Difference between revisions of "Parodius"

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{{stub}}'''''{{PAGENAME}}''''', known in Japan as '''''Gokujou Parodius Da! Deluxe Pack''''' (極上パロディウスだ!DELUXE PACK) is a compilation for the [[Sega Saturn]] containing the first two arcade ''Parodius'' games. It was released for the console in 1995 in Japan and Europe. A North American release was also announced by Konami, but cancelled for unknown reasons.
 
{{stub}}'''''{{PAGENAME}}''''', known in Japan as '''''Gokujou Parodius Da! Deluxe Pack''''' (極上パロディウスだ!DELUXE PACK) is a compilation for the [[Sega Saturn]] containing the first two arcade ''Parodius'' games. It was released for the console in 1995 in Japan and Europe. A North American release was also announced by Konami, but cancelled for unknown reasons.
 +
 +
Developed and published by [[Konami]], the ''Parodius'' franchise is a <u>paro</u>dy of Konami's successful ''Gra<u>dius</u>'' fanchise, as well as other Konami-made franchises such as ''Antarctic Adventure'' and ''Twinbee''. Both are side-scrolling shoot-'em-ups in which the player pilots various characters with their own set of weapons.
  
 
==Games included==
 
==Games included==
*'''Parodius'''
+
===''Parodius''===
:''Parodius'' or, more accurately, ''Parodius Da!: Shinwa kara Owarai e'' (パロディウスだ! -神話からお笑いへ-) is an arcade game released in 1990 and a "sequel" to the original ''Parodius'' game released for the MSX in 1988. It is the simpler game of the two, featuring only four characters (Vic Viper (''Gradius''), Octopus, Twinbee (''Twinbee'') and Pentarou (''Antarctic Adventure'')).
+
''Parodius'' or, more accurately, ''Parodius Da!: Shinwa kara Owarai e'' (パロディウスだ! -神話からお笑いへ-) is an arcade game released in 1990 and a "sequel" to the original ''Parodius'' game released for the MSX in 1988. It is the simpler game of the two, featuring only four characters (Vic Viper (''Gradius''), Octopus, Twinbee (''Twinbee'') and Pentarou (''Antarctic Adventure'')).
 +
 
 +
This game is the most widely ported ''Parodius'' game, having been subsequently brought to the [[NES]], [[Game Boy]], [[Super Nintendo]], and in Japan, the [[PC Engine]] and [[X68000]]. No versions were released in North America, although the arcade release and Nintendo ports saw a release in Europe, as was this compilation.
 +
 
 +
===''Fantastic Journey''===
 +
''Fantastic Journey'', known as ''Gokujou Parodius!: Kako no Eikou o Motomete'' (極上パロディウス ~過去の栄光を求めて~) in Japan is the direct sequel to ''Parodius'' and was released in 1994. It features twice as many playable characters (technically four times, as the two-player characters use different sprites), bigger stages and is the more forgiving of the two.
 +
 
 +
Though the arcade release of ''Fantastic Journey'' and this compilation were released in Europe, the only standalone home port, one for the Super Famicom, remained in Japan.
  
:This game is the most widely ported ''Parodius'' game, having been subsequently brought to the [[NES]], [[Game Boy]], [[Super Nintendo]], and in Japan, the [[PC Engine]] and [[X68000]]. No versions were released in North America, although the arcade release and Nintendo ports saw a release in Europe, as was this compilation.
+
==Gameplay==
 +
Both ''Parodius'' and ''Fantastic Journey'' share some same basic gameplay elements, though ''Fantastic Journey'' has a number of additions to the formula. Both play extremely similarly to ''Gradius''; players scroll from left to right, shooting enemies and avoiding obstacles and projectiles. A collision is usually instant death, and players have a limited number of lives until they are given a game over.
  
*'''Parodius: Fantastic Journey'''
+
The power-up system from ''Gradius'' returns in ''Parodius'', in which players collect power-up capsules to advance the power gauge at the bottom of the screen. Pressing {{B}} upgrades the player with whatever is highlighted on the gauge (returning the selector back to the original position), meaning the player can choose which order they get their upgrades. The "roulette" option ("!?" or "OH") will select an upgrade at random, but can also remove upgrades, however both games also offer an "auto" mode to both avoid this and make any power-up selections for you.
:''Parodius: Fantastic Journey'', also known simply as ''Fantastic Journey'' and in Japan, ''Gokujou Parodius!: Kako no Eikou o Motomete'' (極上パロディウス ~過去の栄光を求めて~) is the direct sequel to ''Parodius'' and was released in 1994. It features twice as many playable characters (technically four times, as the two-player characters use different sprites), bigger stages and is the more forgiving of the two.
 
