Difference between revisions of "Final Fight CD"
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==Versions== | ==Versions== |
Revision as of 15:38, 24 January 2022
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Final Fight CD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: A-Wave | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Capcom | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Capcom CPS-1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Capcom | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Final Fight CD (ファイナルファイトCD) is a Sega Mega-CD beat-'em-up game developed by A-Wave and published by Sega. An enhanced port of the titular 1989 Capcom arcade game Final Fight, it was first released in Japan in April 1993[2] to critical and commercial success, and has since developed a reputation as one of the best games for the Mega-CD.
Contents
Story
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him.
Gameplay
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords.
Each character has a basic combo that can performed by rapidly hitting the attack button (), several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack (+ or +) that knocks away all opponents surrounding them, at the cost of a small amount of health. and jump.
The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on.
Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
Characters
Guy | |
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Guy is a Bushido ninja and friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen, and performs better with swords than the other characters. | |
Cody | |
Cody is Jessica's boyfriend and street fighter, who has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and fights better with them than the other characters. | |
Haggar | |
Haggar is the mayor of Metro City and a former pro wrestler, and has the highest attack power, although he has the slowest speed. His special ability is to perform piledrivers on enemies, and he uses the pipe more effectively than the other characters. |
Rounds
Round 1 - The Slums | |
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Round 2 - The Subway | |
Bonus Round 1 | |
Round 3 - The West Side | |
Round 4 - Industrial Area | |
Bonus Round 2 | |
Round 5 - Bay Area | |
Round 6 - Uptown | |
Versions
Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whooping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade.
When brought to the western market the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version.
The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast.
Production credits
Magazine articles
- Main article: Final Fight CD/Magazine articles.
Promotional material
Artwork
Physical scans
81 | |
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Based on 39 reviews |
Mega-CD, PT |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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448,056,000 | CD (EU) | 4410 | ||||||||||
✔ |
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463,800,288 | CD (JP) | G-6013 | ||||||||||
✔ |
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448,056,000 | CD (US) | 4410 | ||||||||||
? |
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1993-04-23 | Page |
Track list
1. Data track |
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2. Round 1 Slum 1 / Round 3 / Round 6 (2:10) |
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Composed by: Capcom Sound Team |
3. Round 1 Slum 2 (2:15) |
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Composed by: Capcom Sound Team |
4. Round 2 Subway Park 1 / Round 6 (2:09) |
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Composed by: Capcom Sound Team |
5. Round 2 Subway Park 2 (2:08) |
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Composed by: Capcom Sound Team |
6. Round 3 West Side (3:14) |
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Composed by: Capcom Sound Team |
7. Round 5 Bay Area 1 (2:06) |
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Composed by: Capcom Sound Team |
8. Round 5 Bay Area 2 (1:56) |
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Composed by: Capcom Sound Team |
9. Round 5 Bay Area / Round 6 (2:13) |
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Composed by: Capcom Sound Team |
10. Round 4 Industrial Area 1 (2:10) |
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Composed by: Capcom Sound Team |
11. Round 4 Industrial Area 2 / Round 6 (2:10) |
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Composed by: Capcom Sound Team |
12. Bonus Stage (2:51) |
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Composed by: Capcom Sound Team |
13. Opening (0:08) |
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Composed by: Capcom Sound Team |
14. Game Over (0:10) |
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Composed by: Capcom Sound Team |
15. All Round Clear (0:13) |
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Composed by: Capcom Sound Team |
16. Round Clear (0:08) |
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Composed by: Capcom Sound Team |
17. Character Select / Name Entry (2:01) |
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Composed by: Capcom Sound Team |
18. Continue (0:14) |
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Composed by: Capcom Sound Team |
19. Unused Track 1 (0:11) |
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Composed by: Capcom Sound Team |
20. Time Attack (2:03) |
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Composed by: Capcom Sound Team |
21. Unused Track 2 (0:14) |
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Composed by: Capcom Sound Team |
22. Unused Track 3 (3:14) |
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Composed by: Capcom Sound Team |
23. Opening (2:11) |
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Composed by: Capcom Sound Team |
24. Ending (2:21) |
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Composed by: Capcom Sound Team |
25. Character Introduction Guy (0:23) |
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Composed by: Capcom Sound Team |
26. Character Introduction Cody Travers (0:24) |
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Composed by: Capcom Sound Team |
27. Character Introduction Mike Haggar (0:24) |
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Composed by: Capcom Sound Team |
28. Unused Track 4 (Opening Offvoice) (0:50) |
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Composed by: Capcom Sound Team |
29. Unused Track 5 (Ending Offvoice) (0:39) |
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Composed by: Capcom Sound Team |
References
- ↑ File:FinalFightCD MCD JP Box Back.jpg
- ↑ 2.0 2.1 2.2 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/bJ1t9ysFKKs/m/Sh4ls9AyslUJ
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 63
- ↑ 5.0 5.1 5.2 Sega Power, "August 1993" (UK; 1993-07-01), page 60
- ↑ 6.0 6.1 MegaTech, "May 1993" (UK; 1993-04-23), page 84
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 51
- ↑ Video Game, "Outubro 1993" (BR; 1993-xx-xx), page 6
- ↑ Select Round, "Septembre 1993" (FR; 1993-xx-xx), page 2
- ↑ 10.0 10.1 Megablast, "4/93" (DE; 1993-09-29), page 35
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 19
- ↑ Megazone, "October 1993" (AU; 1993-xx-xx), page 43
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 22
- ↑ Consoles +, "Mars 1993" (FR; 1993-0x-xx), page 74
- ↑ Computer & Video Games, "June 1993" (UK; 1993-05-15), page 48
- ↑ Digitiser (UK) (1993-07-23)
- ↑ Electronic Games (1992-1995), "August 1993" (US; 1993-07-22), page 85
- ↑ Electronic Gaming Monthly, "June 1993" (US; 1993-xx-xx), page 34
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 121
- ↑ Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
- ↑ GameFan, "Volume 1, Issue 7: June 1993" (US; 1993-xx-xx), page 16
- ↑ Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 54
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 64
- ↑ Hippon Super, "April 1993" (JP; 1993-03-04), page 44
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 82
- ↑ Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 77
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 48
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 50
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 32
- ↑ Mega Force, "Mega-CD Force: Le Supplément Spécial Mega-CD" (FR; 1993-xx-xx), page 12
- ↑ Mega Fun, "09/93" (DE; 1993-08-18), page 36
- ↑ Mega Play, "June 1993" (US; 1993-0x-xx), page 56
- ↑ Mean Machines Sega, "April 1993" (UK; 1993-03-26), page 94
- ↑ Megazone, "October 1993" (AU; 1993-xx-xx), page 42
- ↑ Player One, "Septembre 1993" (FR; 1993-08-xx), page 54
- ↑ ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 34
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 18
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 30
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 38
- ↑ Sega Force Mega, "September 1993" (UK; 1993-07-22), page 40
- ↑ Sega Force, "1/94" (SE; 1994-01-12), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "12th June 1993" (UK; 1993-06-12), page 10
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 20
- ↑ Super Juegos, "Septiembre 1993" (ES; 1993-0x-xx), page 100
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 38
- ↑ Tricks, "1/95" (RU; 1995-xx-xx), page 22
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 113
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