Difference between revisions of "Kolibri"
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*'''Lead Tester:''' [[David Wood]] | *'''Lead Tester:''' [[David Wood]] | ||
*'''Assistant Lead Testers:''' [[Jeff Hedges]], [[Mark Griffin]], [[Scott Hawkins]] | *'''Assistant Lead Testers:''' [[Jeff Hedges]], [[Mark Griffin]], [[Scott Hawkins]] | ||
− | *'''Testers:''' [[Crisi Albertson]], Ron Allen, Joseph M. Damon, [[Lancelot Nelson]], Maya de Campos, [[Lloyd Kinoshita]], [[Atom Ellis]], [[Stan Weaver]], Amine Khoury, Aaron Reif, Ernie Deakyne, Wesley Ng, Janice Gragasin, Annette Dancel, Sándor Mezei<!-- -Joe- Damon and -Lance- Nelson in-game and in the manual; Janice -Grogasin- and Sándor -Mezel- in the manual --> | + | *'''Testers:''' [[Crisi Albertson]], Ron Allen, [[Joseph M. Damon]], [[Lancelot Nelson]], Maya de Campos, [[Lloyd Kinoshita]], [[Atom Ellis]], [[Stan Weaver]], Amine Khoury, Aaron Reif, Ernie Deakyne, Wesley Ng, Janice Gragasin, Annette Dancel, Sándor Mezei<!-- -Joe- Damon and -Lance- Nelson in-game and in the manual; Janice -Grogasin- and Sándor -Mezel- in the manual --> |
*'''Project Assistance:''' [[László Szenttornyai]], Don Walters | *'''Project Assistance:''' [[László Szenttornyai]], Don Walters | ||
*'''Special Thanks:''' Mihály Brudnyák, Debbie Frost, [[Joe Miller]], [[András Magyari]], Jason Friedman | *'''Special Thanks:''' Mihály Brudnyák, Debbie Frost, [[Joe Miller]], [[András Magyari]], Jason Friedman |
Revision as of 23:30, 2 December 2021
Kolibri | ||||||||||||||||||||||||||||||
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System(s): Sega 32X | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: Novotrade International | ||||||||||||||||||||||||||||||
Sound driver: GEMS (Novotrade) | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-up | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Kolibri is a side-scrolling shooter created by Ed Annunziata, developed by Novotrade, and published by Sega for the Sega 32X. It is noted for being a rather unusual side-scrolling shooter, as it features a realistic-looking hummingbird as its main character—it possesses special powers granted to it by a crystal from deep inside the earth. It must use its powers to save the earth from a foreign crystal that fell from the sky.
Contents
Production credits
- Producer: E.E. Annunziata
- Assistant Producer: John Pedigo
- Game Design: E.E. Annunziata, József Molnár
- Lead Programmer: József Molnár
- Programmers: Imre Ignácz, Attila Kristóf
- Graphic Design and Artwork: Zsolt Balogh
- Additional Artwork: Árpád Balku, András Bakai
- Music: Zsolt Dvornik
- Assistance: Attila Dobos
- Lead Tester: David Wood
- Assistant Lead Testers: Jeff Hedges, Mark Griffin, Scott Hawkins
- Testers: Crisi Albertson, Ron Allen, Joseph M. Damon, Lancelot Nelson, Maya de Campos, Lloyd Kinoshita, Atom Ellis, Stan Weaver, Amine Khoury, Aaron Reif, Ernie Deakyne, Wesley Ng, Janice Gragasin, Annette Dancel, Sándor Mezei
- Project Assistance: László Szenttornyai, Don Walters
- Special Thanks: Mihály Brudnyák, Debbie Frost, Joe Miller, András Magyari, Jason Friedman
- Thanks: Totya Dia, Andrea, Balázs Brigi, Judit, Erika, Roger Waters, Stephani, Cassie, Gerry Blau
- Developer: Novotrade International
- Marketing: Haven Carter Dubrul, Ami Blaire, France Tantiado, Earl Malit
- Manual Text and Design: Carol Ann Hanshaw
- Manual Screen Shots: Neil Hanshaw
- Manual Illustrations: Kristin J. Mallory
- Special Thanks: Chrissie Kremer
- KOLIBRI is dedicated in memory of Angela Annunziatta
Magazine articles
- Main article: Kolibri/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 22 reviews |
32X, PT |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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3MB | Cartridge (EU/US) |
External links
- Sega of America webpage: 32X
References
- ↑ 1.0 1.1 Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 76
- ↑ 2.0 2.1 2.2 Computer & Video Games, "December 1995" (UK; 1995-11-10), page 28
- ↑ File:Kolibri 32x us manual.pdf, page 22
- ↑ Electronic Gaming Monthly, "November 1995" (US; 1995-xx-xx), page 46
- ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 74
- ↑ GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
- ↑ GamePro, "December 1995" (US; 1995-xx-xx), page 87
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 67
- ↑ Game Informer, "November 1995" (US; 1995-1x-xx), page 53
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 118
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 50
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 76
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 74
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 81
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 190
- ↑ Player One, "Février 1996" (FR; 1996-0x-xx), page 114
- ↑ Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 10
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 22
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 66
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 44
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 90
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 34
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 91
Kolibri | |
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Main page | Hidden content | Magazine articles | Reception | Region coding | Technical information |