  
:Though the arcade release of ''Fantastic Journey'' and this compilation were released in Europe, the only standalone home port, one for the Super Famicom, remained in Japan.
+
Like ''Gradius'', blue capsules can also be collected from destroyed enemies, which will eliminate any smaller enemies currently on-screen. The games also borrow from ''[[Twinbee]]'' by including power-up "bells" of varying colours, each with different effects. Bells move more quickly to the left making them harder to obtain; shooting a bell changes its colour and knocks it forward, but there is a limit to how often you can do this before it just awards points.
 +
 
 +
As the player obtains more power-ups, enemy projectiles become more common, to the point where they will be launched when an enemy is destroyed. Bosses will also adjust their attacks to counteract the player extended arsenal.
  
 
==History==
 
==History==
Developed and published by [[Konami]], the ''Parodius'' franchise is a <u>paro</u>dy of Konami's successful ''Gra<u>dius</u>'' fanchise, as well as other Konami-made franchises such as ''Antarctic Adventure'' and ''Twinbee''. Both are side-scrolling shoot-'em-ups in which the player pilots various characters with their own set of weapons. The games are filled references to Konami's history, humour and frequently require you to shoot scantily clad women.
 
 
 
The sequel to ''Gokujou Parodius'', ''[[Jikkyou Oshaberi Parodius]]'' was also released on the Sega Saturn, as was ''its'' sequel, ''[[Sexy Parodius]]''.
 
The sequel to ''Gokujou Parodius'', ''[[Jikkyou Oshaberi Parodius]]'' was also released on the Sega Saturn, as was ''its'' sequel, ''[[Sexy Parodius]]''.
  

Revision as of 17:57, 1 November 2021

n/a

  • PAL
  • NTSC-J

Parodius Sat title.png

Parodius Saturn JP SSTitle.png

Parodius
System(s): Sega Saturn
Publisher: Konami
Developer:
Original system(s): Arcade boards
Game total: 2
Sound driver: SCSP/CD-DA (2 tracks)
Genre: Compilation, Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥5,800 (5,974)5,800e[3] T-9501G
Sega Saturn
EU
T-9501H-50
ELSPA: 3+ OK
Sega Saturn
DE
T-9501H-50
USK: 0
Sega Saturn
UK
T-9501H-50
ELSPA: 3+ OK
Sega Saturn
PL
Sega Saturn
AU
OFLC: G
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Parodius, known in Japan as Gokujou Parodius Da! Deluxe Pack (極上パロディウスだ!DELUXE PACK) is a compilation for the Sega Saturn containing the first two arcade Parodius games. It was released for the console in 1995 in Japan and Europe. A North American release was also announced by Konami, but cancelled for unknown reasons.

Developed and published by Konami, the Parodius franchise is a parody of Konami's successful Gradius fanchise, as well as other Konami-made franchises such as Antarctic Adventure and Twinbee. Both are side-scrolling shoot-'em-ups in which the player pilots various characters with their own set of weapons.

Games included

Parodius

Parodius or, more accurately, Parodius Da!: Shinwa kara Owarai e (パロディウスだ! -神話からお笑いへ-) is an arcade game released in 1990 and a "sequel" to the original Parodius game released for the MSX in 1988. It is the simpler game of the two, featuring only four characters (Vic Viper (Gradius), Octopus, Twinbee (Twinbee) and Pentarou (Antarctic Adventure)).

This game is the most widely ported Parodius game, having been subsequently brought to the NES, Game Boy, Super Nintendo, and in Japan, the PC Engine and X68000. No versions were released in North America, although the arcade release and Nintendo ports saw a release in Europe, as was this compilation.

Fantastic Journey

Fantastic Journey, known as Gokujou Parodius!: Kako no Eikou o Motomete (極上パロディウス ~過去の栄光を求めて~) in Japan is the direct sequel to Parodius and was released in 1994. It features twice as many playable characters (technically four times, as the two-player characters use different sprites), bigger stages and is the more forgiving of the two.

Though the arcade release of Fantastic Journey and this compilation were released in Europe, the only standalone home port, one for the Super Famicom, remained in Japan.

