neo Plus (PL)
50
[42]
Next Generation (US) NTSC-U
25
[43]
Official Dreamcast Magazine (UK) PAL
50
[44]
Official Dreamcast Magazine (US) NTSC-U
70
[45]
Playmag (FR) PAL
55
[46]
Sega Magazin (DE) PAL
70
[8]
Strana Igr (RU)
70
[47]
Strana Igr (RU)
80
[48]
Video Games (DE) PAL
61
[49]
Sega Dreamcast
67
Based on
37 reviews

Maken X

Dreamcast, JP
MakenX DC JP Box Back.jpgMakenX DC JP Box Front.jpg
Cover
MakenX DC JP Spinecard.jpg
Spinecard
MakenX DC JP Disc.jpg
Disc
MakenXDCJPManual.pdf
Manual
MakenX DC JP InlayBack.jpg
Inlay
MakenXDCJPRegistration.pdf
Reg Card
Dreamcast, US
MakenX DC US Box Back.jpgMakenX DC US Box Front.jpg
Cover
MakenX DC US Disc.jpg
Disc
MakenXDCUSInlay.jpg
Inlay
Dreamcast, EU
MakenX DC EU Box Back.jpgMakenX DC EU Box Front.jpg
Cover
MakenX DC EU Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments

External links

External links

References

  1. File:MakenX DC JP Box Back.jpg
  2. 2.0 2.1 2.2 http://sega.jp/dc/990702/ (Wayback Machine: 2009-02-20 17:43)
  3. https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
  4. [ ]
  5. Press release: 2000-04-25: Maken X for Sega Dreamcast Introduces a New Approach to First Person Fighting Games
  6. 6.0 6.1 6.2 Dreamcast Magazine, "No. 12" (UK; 2000-08-10), page 62
  7. 7.0 7.1 7.2 Computer & Video Games, "September 2000" (UK; 2000-08-16), page 112
  8. 8.0 8.1 Sega Magazin, "September 2000" (DE; 2000-07-31), page 18
  9. 9.0 9.1 Hyper, "September 2000" (AU; 2000-xx-xx), page 72
  10. Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 100
  11. Neo Plus, "Maj 2001" (PL; 2001-xx-xx), page 100
  12. Neo Plus, "Czerwiec 2001" (PL; 2001-xx-xx), page 100
  13. Neo Plus, "Lipiec-Sierpień 2001" (PL; 2001-xx-xx), page 84
  14. Neo Plus, "Wrzesień 2001" (PL; 2001-xx-xx), page 84
  15. 15.0 15.1 Arcade, "September 2000" (UK; 2000-08-11), page 85
  16. Consoles +, "Janvier 2000" (FR; xxxx-xx-xx), page 96/97 (96)
  17. Consoles +, "Août 2000" (FR; 2000-07-xx), page 84/85 (84)
  18. 18.0 18.1 Dreamcast Magazine, "1999-37 (1999-12-03)" (JP; 1999-11-19), page 24
  19. 19.0 19.1 Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
  20. 20.0 20.1 Dreamcast Magazine, "No. 4" (UK; 1999-12-23), page 74
  21. 21.0 21.1 Edge, "February 2000" (UK; 2000-01-26), page 85
  22. 576 Konzol, "Augusztus 2000" (HU; 2000-xx-xx), page 43
  23. Bonus, "9/2000" (YU; 2000-12-25), page 52
  24. Consoles +, "Août 2000" (FR; 2000-07-xx), page 84
  25. Consoles +, "Janvier 2000" (FR; xxxx-xx-xx), page 96
  26. Dreamcast Monthly, "September 2000" (UK; 2000-08-03), page 74
  27. DC-UK, "September 2000" (UK; 2000-08-02), page 68
  28. Dreamcast: Le Magazine Officiel, "Septembre/Octobre 2000" (FR; 2000-0x-xx), page 72
  29. Dreamzone, "Janvier 2000" (FR; 1999-12-16), page 112
  30. Electronic Gaming Monthly, "June 2000" (US; 2000-05-09), page 160
  31. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 115
  32. Famitsu, "1999-12-03" (JP; 1999-11-19), page 30
  33. Fun Generation, "08/2000" (DE; 2000-07-19), page 63
  34. GamePro, "July 2000" (US; 2000-0x-xx), page 94
  35. Game Informer, "June 2000" (US; 2000-0x-xx), page 54
  36. Gamers' Republic, "May 2000" (US; 2000-xx-xx), page 62
  37. Incite Video Gaming, "July 2000" (US; 2000-0x-xx), page 96
  38. Joypad, "Septembre 2000" (FR; 2000-xx-xx), page 158
  39. Joypad, "Gennaio 2000" (IT; xxxx-xx-xx), page 84
  40. MAN!AC, "09/2000" (DE; 2000-08-02), page 72
  41. MAN!AC, "02/2000" (DE; 2000-01-05), page 45
  42. Neo Plus, "Wrzesień 2000" (PL; 2000-xx-xx), page 40
  43. Next Generation, "July 2000" (US; 2000-06-20), page 90
  44. Official Dreamcast Magazine, "September 2000" (UK; 2000-08-03), page 72
  45. Official Dreamcast Magazine, "July/August 2000" (US; 2000-06-06), page 102
  46. Playmag, "Septembre 2000" (FR; 2000-xx-xx), page 138
  47. Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 19
  48. Strana Igr, "Fevral 2000 2/2" (RU; 2000-xx-xx), page 53
  49. Video Games, "09/2000" (DE; 2000-08-02), page 85


Maken X

MakenX title.png

Main page | Comparisons | Development | Magazine articles | Reception | Technical information | Bootlegs


Books: Maken X Koushiki Guide Book (1999)
Sega Dreamcast
Prototypes: 2000-02-09