Gameplay

Both Parodius and Fantastic Journey share some same basic gameplay elements, though Fantastic Journey has a number of additions to the formula. Both play extremely similarly to Gradius; players scroll from left to right, shooting enemies and avoiding obstacles and projectiles. A collision is usually instant death, and players have a limited number of lives until they are given a game over.

The power-up system from Gradius returns in Parodius, in which players collect power-up capsules to advance the power gauge at the bottom of the screen. Pressing B upgrades the player with whatever is highlighted on the gauge (returning the selector back to the original position), meaning the player can choose which order they get their upgrades. The "roulette" option ("!?" or "OH") will select an upgrade at random, but can also remove upgrades, however both games also offer an "auto" mode to both avoid this and make any power-up selections for you.

Like Gradius, blue capsules can also be collected from destroyed enemies, which will eliminate any smaller enemies currently on-screen. The games also borrow from Twinbee by including power-up "bells" of varying colours, each with different effects. Bells move more quickly to the left making them harder to obtain; shooting a bell changes its colour and knocks it forward, but there is a limit to how often you can do this before it just awards points.

As the player obtains more power-ups, enemy projectiles become more common, to the point where they will be launched when an enemy is destroyed. Bosses will also adjust their attacks to counteract the player extended arsenal.

History

The sequel to Gokujou Parodius, Jikkyou Oshaberi Parodius was also released on the Sega Saturn, as was its sequel, Sexy Parodius.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Parodius Parodius
Japanese 極上パロディウスだ!DELUXE PACK Gokujou Parodius Da! Deluxe Pack

Screenshot

Main article: Parodius/Comparisons.

Production credits

Parodius Da!

  • Program: Fururu!, H.'Spark'Ueda
  • Character Design: K-9, M.Mimitabi
  • Sound Design: Hiroshi Tamawari, Kiyohiko Yamane, Osamu Kasai
  • J Co-Ordinate: Takashi Tateishi
  • Product Design: S.Kumasaka
  • Special Thanks: Chichibinta Tsukasa, Kazuya Takahashi, Konami Tri-1, Catheriene Ika, Yukihiro, M.S9S4, T.Minami, AKT, NOR, Tappy, SA/Imaeda, Kazunobu Uehara, Kazuhito Imai, Masaaki Harada
  • Supervise: Halky
  • Produce: Kazumi Kitaue
...And You!
We Love Gradius 1
Source:
In-game credits
GokuParo-pd Saturn JP SSEnding.pdf
[6]

Gokujou Parodius!

--Saturn Staff--
  • Program: H."Spark"Ueda, Fururu!
  • Character Design: K-9, M.Mimitabi
  • Sound Design: Hiroshi Tamawari, Kiyohiko Yamane, Osamu Kasai
  • J & Recording Co-Ordinate: Takashi Tateishi
  • Product Design: S.Kumasaka


  • Original AC Staff: Chichibinta Tsukasa, V.Mailer, Shuzilow.Ha, Magurou, Taro Maru, Ishimaroid, Bon.Natsumi, Prophet Fukami, M.Puddin' Satoko, Sitar Senoo, Gokujyou・Tasaka, 118, Million Hide, Suke, Escape Yoshiaki, Nanba Shot Tom, Poper Takashi
  • Special Thanks: Yoshitoh Asari, Konami Tri-1, Yukihiro, Catherine・Ika, M.94, T.Minami, AKT, NOR, Tappy, SA/Imaeda, Kazunobu Uehara, Kazuhito Imai, Masaaki Harada, ...And All Game Makers
  • Supervise: Halky
  • Produce: Kazumi Kitaue
Konami®
We Love Shooting Games !
Source:
In-game credits
GokuParo-gp Saturn JP SSEnding.pdf
[7]

Magazine articles

Main article: Parodius/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1995-06: "June 1995" (1995-05-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (DE) #1995-11: "November 1995" (1995-10-04)
also published in:
  • MAN!AC (DE) #1995-11: "11/95" (1995-10-11)[4]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Velikiy Drakon (RU) #22: "xxxx xxxx" (1996-01-10)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
20
[8]
Consoles + (FR)
82
[9]
Famitsu (JP) NTSC-J
78
[10]
Gamers (DE) PAL
87
[11]
Games World: The Magazine (UK)
72
[12]
Hobby Consolas (ES) PAL
70
[13]
Joypad (FR) NTSC-J
83
[14]
MAN!AC (DE) NTSC-J
89
[15]
MAN!AC (DE) PAL
89
[16]
Maximum (UK)
50
[17]
Mega Fun (DE) NTSC-J
84
[18]
Mean Machines Sega (UK) NTSC-J
90
[19]
Player One (FR)
80
[20]
Saturn Fan (JP) NTSC-J
78
[21]
Saturn+ (UK) NTSC-J
85
[22]
Sega Magazine (UK) PAL
87
[5]
Sega News (CZ)
59
[23]
Sega Pro (UK) NTSC-J
63
[24]
Sega Saturn Magazine (JP) NTSC-J
70
[25]
Sega Saturn Magazine (JP) NTSC-J
82
[26]
Última Generación (ES)
72
[27]
Video Games (DE) NTSC-J
87
[28]
Sega Saturn
75
Based on
22 reviews

Parodius

Saturn, JP
Parodius Saturn JP Box Back.jpgParodius Saturn JP Box Front.jpg
Cover
Parodius Saturn JP Spinecard.jpg
Spinecard
Parodius Saturn JP Disc.jpg
Disc
Saturn, EU
Parodius Saturn EU Box.jpg
Cover
Saturn, DE
Parodius Saturn DE cover.jpg
Cover
Saturn, AU
Parodius Saturn AU cover.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
522,096,960 CD-ROM (EU) T-9501H-50 V2.000
Sega Saturn
CRC32
MD5
SHA-1
522,082,848 1995-04-08 CD-ROM (JP) T-9501G V1.001
Sega Saturn
CRC32
MD5
SHA-1
522,082,848 CD-ROM (JP) T-9501G (Alt) V1.002

Track list

1. Data track  
2. Opening (0:13) 
From: Title Select
3. Konami Logo (0:12) 
Running time: 0:25

Extra content

This game has extra content which can be viewed when accessing the disc on a PC.

Saturn (JP) Extra files
Folder / File Type Size description
ABS.TXT TXT (Abstract) 21 Default text.
BIB.TXT TXT (Bibliographiced) 25 Default text.
CPY.TXT TXT (Copyright) 29 Copyright
KAIHATSU.DOC TXT 5,891 Messages from the developers.


References

  1. File:Parodius Saturn JP Box Back.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
  3. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 4
  4. 4.0 4.1 4.2 4.3 MAN!AC, "11/95" (DE; 1995-10-11), page 2
  5. 5.0 5.1 5.2 Sega Magazine, "September 1995" (UK; 1995-08-13), page 62
  6. File:GokuParo-pd_Saturn_JP_SSEnding.pdf
  7. File:GokuParo-gp_Saturn_JP_SSEnding.pdf
  8. CD Consoles, "Janvier 1996" (FR; 199x-xx-xx), page 82
  9. Consoles +, "Juillet/Août 1995" (FR; 1995-0x-xx), page 150
  10. Famitsu, "1995-05-26" (JP; 1995-05-12), page 31
  11. Gamers, "Dezember 1995" (DE; 1995-11-08), page 38
  12. Games World: The Magazine, "August 1995" (UK; 1995-06-29), page 62
  13. Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 98
  14. Joypad, "Juillet/Août 1995 (Joypad International supplement)" (FR; 1995-0x-xx), page 22
  15. MAN!AC, "08/95" (DE; 1995-07-12), page 34
  16. MAN!AC, "10/95" (DE; 1995-09-13), page 56
  17. Maximum, "October 1995" (UK; 1995-09-01), page 146
  18. Mega Fun, "09/95" (DE; 1995-08-23), page 80
  19. Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 68
  20. Player One, "Décembre 1995" (FR; 1995-1x-xx), page 148
  21. Saturn Fan, "1995 August" (JP; 1995-07-07), page 66
  22. Saturn+, "Easter/April 1996" (UK; 1996-03-07), page 61
  23. Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 25
  24. Sega Pro, "July 1995" (UK; 1995-06-08), page 60
  25. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 113
  26. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
  27. Última Generación, "Noviembre 1995" (ES; 1995-1x-xx), page 82
  28. Video Games, "9/95" (DE; 1995-08-30), page 96
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Parodius

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Gradius / Parodius games for Sega systems
Sega Master System
Nemesis (1987) | Nemesis 2 (1987)
Sega Saturn
Gradius Deluxe Pack (1996) | Salamander Deluxe Pack Plus (1997) | Konami Antiques MSX Collection Ultra Pack (1998)
Sega Saturn
Parodius (1995) | Sexy Parodius (1996) | Jikkyou Oshaberi Parodius: Forever With Me (1996)